- Fix: If the first bridge can not be build for a given length, then none of the other bridges can. Effectively meaning that if someone replaces the first bridge with a bridge that can be only 3 tiles longs then only other bridges that can be 3 tiles long will be buildable, but only if they are 3 tiles long [FS#2100] (r13611)
- Fix: [OSX] 10.5 failed to switch to fullscreen (r13584)
- Fix: Properly count number of non-north housetiles [FS#2083] (r13518)
- Fix: Drawing of zoomed out partial sprites could cause deadlocks or crashes (r13502)
-Codechange: Remove direct access to the _bridge table in favor of the above mentioned GetBridgeSpec
-Codechange: Rationalize the use of Bridge type pointer
- A proper ./configure, so everything needs to be configured only once, not for every make.
- Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
- A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
- Proper support for OSX universal binaries.
- Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
- Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.
Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.