mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-02-05 13:57:01 +00:00
(svn r14285) -Fix [FS#2263]: A train inside a wormhole could free the reservation of another train inside the wormhole.
This commit is contained in:
parent
a7a7e2d3cc
commit
fa3f2ae035
@ -2424,7 +2424,7 @@ static bool CheckTrainStayInDepot(Vehicle *v)
|
|||||||
}
|
}
|
||||||
|
|
||||||
/** Clear the reservation of a tile that was just left by a wagon on track_dir. */
|
/** Clear the reservation of a tile that was just left by a wagon on track_dir. */
|
||||||
static void ClearPathReservation(TileIndex tile, Trackdir track_dir)
|
static void ClearPathReservation(const Vehicle *v, TileIndex tile, Trackdir track_dir)
|
||||||
{
|
{
|
||||||
DiagDirection dir = TrackdirToExitdir(track_dir);
|
DiagDirection dir = TrackdirToExitdir(track_dir);
|
||||||
|
|
||||||
@ -2433,12 +2433,15 @@ static void ClearPathReservation(TileIndex tile, Trackdir track_dir)
|
|||||||
if (GetTunnelBridgeDirection(tile) == ReverseDiagDir(dir)) {
|
if (GetTunnelBridgeDirection(tile) == ReverseDiagDir(dir)) {
|
||||||
TileIndex end = GetOtherTunnelBridgeEnd(tile);
|
TileIndex end = GetOtherTunnelBridgeEnd(tile);
|
||||||
|
|
||||||
SetTunnelBridgeReservation(tile, false);
|
if (!HasVehicleOnTunnelBridge(tile, end, v)) {
|
||||||
SetTunnelBridgeReservation(end, false);
|
/* Free the reservation only if no other train is on the tiles. */
|
||||||
|
SetTunnelBridgeReservation(tile, false);
|
||||||
|
SetTunnelBridgeReservation(end, false);
|
||||||
|
|
||||||
if (_settings_client.gui.show_track_reservation) {
|
if (_settings_client.gui.show_track_reservation) {
|
||||||
MarkTileDirtyByTile(tile);
|
MarkTileDirtyByTile(tile);
|
||||||
MarkTileDirtyByTile(end);
|
MarkTileDirtyByTile(end);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
} else if (IsRailwayStationTile(tile)) {
|
} else if (IsRailwayStationTile(tile)) {
|
||||||
@ -2497,7 +2500,7 @@ void FreeTrainTrackReservation(const Vehicle *v, TileIndex origin, Trackdir orig
|
|||||||
}
|
}
|
||||||
|
|
||||||
/* Don't free first station/bridge/tunnel if we are on it. */
|
/* Don't free first station/bridge/tunnel if we are on it. */
|
||||||
if (free_tile || (!(ft.m_is_station && GetStationIndex(ft.m_new_tile) == station_id) && !ft.m_is_tunnel && !ft.m_is_bridge)) ClearPathReservation(tile, td);
|
if (free_tile || (!(ft.m_is_station && GetStationIndex(ft.m_new_tile) == station_id) && !ft.m_is_tunnel && !ft.m_is_bridge)) ClearPathReservation(v, tile, td);
|
||||||
|
|
||||||
free_tile = true;
|
free_tile = true;
|
||||||
}
|
}
|
||||||
@ -3402,7 +3405,7 @@ static void SetVehicleCrashed(Vehicle *v)
|
|||||||
* and any railway station paltform reservation. */
|
* and any railway station paltform reservation. */
|
||||||
FreeTrainTrackReservation(v);
|
FreeTrainTrackReservation(v);
|
||||||
for (const Vehicle *u = v; u != NULL; u = u->Next()) {
|
for (const Vehicle *u = v; u != NULL; u = u->Next()) {
|
||||||
ClearPathReservation(u->tile, GetVehicleTrackdir(u));
|
ClearPathReservation(u, u->tile, GetVehicleTrackdir(u));
|
||||||
if (IsTileType(u->tile, MP_TUNNELBRIDGE)) {
|
if (IsTileType(u->tile, MP_TUNNELBRIDGE)) {
