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(svn r2045) -Fix: hopefully fixed the desync problem. Please all test this revision!!
(with tnx to Celestar, Hackykid, dp-_ and Tron)
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@ -186,7 +186,7 @@ void AfterLoadVehicles(void)
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v->left_coord = INVALID_COORD;
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v->left_coord = INVALID_COORD;
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VehiclePositionChanged(v);
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VehiclePositionChanged(v);
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if (v->type == VEH_Train) {
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if (!_patches.realistic_acceleration && v->type == VEH_Train) {
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if (v->subtype == TS_Front_Engine)
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if (v->subtype == TS_Front_Engine)
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UpdateTrainAcceleration(v);
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UpdateTrainAcceleration(v);
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}
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}
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