Commit Graph

511 Commits

Author SHA1 Message Date
Rubidium
bcfe0fb076 Codechange: introduce GetMainWindow() to properly account for nullptr checks
Some nullptr checks have been removed as they were not triggered with nullptr
with the null video driver and in dedicated server mode.
2023-01-14 21:15:23 +01:00
PeterN
23eec0b7b3
Fix #8971: Resize QueryStrings with interface scale change. (#10281)
* Fix: Use width of caret symbol '_' for text entry.

This replaces an arbitrary pixel width with the space actually required.

* Fix #8971: Update QueryString sizes with interface scale change.
2022-12-25 00:40:55 +00:00
PeterN
485368f607
Fix: Missing extra padding when drawing tooltip text. (#10201)
* Fix: Missing extra padding when drawing tooltip text.

This padding is included when calculating the size of the tooltips, the
difference caused a mismatch in height for some tooltips.

* Codechange: Don't draw grey panel underneath tooltip.

This removes the default framerect padding so it is now added explicitly.
SetMinimalSize is also removed as this is overridden in UpdateWidgetSize
anyway.
2022-11-29 18:55:02 +00:00
Tyler Trahan
b846c574d7
Update: Developer credits (#10190) 2022-11-24 16:08:33 -05:00
Peter Nelson
dff03124e5 Change: Use modalpopup padding for error/query windows. 2022-11-12 18:28:39 +00:00
Peter Nelson
890b2666d3 Change: Use scaled WidgetDimensions. 2022-11-12 18:28:39 +00:00
Peter Nelson
b6ed595176 Codechange: Prefer suggested widget padding. 2022-11-12 18:28:39 +00:00
Peter Nelson
cb059fc081 Change: Use Rect for QueryString editor. 2022-11-12 18:28:39 +00:00
Peter Nelson
6f95e04005 Change: Use Rect helpers for widget drawing.
This replaces repetitive and sometimes unwieldy use of constants.
2022-11-12 18:28:39 +00:00
Peter Nelson
eb4ba1991b Change: Use CenterBounds function in more places.
CenterBounds may have a 1 pixel difference so the result is not exactly
the same.
2022-11-12 18:28:39 +00:00
Nicolas Chappe
65530a76f6 Codechange: Allow use of SetDParam for tooltips 2022-10-18 22:03:39 +02:00
Patric Stout
8ac0ab47b0
Update: to all the friends we have lost and those we have gained (#10000) 2022-09-04 22:01:08 +02:00
Charles Pigott
146827c458
Fix #9877: GS could trigger 'Cost: 0' cost message (#9878) 2022-05-05 19:51:56 +01:00
Michael Lutz
c6d7b98808 Codechange: Un-bitstuff landscape commands. 2021-12-16 22:28:32 +01:00
Michael Lutz
e740c24eb7 Codechange: Template DoCommand to automagically reflect the parameters of the command proc.
When finished, this will allow each command handler to take individually
different parameters, obliviating the need for bit-packing.
2021-12-16 22:28:32 +01:00
Michael Lutz
b6933a2ebd Codechange: Move command arguments to the back of the DoCommand function call. 2021-12-16 22:28:32 +01:00
rubidium42
55a11710a6 Codechange: convert printf DEBUG statements to fmt Debug statements 2021-06-13 12:45:45 +02:00
Michael Lutz
418e0ea85f Codechange: Use dynamic string list for contents of land info window. 2021-06-12 22:30:38 +02:00
glx22
5799402f7a Codechange: Rename window related DeleteXXX to match new behaviour 2021-05-29 21:08:25 +02:00
glx22
994bf19aef Fix f6d5c01: Delay deletion when closing windows 2021-05-29 21:08:25 +02:00
Patric Stout
ca9a7df752
Codechange: rename str_validate to StrMakeValid(InPlace) (#9304)
This to be more explicit the function changes the value, and not
returns yes/no.
2021-05-29 11:21:38 +02:00
frosch
f96f113951 Codechange: use IterateFromBack/Front only if the order is important.
Use Iterate if the order does not matter.
2021-05-12 23:22:41 +02:00
Peter Nelson
8321ef0061 Codechange: Set specific widgets dirty instead of window. 2021-05-08 09:52:54 +01:00
PeterN
08781d96ed
Fix: Query windows may be partially drawn initially. (#9184)
Query window was not marked dirty after being moved on init. It was then marked dirty once the white border flash completed.
2021-05-03 16:39:20 +01:00
glx22
14e92bd8e2 Codechange: Replace window related FOR_ALL with range-based for loops 2021-04-29 21:08:24 +02:00
Leif Linse
3b9b177b36
Update: Developer credits (#9091) 2021-04-24 17:49:37 +01:00
Peter Nelson
59b6e46bce Fix: Adjust scrolling interval of credits to account for text line height 2021-04-10 22:36:30 +02:00
Jonathan G Rennison
3ede756d23 Fix: Viewport drag tooltips not being removed when dragging over other windows 2021-04-08 19:34:45 +02:00
Jonathan G Rennison
ae94b2d296 Fix: Viewport drag tooltip flickering when dragging outside window 2021-04-08 19:34:45 +02:00
Patric Stout
ac2b5e57cf
Fix: mention our websites with https:// (instead of http://) (#8657)
It is 2021. Nobody should advertise http anymore. Not even us.
2021-02-08 19:07:34 +01:00
frosch
e339188ded Add: a go-to-location button to the LandInfo window. 2021-01-11 22:15:58 +01:00
Charles Pigott
9b800a96ed
Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
Patric Stout
62cdadb582 Change: move "give money" from client-list to company window
This is a much better location for this button, as you send
money from one company to another company, not from player
to player.

