Peter Nelson
31fd71e1ac
Codefix: Use this->tile for member variable of Tile. ( #13221 )
2025-01-01 16:41:13 +00:00
Rubidium
a22e357911
Codechange: make strongtype constructor explicit
2025-01-01 17:40:00 +01:00
Peter Nelson
98e980c478
Codechange: WWT_TEXT, WWT_LABEL and WWT_EMPTY don't use colour. ( #13218 )
...
Set colour for these widget types to INVALID_COLOUR to avoid giving the impression that the colour has a purpose.
A runtime exception is added to catch this the existing widget unit test.
2025-01-01 15:38:19 +00:00
Peter Nelson
b1cac3c1a9
Codechange: Use _TOOLTIP suffix for another tooltip StringID. ( #13219 )
2025-01-01 15:38:02 +00:00
Rubidium
3956ed086a
Codechange: use Date/Year constructor explicitly
2025-01-01 16:25:32 +01:00
Rubidium
f55ba40b13
Codechange: use TileIndex constructor explicitly
2025-01-01 16:25:23 +01:00
Rubidium
fd5f6caed4
Codechange: use explicit TileIndex constructor for tile 0
2025-01-01 08:26:54 +01:00
Rubidium
562ec74812
Codechange: use explicit TileIndex constructor for converting from window number
2025-01-01 08:26:54 +01:00
translators
91f8f8b7e1
Update: Translations from eints
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spanish (mexican): 280 changes by absay
polish: 3 changes by pAter-exe
2025-01-01 04:43:09 +00:00
Peter Nelson
74087e6a2e
Codechange: Use _TOOLTIP suffix for other tooltip StringIDs.
2025-01-01 02:28:08 +00:00
Peter Nelson
1ba0598a2c
Codechange: Use _TOOLTIP suffix for scenario editor toolbar tooltip StringIDs.
2025-01-01 02:28:08 +00:00
Peter Nelson
ad26b1e8b1
Codechange: Use _TOOLTIP suffix for custom face tooltip StringIDs.
2025-01-01 02:28:08 +00:00
Peter Nelson
dba02edfa3
Codechange: Use _TOOLTIP suffix for depot tooltip StringIDs.
2025-01-01 02:28:08 +00:00
Peter Nelson
806831af46
Codechange: Use _TOOLTIP suffix for genworld tooltip StringIDs.
2025-01-01 02:28:08 +00:00
Peter Nelson
0e1002bca6
Codechange: Use _TOOLTIP instead of _TT suffix for tooltip StringIDs.
2025-01-01 02:28:08 +00:00
Peter Nelson
6b931667c9
Codechange: Use _TOOLTIP suffix fot replace vehicle tooltip StringIDs.
2025-01-01 02:28:08 +00:00
Peter Nelson
ab1f2683bc
Codechange: Simplify initialisation of default CargoLabels. ( #13214 )
2025-01-01 00:23:28 +00:00
Rubidium
921980d5e2
Codechange: use explicit Year constructor call in data tables
2025-01-01 00:38:35 +01:00
Rubidium
5a4f802c2f
Codechange: use RandomTile over Random() when looking for (part of) a random tile
2025-01-01 00:15:22 +01:00
Rubidium
9b3f4dff4c
Codechange: swap int + year
to year + int
...
This way the operator+ without implicit constructor call is used
2025-01-01 00:10:35 +01:00
Rubidium
58ba8c122b
Codechange: use constructor instead of assignment for date/year constants
2025-01-01 00:10:35 +01:00
translators
41f7d54b4f
Update: Translations from eints
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czech: 75 changes by adamek0202
polish: 9 changes by pAter-exe
2024-12-31 04:42:20 +00:00
translators
3a05978cc4
Update: Translations from eints
...
chinese (simplified): 1 change by WenSimEHRP
luxembourgish: 5 changes by phreeze83
polish: 45 changes by pAter-exe
2024-12-30 04:43:05 +00:00
translators
f077dd7ce2
Update: Translations from eints
...
polish: 1 change by pAter-exe
2024-12-29 04:41:41 +00:00
Loïc Guilloux
d840152cb7
Codefix: [Script] incorrect end of class detection for doxygen ( #13204 )
2024-12-28 18:15:09 +00:00
translators
be33f29984
Update: Translations from eints
...
chinese (simplified): 2 changes by WenSimEHRP
luxembourgish: 10 changes by phreeze83
polish: 26 changes by pAter-exe
2024-12-28 04:41:43 +00:00
Peter Nelson
dd87bf9333
Fix: Rail station tile flags were not set early enough. ( #13203 )
...
