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(svn r12132) -Cleanup: convert pathfinder selection from if/else to switch/case at many places
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480036254b
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@ -414,38 +414,36 @@ static bool EnumRoadSignalFindDepot(TileIndex tile, void* data, Trackdir trackdi
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static const Depot* FindClosestRoadDepot(const Vehicle* v)
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{
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TileIndex tile = v->tile;
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switch (_patches.pathfinder_for_roadvehs) {
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case VPF_YAPF: /* YAPF */
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return YapfFindNearestRoadDepot(v);
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if (_patches.pathfinder_for_roadvehs == VPF_YAPF) { /* YAPF is being used */
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Depot* ret = YapfFindNearestRoadDepot(v);
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return ret;
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} else if (_patches.pathfinder_for_roadvehs == VPF_NPF) { /* NPF is being used */
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NPFFoundTargetData ftd;
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/* See where we are now */
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Trackdir trackdir = GetVehicleTrackdir(v);
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case VPF_NPF: { /* NPF */
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/* See where we are now */
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Trackdir trackdir = GetVehicleTrackdir(v);
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ftd = NPFRouteToDepotBreadthFirstTwoWay(v->tile, trackdir, false, v->tile, ReverseTrackdir(trackdir), false, TRANSPORT_ROAD, v->u.road.compatible_roadtypes, v->owner, INVALID_RAILTYPES, 0);
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if (ftd.best_bird_dist == 0) {
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return GetDepotByTile(ftd.node.tile); /* Target found */
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} else {
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return NULL; /* Target not found */
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}
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/* We do not search in two directions here, why should we? We can't reverse right now can we? */
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} else { /* OPF is being used */
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RoadFindDepotData rfdd;
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NPFFoundTargetData ftd = NPFRouteToDepotBreadthFirstTwoWay(v->tile, trackdir, false, v->tile, ReverseTrackdir(trackdir), false, TRANSPORT_ROAD, v->u.road.compatible_roadtypes, v->owner, INVALID_RAILTYPES, 0);
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rfdd.owner = v->owner;
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rfdd.best_length = (uint)-1;
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if (ftd.best_bird_dist == 0) return GetDepotByTile(ftd.node.tile); /* Target found */
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} break;
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/* search in all directions */
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for (DiagDirection i = DIAGDIR_BEGIN; i != DIAGDIR_END; i++) {
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FollowTrack(tile, TRANSPORT_ROAD, v->u.road.compatible_roadtypes, i, EnumRoadSignalFindDepot, NULL, &rfdd);
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}
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default:
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case VPF_OPF: { /* OPF */
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RoadFindDepotData rfdd;
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if (rfdd.best_length == (uint)-1) return NULL;
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rfdd.owner = v->owner;
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rfdd.best_length = UINT_MAX;
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return GetDepotByTile(rfdd.tile);
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/* search in all directions */
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for (DiagDirection d = DIAGDIR_BEGIN; d < DIAGDIR_END; d++) {
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FollowTrack(v->tile, TRANSPORT_ROAD, v->u.road.compatible_roadtypes, d, EnumRoadSignalFindDepot, NULL, &rfdd);
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}
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if (rfdd.best_length != UINT_MAX) return GetDepotByTile(rfdd.tile);
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} break;
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}
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return NULL; /* Target not found */
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}
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/** Send a road vehicle to the depot.
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@ -1217,77 +1215,82 @@ static Trackdir RoadFindPathToDest(Vehicle* v, TileIndex tile, DiagDirection ent
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return_track(FindFirstBit2x64(trackdirs));
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}
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if (_patches.pathfinder_for_roadvehs == VPF_YAPF) { /* YAPF */
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Trackdir trackdir = YapfChooseRoadTrack(v, tile, enterdir);
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if (trackdir != INVALID_TRACKDIR) return_track(trackdir);
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return_track(PickRandomBit(trackdirs));
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} else if (_patches.pathfinder_for_roadvehs == VPF_NPF) { /* NPF */
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NPFFindStationOrTileData fstd;
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NPFFoundTargetData ftd;
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Trackdir trackdir;
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switch (_patches.pathfinder_for_roadvehs) {
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case VPF_YAPF: { /* YAPF */
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Trackdir trackdir = YapfChooseRoadTrack(v, tile, enterdir);
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if (trackdir != INVALID_TRACKDIR) return_track(trackdir);
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return_track(PickRandomBit(trackdirs));
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} break;
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NPFFillWithOrderData(&fstd, v);
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trackdir = DiagdirToDiagTrackdir(enterdir);
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//debug("Finding path. Enterdir: %d, Trackdir: %d", enterdir, trackdir);
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case VPF_NPF: { /* NPF */
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NPFFindStationOrTileData fstd;
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ftd = PerfNPFRouteToStationOrTile(tile - TileOffsByDiagDir(enterdir), trackdir, true, &fstd, TRANSPORT_ROAD, v->u.road.compatible_roadtypes, v->owner, INVALID_RAILTYPES);
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if (ftd.best_trackdir == INVALID_TRACKDIR) {
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/* We are already at our target. Just do something
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* @todo: maybe display error?
