mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-03-06 06:15:04 +00:00
(svn r22202) -Codechange: make MusicFileSettings a proper citizen of the client settings
This commit is contained in:
parent
baaf3cd837
commit
f90044d343
@ -23,7 +23,7 @@
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</ImportGroup>
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<PropertyGroup Label="UserMacros">
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<SettingsCommandLine>
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..\objs\settings\settings_gen.exe -o ..\objs\settings\table\settings.h -b ..\src\table\settings.h.preamble -a ..\src\table\settings.h.postamble ..\src\table\company_settings.ini ..\src\table\currency_settings.ini ..\src\table\gameopt_settings.ini ..\src\table\misc_settings.ini ..\src\table\music_settings.ini ..\src\table\settings.ini ..\src\table\win32_settings.ini
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..\objs\settings\settings_gen.exe -o ..\objs\settings\table\settings.h -b ..\src\table\settings.h.preamble -a ..\src\table\settings.h.postamble ..\src\table\company_settings.ini ..\src\table\currency_settings.ini ..\src\table\gameopt_settings.ini ..\src\table\misc_settings.ini ..\src\table\settings.ini ..\src\table\win32_settings.ini
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</SettingsCommandLine>
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</PropertyGroup>
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<PropertyGroup>
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@ -40,7 +40,6 @@
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<None Include="..\src\table\currency_settings.ini" />
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<None Include="..\src\table\gameopt_settings.ini" />
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<None Include="..\src\table\misc_settings.ini" />
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<None Include="..\src\table\music_settings.ini" />
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<None Include="..\src\table\settings.ini" />
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<None Include="..\src\table\win32_settings.ini" />
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</ItemGroup>
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@ -18,9 +18,6 @@
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<None Include="..\src\table\misc_settings.ini">
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<Filter>INI</Filter>
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</None>
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<None Include="..\src\table\music_settings.ini">
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<Filter>INI</Filter>
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</None>
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<None Include="..\src\table\settings.ini">
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<Filter>INI</Filter>
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</None>
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@ -24,7 +24,7 @@
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Name="VCPreBuildEventTool"
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Description="Generating settings.h"
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CommandLine="
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..\objs\settings\settings_gen.exe -o ..\objs\settings\table\settings.h -b ..\src\table\settings.h.preamble -a ..\src\table\settings.h.postamble ..\src\table\company_settings.ini ..\src\table\currency_settings.ini ..\src\table\gameopt_settings.ini ..\src\table\misc_settings.ini ..\src\table\music_settings.ini ..\src\table\settings.ini ..\src\table\win32_settings.ini
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..\objs\settings\settings_gen.exe -o ..\objs\settings\table\settings.h -b ..\src\table\settings.h.preamble -a ..\src\table\settings.h.postamble ..\src\table\company_settings.ini ..\src\table\currency_settings.ini ..\src\table\gameopt_settings.ini ..\src\table\misc_settings.ini ..\src\table\settings.ini ..\src\table\win32_settings.ini
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"
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/>
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<Tool
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@ -60,10 +60,6 @@
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RelativePath="..\src\table\misc_settings.ini"
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>
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</File>
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<File
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RelativePath="..\src\table\music_settings.ini"
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>
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</File>
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<File
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RelativePath="..\src\table\settings.ini"
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>
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@ -25,7 +25,7 @@
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Name="VCPreBuildEventTool"
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Description="Generating settings.h"
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CommandLine="
