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(svn r4484) - Newstations: Use StringIDs instead of char*s to reference our custom names.
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@ -1711,6 +1711,9 @@ STR_306B_HELIPORT :{BLACK}Heliport
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STR_306C_STATION_TOO_SPREAD_OUT :{WHITE}...station too spread out
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STR_306D_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...nonuniform stations disabled
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STR_STAT_CLASS_DFLT :Default station
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STR_STAT_CLASS_WAYP :Waypoints
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##id 0x3800
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STR_3800_SHIP_DEPOT_ORIENTATION :{WHITE}Ship Depot Orientation
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STR_3801_MUST_BE_BUILT_ON_WATER :{WHITE}...must be built on water
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@ -6,6 +6,7 @@
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#include "openttd.h"
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#include "debug.h"
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#include "sprite.h"
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#include "table/strings.h"
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#include "station.h"
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#include "station_map.h"
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#include "newgrf_station.h"
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@ -22,10 +23,7 @@ void ResetStationClasses(void)
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StationClassID i;
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for (i = 0; i < STAT_CLASS_MAX; i++) {
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station_classes[i].id = 0;
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free(station_classes[i].name);
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station_classes[i].name = NULL;
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station_classes[i].name = STR_EMPTY;
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station_classes[i].stations = 0;
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free(station_classes[i].spec);
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@ -34,13 +32,13 @@ void ResetStationClasses(void)
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// Set up initial data
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station_classes[0].id = 'DFLT';
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station_classes[0].name = strdup("Default");
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station_classes[0].name = STR_STAT_CLASS_DFLT;
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station_classes[0].stations = 1;
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station_classes[0].spec = malloc(sizeof(*station_classes[0].spec));
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station_classes[0].spec[0] = NULL;
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station_classes[1].id = 'WAYP';
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station_classes[1].name = strdup("Waypoints");
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station_classes[1].name = STR_STAT_CLASS_WAYP;
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station_classes[1].stations = 1;
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station_classes[1].spec = malloc(sizeof(*station_classes[1].spec));
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station_classes[1].spec[0] = NULL;
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@ -22,6 +22,7 @@ typedef struct stationspec {
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int localidx; ///< Index within GRF file of station.
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StationClassID sclass; ///< The class to which this spec belongs.
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StringID name; ///< Name of this station.
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/**
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* Bitmask of number of platforms available for the station.
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@ -76,14 +77,13 @@ typedef struct stationspec {
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*/
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typedef struct stationclass {
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uint32 id; ///< ID of this class, e.g. 'DFLT', 'WAYP', etc.
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char *name; ///< Name of this class.
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StringID name; ///< Name of this class.
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uint stations; ///< Number of stations in this class.
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StationSpec **spec; ///< Array of station specifications.
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} StationClass;
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void ResetStationClasses(void);
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StationClassID AllocateStationClass(uint32 class);
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void SetStationClassName(StationClassID sclass, const char *name);
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uint GetNumStationClasses(void);
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uint GetNumCustomStations(StationClassID sclass);
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