This is based on work done by JGRPP in:
f820543391
and surrounding commits, which took the work from estys:
https://www.tt-forums.net/viewtopic.php?p=1183311#p1183311

We did modify it to fix several bugs and clean up the code while
here anyway.

The callback was removed, as it meant a modified client could
prevent anyone from seeing money was transfered. The message
is now generated in the command itself, making that impossible.
2021-01-05 21:56:24 +01:00
Charles Pigott
860c270c73 Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
Patric Stout
68f9925cd4
Codechange: use \u to indicate unicode chars in strings (#8379)
With \x, we sometimes had to do the "" trick, as the length is not
predefined. With C++11 bringing \u to the specs, which has a preset
length, we no longer need the "" trick.

We set the strings to u8, to ensure all compilers use UTF-8 encoding
for the \u characters.

This was triggered by newer CLangs, which start to warn if you
use "" in the middle of a string, wondering if that was your
intention. It is a good question. And this is our answer :)
2020-12-14 20:25:01 +01:00
glx
e0d20a44d2 Codechange: Use a dynamic copyright year 2020-05-06 09:54:36 +01:00
S. D. Cloudt
13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
Charles Pigott
a407db54cf Add: Me 2019-10-28 23:52:54 +01:00
peter1138
c02ef3e456 Feature: Add NotRoadTypes (NRT) 2019-05-01 21:36:27 +02:00
Niels Martin Hansen
d5841109f0 Fix dcb2571: Missing override keywords 2019-04-25 17:45:00 +02:00
Niels Martin Hansen
a64bd6e22c Fix: Also breaking for warning text in set company password 2019-04-24 17:40:11 +02:00
Niels Martin Hansen
08284e005d Fix: Automatic line breaking of the warning 2019-04-24 17:40:11 +02:00
Niels Martin Hansen
dcb2571888 Add: Warn players that company passwords are not truly secure 2019-04-24 17:40:11 +02:00
Henry Wilson
7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 2019-04-10 23:22:20 +02:00
peter1138
317f69c152 Codechange: Use override specifier in Window-derived classes. 2019-03-24 16:10:04 +01:00
peter1138
4da83d2f66 Fix #7386: Measurement tooltip for tunnels, aqueducts & docks did not display or flickered.
Measurement tooltip was auto-closed as the hover/right-click test for tooltips was not
satisfied in this case. This is fixed by keeping the tooltip visible and instead explicitly
closing the tooltip when the PlaceObject is cancelled/completed.
2019-03-20 23:00:32 +00:00
Peter Nelson
806e7d25dd Change: Use GUITimer class instead of bare int/uints. 2019-01-11 11:56:21 +00:00
Peter Nelson
2a8fa5fef9 Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks. 2019-01-11 11:56:21 +00:00
Niels Martin Hansen
68e6b5531a Update: Developer credits 2018-11-17 21:05:07 +01:00
Charles Pigott
f5b1115039 Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00