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..\objs\settings\settings_gen.exe -o ..\objs\settings\table\settings.h -b ..\src\table\settings.h.preamble -a ..\src\table\settings.h.postamble ..\src\table\company_settings.ini ..\src\table\currency_settings.ini ..\src\table\gameopt_settings.ini ..\src\table\misc_settings.ini ..\src\table\music_settings.ini ..\src\table\settings.ini ..\src\table\win32_settings.ini
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..\objs\settings\settings_gen.exe -o ..\objs\settings\table\settings.h -b ..\src\table\settings.h.preamble -a ..\src\table\settings.h.postamble ..\src\table\company_settings.ini ..\src\table\currency_settings.ini ..\src\table\gameopt_settings.ini ..\src\table\misc_settings.ini ..\src\table\settings.ini ..\src\table\win32_settings.ini
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"
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/>
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<Tool
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@ -61,10 +61,6 @@
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RelativePath="..\src\table\misc_settings.ini"
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>
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</File>
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<File
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RelativePath="..\src\table\music_settings.ini"
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>
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</File>
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<File
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RelativePath="..\src\table\settings.ini"
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>
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@ -22,6 +22,7 @@
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#include "gui.h"
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#include "core/geometry_func.hpp"
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#include "string_func.h"
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#include "settings_type.h"
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#include "table/strings.h"
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#include "table/sprites.h"
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@ -63,8 +64,8 @@ static byte _playlist_new_style[NUM_SONGS_CLASS + 1];
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/** Indices of all ezy street songs */
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static byte _playlist_ezy_street[NUM_SONGS_CLASS + 1];
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assert_compile(lengthof(_msf.custom_1) == NUM_SONGS_PLAYLIST + 1);
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assert_compile(lengthof(_msf.custom_2) == NUM_SONGS_PLAYLIST + 1);
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assert_compile(lengthof(_settings_client.music.custom_1) == NUM_SONGS_PLAYLIST + 1);
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assert_compile(lengthof(_settings_client.music.custom_2) == NUM_SONGS_PLAYLIST + 1);
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/** The different playlists that can be played. */
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static byte * const _playlists[] = {
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@ -72,8 +73,8 @@ static byte * const _playlists[] = {
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_playlist_old_style,
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_playlist_new_style,
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_playlist_ezy_street,
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_msf.custom_1,
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_msf.custom_2,
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_settings_client.music.custom_1,
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_settings_client.music.custom_2,
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};
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/**
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@ -116,8 +117,8 @@ void InitializeMusic()
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_playlists[k + 1][j] = 0;
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}
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ValidatePlaylist(_msf.custom_1);
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ValidatePlaylist(_msf.custom_2);
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ValidatePlaylist(_settings_client.music.custom_1);
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ValidatePlaylist(_settings_client.music.custom_2);
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if (BaseMusic::GetUsedSet()->num_available < _music_wnd_cursong) {
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/* If there are less songs than the currently played song,
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@ -191,17 +192,17 @@ static void SelectSongToPlay()
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memset(_cur_playlist, 0, sizeof(_cur_playlist));
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do {
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const char *filename = BaseMusic::GetUsedSet()->files[_playlists[_msf.playlist][i] - 1].filename;
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const char *filename = BaseMusic::GetUsedSet()->files[_playlists[_settings_client.music.playlist][i] - 1].filename;
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/* We are now checking for the existence of that file prior
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* to add it to the list of available songs */