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* @todo: go straight ahead if possible? */
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return_track(FindFirstBit2x64(trackdirs));
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} else {
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/* If ftd.best_bird_dist is 0, we found our target and ftd.best_trackdir contains
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the direction we need to take to get there, if ftd.best_bird_dist is not 0,
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we did not find our target, but ftd.best_trackdir contains the direction leading
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to the tile closest to our target. */
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return_track(ftd.best_trackdir);
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}
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} else { /* OPF */
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DiagDirection dir;
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NPFFillWithOrderData(&fstd, v);
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Trackdir trackdir = DiagdirToDiagTrackdir(enterdir);
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//debug("Finding path. Enterdir: %d, Trackdir: %d", enterdir, trackdir);
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if (IsTileType(desttile, MP_ROAD)) {
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if (GetRoadTileType(desttile) == ROAD_TILE_DEPOT) {
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dir = GetRoadDepotDirection(desttile);
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goto do_it;
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NPFFoundTargetData ftd = PerfNPFRouteToStationOrTile(tile - TileOffsByDiagDir(enterdir), trackdir, true, &fstd, TRANSPORT_ROAD, v->u.road.compatible_roadtypes, v->owner, INVALID_RAILTYPES);
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if (ftd.best_trackdir == INVALID_TRACKDIR) {
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/* We are already at our target. Just do something
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* @todo: maybe display error?
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* @todo: go straight ahead if possible? */
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return_track(FindFirstBit2x64(trackdirs));
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} else {
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/* If ftd.best_bird_dist is 0, we found our target and ftd.best_trackdir contains
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* the direction we need to take to get there, if ftd.best_bird_dist is not 0,
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* we did not find our target, but ftd.best_trackdir contains the direction leading
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* to the tile closest to our target. */
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return_track(ftd.best_trackdir);
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}
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} else if (IsTileType(desttile, MP_STATION)) {
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/* For drive-through stops we can head for the actual station tile */
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if (IsStandardRoadStopTile(desttile)) {
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dir = GetRoadStopDir(desttile);
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} break;
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default:
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case VPF_OPF: { /* OPF */
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DiagDirection dir;
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if (IsTileType(desttile, MP_ROAD)) {
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if (GetRoadTileType(desttile) == ROAD_TILE_DEPOT) {
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dir = GetRoadDepotDirection(desttile);
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goto do_it;
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}
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} else if (IsTileType(desttile, MP_STATION)) {
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/* For drive-through stops we can head for the actual station tile */
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if (IsStandardRoadStopTile(desttile)) {
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dir = GetRoadStopDir(desttile);
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do_it:;
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/* When we are heading for a depot or station, we just
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* pretend we are heading for the tile in front, we'll
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* see from there */
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desttile += TileOffsByDiagDir(dir);
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if (desttile == tile && trackdirs & _road_exit_dir_to_incoming_trackdirs[dir]) {
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/* If we are already in front of the
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* station/depot and we can get in from here,
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* we enter */
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return_track(FindFirstBit2x64(trackdirs & _road_exit_dir_to_incoming_trackdirs[dir]));
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/* When we are heading for a depot or station, we just
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* pretend we are heading for the tile in front, we'll
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* see from there */
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desttile += TileOffsByDiagDir(dir);
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if (desttile == tile && trackdirs & _road_exit_dir_to_incoming_trackdirs[dir]) {
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/* If we are already in front of the
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* station/depot and we can get in from here,
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* we enter */
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return_track(FindFirstBit2x64(trackdirs & _road_exit_dir_to_incoming_trackdirs[dir]));
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}
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}
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}
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}
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/* Do some pathfinding */
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frd.dest = desttile;
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/* Do some pathfinding */
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frd.dest = desttile;
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best_track = INVALID_TRACKDIR;
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uint best_dist = (uint)-1;
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uint best_maxlen = (uint)-1;
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uint bitmask = (uint)trackdirs;
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uint i;
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FOR_EACH_SET_BIT(i, bitmask) {
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if (best_track == INVALID_TRACKDIR) best_track = (Trackdir)i; // in case we don't find the path, just pick a track