|
||||||
/* ClearPathReservation will not free the wormhole exit
|
/* ClearPathReservation will not free the wormhole exit
|
||||||
* if the train has just entered the wormhole. */
|
* if the train has just entered the wormhole. */
|
||||||
@ -3703,7 +3706,7 @@ static void TrainController(Vehicle *v, Vehicle *nomove, bool update_image)
|
|||||||
}
|
}
|
||||||
|
|
||||||
/* Clear any track reservation when the last vehicle leaves the tile */
|
/* Clear any track reservation when the last vehicle leaves the tile */
|
||||||
if (v->Next() == NULL) ClearPathReservation(v->tile, GetVehicleTrackdir(v));
|
if (v->Next() == NULL) ClearPathReservation(v, v->tile, GetVehicleTrackdir(v));
|
||||||
|
|
||||||
v->tile = gp.new_tile;
|
v->tile = gp.new_tile;
|
||||||
|
|
||||||
|
@ -178,6 +178,7 @@ bool EnsureNoVehicleOnGround(TileIndex tile)
|
|||||||
static Vehicle *GetVehicleTunnelBridgeProc(Vehicle *v, void *data)
|
static Vehicle *GetVehicleTunnelBridgeProc(Vehicle *v, void *data)
|
||||||
{
|
{
|
||||||
if (v->type != VEH_TRAIN && v->type != VEH_ROAD && v->type != VEH_SHIP) return NULL;
|
if (v->type != VEH_TRAIN && v->type != VEH_ROAD && v->type != VEH_SHIP) return NULL;
|
||||||
|
if (v == (const Vehicle *)data) return NULL;
|
||||||
|
|
||||||
_error_message = VehicleInTheWayErrMsg(v);
|
_error_message = VehicleInTheWayErrMsg(v);
|
||||||
return v;
|
return v;
|
||||||
@ -187,12 +188,13 @@ static Vehicle *GetVehicleTunnelBridgeProc(Vehicle *v, void *data)
|
|||||||
* Finds vehicle in tunnel / bridge
|
* Finds vehicle in tunnel / bridge
|
||||||
* @param tile first end
|
* @param tile first end
|
||||||
* @param endtile second end
|
* @param endtile second end
|
||||||
|
* @param ignore Ignore this vehicle when searching
|
||||||
* @return true if the bridge has a vehicle
|
* @return true if the bridge has a vehicle
|
||||||
*/
|
*/
|
||||||
bool HasVehicleOnTunnelBridge(TileIndex tile, TileIndex endtile)
|
bool HasVehicleOnTunnelBridge(TileIndex tile, TileIndex endtile, const Vehicle *ignore)
|
||||||
{
|
{
|
||||||
return HasVehicleOnPos(tile, NULL, &GetVehicleTunnelBridgeProc) ||
|
return HasVehicleOnPos(tile, (void *)ignore, &GetVehicleTunnelBridgeProc) ||
|
||||||
HasVehicleOnPos(endtile, NULL, &GetVehicleTunnelBridgeProc);
|
HasVehicleOnPos(endtile, (void *)ignore, &GetVehicleTunnelBridgeProc);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -51,7 +51,7 @@ SpriteID GetRotorImage(const Vehicle *v);
|
|||||||
uint32 VehicleEnterTile(Vehicle *v, TileIndex tile, int x, int y);
|
uint32 VehicleEnterTile(Vehicle *v, TileIndex tile, int x, int y);
|
||||||
|
|
||||||
StringID VehicleInTheWayErrMsg(const Vehicle* v);
|
StringID VehicleInTheWayErrMsg(const Vehicle* v);
|
||||||
bool HasVehicleOnTunnelBridge(TileIndex tile, TileIndex endtile);
|
bool HasVehicleOnTunnelBridge(TileIndex tile, TileIndex endtile, const Vehicle *ignore = NULL);
|
||||||
|
|
||||||
void DecreaseVehicleValue(Vehicle *v);
|
void DecreaseVehicleValue(Vehicle *v);
|
||||||
void CheckVehicleBreakdown(Vehicle *v);
|
void CheckVehicleBreakdown(Vehicle *v);
|
||||||
|
Loading…
Reference in New Issue
Block a user