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(svn r5071) - Fix (FS#184): "Erroneous train reversal on waypoints". When processing the next train order, do not even consider reversing the train if the last order was to a waypoint.
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16
train_cmd.c
16
train_cmd.c
@ -2347,7 +2347,7 @@ bad:;
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static bool ProcessTrainOrder(Vehicle *v)
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{
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const Order *order;
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bool result;
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bool at_waypoint = false;
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switch (v->current_order.type) {
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case OT_GOTO_DEPOT:
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@ -2366,6 +2366,7 @@ static bool ProcessTrainOrder(Vehicle *v)
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// check if we've reached the waypoint?
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if (v->current_order.type == OT_GOTO_WAYPOINT && v->tile == v->dest_tile) {
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v->cur_order_index++;
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at_waypoint = true;
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}
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// check if we've reached a non-stop station while TTDPatch nonstop is enabled..
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@ -2400,29 +2401,28 @@ static bool ProcessTrainOrder(Vehicle *v)
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v->dest_tile = 0;
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result = false;
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InvalidateVehicleOrder(v);
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switch (order->type) {
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case OT_GOTO_STATION:
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if (order->station == v->last_station_visited)
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v->last_station_visited = INVALID_STATION;
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v->dest_tile = GetStation(order->station)->xy;
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result = CheckReverseTrain(v);
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break;
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case OT_GOTO_DEPOT:
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v->dest_tile = GetDepot(order->station)->xy;
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result = CheckReverseTrain(v);
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break;
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case OT_GOTO_WAYPOINT:
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v->dest_tile = GetWaypoint(order->station)->xy;
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result = CheckReverseTrain(v);
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break;
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default:
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return false;
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}
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InvalidateVehicleOrder(v);
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return result;
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return !at_waypoint && CheckReverseTrain(v);
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}
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static void MarkTrainDirty(Vehicle *v)
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