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frd.maxtracklen = (uint)-1;
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frd.mindist = (uint)-1;
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FollowTrack(tile, TRANSPORT_ROAD, v->u.road.compatible_roadtypes, _road_pf_directions[i], EnumRoadTrackFindDist, NULL, &frd);
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best_track = INVALID_TRACKDIR;
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uint best_dist = UINT_MAX;
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uint best_maxlen = UINT_MAX;
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uint bitmask = (uint)trackdirs;
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uint i;
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FOR_EACH_SET_BIT(i, bitmask) {
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if (best_track == INVALID_TRACKDIR) best_track = (Trackdir)i; // in case we don't find the path, just pick a track
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frd.maxtracklen = UINT_MAX;
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frd.mindist = UINT_MAX;
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FollowTrack(tile, TRANSPORT_ROAD, v->u.road.compatible_roadtypes, _road_pf_directions[i], EnumRoadTrackFindDist, NULL, &frd);
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if (frd.mindist < best_dist || (frd.mindist == best_dist && frd.maxtracklen < best_maxlen)) {
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best_dist = frd.mindist;
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best_maxlen = frd.maxtracklen;
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best_track = (Trackdir)i;
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if (frd.mindist < best_dist || (frd.mindist == best_dist && frd.maxtracklen < best_maxlen)) {
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best_dist = frd.mindist;
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best_maxlen = frd.maxtracklen;
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best_track = (Trackdir)i;
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}
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}
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}
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} break;
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}
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found_best_track:;
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@ -1299,24 +1302,23 @@ found_best_track:;
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static uint RoadFindPathToStop(const Vehicle *v, TileIndex tile)
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{
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uint dist;
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if (_patches.pathfinder_for_roadvehs == VPF_YAPF) {
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/* use YAPF */
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dist = YapfRoadVehDistanceToTile(v, tile);
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} else {
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/* use NPF */
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NPFFindStationOrTileData fstd;
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Trackdir trackdir = GetVehicleTrackdir(v);
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assert(trackdir != INVALID_TRACKDIR);
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fstd.dest_coords = tile;
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fstd.station_index = INVALID_STATION; // indicates that the destination is a tile, not a station
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dist = NPFRouteToStationOrTile(v->tile, trackdir, false, &fstd, TRANSPORT_ROAD, v->u.road.compatible_roadtypes, v->owner, INVALID_RAILTYPES).best_path_dist;
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/* change units from NPF_TILE_LENGTH to # of tiles */
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if (dist != UINT_MAX)
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dist = (dist + NPF_TILE_LENGTH - 1) / NPF_TILE_LENGTH;
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return YapfRoadVehDistanceToTile(v, tile);
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}
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/* use NPF */
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Trackdir trackdir = GetVehicleTrackdir(v);
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assert(trackdir != INVALID_TRACKDIR);
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NPFFindStationOrTileData fstd;
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fstd.dest_coords = tile;
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fstd.station_index = INVALID_STATION; // indicates that the destination is a tile, not a station
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uint dist = NPFRouteToStationOrTile(v->tile, trackdir, false, &fstd, TRANSPORT_ROAD, v->u.road.compatible_roadtypes, v->owner, INVALID_RAILTYPES).best_path_dist;
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/* change units from NPF_TILE_LENGTH to # of tiles */
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if (dist != UINT_MAX) dist = (dist + NPF_TILE_LENGTH - 1) / NPF_TILE_LENGTH;
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return dist;
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}
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src/ship_cmd.cpp
118
src/ship_cmd.cpp
@ -113,34 +113,32 @@ int Ship::GetImage(Direction direction) const
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static const Depot* FindClosestShipDepot(const Vehicle* v)
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{
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if (_patches.pathfinder_for_ships == VPF_NPF) { /* NPF is used */
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Trackdir trackdir = GetVehicleTrackdir(v);
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NPFFoundTargetData ftd = NPFRouteToDepotTrialError(v->tile, trackdir, false, TRANSPORT_WATER, 0, v->owner, INVALID_RAILTYPES);
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if (ftd.best_bird_dist == 0) return GetDepotByTile(ftd.node.tile); /* Found target */
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return NULL; /* Did not find target */
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}
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/* OPF or YAPF - find the closest depot */
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const Depot* depot;
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const Depot* best_depot = NULL;
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uint dist;
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uint best_dist = (uint)-1;
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TileIndex tile;
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TileIndex tile2 = v->tile;
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uint best_dist = UINT_MAX;
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if (_patches.pathfinder_for_ships == VPF_NPF) { /* NPF is used */
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NPFFoundTargetData ftd;
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Trackdir trackdir = GetVehicleTrackdir(v);
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ftd = NPFRouteToDepotTrialError(v->tile, trackdir, false, TRANSPORT_WATER, 0, v->owner, INVALID_RAILTYPES);
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if (ftd.best_bird_dist == 0) {
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best_depot = GetDepotByTile(ftd.node.tile); /* Found target */
