frosch
a277cb2b4c
Change: [NewGRF] Increase the textstack for all callbacks to 16 registers.
2025-05-09 12:39:11 +02:00
frosch
c6fa5022cb
Add: [NewGRF] All callbacks returning D0xx strings, have now the option to return any string id via register 0x100.
2025-05-09 12:39:11 +02:00
frosch
eb9bbb2456
Codechange: Remove direct access to temporary storage from TextRefStack.
2025-05-06 22:24:41 +02:00
frosch
6faa667644
Codechange: Remove global GetRegister(), instead return 100+ registers directly from GetXxxCallback().
2025-05-06 22:24:41 +02:00
Peter Nelson
394adb654e
Codechange: Move GUI parts of badges to a separate file. ( #14023 )
2025-04-18 17:20:31 +01:00
Peter Nelson
6e0e46fd69
Codechange: Move to GetWidgetString for object window.
2025-03-03 21:19:44 +00:00
Rubidium
c540c2bcf7
Codechange: explicitly initialise member variables of Windows
2025-02-27 19:58:31 +01:00
Peter Nelson
b28dca2222
Codechange: Preprocess text ref stack parameters. ( #13642 )
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NewGRF text ref stack is now processed in advance, creating parameters as necessary, and then encoding this into an EncodedString.
2025-02-22 22:03:38 +00:00
Peter Nelson
4ac81656ee
Codechange: Simplify some calls to DrawStringMultiLine(). ( #13643 )
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Sometimes the bottom is passed as UINT16_MAX for no reason. In this case just pass the rect.
Other times it's to extend the window height; in that case just extend the rect itself.
2025-02-22 20:41:40 +00:00
Peter Nelson
8f14894024
Add: NewGRF Badges.
2025-02-16 22:24:25 +00:00
Rubidium
069ff846e4
Codechange: use std::vector/std::span for DrawTileSprites over malloc-ed table
2025-02-14 16:01:45 +01:00
Peter Nelson
71dafdb21e
Codechange: Use EnumBitSet for picker window invalidation flags.
2025-02-13 21:07:37 +00:00
Rubidium
4ca1fe6c32
Codechange: replace MAX_UVALUE with std::numeric_limits::max
2025-02-01 01:29:02 +01:00
Peter Nelson
40aeedeade
Codechange: Use EnumBitSet for callback masks.
2025-01-31 17:08:24 +00:00
Peter Nelson
d30e8dd1c1
Codechange: Use EnumBitSet for WindowDefaultFlags.
2025-01-30 08:40:42 +00:00
Rubidium
ef87acc1ff
Codechange: make STR_NULL the default for all widget construction functions
2025-01-03 23:25:27 +01:00
Rubidium
7c2668d10f
Codechange: replace SetDataTip(0x0, with SetTooltip(
2025-01-02 23:28:43 +01:00
Rubidium
4bf36e3fa6
Codechange: replace SetDataTip(STR_ with SetStringTip(STR_
2025-01-02 23:28:43 +01:00
Peter Nelson
2d372fa516
Codechange: NewGRF strings are not StringIDs.
...
Add GRFStringID type and use it when dealing with GRF-local string IDs.
2025-01-02 20:03:40 +00:00
Peter Nelson
98e980c478
Codechange: WWT_TEXT, WWT_LABEL and WWT_EMPTY don't use colour. ( #13218 )
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Set colour for these widget types to INVALID_COLOUR to avoid giving the impression that the colour has a purpose.
A runtime exception is added to catch this the existing widget unit test.
2025-01-01 15:38:19 +00:00
Peter Nelson
e73d6fcaac
Codechange: Store grfid with entity grfprops.
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This allows using the grfid without having to dereference the grffile pointer.
Uses no extra storage as it fits within otherwise wasted padding space.
2024-12-05 18:17:58 +00:00
Peter Nelson
55314513ce
Codechange: Pass NWidgetParts as span instead of begin/end pointers. ( #12779 )
2024-06-12 23:08:35 +01:00
Peter Nelson
4cf6d1dd79
Codechange: Pass WindowDesc by reference instead of pointer. ( #12771 )
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WindowDesc as passed to Windows is not optional so don't allow to it to be nullptr.
2024-06-11 08:58:03 +01:00
Peter Nelson
b30fe0d7da
Feature: Ctrl-click to toggle favourites in build-pickers.
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This allows ctrl-click on a type in a build-picker window to remember it
as a favourite. An new filter button to show only favourites makes it
simpler to use these types.
Favourite types are saved locally in favs.cfg, so are remembered between
games.
2024-05-11 02:12:41 +01:00
Peter Nelson
fde3b35a24
Feature: New filter to show only used types in build-pickers.
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This filters the build-picker type lists to only show types that have
already been placed in the current game, making it simpler to get to
build matching features.
2024-05-11 02:12:41 +01:00
Peter Nelson
cdc356e7bf
Change: Unify station/waypoint/roadstop/object build-picker window code.
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These windows now share a common code base for choosing and display class and types.
An additional text filter is added to search types by name instead of just classes.
2024-05-11 02:12:41 +01:00
Peter Nelson
cf94bd321d
Codechange: Remove redundant SetMinimalSize of preview buttons. ( #12622 )
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These widgets are also sized in UpdateWidgetSize where the current bevel width is accounted for as well.
