Rubidium
184621e64a
Fix b1ab1b9f06
: [Script] Don't use AI types for GS compat scripts
2025-01-23 13:32:38 +01:00
Rubidium
b1ab1b9f06
Change: [Script] rename BridgeID to BridgeType in the script API
2025-01-22 22:23:38 +01:00
SamuXarick
3dda8c9bad
Fix: ScriptRoad::HasRoadType really check for RoadType
...
Script::HasRoadType was only checking if the tile had the same RoadTramType as that of the RoadType provided.
Now it really checks RoadType against RoadType.
2022-10-16 18:27:23 +02:00
Patric Stout
9bfa7198fd
Change: Heading for 1.12 now ( #8862 )
2021-03-14 20:47:31 +01:00
glx
2f264f2c92
Change: Heading for 1.11 now
2020-02-08 23:38:49 +01:00