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} else {
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best_depot = NULL; /* Did not find target */
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}
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} else { /* OPF or YAPF */
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FOR_ALL_DEPOTS(depot) {
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tile = depot->xy;
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if (IsTileDepotType(tile, TRANSPORT_WATER) && IsTileOwner(tile, v->owner)) {
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dist = DistanceManhattan(tile, tile2);
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if (dist < best_dist) {
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best_dist = dist;
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best_depot = depot;
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}
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FOR_ALL_DEPOTS(depot) {
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TileIndex tile = depot->xy;
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if (IsTileDepotType(tile, TRANSPORT_WATER) && IsTileOwner(tile, v->owner)) {
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uint dist = DistanceManhattan(tile, v->tile);
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if (dist < best_dist) {
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best_dist = dist;
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best_depot = depot;
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}
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}
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}
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return best_depot;
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}
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@ -525,52 +523,52 @@ static inline NPFFoundTargetData PerfNPFRouteToStationOrTile(TileIndex tile, Tra
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* direction in which we are entering the tile */
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static Track ChooseShipTrack(Vehicle *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks)
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{
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assert(enterdir >= 0 && enterdir <= 3);
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assert(IsValidDiagDirection(enterdir));
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if (_patches.pathfinder_for_ships == VPF_YAPF) { /* YAPF */
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Trackdir trackdir = YapfChooseShipTrack(v, tile, enterdir, tracks);
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return (trackdir != INVALID_TRACKDIR) ? TrackdirToTrack(trackdir) : INVALID_TRACK;
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} else if (_patches.pathfinder_for_ships == VPF_NPF) { /* NPF */
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NPFFindStationOrTileData fstd;
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NPFFoundTargetData ftd;
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Trackdir trackdir = GetVehicleTrackdir(v);
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assert(trackdir != INVALID_TRACKDIR); // Check that we are not in a depot
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switch (_patches.pathfinder_for_ships) {
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case VPF_YAPF: { /* YAPF */
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Trackdir trackdir = YapfChooseShipTrack(v, tile, enterdir, tracks);
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if (trackdir != INVALID_TRACKDIR) return TrackdirToTrack(trackdir);
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} break;
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NPFFillWithOrderData(&fstd, v);
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case VPF_NPF: { /* NPF */
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NPFFindStationOrTileData fstd;
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Trackdir trackdir = GetVehicleTrackdir(v);
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assert(trackdir != INVALID_TRACKDIR); // Check that we are not in a depot
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ftd = PerfNPFRouteToStationOrTile(tile - TileOffsByDiagDir(enterdir), trackdir, true, &fstd, TRANSPORT_WATER, v->owner, INVALID_RAILTYPES);
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NPFFillWithOrderData(&fstd, v);
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NPFFoundTargetData ftd = PerfNPFRouteToStationOrTile(tile - TileOffsByDiagDir(enterdir), trackdir, true, &fstd, TRANSPORT_WATER, v->owner, INVALID_RAILTYPES);
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if (ftd.best_trackdir != 0xff) {
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/* If ftd.best_bird_dist is 0, we found our target and ftd.best_trackdir contains
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the direction we need to take to get there, if ftd.best_bird_dist is not 0,
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we did not find our target, but ftd.best_trackdir contains the direction leading
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to the tile closest to our target. */
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return TrackdirToTrack(ftd.best_trackdir); /* TODO: Wrapper function? */
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} else {
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return INVALID_TRACK; /* Already at target, reverse? */
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}
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} else { /* OPF */
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uint tot_dist, dist;
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Track track;
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TileIndex tile2;
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* the direction we need to take to get there, if ftd.best_bird_dist is not 0,
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* we did not find our target, but ftd.best_trackdir contains the direction leading
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* to the tile closest to our target. */
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if (ftd.best_trackdir != 0xff) return TrackdirToTrack(ftd.best_trackdir); /* TODO: Wrapper function? */
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} break;
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tile2 = TILE_ADD(tile, -TileOffsByDiagDir(enterdir));
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tot_dist = (uint)-1;
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default:
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case VPF_OPF: { /* OPF */
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TileIndex tile2 = TILE_ADD(tile, -TileOffsByDiagDir(enterdir));
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Track track;
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/* Let's find out how far it would be if we would reverse first */
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TrackBits b = GetTileShipTrackStatus(tile2) & _ship_sometracks[ReverseDiagDir(enterdir)] & v->u.ship.state;
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if (b != 0) {
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dist = FindShipTrack(v, tile2, ReverseDiagDir(enterdir), b, tile, &track);
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if (dist != (uint)-1)
