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(svn r16155) -Codechange: remove MarkTileDirty, use MarkTileDirtyByTile instead
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cd9f239f0f
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@ -25,13 +25,6 @@ bool CheckTileOwnership(TileIndex tile);
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void InitializeLandscapeVariables(bool only_constants);
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/* misc functions */
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/**
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* Mark a tile given by its coordinate dirty for repaint.
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*
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* @ingroup dirty
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*/
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void MarkTileDirty(int x, int y);
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/**
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* Mark a tile given by its index dirty for repaint.
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*
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@ -675,7 +675,7 @@ struct BuildRailToolbarWindow : Window {
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break;
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}
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}
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MarkTileDirty(_thd.pos.x, _thd.pos.y); // redraw tile selection
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MarkTileDirtyByTile(TileVirtXY(_thd.pos.x, _thd.pos.y)); // redraw tile selection
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return state;
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}
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@ -507,7 +507,7 @@ struct BuildRoadToolbarWindow : Window {
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break;
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}
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}
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MarkTileDirty(_thd.pos.x, _thd.pos.y); // redraw tile selection
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MarkTileDirtyByTile(TileVirtXY(_thd.pos.x, _thd.pos.y)); // redraw tile selection
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return state;
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}
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@ -1709,18 +1709,6 @@ void MarkTileDirtyByTile(TileIndex tile)
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);
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}
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void MarkTileDirty(int x, int y)
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{
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Point pt = RemapCoords(x, y, GetTileZ(TileVirtXY(x, y)));
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MarkAllViewportsDirty(
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pt.x - 31,
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pt.y - 122,
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pt.x - 31 + 67,
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pt.y - 122 + 154
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);
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}
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/**
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* Marks the selected tiles as dirty.
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*
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