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if (!StrEmpty(filename) && FioCheckFileExists(filename, GM_DIR)) {
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_cur_playlist[j] = _playlists[_msf.playlist][i];
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_cur_playlist[j] = _playlists[_settings_client.music.playlist][i];
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j++;
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}
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} while (_playlists[_msf.playlist][++i] != 0 && j < lengthof(_cur_playlist) - 1);
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} while (_playlists[_settings_client.music.playlist][++i] != 0 && j < lengthof(_cur_playlist) - 1);
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/* Do not shuffle when on the intro-start window, as the song to play has to be the original TTD Theme*/
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if (_msf.shuffle && _game_mode != GM_MENU) {
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if (_settings_client.music.shuffle && _game_mode != GM_MENU) {
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i = 500;
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do {
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uint32 r = InteractiveRandom();
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@ -235,7 +236,7 @@ static void PlayPlaylistSong()
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if (_cur_playlist[0] == 0) {
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_song_is_active = false;
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_music_wnd_cursong = 0;
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_msf.playing = false;
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_settings_client.music.playing = false;
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return;
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}
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}
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@ -254,9 +255,9 @@ void ResetMusic()
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void MusicLoop()
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{
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if (!_msf.playing && _song_is_active) {
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if (!_settings_client.music.playing && _song_is_active) {
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StopMusic();
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} else if (_msf.playing && !_song_is_active) {
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} else if (_settings_client.music.playing && !_song_is_active) {
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PlayPlaylistSong();
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}
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@ -275,7 +276,7 @@ void MusicLoop()
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static void SelectPlaylist(byte list)
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{
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_msf.playlist = list;
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_settings_client.music.playlist = list;
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InvalidateWindowData(WC_MUSIC_TRACK_SELECTION, 0);
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InvalidateWindowData(WC_MUSIC_WINDOW, 0);
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}
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@ -299,15 +300,15 @@ struct MusicTrackSelectionWindow : public Window {
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this->InitNested(desc, number);
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this->LowerWidget(MTSW_LIST_LEFT);
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this->LowerWidget(MTSW_LIST_RIGHT);
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this->SetWidgetDisabledState(MTSW_CLEAR, _msf.playlist <= 3);
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this->LowerWidget(MTSW_ALL + _msf.playlist);
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this->SetWidgetDisabledState(MTSW_CLEAR, _settings_client.music.playlist <= 3);
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this->LowerWidget(MTSW_ALL + _settings_client.music.playlist);
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}
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virtual void SetStringParameters(int widget) const
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{
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switch (widget) {
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case MTSW_PLAYLIST:
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SetDParam(0, STR_MUSIC_PLAYLIST_ALL + _msf.playlist);
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SetDParam(0, STR_MUSIC_PLAYLIST_ALL + _settings_client.music.playlist);
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break;
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}
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}
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@ -315,9 +316,9 @@ struct MusicTrackSelectionWindow : public Window {
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virtual void OnInvalidateData(int data = 0)
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{
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for (int i = 0; i < 6; i++) {
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this->SetWidgetLoweredState(MTSW_ALL + i, i == _msf.playlist);