Rail station tile flags now use bits that were (long ago) used to store railtype.
During Afterload, there are some calls that need the state of station tile flags to be correct which were executed before the station tile flags were set.
2024-12-27 14:27:55 +00:00
translators
e76cc89255
Update: Translations from eints
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spanish: 124 changes by MontyMontana
2024-12-27 04:42:38 +00:00
Peter Nelson
1faf60ae13
Fix #13199 : -f command line parameter does not need a value. ( #13200 )
2024-12-27 00:16:34 +00:00
Patric Stout
ae7bd04de8
Fix: [CI] also generate a changelog for nightlies ( #13197 )
2024-12-26 10:19:45 +00:00
translators
c5ec55b4ed
Update: Translations from eints
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luxembourgish: 2 changes by phreeze83
turkish: 33 changes by BeratSJ
2024-12-26 04:42:27 +00:00
merni-ns
f398a01c3c
Fix: Changelog script was broken on markdown changelogs ( #13195 )
2024-12-25 14:02:34 +00:00
SamuXarick
ee860a5c8e
Doc: Update some yapf inline comments
2024-12-24 20:43:46 +01:00
Rubidium
cd0e1fc47d
Doc: update changelog
2024-12-24 13:12:02 +01:00
translators
f74b0cf984
Update: Translations from eints
...
chinese (simplified): 2 changes by WenSimEHRP
2024-12-24 04:44:12 +00:00
Peter Nelson
b35284d3dd
Fix 6a07f28103
: Clearing animated tiles may lead to invalid state. ( #13192 )
2024-12-23 22:35:43 +01:00
Peter Nelson
1cf3a2a726
Codechange: No need to call DeleteAnimatedTile and DoClearSquare. ( #13191 )
...
DoClearSquare calls DeleteAnimatedTile itself so this is effectively a duplicate call.
2024-12-23 19:08:03 +00:00
SamuXarick
90a8d7a953
Doc: Missing closing span tags in landscape_grid ( #13056 )
2024-12-23 17:39:55 +01:00
Rubidium
71ad0a7343
Doc: add missing '- ' for lists and merge release/14's changes
2024-12-23 17:27:46 +01:00
Michael Lutz
f79d03ec48
Doc 4f9c10d35f
: Misaligned type/height columns in landscape_grid. ( #13185 )
2024-12-23 14:33:55 +01:00
Peter Nelson
c72542431a
Change: Increase house type limit from 512 to 4096. ( #12288 )
...
This moves HouseType from m4+m3[6] to m8 making it 'easier' to access.
2024-12-22 18:14:06 +00:00
SamuXarick
8e948af3bc
Codefix: Ensure assertions are properly encapsulated within WITH_ASSERT directive
2024-12-22 14:02:13 +01:00
SamuXarick
de908e08b2
Codefix: Remove duplicated include
2024-12-22 14:01:40 +01:00
Rubidium
54d58a08f3
Codechange: use (better) named constants for the bridge sprite table
2024-12-22 13:59:18 +01:00
Peter Nelson
2176d49a39
Revert: "Codechange: remove parameter which value can always be deduced" ( #13183 )
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This reverts commit dfb74e25f7
.
2024-12-21 19:49:02 +00:00
Peter Nelson
2c740cf7e7
Change: Hide buttons in Found Town window that can't be used. ( #13182 )
...
When allowed to found towns in game, some buttons are disabled as they are only available in the scenario editor.
Instead of disabling these buttons, completely hide them when in game.
2024-12-21 18:31:21 +00:00
Peter Nelson
59680867c3
Codechange: Use structured bindings when iterating font_mapping.
2024-12-20 19:05:08 +00:00
Peter Nelson
c78e309b16
Codefix: Use snake_case instead of camelCase in layouters.
2024-12-20 19:05:08 +00:00
Rubidium
d623aa0dfb
Fix: no need to guard free()
2024-12-20 19:08:10 +01:00
Loïc Guilloux
fefa18fb03
Fix c91d4104f8
: \u200B is not allowed in translations ( #13179 )
2024-12-20 17:07:55 +00:00