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(svn r18343) -Fix [FS#3336] (r18243): dark blue signs would be drawn transparent
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2e2f72b971
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@ -57,7 +57,7 @@ ZoomLevel _saved_scrollpos_zoom;
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struct StringSpriteToDraw {
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StringID string;
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uint16 colour;
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Colours colour;
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int32 x;
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int32 y;
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uint64 params[2];
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@ -777,7 +777,7 @@ void AddChildSpriteScreen(SpriteID image, SpriteID pal, int x, int y, bool trans
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}
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/* Returns a StringSpriteToDraw */
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void AddStringToDraw(int x, int y, StringID string, uint64 params_1, uint64 params_2, uint16 colour, uint16 width)
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void AddStringToDraw(int x, int y, StringID string, uint64 params_1, uint64 params_2, Colours colour, uint16 width)
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{
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StringSpriteToDraw *ss = _vd.string_sprites_to_draw.Append();
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ss->string = string;
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@ -1073,7 +1073,7 @@ static void ViewportAddLandscape()
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* @param string_small_shadow Shadow string for 4x and 8x zoom level; or STR_NULL if no shadow
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* @param colour colour of the sign background; or 0 if transparent
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*/
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static void ViewportAddString(const DrawPixelInfo *dpi, const ViewportSign *sign, StringID string_normal, StringID string_small, StringID string_small_shadow, uint64 params_1, uint64 params_2, uint16 colour = 0)
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static void ViewportAddString(const DrawPixelInfo *dpi, const ViewportSign *sign, StringID string_normal, StringID string_small, StringID string_small_shadow, uint64 params_1, uint64 params_2, Colours colour = INVALID_COLOUR)
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{
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int left = dpi->left;
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int top = dpi->top;
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@ -1092,7 +1092,7 @@ static void ViewportAddString(const DrawPixelInfo *dpi, const ViewportSign *sign
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top < sign->top + ScaleByZoom(sign_height, dpi->zoom) &&
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right > sign->left &&
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left < sign->left + ScaleByZoom(sign->width_normal, dpi->zoom)) {
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AddStringToDraw(sign->left + 1, sign->top + 1, string_normal, params_1, params_2, colour, colour != 0 ? sign->width_normal : 0);
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AddStringToDraw(sign->left + 1, sign->top + 1, string_normal, params_1, params_2, colour, colour != INVALID_COLOUR ? sign->width_normal : 0);
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}
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break;
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@ -1111,7 +1111,7 @@ static void ViewportAddString(const DrawPixelInfo *dpi, const ViewportSign *sign
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AddStringToDraw(sign->left + 1 + shadow_offset, sign->top + 1, string_small_shadow, params_1, params_2);
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}
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AddStringToDraw(sign->left + 1, sign->top + 1 - shadow_offset, string_small, params_1, params_2,
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colour, colour != 0 ? sign->width_small | 0x8000 : 0);
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colour, colour != INVALID_COLOUR ? sign->width_small | 0x8000 : 0);
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}
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break;
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@ -1148,7 +1148,7 @@ static void ViewportAddStationNames(DrawPixelInfo *dpi)
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ViewportAddString(dpi, &st->sign,
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is_station ? STR_VIEWPORT_STATION : STR_VIEWPORT_WAYPOINT,
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(is_station ? STR_VIEWPORT_STATION : STR_VIEWPORT_WAYPOINT) + 1, STR_NULL,
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st->index, st->facilities, (st->owner == OWNER_NONE || !st->IsInUse()) ? 0xE : _company_colours[st->owner]);
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st->index, st->facilities, (st->owner == OWNER_NONE || !st->IsInUse()) ? COLOUR_GREY : _company_colours[st->owner]);
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}
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}
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@ -1163,7 +1163,7 @@ static void ViewportAddSigns(DrawPixelInfo *dpi)
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ViewportAddString(dpi, &si->sign,
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STR_WHITE_SIGN,
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IsTransparencySet(TO_SIGNS) ? STR_VIEWPORT_SIGN_SMALL_WHITE : STR_VIEWPORT_SIGN_SMALL_BLACK, STR_NULL,
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si->index, 0, (si->owner == OWNER_NONE) ? 14 : _company_colours[si->owner]);
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si->index, 0, (si->owner == OWNER_NONE) ? COLOUR_GREY : _company_colours[si->owner]);
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}
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}
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@ -1357,7 +1357,7 @@ static void ViewportDrawStrings(DrawPixelInfo *dpi, const StringSpriteToDrawVect
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* or if we are drawing a general text sign (STR_WHITE_SIGN) */
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if (!IsTransparencySet(TO_SIGNS) || ss->string == STR_WHITE_SIGN) {
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DrawFrameRect(
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x - 1, y - 1, x + 1 + w, bottom, (Colours)ss->colour,
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x - 1, y - 1, x + 1 + w, bottom, ss->colour,
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IsTransparencySet(TO_SIGNS) ? FR_TRANSPARENT : FR_NONE
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);
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}
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@ -48,7 +48,7 @@ void OffsetGroundSprite(int x, int y);
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void DrawGroundSprite(SpriteID image, SpriteID pal, const SubSprite *sub = NULL, int extra_offs_x = 0, int extra_offs_y = 0);
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void DrawGroundSpriteAt(SpriteID image, SpriteID pal, int32 x, int32 y, byte z, const SubSprite *sub = NULL, int extra_offs_x = 0, int extra_offs_y = 0);
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void AddSortableSpriteToDraw(SpriteID image, SpriteID pal, int x, int y, int w, int h, int dz, int z, bool transparent = false, int bb_offset_x = 0, int bb_offset_y = 0, int bb_offset_z = 0, const SubSprite *sub = NULL);
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void AddStringToDraw(int x, int y, StringID string, uint64 params_1, uint64 params_2, uint16 colour = 0, uint16 width = 0);
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void AddStringToDraw(int x, int y, StringID string, uint64 params_1, uint64 params_2, Colours colour = INVALID_COLOUR, uint16 width = 0);
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void AddChildSpriteScreen(SpriteID image, SpriteID pal, int x, int y, bool transparent = false, const SubSprite *sub = NULL);
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