Commit Graph

246 Commits

Author SHA1 Message Date
glx
8e7fe3973f Add: CompanyCtrlAction enum for CMD_COMPANY_CTRL actions 2019-02-04 21:08:36 +01:00
Charles Pigott
f5b1115039 Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
Matthijs Kooijman
fa87212a76 Fix: Some spelling errors in printed messages 2018-04-30 13:38:58 +02:00
frosch
b4b98e5165 (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
rubidium
f28ff446e9 (svn r26975) -Fix: reading too many bits when determining the client index for desync debug message 2014-10-07 17:32:29 +00:00
planetmaker
105306609f (svn r26616) -Fix (r26576) [FS#6025]: First send packages about new company, then clients joining it to admin port (Taede) 2014-05-25 19:01:30 +00:00
rubidium
4a52300838 (svn r26576) -Fix [FS#6003]: [Network] AIs would not reset certain network state information upon creation of their company 2014-05-11 12:52:21 +00:00
rubidium
9ed12b0f07 (svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL) 2014-04-25 15:40:32 +00:00
rubidium
160ad31028 (svn r26488) -Codechange: perform the appropriate length checks when getting a client name 2014-04-23 21:19:54 +00:00
frosch
ef4c2ce031 (svn r26485) -Codechange: Replace ttd_strlcpy and ttd_strlcat with strecpy and strecat. 2014-04-23 20:44:42 +00:00
rubidium
0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
rubidium
1a043202d1 (svn r26043) -Fix [FS#5811]: occasional hanging when client joins 2013-11-21 18:35:31 +00:00
rubidium
18a3a569fb (svn r26005) -Fix [FS#5478]: crash when transferring savegame from server to client 2013-11-15 22:22:01 +00:00
planetmaker
c24374f99c (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
frosch
de770d7563 (svn r24580) -Fix [FS#5308]: Do not add duplicates to the ban list. (alechz) 2012-10-09 20:36:31 +00:00
rubidium
a961276b6f (svn r24221) -Fix [FS#5166]: Lag counters were not properly reset when switching states making it possible to get disconnected for lagging when you weren't lagging 2012-05-09 19:14:36 +00:00
rubidium
ea2f19d4f2 (svn r23958) -Fix: don't allow chat messages from pre-active clients. As they haven't got the savegame yet, they won't have the interface to send them either (dihedral) 2012-02-16 20:45:03 +00:00
rubidium
c5f7a0f69d (svn r23957) -Fix [FS#4990]: allow sending chat to pre-active clients as the clients start accepting once they send 'map ok' to the server, which is the same moment we change their status to pre-active 2012-02-16 20:44:03 +00:00
smatz
b5525fd33d (svn r23941) -Add: support for clang 2012-02-12 21:17:32 +00:00
rubidium
4f62472fd9 (svn r23817) -Fix [FS#4962]: desync due to different NewGRF version. So reduce the chance that it happens significantly with betas/RCs/nightlies by doing the same as is done for stable releases: check the NewGRF version of server vs client.
Previously this check was not done for nightlies/betas/RCs due to missing versioning information in the source tarballs, but they have that for a while now. So just force the NewGRF version check for all versions, and remove the broken --revision configure option
2012-01-17 17:27:38 +00:00
truebrain
6c7c02eb14 (svn r23780) -Fix [FS#4963] (r23764): also name the two new errors server-side. As extra, split up one of the errors in 3 errors, to be more specific what goes wrong. As cherry on top, make sure on all sides we can never again forget to add such entries on both sides, by introducing an assert_compile() 2012-01-09 21:22:48 +00:00
rubidium
182969f531 (svn r23769) -Codechange: make the lag/join start timeouts configurable as well 2012-01-07 14:43:45 +00:00
rubidium
bddfcaef95 (svn r23764) -Fix [FS#4955]: make default timeouts for certain states lower and configurable 2012-01-06 21:49:06 +00:00
rubidium
6d6be50ae0 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
rubidium
104adbdb3a (svn r23337) -Fix [FS#4826]: don't send chat messages to clients that haven't joined yet 2011-11-26 17:28:18 +00:00
rubidium
de27205e6c (svn r23031) -Fix [FS#4804]: for the admin "bots" there was no distinction between bankruptcy and manual removal of companies even though the API suggested that 2011-10-15 20:42:32 +00:00