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tot_dist = dist + 1;
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}
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/* And if we would not reverse? */
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dist = FindShipTrack(v, tile, enterdir, tracks, 0, &track);
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if (dist > tot_dist)
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/* We could better reverse */
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return INVALID_TRACK;
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return track;
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/* Let's find out how far it would be if we would reverse first */
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TrackBits b = GetTileShipTrackStatus(tile2) & _ship_sometracks[ReverseDiagDir(enterdir)] & v->u.ship.state;
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|
||||
uint distr = UINT_MAX; // distance if we reversed
|
||||
if (b != 0) {
|
||||
distr = FindShipTrack(v, tile2, ReverseDiagDir(enterdir), b, tile, &track);
|
||||
if (distr != UINT_MAX) distr++; // penalty for reversing
|
||||
}
|
||||
|
||||
/* And if we would not reverse? */
|
||||
uint dist = FindShipTrack(v, tile, enterdir, tracks, 0, &track);
|
||||
|
||||
if (dist <= distr) return track;
|
||||
} break;
|
||||
}
|
||||
|
||||
return INVALID_TRACK; /* We could better reverse */
|
||||
}
|
||||
|
||||
static const Direction _new_vehicle_direction_table[] = {
|
||||
|
@ -2000,7 +2000,7 @@ static TrainFindDepotData FindClosestTrainDepot(Vehicle *v, int max_distance)
|
||||
|
||||
TrainFindDepotData tfdd;
|
||||
tfdd.owner = v->owner;
|
||||
tfdd.best_length = (uint)-1;
|
||||
tfdd.best_length = UINT_MAX;
|
||||
tfdd.reverse = false;
|
||||
|
||||
TileIndex tile = v->tile;
|
||||
@ -2010,36 +2010,43 @@ static TrainFindDepotData FindClosestTrainDepot(Vehicle *v, int max_distance)
|
||||
return tfdd;
|
||||
}
|
||||
|
||||
if (_patches.pathfinder_for_trains == VPF_YAPF) { /* YAPF is selected */
|
||||
bool found = YapfFindNearestRailDepotTwoWay(v, max_distance, NPF_INFINITE_PENALTY, &tfdd.tile, &tfdd.reverse);
|
||||
tfdd.best_length = found ? max_distance / 2 : -1; // some fake distance or NOT_FOUND
|
||||
} else if (_patches.pathfinder_for_trains == VPF_NPF) { /* NPF is selected */
|
||||
Vehicle* last = GetLastVehicleInChain(v);
|
||||
Trackdir trackdir = GetVehicleTrackdir(v);
|
||||
Trackdir trackdir_rev = ReverseTrackdir(GetVehicleTrackdir(last));
|
||||
switch (_patches.pathfinder_for_trains) {
|
||||
case VPF_YAPF: { /* YAPF */
|
||||
bool found = YapfFindNearestRailDepotTwoWay(v, max_distance, NPF_INFINITE_PENALTY, &tfdd.tile, &tfdd.reverse);
|
||||
tfdd.best_length = found ? max_distance / 2 : UINT_MAX; // some fake distance or NOT_FOUND
|
||||
} break;
|
||||
|
||||
assert(trackdir != INVALID_TRACKDIR);
|
||||
NPFFoundTargetData ftd = NPFRouteToDepotBreadthFirstTwoWay(v->tile, trackdir, false, last->tile, trackdir_rev, false, TRANSPORT_RAIL, 0, v->owner, v->u.rail.compatible_railtypes, NPF_INFINITE_PENALTY);
|
||||
if (ftd.best_bird_dist == 0) {
|
||||
/* Found target */
|
||||
tfdd.tile = ftd.node.tile;
|
||||
/* Our caller expects a number of tiles, so we just approximate that
|
||||
* number by this. It might not be completely what we want, but it will
|
||||
* work for now :-) We can possibly change this when the old pathfinder
|
||||
* is removed. */
|
||||
tfdd.best_length = ftd.best_path_dist / NPF_TILE_LENGTH;
|
||||
if (NPFGetFlag(&ftd.node, NPF_FLAG_REVERSE)) tfdd.reverse = true;
|
||||
}
|
||||
} else { /* NTP */
|
||||
/* search in the forward direction first. */
|
||||
DiagDirection i = TrainExitDir(v->direction, v->u.rail.track);
|
||||
NewTrainPathfind(tile, 0, v->u.rail.compatible_railtypes, i, (NTPEnumProc*)NtpCallbFindDepot, &tfdd);
|
||||
if (tfdd.best_length == (uint)-1){
|
||||
tfdd.reverse = true;
|
||||
/* search in backwards direction */
|
||||
i = TrainExitDir(ReverseDir(v->direction), v->u.rail.track);
|
||||
case VPF_NPF: { /* NPF */
|
||||
Vehicle* last = GetLastVehicleInChain(v);
|
||||
Trackdir trackdir = GetVehicleTrackdir(v);
|
||||
Trackdir trackdir_rev = ReverseTrackdir(GetVehicleTrackdir(last));
|
||||
|
||||
assert(trackdir != INVALID_TRACKDIR);
|
||||
NPFFoundTargetData ftd = NPFRouteToDepotBreadthFirstTwoWay(v->tile, trackdir, false, last->tile, trackdir_rev, false, TRANSPORT_RAIL, 0, v->owner, v->u.rail.compatible_railtypes, NPF_INFINITE_PENALTY);
|
||||
if (ftd.best_bird_dist == 0) {
|
||||
/* Found target */
|
||||
tfdd.tile = ftd.node.tile;
|
||||
/* Our caller expects a number of tiles, so we just approximate that
|
||||
* number by this. It might not be completely what we want, but it will
|
||||
* work for now :-) We can possibly change this when the old pathfinder
|
||||
* is removed. */
|
||||
tfdd.best_length = ftd.best_path_dist / NPF_TILE_LENGTH;
|
||||
if (NPFGetFlag(&ftd.node, NPF_FLAG_REVERSE)) tfdd.reverse = true;
|
||||
}
|
||||
} break;
|
||||
|
||||
default:
|
||||
case VPF_NTP: { /* NTP */
|
||||
/* search in the forward direction first. */
|
||||
DiagDirection i = TrainExitDir(v->direction, v->u.rail.track);
|
||||
NewTrainPathfind(tile, 0, v->u.rail.compatible_railtypes, i, (NTPEnumProc*)NtpCallbFindDepot, &tfdd);
|
||||
}
|
||||
if (tfdd.best_length == UINT_MAX){
|
||||
tfdd.reverse = true;
|
||||
/* search in backwards direction */
|
||||
i = TrainExitDir(ReverseDir(v->direction), v->u.rail.track);
|
||||
NewTrainPathfind(tile, 0, v->u.rail.compatible_railtypes, i, (NTPEnumProc*)NtpCallbFindDepot, &tfdd);
|
||||
}
|
||||
} break;
|
||||
}
|
||||
|
||||
return tfdd;
|
||||
@ -2358,68 +2365,76 @@ static Track ChooseTrainTrack(Vehicle* v, TileIndex tile, DiagDirection enterdir
|
||||
/* quick return in case only one possible track is available */
|
||||
if (KillFirstBit(tracks) == TRACK_BIT_NONE) return FindFirstTrack(tracks);
|
||||
|
||||
if (_patches.pathfinder_for_trains == VPF_YAPF) { /* YAPF is selected */
|
||||
Trackdir trackdir = YapfChooseRailTrack(v, tile, enterdir, tracks, &path_not_found);
|
||||
if (trackdir != INVALID_TRACKDIR) {
|
||||
best_track = TrackdirToTrack(trackdir);
|
||||
} else {
|
||||
best_track = FindFirstTrack(tracks);
|
||||
}
|
||||
} else if (_patches.pathfinder_for_trains == VPF_NPF) { /* NPF is selected */
|
||||
void* perf = NpfBeginInterval();
|
||||
switch (_patches.pathfinder_for_trains) {
|
||||
case VPF_YAPF: { /* YAPF */
|
||||
Trackdir trackdir = YapfChooseRailTrack(v, tile, enterdir, tracks, &path_not_found);
|
||||
if (trackdir != INVALID_TRACKDIR) {
|
||||
best_track = TrackdirToTrack(trackdir);
|
||||
} else {
|
||||
best_track = FindFirstTrack(tracks);
|
||||
}
|
||||
} break;
|
||||
|
||||
NPFFindStationOrTileData fstd;
|
||||
NPFFillWithOrderData(&fstd, v);
|
||||
/* The enterdir for the new tile, is the exitdir for the old tile */
|
||||
Trackdir trackdir = GetVehicleTrackdir(v);
|
||||
assert(trackdir != 0xff);
|
||||
case VPF_NPF: { /* NPF */
|
||||
void *perf = NpfBeginInterval();
|
||||
|
||||
NPFFoundTargetData ftd = NPFRouteToStationOrTile(tile - TileOffsByDiagDir(enterdir), trackdir, true, &fstd, TRANSPORT_RAIL, 0, v->owner, v->u.rail.compatible_railtypes);
|
||||
NPFFindStationOrTileData fstd;
|
||||
NPFFillWithOrderData(&fstd, v);
|
||||
/* The enterdir for the new tile, is the exitdir for the old tile */
|
||||
Trackdir trackdir = GetVehicleTrackdir(v);
|
||||
assert(trackdir != INVALID_TRACKDIR);
|
||||
|
||||
if (ftd.best_trackdir == 0xff) {
|
||||
/* We are already at our target. Just do something
|
||||
* @todo maybe display error?