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this->SetWidgetLoweredState(MTSW_ALL + i, i == _settings_client.music.playlist);
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}
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this->SetWidgetDisabledState(MTSW_CLEAR, _msf.playlist <= 3);
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this->SetWidgetDisabledState(MTSW_CLEAR, _settings_client.music.playlist <= 3);
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this->SetDirty();
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}
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@ -383,7 +384,7 @@ struct MusicTrackSelectionWindow : public Window {
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GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.bottom - 1, 0);
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int y = r.top + WD_FRAMERECT_TOP;
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for (const byte *p = _playlists[_msf.playlist]; *p != 0; p++) {
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for (const byte *p = _playlists[_settings_client.music.playlist]; *p != 0; p++) {
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uint i = *p - 1;
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SetDParam(0, GetTrackNumber(i));
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SetDParam(1, 2);
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@ -402,10 +403,10 @@ struct MusicTrackSelectionWindow : public Window {
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case MTSW_LIST_LEFT: { // add to playlist
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int y = this->GetRowFromWidget(pt.y, widget, 0, FONT_HEIGHT_SMALL);
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if (_msf.playlist < 4) return;
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if (_settings_client.music.playlist < 4) return;
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if (!IsInsideMM(y, 0, BaseMusic::GetUsedSet()->num_available)) return;
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byte *p = _playlists[_msf.playlist];
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byte *p = _playlists[_settings_client.music.playlist];
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for (uint i = 0; i != NUM_SONGS_PLAYLIST - 1; i++) {
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if (p[i] == 0) {
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/* Find the actual song number */
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@ -427,10 +428,10 @@ struct MusicTrackSelectionWindow : public Window {
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case MTSW_LIST_RIGHT: { // remove from playlist
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int y = this->GetRowFromWidget(pt.y, widget, 0, FONT_HEIGHT_SMALL);
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if (_msf.playlist < 4) return;
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if (_settings_client.music.playlist < 4) return;
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if (!IsInsideMM(y, 0, NUM_SONGS_PLAYLIST)) return;
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byte *p = _playlists[_msf.playlist];
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byte *p = _playlists[_settings_client.music.playlist];
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for (uint i = y; i != NUM_SONGS_PLAYLIST - 1; i++) {
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p[i] = p[i + 1];
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}
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@ -441,7 +442,7 @@ struct MusicTrackSelectionWindow : public Window {
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}
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case MTSW_CLEAR: // clear
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for (uint i = 0; _playlists[_msf.playlist][i] != 0; i++) _playlists[_msf.playlist][i] = 0;
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for (uint i = 0; _playlists[_settings_client.music.playlist][i] != 0; i++) _playlists[_settings_client.music.playlist][i] = 0;
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this->SetDirty();
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StopMusic();
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SelectSongToPlay();
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@ -535,8 +536,8 @@ struct MusicWindow : public Window {
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MusicWindow(const WindowDesc *desc, WindowNumber number) : Window()
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{
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this->InitNested(desc, number);
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this->LowerWidget(_msf.playlist + MW_ALL);
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this->SetWidgetLoweredState(MW_SHUFFLE, _msf.shuffle);
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this->LowerWidget(_settings_client.music.playlist + MW_ALL);
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this->SetWidgetLoweredState(MW_SHUFFLE, _settings_client.music.shuffle);
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}
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virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
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@ -624,7 +625,7 @@ struct MusicWindow : public Window {
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case MW_MUSIC_VOL: case MW_EFFECT_VOL: {
