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Fix #9665: [Linkgraph] Fix travel times of non-direct journeys
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@ -3148,6 +3148,13 @@ bool AfterLoadGame()
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}
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}
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/* Use current order time to approximate last loading time */
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if (IsSavegameVersionBefore(SLV_LAST_LOADING_TICK)) {
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for (Vehicle *v : Vehicle::Iterate()) {
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v->last_loading_tick = std::max(_tick_counter, static_cast<uint64>(v->current_order_time)) - v->current_order_time;
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}
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}
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/* Compute station catchment areas. This is needed here in case UpdateStationAcceptance is called below. */
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Station::RecomputeCatchmentForAll();
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@ -341,6 +341,7 @@ enum SaveLoadVersion : uint16 {
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SLV_DOCK_DOCKINGTILES, ///< 298 PR#9578 All tiles around docks may be docking tiles.
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SLV_REPAIR_OBJECT_DOCKING_TILES, ///< 299 PR#9594 v12.0 Fixing issue with docking tiles overlapping objects.
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SLV_U64_TICK_COUNTER, ///< 300 PR#10035 Make _tick_counter 64bit to avoid wrapping.
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SLV_LAST_LOADING_TICK, ///< 301 PR#9693 Store tick of last loading for vehicles.
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SL_MAX_VERSION, ///< Highest possible saveload version
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};
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@ -705,6 +705,7 @@ public:
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SLE_CONDVAR(Vehicle, group_id, SLE_UINT16, SLV_60, SL_MAX_VERSION),
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SLE_CONDVAR(Vehicle, current_order_time, SLE_UINT32, SLV_67, SL_MAX_VERSION),
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SLE_CONDVAR(Vehicle, last_loading_tick, SLE_UINT64, SLV_LAST_LOADING_TICK, SL_MAX_VERSION),
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SLE_CONDVAR(Vehicle, lateness_counter, SLE_INT32, SLV_67, SL_MAX_VERSION),
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};
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#if defined(_MSC_VER) && (_MSC_VER == 1915 || _MSC_VER == 1916)
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@ -2114,7 +2114,7 @@ void Vehicle::BeginLoading()
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{
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assert(IsTileType(this->tile, MP_STATION) || this->type == VEH_SHIP);
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uint32 travel_time = this->current_order_time;
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Ticks travel_time = _tick_counter - this->last_loading_tick;
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if (this->current_order.IsType(OT_GOTO_STATION) &&
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this->current_order.GetDestination() == this->last_station_visited) {
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this->DeleteUnreachedImplicitOrders();
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@ -2279,6 +2279,7 @@ void Vehicle::LeaveStation()
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/* if the vehicle could load here or could stop with cargo loaded set the last loading station */
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this->last_loading_station = this->last_station_visited;
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this->last_loading_tick = _tick_counter;
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} else {
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/* if the vehicle couldn't load and had to unload or transfer everything
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* set the last loading station to invalid as it will leave empty. */
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@ -315,6 +315,7 @@ public:
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StationID last_station_visited; ///< The last station we stopped at.
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StationID last_loading_station; ///< Last station the vehicle has stopped at and could possibly leave from with any cargo loaded.
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uint64_t last_loading_tick; ///< Last time (relative to _tick_counter) the vehicle has stopped at a station and could possibly leave with any cargo loaded.
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CargoID cargo_type; ///< type of cargo this vehicle is carrying
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byte cargo_subtype; ///< Used for livery refits (NewGRF variations)
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