2024-05-05 12:38:00 +01:00
Rubidium
98d37338df
Codechange: use ranged for loop instead of one with lengthof
2024-04-28 19:42:44 +02:00
Peter Nelson
33aedc43a5
Codechange: Shrink GUIList vectors less often, reserve before use.
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After sorting and filter lists for GUI, we often shirnk them to reduce size. However this has very little benefit:
1) The memory has already been allocated, so it doesn't prevent that memory being required.
2) It causes a new allocation and copy when the vector is shrunk, actually using more memory.
3) The list is in window state, so the lifetime is only while the window is open.
4) When a filter is clearer, the original size will be needed again, which will cause another allocation.
In fact it is beneficial to reserve to the known maximum in most cases, so do that instead.
2024-04-27 19:25:34 +01:00
Peter Nelson
f44d8fa2e4
Codechange: Remove CDECL from filter functions. ( #12578 )
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These functions are not passed to qsort()...
2024-04-25 22:13:23 +01:00
Peter Nelson
5bc9854be2
Codechange: Make sort list function lists safer. ( #12574 )
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GUIList has a pointer only to the start of each sort/filter func list, which has the potential for UB as it is unable to validate that the selected sort or filter type is in range.
Use a std::span instead and check if the selected type is in range before using it.
2024-04-25 21:00:49 +01:00
Peter Nelson
77f27e0804
Change: Expose NewGRF classes and specs as spans and simplify iteration.
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This replaces some index-based loops with range loops.
2024-04-09 21:46:59 +01:00
Peter Nelson
de4e00c93f
Codechange: Pass by reference to UpdateWidgetSize. ( #12457 )
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These parameters are always provided and not optional.
2024-04-09 08:34:45 +01:00
Rubidium
86cb184eb4
Codechange: use std::source_location over __FILE__ and __LINE__ for WindowDesc
2024-03-10 10:14:20 +01:00
Loïc Guilloux
253ba0d354
Fix #12195 : Reset cursor when no Object is selected ( #12207 )
2024-03-02 13:02:56 +01:00
Peter Nelson
7737aa6640
Codechange: Make all NWidgetPart arrays constexpr.
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This ensures that the arrays are not created at runtime and prevents using non-constexpr values.
2024-01-16 21:57:05 +00:00
Peter Nelson
628092f133
Codechange: Use GetParentWidget to find widget's NWidgetMatrix container.
2023-12-30 22:02:37 +00:00
Peter Nelson
6215e9bf77
Fix #11655 : Crash due to NWidgetMatrix modifying widget->index. ( #11657 )
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NWidgetMatrix modifies its child widget's index to indicate which element
is to be drawn, which now causes issues with code that does not know about
stuffing extra data into the index.
Instead, let NWidgetMatrix store the currently processing element, and
retrieve this information from the matrix widget while child widgets are
being drawn.
This means only widgets that are children of NWidgetMatrix need to know
anything about their extra data.
2023-12-30 18:24:26 +00:00
Peter Nelson
a0dfb76e34
Codechange: Replace mishmash of types for widget index with WidgetID.
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Indices were stored as int, but often passed around as uint/uint8_t and casts.
Now they should all use WidgetID.
2023-12-30 00:23:57 +00:00
Peter Nelson
7466c3c39e
Fix: Draw unavailable mask over picker sprite instead of behind it.
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This makes these disabled picker buttons consistent with other disabled buttons.
2023-12-20 09:29:28 +00:00
Peter Nelson
712a4bb40b
Fix: Prevent picker preview sprites from overflowing button bevel.
2023-12-20 09:29:28 +00:00
Peter Nelson
313ee13e5f
Codechange: Add Rect version of FillDrawPixelInfo().
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This simplifies most callers as they longer have to split out a rect.
2023-12-20 09:29:28 +00:00
Peter Nelson
dcf730f1f6
Codechange: Optionally allow passing state to GUIList sorter function.
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GUIList sorter functions can currently only use global state, which makes per-window-instance sorting difficult.
2023-12-04 08:24:39 +00:00
Peter Nelson
c18a1494b7
Codechange: Remove FONT_HEIGHT_... macros. ( #11481 )
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These make it look like we're dealing with a constant, but actually each is a call to `GetCharacterHeight(...)`.
2023-11-21 19:04:24 +00:00
Peter Nelson
f58a7ef673
Codechange: Remove now-unnecessary containers in picker layouts. ( #11473 )
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These are no longer necessary as the issue they work around was resolved by #11471
2023-11-20 00:14:06 +00:00
Peter Nelson
27b5979056
Change: Improve layout of object picker.
2023-11-07 18:27:51 +00:00
Peter Nelson
ef385499c7
Codechange: Remove ineffective NWidgetParts. ( #11443 )
2023-11-05 14:09:47 +00:00
Peter Nelson
7d4a91ef9e
Cleanup: Remove some unused functions. ( #11429 )
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These were picked up with cppcheck.
2023-11-03 21:21:00 +00:00
Peter Nelson
18fb8e153f
Codechange: Add __FILE__/__LINE__ of WindowDesc to WindowDesc.
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This is to allow unit-tests to produce more useful output.
2023-11-02 22:25:01 +00:00
frosch
b5885295f0
Codechange: Use parameters, which should be used.
2023-09-19 22:49:59 +02:00