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DrawFrameRect(r.left, r.top + 2, r.right, r.bottom - 2, COLOUR_GREY, FR_LOWERED);
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byte volume = (widget == MW_MUSIC_VOL) ? _msf.music_vol : _msf.effect_vol;
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byte volume = (widget == MW_MUSIC_VOL) ? _settings_client.music.music_vol : _settings_client.music.effect_vol;
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int x = (volume * (r.right - r.left) / 127);
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if (_current_text_dir == TD_RTL) {
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x = r.right - x;
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@ -640,7 +641,7 @@ struct MusicWindow : public Window {
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virtual void OnInvalidateData(int data = 0)
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{
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for (int i = 0; i < 6; i++) {
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this->SetWidgetLoweredState(MW_ALL + i, i == _msf.playlist);
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this->SetWidgetLoweredState(MW_ALL + i, i == _settings_client.music.playlist);
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}
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this->SetDirty();
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}
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@ -661,17 +662,17 @@ struct MusicWindow : public Window {
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break;
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case MW_STOP: // stop playing
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_msf.playing = false;
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_settings_client.music.playing = false;
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break;
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case MW_PLAY: // start playing
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_msf.playing = true;
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_settings_client.music.playing = true;
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break;
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case MW_MUSIC_VOL: case MW_EFFECT_VOL: { // volume sliders
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int x = pt.x - this->GetWidget<NWidgetBase>(widget)->pos_x;
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byte *vol = (widget == MW_MUSIC_VOL) ? &_msf.music_vol : &_msf.effect_vol;
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byte *vol = (widget == MW_MUSIC_VOL) ? &_settings_client.music.music_vol : &_settings_client.music.effect_vol;
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byte new_vol = x * 127 / this->GetWidget<NWidgetBase>(widget)->current_x;
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if (_current_text_dir == TD_RTL) new_vol = 127 - new_vol;
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@ -686,8 +687,8 @@ struct MusicWindow : public Window {
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}
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case MW_SHUFFLE: // toggle shuffle
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_msf.shuffle ^= 1;
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this->SetWidgetLoweredState(MW_SHUFFLE, _msf.shuffle);
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_settings_client.music.shuffle ^= 1;
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this->SetWidgetLoweredState(MW_SHUFFLE, _settings_client.music.shuffle);
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this->SetWidgetDirty(MW_SHUFFLE);
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StopMusic();
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SelectSongToPlay();
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@ -642,7 +642,7 @@ int ttd_main(int argc, char *argv[])
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_screen.zoom = ZOOM_LVL_NORMAL;
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/* restore saved music volume */
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_music_driver->SetVolume(_msf.music_vol);
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_music_driver->SetVolume(_settings_client.music.music_vol);
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NetworkStartUp(); // initialize network-core
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@ -1485,7 +1485,6 @@ static void GRFSaveConfig(IniFile *ini, const char *grpname, const GRFConfig *li
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static void HandleSettingDescs(IniFile *ini, SettingDescProc *proc, SettingDescProcList *proc_list)
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{
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proc(ini, (const SettingDesc*)_misc_settings, "misc", NULL);
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proc(ini, (const SettingDesc*)_music_settings, "music", &_msf);
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#if defined(WIN32) && !defined(DEDICATED)
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proc(ini, (const SettingDesc*)_win32_settings, "win32", NULL);
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#endif /* WIN32 */
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@ -136,6 +136,17 @@ struct GUISettings {
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}
