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Commit Graph

10 Commits

Author SHA1 Message Date
Rubidium
9a21ca31f8 Codechange: [Script] do not redefine types in the script API
Also move includes to the locations where they are actually used
2025-01-28 18:57:40 +01:00
frosch
04cc0c8125 Codechange: [Script] Document relation between ScriptErrorType and ErrorMessages enums 2024-05-10 13:17:19 +01:00
Rubidium
83946ca31d Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
Direct 1:1 replacements in the code, and comments now refer to either
GSCompanyMode::IsValid or GSCompanyMode::IsDeity instead of several variations
on "company mode active" or "no company mode active".
2023-03-06 22:34:09 +01:00
SamuXarick
37de878129
Feature: [AI/GS] Missing water related functions and objects () 2021-09-14 22:06:55 +02:00
S. D. Cloudt
13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
truebrain
9b6b2cabc1 (svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope 2011-12-19 21:05:36 +00:00
truebrain
436cf09923 (svn r23614) -Add: more API functions exposed to NoGo (part 1) 2011-12-19 20:57:23 +00:00
truebrain
4d91f645c1 (svn r23370) -Add: support @api tag in API header files, to select which API should receive the defined classes and functions 2011-11-29 23:27:26 +00:00
truebrain
98103121d4 (svn r23355) -Codechange: rename all AI* to Script* (Rubidium) 2011-11-29 23:15:35 +00:00
truebrain
afdb67a353 (svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script/api/script_* (Rubidium) 2011-11-29 23:07:38 +00:00