rubidium
|
bb02e30a37
|
(svn r21308) -Fix [FS#4262] (r20933-ish): crash upon desync
|
2010-11-23 23:59:24 +00:00 |
|
smatz
|
3302a520f4
|
(svn r21302) -Fix (r18994): do not add HTTP connection to list of connections when it fails in the beginning
|
2010-11-23 22:16:11 +00:00 |
|
smatz
|
752aab7e11
|
(svn r21285) -Codechange: prevent ICC warning
|
2010-11-21 16:32:53 +00:00 |
|
rubidium
|
874abb2965
|
(svn r21256) -Fix [FS#4189]: Clients weren't always notified when the connection was lost
|
2010-11-19 15:55:53 +00:00 |
|
rubidium
|
6d09f4a3cb
|
(svn r21254) -Change: show a different "lag" message when a client is lagging because of connection trouble or lagging because the client is just slow
|
2010-11-19 12:33:19 +00:00 |
|
rubidium
|
ed04bef953
|
(svn r21248) -Codechange: don't run the tar scanner twice upon startup
|
2010-11-18 22:27:15 +00:00 |
|
rubidium
|
c7f0518f16
|
(svn r21246) -Fix: upon rescanning AIs the new AIs would (after some time) show up in the AI list but you could not select all
|
2010-11-18 22:24:10 +00:00 |
|
rubidium
|
673b3711b4
|
(svn r21182) -Fix: possible just-freed memory reads
|
2010-11-14 12:05:24 +00:00 |
|
rubidium
|
30637a8340
|
(svn r21157) -Codechange: remove information about the text direction out of the language "list"
|
2010-11-13 09:56:25 +00:00 |
|
rubidium
|
d970eac2f2
|
(svn r21071) -Fix: ofcourse the svn properties weren't set properly either :(
|
2010-11-01 14:26:57 +00:00 |
|
rubidium
|
dcc4d7a747
|
(svn r21070) -Fix: file not being picked up by doxygen
|
2010-11-01 14:18:22 +00:00 |
|
rubidium
|
8f9dcab09b
|
(svn r21033) -Codechange: be more strict with the packets a client accepts at a given moment
|
2010-10-24 20:51:12 +00:00 |
|
rubidium
|
4ea67eff8b
|
(svn r21032) -Codechange: perform some more strict tests on the server side when receiving some packets and don't send some when the clients aren't ready for them
|
2010-10-24 20:30:53 +00:00 |
|
rubidium
|
f24c91c487
|
(svn r21030) -Codechange: move ClientStatus into the network server socket class
|
2010-10-24 20:07:32 +00:00 |
|
rubidium
|
2cd67a51ac
|
(svn r21029) -Codechange: split the map downloading packet + 3-state enum into 3 separate packets
|
2010-10-24 20:03:33 +00:00 |
|
rubidium
|
744bc2a614
|
(svn r21027) -Change/Fix: under some circumstances the file handle of the downloaded savegame wouldn't be closed, and validity of the handled wasn't checked in all cases
|
2010-10-24 16:40:02 +00:00 |
|
rubidium
|
3317f1c01e
|
(svn r21025) -Codechange: document PacketGameType's enums and reshuffle them slightly to make the whole more readable and easier to understand
|
2010-10-24 15:22:59 +00:00 |
|
rubidium
|
073b965829
|
(svn r21024) -Fix: erroneous tab
|
2010-10-24 15:02:43 +00:00 |
|
rubidium
|
3a1a915c9a
|
(svn r21008) -Change: don't make client reconnect waiting time depend on the company; in coop games that does not spread clients at all, and most companies have a low number causing it not to be spread out either. Use the ClientID instead. Based on a patch by dihedral.