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};
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/** Settings related to music. */
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struct MusicSettings {
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byte playlist; ///< The playlist (number) to play
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byte music_vol; ///< The requested music volume
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byte effect_vol; ///< The requested effects volume
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byte custom_1[33]; ///< The order of the first custom playlist
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byte custom_2[33]; ///< The order of the second custom playlist
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bool playing; ///< Whether music is playing
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bool shuffle; ///< Whether to shuffle the music
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};
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/** Settings related to currency/unit systems. */
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struct LocaleSettings {
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byte currency; ///< currency we currently use
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@ -441,6 +452,7 @@ struct ClientSettings {
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GUISettings gui; ///< settings related to the GUI
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NetworkSettings network; ///< settings related to the network
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CompanySettings company; ///< default values for per-company settings
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MusicSettings music; ///< settings related to music/sound
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};
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/** The current settings for this game. */
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@ -22,7 +22,6 @@
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#include "base_media_func.h"
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static SoundEntry _original_sounds[ORIGINAL_SAMPLE_COUNT];
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MusicFileSettings _msf;
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static void OpenBankFile(const char *filename)
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{
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@ -227,7 +226,7 @@ void SndCopyToPool()
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*/
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static void SndPlayScreenCoordFx(SoundID sound, int left, int right, int top, int bottom)
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{
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if (_msf.effect_vol == 0) return;
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if (_settings_client.music.effect_vol == 0) return;
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const Window *w;
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FOR_ALL_WINDOWS_FROM_BACK(w) {
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@ -243,7 +242,7 @@ static void SndPlayScreenCoordFx(SoundID sound, int left, int right, int top, in
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StartSound(
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sound,
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panning,
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(_msf.effect_vol * _vol_factor_by_zoom[vp->zoom - ZOOM_LVL_BEGIN]) / 256
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(_settings_client.music.effect_vol * _vol_factor_by_zoom[vp->zoom - ZOOM_LVL_BEGIN]) / 256
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);
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return;
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}
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@ -272,7 +271,7 @@ void SndPlayVehicleFx(SoundID sound, const Vehicle *v)
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void SndPlayFx(SoundID sound)
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{
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StartSound(sound, 0.5, _msf.effect_vol);
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StartSound(sound, 0.5, _settings_client.music.effect_vol);
|
||||
}
|
||||
|
||||
INSTANTIATE_BASE_MEDIA_METHODS(BaseMedia<SoundsSet>, SoundsSet)
|
||||
|
@ -16,8 +16,6 @@
|
||||
#include "vehicle_type.h"
|
||||
#include "tile_type.h"
|
||||
|
||||
extern MusicFileSettings _msf;
|
||||
|
||||
void SndPlayTileFx(SoundID sound, TileIndex tile);
|
||||
void SndPlayVehicleFx(SoundID sound, const Vehicle *v);
|
||||
void SndPlayFx(SoundID sound);
|
||||
|
@ -12,16 +12,6 @@
|
||||
#ifndef SOUND_TYPE_H
|
||||
#define SOUND_TYPE_H
|
||||
|
||||
struct MusicFileSettings {
|
||||
byte playlist;
|
||||
byte music_vol;
|
||||
byte effect_vol;
|
||||
byte custom_1[33];
|
||||
byte custom_2[33];
|
||||
bool playing;
|
||||
bool shuffle;
|
||||
};
|
||||
|
||||
struct SoundEntry {
|
||||
uint8 file_slot;
|
||||
size_t file_offset;
|
||||
|
@ -1,75 +0,0 @@
|
||||
[pre-amble]
|
||||
static const SettingDesc _music_settings[] = {
|
||||
[post-amble]
|
||||
};
|
||||
[templates]
|
||||
SDT_BOOL = SDT_BOOL($base, $var, $flags, $guiflags, $def, $str, $proc, $from, $to),
|
||||
SDT_VAR = SDT_VAR($base, $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $proc, $from, $to),
|
||||
