smatz
0af27062c4
(svn r16349) -Codechange: rename IsPlainRailTile() to IsPlainRail(), introduce shiny new IsPlainRailTile()
2009-05-18 01:26:23 +00:00
smatz
871107f529
(svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index)
2009-05-17 01:00:56 +00:00
smatz
6221d74644
(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)
2009-05-16 23:34:14 +00:00
rubidium
8324cfc875
(svn r16322) -Fix [FS#2873]: trains could get stuck in a depot when they wanted to go to the same depot again.
2009-05-16 20:08:49 +00:00
frosch
32ecc48ec8
(svn r16303) -Codechange: Use the question mark as default sprite when creating vehicles, instead of arbitrary sprites not related to the vehicle. (though that also applies to the question mark)
2009-05-13 21:45:56 +00:00
smatz
a1addc1d95
(svn r16302) -Codechange: remove Vehicle::AllocateList
2009-05-13 21:38:23 +00:00
smatz
c0ed9f779b
(svn r16301) -Cleanup: remove unused parameter
2009-05-13 20:30:46 +00:00
frosch
677ea100b3
(svn r16260) -Codechange: Add Vehicle::IncrementOrderIndex() to deduplicate some code.
2009-05-09 13:37:18 +00:00
rubidium
2664f2a2d9
(svn r16242) -Codechange: rework pausing
...
-Fix [FS#2864]: autopause and manual pausing conflict with eachother
-Fix: new game + pause on new game + autopause make the game not unpause on the first join
2009-05-06 15:06:57 +00:00
rubidium
59d45a04d6
(svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had this ID' from 'some' strings and replace the string name with something more sensible.
2009-04-21 23:40:56 +00:00
rubidium
2a2b40461d
(svn r16087) -Fix (r16079): slow trains wouldn't crash into eachother anymore
2009-04-19 04:36:53 +00:00
rubidium
06a8a8ce8d
(svn r16079) -Fix [FS#2824]: insanely fast trains would not stop in time for stations
...
-Fix: insanely fast trains would sometimes 'jump' over waypoints/via stations within a tick, which would cause the order not to be processed causing the train to go in loops until (with luck) it 'hit' the tile
2009-04-18 13:43:05 +00:00
frosch
3086a89ee3
(svn r16075) -Fix (r15792)[FS#2844]: Mixed up TRACK_BIT_X/Y.
2009-04-17 23:16:01 +00:00
rubidium
34cc30e7fb
(svn r16057) -Fix [FS#2834] (r16037): division by zero when having an order with only one station that has either middle or near end stop location and where the platform is (significantly) longer than the train.
2009-04-13 22:27:21 +00:00
rubidium
5790293af6
(svn r16037) -Feature: allow (per order) to let a train stop at the near end, middle or far end of a platform from the point of view of the driver of the train that enters the station.
2009-04-12 14:11:14 +00:00
frosch
ce513b46b7
(svn r15793) -Feature: Allow train vehicles to be shorten to 1/8 length, even if not at the end of the train.
2009-03-21 22:32:51 +00:00
frosch
88a95661a3
(svn r15792) -Codechange: Use a different algorithm for train vehicles to follow the vehicle in front of them.
2009-03-21 22:25:38 +00:00
frosch
d452a0a0ec
(svn r15789) -Codechange: Add DiagdirBetweenTiles() and use it.
2009-03-21 21:43:23 +00:00
rubidium
b25a4f8231
(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
2009-03-15 00:32:18 +00:00
frosch
4129b418cc
(svn r15701) -Fix [FS#2595]: Blame NewGRFs returning inconsistent information in purchase-list/after building before users have a chance to blame OpenTTD for incorrectly autorenewing/-replacing.
2009-03-13 21:28:40 +00:00
rubidium
cf21547814
(svn r15677) -Fix [FS#2546]: vehicle images would be determined during the process of moving the vehicle which means that only the (orientation) data for the vehicles in front of it is valid. Now the data for the vehicles behind the vehicle are valid too.
2009-03-11 23:23:08 +00:00
rubidium
655b0ccc2e
(svn r15676) -Codechange: remove the need for BeginVehicleMove and merge VehiclePositionChanged and EndVehicleMove.
2009-03-11 20:43:14 +00:00
rubidium
c0d71b84f9
(svn r15617) -Change [FS#2694]: vehicle variables 40-43 weren't cached (though spec stated they are). Caching these variables can yield a 10+% speed increase when those vehicle variables are queried often.
2009-03-04 23:32:23 +00:00
frosch
d3850e101c
(svn r15541) -Revert (r15399): 'v->cargo_type' is also used in other places, which cannot accept CT_INVALID.
...
-Codechange: Add Engine::GetDefaultCargoType() and Engine::CanCarryCargo() and use them.
-Fix [FS#2617]: When articulated parts have no available default cargo, use the cargo type of the first part for livery selection.
-Change: To decide whether a vehicle is refittable do not test its current capacity for being zero, but always use the 'capacity property'.