|
2010-10-22 14:41:26 +00:00 |
|
rubidium
|
87edf2524d
|
(svn r21004) -Fix [FS#3746]: chat/console messages got sometimes messed up due to LTR names in RTL translations and vice-versa
|
2010-10-21 20:12:48 +00:00 |
|
rubidium
|
af9a6b6b42
|
(svn r21001) -Fix [FS#4170] (r20936): clients were not always notified of a player leaving the game
|
2010-10-20 11:58:34 +00:00 |
|
rubidium
|
d71f590ed6
|
(svn r20993) -Codechange: some shuffling of game protocol packet description so they're documented in the "same" place as UDP, content and admin packets (dihedral)
|
2010-10-18 20:41:53 +00:00 |
|
rubidium
|
44a03d0478
|
(svn r20988) -Fix [FS#4167]: no need to send packets and possibly get the connection closed when the next call also tries to send the packets and then closes the connection. Especially if the former frees a structure that the latter assumes to be still there
|
2010-10-18 10:44:51 +00:00 |
|
rubidium
|
9a5e272195
|
(svn r20978) -Fix (r20963): MSVC seems to be complaining more than GCC once again :)
|
2010-10-17 17:52:12 +00:00 |
|
rubidium
|
a5d414a734
|
(svn r20975) -Add: logging of console output for remote admins (dihedral)
|
2010-10-17 17:43:01 +00:00 |
|
rubidium
|
ad12a91cda
|
(svn r20974) -Add: remote console (rcon) for remote admins (dihedral)
|
2010-10-17 17:41:52 +00:00 |
|
rubidium
|
d9602f4ef9
|
(svn r20973) -Add: chat sending and receiving support for remote admins (dihedral)
|
2010-10-17 17:40:18 +00:00 |
|
rubidium
|
459514afe4
|
(svn r20972) -Add: company statistics updates at intervals to remote admins (dihedral)
|
2010-10-17 17:38:41 +00:00 |
|
rubidium
|
ca5d9f7002
|
(svn r20971) -Add: company economy updates at intervals to remote admins (dihedral)
|
2010-10-17 17:38:16 +00:00 |
|
rubidium
|
ae20cb4f3d
|
(svn r20970) -Add: company change notification to remote admins (dihedral)
|
2010-10-17 17:37:45 +00:00 |
|
rubidium
|
fe44944f32
|
(svn r20969) -Add: client info change notification to remote admins (dihedral)
|
2010-10-17 17:37:26 +00:00 |
|
rubidium
|
901c4a56bd
|
(svn r20968) -Add: date notification of remote admins (dihedral)
|
2010-10-17 17:36:59 +00:00 |
|
rubidium
|
b4ce7fad7f
|
(svn r20967) -Add: infrastructure to send information to remote admins at specific intervals (dihedral)
|
2010-10-17 17:36:23 +00:00 |
|
rubidium
|
7cc8a363d8
|
(svn r20966) -Change: enable remote administration sockets (parts by Yexo and dihedral)
|
2010-10-17 17:35:42 +00:00 |
|
rubidium
|
61ae6b6e40
|
(svn r20964) -Add: disconnecting remote admins that fail to authenticate
|
2010-10-17 17:33:46 +00:00 |
|
rubidium
|
33ed4ddbfb
|
(svn r20963) -Add: stubs for a remote administration connection
|
2010-10-17 17:31:03 +00:00 |
|
frosch
|
3972c790c2
|
(svn r20957) -Codechange: Add another parameter to FindGRFConfig() to define search restrictions.
|
2010-10-17 12:12:13 +00:00 |
|
frosch
|
98250ad8da
|
(svn r20951) -Codechange: Add SmallMap::Contains() and use it.
|
2010-10-16 20:34:43 +00:00 |
|
rubidium
|
5ed77b4919
|
(svn r20939) -Fix: some MSVC warnings
|
2010-10-15 22:08:57 +00:00 |
|
rubidium
|
234bee0858
|
(svn r20938) -Codechange: make the code for listening on a socket (more) reusable
|
2010-10-15 21:56:06 +00:00 |
|
rubidium
|
c9cbab14ea
|
(svn r20937) -Codechange: move some variables from client/server to server only
|
2010-10-15 20:29:59 +00:00 |
|
rubidium
|
f712055002
|
(svn r20936) -Codechange: make server side packet sending methods class methods
|
2010-10-15 20:25:07 +00:00 |
|
rubidium
|
9858d699a3
|
(svn r20935) -Codechange: only let the server side use a pool of connected sockets
|
2010-10-15 19:58:56 +00:00 |
|
rubidium
|
bda26d03b5
|
(svn r20934) -Codechange: move NetworkGetClientName to the server's socket
|
2010-10-15 19:35:08 +00:00 |
|
rubidium
|
f555e6d72e
|
(svn r20933) -Codechange: move some more client related methods and such to network_client.cpp
|
2010-10-15 19:33:08 +00:00 |
|
rubidium
|
76579df240
|
(svn r20930) -Codechange: simplify the socket handler allocation
|
2010-10-15 18:45:56 +00:00 |
|
rubidium
|
7ba07d9573
|
(svn r20929) -Codechange: make NetworkCloseClient a class method
|
2010-10-15 18:42:52 +00:00 |
|
rubidium
|
515edee17c
|
(svn r20925) -Codechange: make the client send commands have a slightly more sensible name
|
2010-10-15 14:29:13 +00:00 |
|
rubidium
|
0ca7e4e82e
|
(svn r20924) -Codechange: make the game connection packet handling look more like UDP/content packet handling
|
2010-10-15 13:47:37 +00:00 |
|
rubidium
|
8eb07d097e
|
(svn r20923) -Codechange: prepare creating sub-classes of NetworkClientSocket for server and client side
|
2010-10-15 13:22:00 +00:00 |
|