rubidium
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9877b71ee0
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(svn r14853) -Codechange: rename GetClosestStationFromTile to GetClosestDeletedStation as that's what it does instead of finding non-deleted stations.
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2009-01-05 21:06:38 +00:00 |
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smatz
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7368c740a6
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(svn r14828) -Codechange: move most of save/load-specific code to separate files
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2009-01-04 15:32:25 +00:00 |
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rubidium
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1357b0a4c2
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(svn r14789) -Feature: allow scrolling with the left mouse button pressed (if enabled). Primarily useful for systems with touch screen (aapo)
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2009-01-02 22:42:05 +00:00 |
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rubidium
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87e5a8b52b
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(svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter.
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2008-12-28 14:37:19 +00:00 |
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smatz
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419f6e099f
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(svn r14743) -Codechange: use INVALID_TILE to indicate station doesn't have queried facility (or station/roadstop is invalid) instead of 0 (Yexo)
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2008-12-26 18:01:15 +00:00 |
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smatz
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d1ea050232
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(svn r14700) -Fix (r1): loading of very old savegames was broken (STNS chunk is stored before MAP in old savegame)
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2008-12-20 01:35:12 +00:00 |
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frosch
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259a073f0c
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(svn r14606) -Codechange: Unify usage of PALETTE_MODIFIER_TRANSPARENT and PALETTE_MODIFIER_COLOR in spritelayout drawing.
-Fix [FS#2419]: The modifiers were not applied in all cases.
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2008-11-22 16:04:11 +00:00 |
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frosch
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b759ccd032
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(svn r14604) -Codechange: Simplify a function and rename it, and fix some comments.
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2008-11-22 15:48:43 +00:00 |
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rubidium
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a1853ea27c
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(svn r14598) -Feature: Action0Industries property 24 (industry suuplies default name for nearby station).
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2008-11-19 23:55:34 +00:00 |
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frosch
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11ef57d81e
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(svn r14529) -Codechange: Turn FindCatchmentRadius() into Station::GetCatchmentRadius().
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2008-10-25 14:19:09 +00:00 |
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rubidium
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a14ad77a36
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(svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus)
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2008-10-25 13:51:47 +00:00 |
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rubidium
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7588513003
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(svn r14526) -Fix [FS#2379]: make sure trains stop at the end of a station; a 3/8th length train did stop 2/8th of it's length too early causing a 63/8th long train not to fit in a 4 tile station.
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2008-10-24 20:53:57 +00:00 |
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smatz
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bb4a4a255d
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(svn r14508) -Fix (r14501): arrays were not properly zeroed
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2008-10-21 14:56:23 +00:00 |
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rubidium
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9df75b3f9e
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(svn r14501) -Codechange: use sizeof(variable) instead of sizeof(type) or hardcoded amounts (magic constant) for memset (Alberth)
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2008-10-20 15:42:56 +00:00 |
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frosch
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5a1df325e2
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(svn r14488) -Fix: Synchronize drawing of spritelayouts in DrawTileLayout (Houses), IndustryDrawTileLayout, DrawStationTile, DrawTile_Station and DrawTile_Track (Waypoint).
Now transparency options, PALETTE_MODIFIER_TRANSPARENT and SPRITE_MODIFIER_OPAQUE should work for all of them.
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2008-10-18 17:21:56 +00:00 |
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frosch
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dea505cbb8
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(svn r14459) -Fix [FS#2343]: Update station-spread when building or removing oilrigs to make them consistent with station-spread-calculation on game-load and to make oilrig-stations behave like any other station type.
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2008-10-12 10:22:13 +00:00 |
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frosch
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70e1e83eb2
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(svn r14456) -Fix: Obiwan in catchment-area and station-spread of docks.
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2008-10-10 20:09:29 +00:00 |
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rubidium
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719891c23e
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(svn r14446) -Fix [FS#2330]: when a road stop gets moved make sure to update the destination of RVs going to that road stop.
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2008-10-07 18:46:12 +00:00 |
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rubidium
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3b798599b6
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(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
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2008-09-30 20:39:50 +00:00 |
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smatz
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1266b1a73f
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(svn r14334) -Feature: ability to reset name to default/automatic value (for vehicles, engines, towns, groups, stations, waypoints, managers and companies)
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2008-09-15 19:02:50 +00:00 |
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smatz
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5df524ecc0
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(svn r14323) -Fix (r14064): forgot a return...
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2008-09-14 16:01:46 +00:00 |
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rubidium
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defecbc6ef
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(svn r14308) -Fix [FS#2268]: pay extra when tram/road bits need to be build for a roadstop.
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2008-09-13 10:41:00 +00:00 |
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smatz
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66be028ad4
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(svn r14307) -Fix: when deleting a station, remove news items regarding it
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2008-09-13 10:19:51 +00:00 |
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smatz
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37edc141e2
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(svn r14293) -Change: do not show PBS track reservation in the intro game
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2008-09-11 21:53:59 +00:00 |
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rubidium
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9474db5cb6
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(svn r14258) -Codechange: rework the way to query the vehicle hash to make sure it always results in the same irregardless of the order of the hash-linked-list.