rubidium
f6b0561cd8 (svn r22805) -Codechange: move use of magic number for version checking to more logical location 2011-08-21 18:57:45 +00:00
rubidium
c4aa943aaa (svn r22424) -Document: some more bits 2011-05-05 16:24:48 +00:00
rubidium
2e572b98de (svn r22400) -Codechange: replace some defines in the tcp/game code so doxygen can create better documentation 2011-05-01 11:30:03 +00:00
rubidium
1c1e9f6941 (svn r22384) -Fix [FS#4585]: No client error packet was sent to the admin bots 2011-04-30 12:09:26 +00:00
rubidium
380d4b277b (svn r22372) -Fix (r22364) [FS#4598]: segmentation fault when trying to get the server's IP 2011-04-22 19:53:28 +00:00
rubidium
ce91f6b45e (svn r22370) -Codechange/fix: keep better accounting of the order in which clients joined:
* Clients can't be starved from joining the game
 * Clients will see the amount of clients actually waiting in front of them, instead of the amount of waiting clients in total
2011-04-22 16:07:47 +00:00
rubidium
cdfc0ec4a3 (svn r22369) -Codechange: allocate ClientInfo when needed, i.e. don't allocate it for clients that are there to just get a list of companies. This means that these short lived clients won't be seen by the admin network in their client queries anymore 2011-04-22 16:05:05 +00:00
rubidium
2cae0cd54c (svn r22368) -Codechange: move the IP address field from the ClientInfo to ClientSocket 2011-04-22 16:03:48 +00:00
rubidium
146d532d51 (svn r22367) -Codechange: send ClientSockets instead of ClientInfos to the admin "core" as they send IP addresses to the admin "bots" 2011-04-22 16:03:13 +00:00
rubidium
c61abe0019 (svn r22366) -Codechange: make GetClientIP a function of the server's ClientSocket, after all the Socket is the bit that's associated with the network 2011-04-22 16:02:21 +00:00
rubidium
caf02450fb (svn r22365) -Codechange: add overload of NetworkServerKickOrBanIP using the ClientID, which later resolves the IP address to ban. This to consolidate the knowledge about resolving IP addresses 2011-04-22 15:59:32 +00:00
rubidium
1c419d99bc (svn r22364) -Codechange: don't show the (unknown) client address in the client list at clients 2011-04-22 15:57:05 +00:00
rubidium
f1d0c1a746 (svn r22363) -Codechange: NetworkFindClientStateFromClientID -> NetworkClientSocket::GetByClientID 2011-04-22 15:54:42 +00:00
rubidium
bc9a803ea9 (svn r22362) -Codechange: NetworkFindClientInfoFromClientID -> NetworkClientInfo::GetByClientID 2011-04-22 15:54:16 +00:00
rubidium
393fb8e46b (svn r22361) -Codechange: delete the client list popup when the client got removed (instead of previously selecting some other client) 2011-04-22 15:53:40 +00:00
smatz
b1286bbcda (svn r22335) -Cleanup (r22308): remove superfluous tabs 2011-04-17 13:36:51 +00:00
rubidium
d1a50a01b4 (svn r22308) -Fix [FS#4574]: waiting on a server could kick the client, or rather the client would kick itself due to an unexpected packet 2011-04-09 21:52:38 +00:00
rubidium
848761e3a9 (svn r22092) -Fix-ish (r22068): when you change a boolean to a enum, check specifically for a particular value 2011-02-17 18:45:44 +00:00
smatz
a5b9858a36 (svn r22086) -Fix: do not check if we can allocate an item if we won't try to do so anyway 2011-02-15 13:15:12 +00:00
rubidium
befa79ba4a (svn r22070) -Fix [FS#4503] (r21399): crashes when disconnecting after requesting the map 2011-02-12 21:30:57 +00:00
rubidium
a19bc28aba (svn r22069) -Fix: delete all savegame packets, not just the first one 2011-02-12 21:29:35 +00:00
rubidium
adfd648031 (svn r22068) -Codechange/Fix: return "connection lost" instead of "okay" when SendPackets closed the connection 2011-02-12 21:09:34 +00:00
rubidium
92d0d6d10b (svn r22067) -Fix: don't hold a mutex when sending packets and thus possibly closing the connection as that wants to acquire the mutex again 2011-02-12 21:07:30 +00:00
rubidium
d8cada7563 (svn r22064) -Fix [FS#4497] (r21399): crash when disconnecting and reconnecting while the server is still saving the savegame 2011-02-11 23:20:35 +00:00