|
||||
* @todo: go straight ahead if possible? */
|
||||
best_track = FindFirstTrack(tracks);
|
||||
} else {
|
||||
/* If ftd.best_bird_dist is 0, we found our target and ftd.best_trackdir contains
|
||||
the direction we need to take to get there, if ftd.best_bird_dist is not 0,
|
||||
we did not find our target, but ftd.best_trackdir contains the direction leading
|
||||
to the tile closest to our target. */
|
||||
if (ftd.best_bird_dist != 0) path_not_found = true;
|
||||
/* Discard enterdir information, making it a normal track */
|
||||
best_track = TrackdirToTrack(ftd.best_trackdir);
|
||||
}
|
||||
NPFFoundTargetData ftd = NPFRouteToStationOrTile(tile - TileOffsByDiagDir(enterdir), trackdir, true, &fstd, TRANSPORT_RAIL, 0, v->owner, v->u.rail.compatible_railtypes);
|
||||
|
||||
int time = NpfEndInterval(perf);
|
||||
DEBUG(yapf, 4, "[NPFT] %d us - %d rounds - %d open - %d closed -- ", time, 0, _aystar_stats_open_size, _aystar_stats_closed_size);
|
||||
} else { /* NTP is selected */
|
||||
void* perf = NpfBeginInterval();
|
||||
if (ftd.best_trackdir == INVALID_TRACKDIR) {
|
||||
/* We are already at our target. Just do something
|
||||
* @todo maybe display error?
|
||||
* @todo: go straight ahead if possible? */
|
||||
best_track = FindFirstTrack(tracks);
|
||||
} else {
|
||||
/* If ftd.best_bird_dist is 0, we found our target and ftd.best_trackdir contains
|
||||
* the direction we need to take to get there, if ftd.best_bird_dist is not 0,
|
||||
* we did not find our target, but ftd.best_trackdir contains the direction leading
|
||||
* to the tile closest to our target. */
|
||||
if (ftd.best_bird_dist != 0) path_not_found = true;
|
||||
/* Discard enterdir information, making it a normal track */
|
||||
best_track = TrackdirToTrack(ftd.best_trackdir);
|
||||
}
|
||||
|
||||
TrainTrackFollowerData fd;
|
||||
FillWithStationData(&fd, v);
|
||||
int time = NpfEndInterval(perf);
|
||||
DEBUG(yapf, 4, "[NPFT] %d us - %d rounds - %d open - %d closed -- ", time, 0, _aystar_stats_open_size, _aystar_stats_closed_size);
|
||||
} break;
|
||||
|
||||
/* New train pathfinding */
|
||||
fd.best_bird_dist = (uint)-1;
|
||||
fd.best_track_dist = (uint)-1;
|
||||
fd.best_track = INVALID_TRACKDIR;
|
||||
default:
|
||||
case VPF_NTP: { /* NTP */
|
||||
void *perf = NpfBeginInterval();
|
||||
|
||||
NewTrainPathfind(tile - TileOffsByDiagDir(enterdir), v->dest_tile,
|
||||
v->u.rail.compatible_railtypes, enterdir, (NTPEnumProc*)NtpCallbFindStation, &fd);
|
||||
TrainTrackFollowerData fd;
|
||||
FillWithStationData(&fd, v);
|
||||
|
||||
/* check whether the path was found or only 'guessed' */
|
||||
if (fd.best_bird_dist != 0) path_not_found = true;
|
||||
/* New train pathfinding */
|
||||
fd.best_bird_dist = UINT_MAX;
|
||||
fd.best_track_dist = UINT_MAX;
|
||||
fd.best_track = INVALID_TRACKDIR;
|
||||
|
||||
if (fd.best_track == 0xff) {
|
||||
/* blaha */
|
||||
best_track = FindFirstTrack(tracks);
|
||||
} else {
|
||||
best_track = TrackdirToTrack(fd.best_track);
|
||||
}
|
||||
NewTrainPathfind(tile - TileOffsByDiagDir(enterdir), v->dest_tile,
|
||||
v->u.rail.compatible_railtypes, enterdir, (NTPEnumProc*)NtpCallbFindStation, &fd);
|
||||
|
||||
int time = NpfEndInterval(perf);
|
||||
DEBUG(yapf, 4, "[NTPT] %d us - %d rounds - %d open - %d closed -- ", time, 0, 0, 0);
|
||||
/* check whether the path was found or only 'guessed' */
|
||||
if (fd.best_bird_dist != 0) path_not_found = true;
|
||||
|
||||
if (fd.best_track == INVALID_TRACKDIR) {
|
||||
/* blaha */
|
||||
best_track = FindFirstTrack(tracks);
|
||||
} else {
|
||||
best_track = TrackdirToTrack(fd.best_track);
|
||||
}
|
||||
|
||||
int time = NpfEndInterval(perf);
|
||||