-Fix: desync in PBS reservation following, vehicle flooding and road vehicle overtake/follow code.
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2008-09-07 11:23:10 +00:00 |
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rubidium
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2d94337e1a
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(svn r14064) -Fix [FS#1752]: check for the length of strings (in bytes) in the command. Checking for the length in pixels is impossible because that differs per client.
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2008-08-13 06:22:04 +00:00 |
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smatz
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b595d59497
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(svn r14022) -Fix (r13957) [YAPP]: Removing station tiles could produce stale reservations, too. (michi_cc)
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2008-08-08 13:53:06 +00:00 |
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smatz
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5229e45363
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(svn r14021) -Fix (r13957) [YAPP]: Overbuilding station tiles with non-track tiles could produce stale reservations. (michi_cc)
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2008-08-08 13:29:18 +00:00 |
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frosch
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96b9fba333
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(svn r13996) -Fix (r13845): Oilrigs from pre r13838 save games can have unknown water class.
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2008-08-04 18:54:19 +00:00 |
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rubidium
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753da05bc6
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(svn r13957) -Codechange [YAPP]: Free the old path reservation on removing some tracks and reroute trains afterwards. (michi_cc)
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2008-08-02 22:55:08 +00:00 |
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rubidium
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df99103a31
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(svn r13927) -Add [YAPP]: Draw reserved tracks darker, toggeld by a patch setting. (michi_cc)
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2008-08-02 22:47:34 +00:00 |
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rubidium
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ad36ea6b29
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(svn r13912) -Codechange: remove some casts by returning the proper type instead of void*.
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2008-08-01 15:07:31 +00:00 |
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frosch
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74c63ac9e2
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(svn r13845) -Fix (r13838): When adding a WaterClass to oilrig station tiles, also make use of it.
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2008-07-27 09:12:18 +00:00 |
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frosch
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16c80d031c
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(svn r13838) -Codechange: Make industry tiles aware of WaterClasses.
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2008-07-26 16:14:10 +00:00 |
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smatz
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05c2a8eba4
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(svn r13830) -Feature: show additional NewGRF info in the Tile Info window for stations, houses and industries
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2008-07-25 22:37:34 +00:00 |
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smatz
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690859bf57
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(svn r13758) -Fix (r13226): always use st->airport_tile, st->xy is different in many cases
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2008-07-20 15:50:41 +00:00 |
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rubidium
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d06529ef4d
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(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool.
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2008-07-17 20:13:01 +00:00 |
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smatz
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29985b768c
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(svn r13565) -Change [FS#2077]: when invisibility is set, sprite sequences are now drawn until first non-opaque sprite is found (bit 14 not set)
This is to balance performance, code complexity and NewGRF requirements
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2008-06-18 16:48:58 +00:00 |
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glx
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f56fe58d48
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(svn r13472) -Backport (r13467 from NoAI): make CmdRemoveRoadStop use p2 as documented (only look at bit 0, not at the complete value)
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2008-06-11 15:08:52 +00:00 |
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smatz
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bd5067b5a0
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(svn r13456) -Codechange: use AllocaM() macro instead of alloca() at most places
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2008-06-10 21:59:22 +00:00 |
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rubidium
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923e21129c
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(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
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2008-05-29 15:13:28 +00:00 |
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smatz
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ee904e1df5
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(svn r13295) -Codechange: remove now redundant check
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2008-05-27 19:03:06 +00:00 |
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smatz
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9c7d4ffd4c
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(svn r13293) -Fix (r13226): airport far from a town generated too much noise
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2008-05-27 18:20:14 +00:00 |
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belugas
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5f782d06be
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(svn r13257) -Fix(r13226): Typo has found its way on the code... Thanks cirdan
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2008-05-26 02:25:17 +00:00 |
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rubidium
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8c9cc415e3
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(svn r13255) -Codechange: move _opt to _settings.
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2008-05-25 22:36:44 +00:00 |
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rubidium
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4625695653
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(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
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2008-05-25 19:17:03 +00:00 |
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frosch
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ca30288c9d
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(svn r13234) -Fix: Check/affect town rating when removing/bulldozing town-owned road under drivethrough stops.
-Fix: Reset the 'town-owned-road'-flag when removing and rebuilding road under drivethrough stops.
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2008-05-24 22:15:10 +00:00 |
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frosch
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6e7a7412cd
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(svn r13233) -Fix: Replace some (incorrect) evaluations of TileOwner by RoadOwner.
-Fix: Before evaluating RoadOwner, check if the roadtype is present.
-Fix: Some places assumed that MP_ROAD means normal street.
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2008-05-24 19:36:20 +00:00 |
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belugas
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fc35ad9ee9
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(svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
Initial concept : TTDPatch (moreairpots), Initial code : Pasky
Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices
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2008-05-24 02:54:47 +00:00 |
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frosch
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eca692ef90
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(svn r13206) -Feature(ette): Display all owners of a tile in the tile-info-window.
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2008-05-21 22:15:39 +00:00 |
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