SDT_LIST = SDT_LIST($base, $var, $type, $flags, $guiflags, $def, $str, $proc, $from, $to),
|
||||
SDT_END = SDT_END()
|
||||
|
||||
[defaults]
|
||||
flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC
|
||||
guiflags = 0
|
||||
interval = 0
|
||||
str = STR_NULL
|
||||
proc = NULL
|
||||
load = NULL
|
||||
from = 0
|
||||
to = SL_MAX_VERSION
|
||||
|
||||
|
||||
|
||||
[SDT_VAR]
|
||||
base = MusicFileSettings
|
||||
var = playlist
|
||||
type = SLE_UINT8
|
||||
def = 0
|
||||
min = 0
|
||||
max = 5
|
||||
interval = 1
|
||||
|
||||
[SDT_VAR]
|
||||
base = MusicFileSettings
|
||||
var = music_vol
|
||||
type = SLE_UINT8
|
||||
def = 127
|
||||
min = 0
|
||||
max = 127
|
||||
interval = 1
|
||||
|
||||
[SDT_VAR]
|
||||
base = MusicFileSettings
|
||||
var = effect_vol
|
||||
type = SLE_UINT8
|
||||
def = 127
|
||||
min = 0
|
||||
max = 127
|
||||
interval = 1
|
||||
|
||||
[SDT_LIST]
|
||||
base = MusicFileSettings
|
||||
var = custom_1
|
||||
type = SLE_UINT8
|
||||
def = NULL
|
||||
|
||||
[SDT_LIST]
|
||||
base = MusicFileSettings
|
||||
var = custom_2
|
||||
type = SLE_UINT8
|
||||
def = NULL
|
||||
|
||||
[SDT_BOOL]
|
||||
base = MusicFileSettings
|
||||
var = playing
|
||||
def = true
|
||||
|
||||
[SDT_BOOL]
|
||||
base = MusicFileSettings
|
||||
var = shuffle
|
||||
def = false
|
||||
|
||||
[SDT_END]
|
||||
|
||||
|
||||
};
|
@ -153,8 +153,8 @@ static bool UpdateClientConfigValues(int32 p1);
|
||||
#define SDTC_BOOL(var, flags, guiflags, def, str, proc, from, to)\
|
||||
SDTG_GENERAL(#var, SDT_BOOLX, SL_VAR, SLE_BOOL, flags, guiflags, _settings_client.var, 1, def, 0, 1, 0, NULL, str, proc, from, to)
|
||||
|
||||
#define SDTC_LIST(var, type, length, flags, guiflags, def, str, proc, from, to)\
|
||||
SDTG_GENERAL(#var, SDT_INTLIST, SL_ARR, type, flags, guiflags, _settings_client.var, length, def, 0, 0, 0, NULL, str, proc, from, to)
|
||||
#define SDTC_LIST(var, type, flags, guiflags, def, str, proc, from, to)\
|
||||
SDTG_GENERAL(#var, SDT_INTLIST, SL_ARR, type, flags, guiflags, _settings_client.var, lengthof(_settings_client.var), def, 0, 0, 0, NULL, str, proc, from, to)
|
||||
|
||||
#define SDTC_STR(var, type, flags, guiflags, def, str, proc, from, to)\
|
||||
SDTG_GENERAL(#var, SDT_STRING, SL_STR, type, flags, guiflags, _settings_client.var, lengthof(_settings_client.var), def, 0, 0, 0, NULL, str, proc, from, to)
|
||||
|
@ -15,14 +15,13 @@ const SettingDesc _settings[] = {
|
||||
SDTG_BOOL = SDTG_BOOL($name, $flags, $guiflags, $var, $def, $str, $proc, $from, $to),
|
||||
SDTG_VAR = SDTG_VAR($name, $type, $flags, $guiflags, $var, $def, $min, $max, $interval, $str, $proc, $from, $to),
|
||||
SDTC_BOOL = SDTC_BOOL( $var, $flags, $guiflags, $def, $str, $proc, $from, $to),
|
||||
SDT_BOOL = SDT_BOOL($base, $var, $flags, $guiflags, $def, $str, $proc, $from, $to),
|
||||
SDTC_DBOOL = SDTC_BOOL( $var, $flags, $guiflags, $def, $str, $proc, $from, $to),
|
||||
SDT_DBOOL = SDT_BOOL($base, $var, $flags, $guiflags, $def, $str, $proc, $from, $to),
|
||||
SDTC_LIST = SDTC_LIST( $var, $type, $flags, $guiflags, $def, $str, $proc, $from, $to),
|
||||
SDTC_OMANY = SDTC_OMANY( $var, $type, $flags, $guiflags, $def, $max, $full, $str, $proc, $from, $to),
|
||||
SDT_OMANY = SDT_OMANY($base, $var, $type, $flags, $guiflags, $def, $max, $full, $str, $proc, $from, $to, $load),
|
||||
SDT_STR = SDT_STR($base, $var, $type, $flags, $guiflags, $def, $str, $proc, $from, $to),
|
||||
SDTC_STR = SDTC_STR( $var, $type, $flags, $guiflags, $def, $str, $proc, $from, $to),
|
||||
SDTC_VAR = SDTC_VAR( $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $proc, $from, $to),
|
||||
SDT_BOOL = SDT_BOOL($base, $var, $flags, $guiflags, $def, $str, $proc, $from, $to),
|
||||
SDT_OMANY = SDT_OMANY($base, $var, $type, $flags, $guiflags, $def, $max, $full, $str, $proc, $from, $to, $load),
|
||||
SDT_STR = SDT_STR($base, $var, $type, $flags, $guiflags, $def, $str, $proc, $from, $to),
|
||||
SDT_VAR = SDT_VAR($base, $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $proc, $from, $to),
|
||||
SDT_NULL = SDT_NULL($length, $from, $to),
|
||||
SDT_END = SDT_END()
|
||||
@ -2333,6 +2332,55 @@ def = 100
|
||||
min = 10
|
||||
max = 65500
|
||||
|
||||
[SDTC_VAR]
|
||||
var = music.playlist
|
||||
type = SLE_UINT8
|
||||
flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC
|
||||
def = 0
|
||||
min = 0
|
||||
max = 5
|
||||
interval = 1
|
||||
|
||||
[SDTC_VAR]
|
||||
var = music.music_vol
|
||||
type = SLE_UINT8
|
||||
flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC
|
||||
def = 127
|
||||
min = 0
|
||||
max = 127
|
||||
interval = 1
|
||||
|
||||
[SDTC_VAR]
|
||||
var = music.effect_vol
|
||||
type = SLE_UINT8
|
||||
flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC
|
||||
def = 127
|
||||
min = 0
|
||||
max = 127
|
||||
interval = 1
|
||||
|
||||
[SDTC_LIST]
|
||||
var = music.custom_1
|
||||
type = SLE_UINT8
|
||||
flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC
|
||||
def = NULL
|
||||
|
||||
[SDTC_LIST]
|
||||
var = music.custom_2
|
||||
type = SLE_UINT8
|
||||
flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC
|
||||
def = NULL
|
||||
|
||||
[SDTC_BOOL]
|
||||
var = music.playing
|
||||
flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC
|
||||
def = true
|
||||
|
||||
[SDTC_BOOL]
|
||||
var = music.shuffle
|
||||
flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC
|
||||
def = false
|
||||
|
||||
[SDTC_VAR]
|
||||
ifdef = ENABLE_NETWORK
|
||||
var = gui.network_chat_box_width
|
||||
|
Loading…
Reference in New Issue
Block a user