DEBUG(yapf, 4, "[NTPT] %d us - %d rounds - %d open - %d closed -- ", time, 0, 0, 0);
|
||||
} break;
|
||||
}
|
||||
|
||||
/* handle "path not found" state */
|
||||
if (path_not_found) {
|
||||
/* PF didn't find the route */
|
||||
@ -2469,81 +2484,87 @@ static bool CheckReverseTrain(Vehicle *v)
|
||||
|
||||
int i = _search_directions[FIND_FIRST_BIT(v->u.rail.track)][DirToDiagDir(v->direction)];
|
||||
|
||||
if (_patches.pathfinder_for_trains == VPF_YAPF) { /* YAPF is selected */
|
||||
reverse_best = YapfCheckReverseTrain(v);
|
||||
} else if (_patches.pathfinder_for_trains == VPF_NPF) { /* NPF if selected for trains */
|
||||
NPFFindStationOrTileData fstd;
|
||||
NPFFoundTargetData ftd;
|
||||
Trackdir trackdir, trackdir_rev;
|
||||
Vehicle* last = GetLastVehicleInChain(v);
|
||||
switch (_patches.pathfinder_for_trains) {
|
||||
case VPF_YAPF: { /* YAPF */
|
||||
reverse_best = YapfCheckReverseTrain(v);
|
||||
} break;
|
||||
|
||||
NPFFillWithOrderData(&fstd, v);
|
||||
case VPF_NPF: { /* NPF */
|
||||
NPFFindStationOrTileData fstd;
|
||||
NPFFoundTargetData ftd;
|
||||
Vehicle* last = GetLastVehicleInChain(v);
|
||||
|
||||
trackdir = GetVehicleTrackdir(v);
|
||||
trackdir_rev = ReverseTrackdir(GetVehicleTrackdir(last));
|
||||
assert(trackdir != 0xff);
|
||||
assert(trackdir_rev != 0xff);
|
||||
NPFFillWithOrderData(&fstd, v);
|
||||
|
||||
ftd = NPFRouteToStationOrTileTwoWay(v->tile, trackdir, false, last->tile, trackdir_rev, false, &fstd, TRANSPORT_RAIL, 0, v->owner, v->u.rail.compatible_railtypes);
|
||||
if (ftd.best_bird_dist != 0) {
|
||||
/* We didn't find anything, just keep on going straight ahead */
|
||||
reverse_best = false;
|
||||
} else {
|
||||
if (NPFGetFlag(&ftd.node, NPF_FLAG_REVERSE)) {
|
||||
reverse_best = true;
|
||||
} else {
|
||||
Trackdir trackdir = GetVehicleTrackdir(v);
|
||||
Trackdir trackdir_rev = ReverseTrackdir(GetVehicleTrackdir(last));
|
||||
assert(trackdir != INVALID_TRACKDIR);
|
||||
assert(trackdir_rev != INVALID_TRACKDIR);
|
||||
|
||||
ftd = NPFRouteToStationOrTileTwoWay(v->tile, trackdir, false, last->tile, trackdir_rev, false, &fstd, TRANSPORT_RAIL, 0, v->owner, v->u.rail.compatible_railtypes);
|
||||
if (ftd.best_bird_dist != 0) {
|
||||
/* We didn't find anything, just keep on going straight ahead */
|
||||
reverse_best = false;
|
||||
}
|
||||
}
|
||||
} else { /* NTP is selected */
|
||||
int best_track = -1;
|
||||
uint reverse = 0;
|
||||
uint best_bird_dist = 0;
|
||||
uint best_track_dist = 0;
|
||||
|
||||
for (;;) {
|
||||
fd.best_bird_dist = (uint)-1;
|
||||
fd.best_track_dist = (uint)-1;
|
||||
|
||||
NewTrainPathfind(v->tile, v->dest_tile, v->u.rail.compatible_railtypes, (DiagDirection)(reverse ^ i), (NTPEnumProc*)NtpCallbFindStation, &fd);
|
||||
|
||||
if (best_track != -1) {
|
||||
if (best_bird_dist != 0) {
|
||||
if (fd.best_bird_dist != 0) {
|
||||
/* neither reached the destination, pick the one with the smallest bird dist */
|
||||
if (fd.best_bird_dist > best_bird_dist) goto bad;
|
||||
if (fd.best_bird_dist < best_bird_dist) goto good;
|
||||
} else {
|
||||
/* we found the destination for the first time */
|
||||
goto good;
|
||||
}
|
||||
} else {
|
||||
if (NPFGetFlag(&ftd.node, NPF_FLAG_REVERSE)) {
|
||||
reverse_best = true;
|
||||
} else {
|
||||
if (fd.best_bird_dist != 0) {
|
||||
/* didn't find destination, but we've found the destination previously */
|
||||
goto bad;
|
||||
} else {
|
||||
/* both old & new reached the destination, compare track length */
|
||||
if (fd.best_track_dist > best_track_dist) goto bad;
|
||||
if (fd.best_track_dist < best_track_dist) goto good;
|
||||
}
|
||||
reverse_best = false;
|
||||
}
|
||||
|
||||
/* if we reach this position, there's two paths of equal value so far.