Note: The property is used unmodifed without calling CB 15/36. By setting it to a non-zero value and returning zero in the callback vehicles can be refitted to/from zero capacity for e.g. livery effects.
Note: It is intentional that you cannot control refittability by CB 36.
2009-02-21 12:52:41 +00:00
smatz
e1c43f4fac
(svn r15497) -Fix (r15027): when trains crashed, AIEvent was created only for one train
2009-02-16 17:16:58 +00:00
smatz
f65d70476b
(svn r15496) -Codechange: one division less in the train acceleration code
2009-02-16 01:57:55 +00:00
smatz
3072a5d7c2
(svn r15439) -Fix [FS#2626]: call Vehicle::LeaveStation() before reversing overlength loading train (station triggers were missed, PBS reservation could cause crash)
2009-02-10 12:49:12 +00:00
rubidium
d846eef0b6
(svn r15434) -Codechange: bit of type safety for the DC_xxx flags.
2009-02-09 21:20:05 +00:00
rubidium
c0a8d09ca7
(svn r15428) -Codechange: consistently use colour instead of having both color and colour.
2009-02-09 02:57:15 +00:00
frosch
7f198507f7
(svn r15358) -Add [NoAI]: AIEventVehicleCrashed::GetCrashReason()
2009-02-05 17:28:37 +00:00
peter1138
48e6e7d586
(svn r15320) -Codechange: Increase 'realistic' acceleration 'resolution' by one bit by reducing a division and removing a multiplication: 3/4*2 = 0; 3/2 = 1. And a smidgeon less CPU usage, hah.
2009-02-02 21:38:36 +00:00
michi_cc
44016a4d6e
(svn r15313) -Cleanup: Use helper functions we already have and add some documentation.
2009-02-02 01:28:42 +00:00
smatz
0d3f5e6e74
(svn r15299) -Cleanup: remove many redundant includes
2009-01-31 20:16:06 +00:00
glx
fc965a75dc
(svn r15269) -Codechange: reduced indentation in CmdBuildRail*
2009-01-25 15:35:21 +00:00
frosch
ca10c5c6e3
(svn r15268) -Fix: AIEventVehicleLost triggered at every pbs signal independent of the vehicle being lost.
2009-01-25 13:20:13 +00:00
glx
c1cf3934fa
(svn r15263) -Codechange: added Engine::GetCost() to remove some code duplication.
2009-01-25 00:57:03 +00:00
peter1138
3d404c2927
(svn r15236) -Codechange: Rename realistic_acceleration patch option to train_acceleration_model, and change from boolean to value. Don't forget to update your settings.
2009-01-23 20:53:43 +00:00
peter1138
c1622b04ab
(svn r15208) -Codechange: Remove some kind (undocumented, so who really knows) of original attempt to limit maximum tractive effort from 'realistic' acceleration.
2009-01-22 14:34:29 +00:00
peter1138
92b9ff3f96
(svn r15205) -Revert (r7421, partial): Support for MaxTE solves problem in a better way
2009-01-22 09:57:31 +00:00
frosch
2850bf9e00
(svn r15125) -Fix [FS#2544]: Do not try to determine the next order destination, if there are no orders.
2009-01-17 16:25:32 +00:00
smatz
e00cf92f47
(svn r15077) -Codechange: enumify DAYS_IN_YEAR and DAYS_IN_LEAP_YEAR
...
-Change: when computing daily running cost, divide by 365 (instead of 364). Since r12134, the rounding errors don't need this correction anymore
2009-01-13 22:58:03 +00:00
truebrain
a3dd7506d3
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
...
NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
2009-01-12 17:11:45 +00:00
frosch
2d4c9cda72
(svn r15009) -Fix [FS#2528]: No need to extent the reserved path when the vehicle is still loading.
2009-01-12 14:56:31 +00:00
frosch
5c78d35078
(svn r14994) -Fix [FS#Aali]: Better handling of OT_LOADING and OT_LEAVESTATION in ChooseTrainTrack.
2009-01-11 16:33:03 +00:00
frosch
a6fc079c52
(svn r14993) -Fix (r14957, r14975): Do not reverse the train with OT_LEAVESTATION as that breaks PBS prediction.
2009-01-11 15:39:49 +00:00
frosch
bc786f9e59
(svn r14975) -Fix (r14957): Do not immediatelly move the train when leaving the station and the destination is not yet known.
2009-01-10 17:39:43 +00:00
frosch
07d1c28025
(svn r14957) -Fix [FS#2516]: Do not abort train movement, when we are just about to reach the end of the platform.
2009-01-10 15:27:57 +00:00
rubidium
11da45ee55
(svn r14949) -Cleanup: pointer coding style
2009-01-10 00:31:47 +00:00
rubidium
c08f520acf
(svn r14943) -Cleanup: remove some rogue spaces/replace some rogue tabs with spaces
2009-01-09 22:48:57 +00:00
michi_cc
13f06c812d
(svn r14852) -Feature: Automatic reversing in front of block signals can now be disabled by setting pf.wait_oneway_signal respectively pf.wait_twoway_signal to 255.
2009-01-05 20:29:05 +00:00