|
||||
* pick one randomly. */
|
||||
int r = GB(Random(), 0, 8);
|
||||
if (_pick_track_table[i] == (v->direction & 3)) r += 80;
|
||||
if (_pick_track_table[best_track] == (v->direction & 3)) r -= 80;
|
||||
if (r <= 127) goto bad;
|
||||
}
|
||||
} break;
|
||||
|
||||
default:
|
||||
case VPF_NTP: { /* NTP */
|
||||
int best_track = -1;
|
||||
uint reverse = 0;
|
||||
uint best_bird_dist = 0;
|
||||
uint best_track_dist = 0;
|
||||
|
||||
for (;;) {
|
||||
fd.best_bird_dist = UINT_MAX;
|
||||
fd.best_track_dist = UINT_MAX;
|
||||
|
||||
NewTrainPathfind(v->tile, v->dest_tile, v->u.rail.compatible_railtypes, (DiagDirection)(reverse ^ i), (NTPEnumProc*)NtpCallbFindStation, &fd);
|
||||
|
||||
if (best_track != -1) {
|
||||
if (best_bird_dist != 0) {
|
||||
if (fd.best_bird_dist != 0) {
|
||||
/* neither reached the destination, pick the one with the smallest bird dist */
|
||||
if (fd.best_bird_dist > best_bird_dist) goto bad;
|
||||
if (fd.best_bird_dist < best_bird_dist) goto good;
|
||||
} else {
|
||||
/* we found the destination for the first time */
|
||||
goto good;
|
||||
}
|
||||
} else {
|
||||
if (fd.best_bird_dist != 0) {
|
||||
/* didn't find destination, but we've found the destination previously */
|
||||
goto bad;
|
||||
} else {
|
||||
/* both old & new reached the destination, compare track length */
|
||||
if (fd.best_track_dist > best_track_dist) goto bad;
|
||||
if (fd.best_track_dist < best_track_dist) goto good;
|
||||
}
|
||||
}
|
||||
|
||||
/* if we reach this position, there's two paths of equal value so far.
|
||||
* pick one randomly. */
|
||||
int r = GB(Random(), 0, 8);
|
||||
if (_pick_track_table[i] == (v->direction & 3)) r += 80;
|
||||
if (_pick_track_table[best_track] == (v->direction & 3)) r -= 80;
|
||||
if (r <= 127) goto bad;
|
||||
}
|
||||
good:;
|
||||
best_track = i;
|
||||
best_bird_dist = fd.best_bird_dist;
|
||||
best_track_dist = fd.best_track_dist;
|
||||
reverse_best = reverse;
|
||||
best_track = i;
|
||||
best_bird_dist = fd.best_bird_dist;
|
||||
best_track_dist = fd.best_track_dist;
|
||||
reverse_best = reverse;
|
||||
bad:;
|
||||
if (reverse != 0) break;
|
||||
reverse = 2;
|
||||
}
|
||||
if (reverse != 0) break;
|
||||
reverse = 2;
|
||||
}
|
||||
} break;
|
||||
}
|
||||
|
||||
return reverse_best != 0;
|
||||
@ -3025,7 +3046,7 @@ static void TrainController(Vehicle *v, bool update_image)
|
||||
* the signal status. */
|
||||
uint32 tracks = ts | (ts >> 8);
|
||||
TrackBits bits = (TrackBits)(tracks & TRACK_BIT_MASK);
|
||||
if ((_patches.pathfinder_for_trains != VPF_NTP) && _patches.forbid_90_deg && prev == NULL) {
|
||||
if (_patches.pathfinder_for_trains != VPF_NTP && _patches.forbid_90_deg && prev == NULL) {
|
||||
/* We allow wagons to make 90 deg turns, because forbid_90_deg
|
||||
* can be switched on halfway a turn */
|
||||
bits &= ~TrackCrossesTracks(FindFirstTrack(v->u.rail.track));
|
||||
@ -3459,7 +3480,7 @@ static bool TrainCheckIfLineEnds(Vehicle *v)
|
||||
|
||||
/* mask unreachable track bits if we are forbidden to do 90deg turns */
|
||||
TrackBits bits = (TrackBits)((ts | (ts >> 8)) & TRACK_BIT_MASK);
|
||||
if ((_patches.pathfinder_for_trains != VPF_NTP) && _patches.forbid_90_deg) {
|
||||
if (_patches.pathfinder_for_trains != VPF_NTP && _patches.forbid_90_deg) {
|
||||
bits &= ~TrackCrossesTracks(FindFirstTrack(v->u.rail.track));
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user