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Feature: Script API to change town rating of companies
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@ -130,6 +130,7 @@ CommandProc CmdFoundTown;
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CommandProc CmdRenameTown;
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CommandProc CmdDoTownAction;
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CommandProc CmdTownGrowthRate;
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CommandProc CmdTownRating;
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CommandProc CmdTownCargoGoal;
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CommandProc CmdTownSetText;
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CommandProc CmdExpandTown;
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@ -295,6 +296,7 @@ static const Command _command_proc_table[] = {
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DEF_CMD(CmdDoTownAction, 0, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_DO_TOWN_ACTION
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DEF_CMD(CmdTownCargoGoal, CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_TOWN_CARGO_GOAL
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DEF_CMD(CmdTownGrowthRate, CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_TOWN_GROWTH_RATE
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DEF_CMD(CmdTownRating, CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_TOWN_RATING
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DEF_CMD(CmdTownSetText, CMD_STR_CTRL | CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_TOWN_SET_TEXT
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DEF_CMD(CmdExpandTown, CMD_DEITY, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_EXPAND_TOWN
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DEF_CMD(CmdDeleteTown, CMD_OFFLINE, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_DELETE_TOWN
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@ -262,6 +262,7 @@ enum Commands {
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CMD_DO_TOWN_ACTION, ///< do a action from the town detail window (like advertises or bribe)
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CMD_TOWN_CARGO_GOAL, ///< set the goal of a cargo for a town
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CMD_TOWN_GROWTH_RATE, ///< set the town growth rate
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CMD_TOWN_RATING, ///< set rating of a company in a town
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CMD_TOWN_SET_TEXT, ///< set the custom text of a town
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CMD_EXPAND_TOWN, ///< expand a town
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CMD_DELETE_TOWN, ///< delete a town
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@ -79,6 +79,8 @@ void SQGSTown_Register(Squirrel *engine)
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SQGSTown.DefSQStaticMethod(engine, &ScriptTown::ExpandTown, "ExpandTown", 3, ".ii");
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SQGSTown.DefSQStaticMethod(engine, &ScriptTown::FoundTown, "FoundTown", 6, ".iibi.");
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SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetRating, "GetRating", 3, ".ii");
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SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetDetailedRating, "GetDetailedRating", 3, ".ii");
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SQGSTown.DefSQStaticMethod(engine, &ScriptTown::ChangeRating, "ChangeRating", 4, ".iii");
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SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetAllowedNoise, "GetAllowedNoise", 2, ".i");
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SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetRoadLayout, "GetRoadLayout", 2, ".i");
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@ -336,6 +336,33 @@
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}
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}
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/* static */ int ScriptTown::GetDetailedRating(TownID town_id, ScriptCompany::CompanyID company_id)
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{
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if (!IsValidTown(town_id)) return TOWN_RATING_INVALID;
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ScriptCompany::CompanyID company = ScriptCompany::ResolveCompanyID(company_id);
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if (company == ScriptCompany::COMPANY_INVALID) return TOWN_RATING_INVALID;
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const Town *t = ::Town::Get(town_id);
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return t->ratings[company];
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}
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/* static */ bool ScriptTown::ChangeRating(TownID town_id, ScriptCompany::CompanyID company_id, int delta)
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{
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EnforcePrecondition(false, ScriptObject::GetCompany() == OWNER_DEITY);
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EnforcePrecondition(false, IsValidTown(town_id));
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ScriptCompany::CompanyID company = ScriptCompany::ResolveCompanyID(company_id);
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EnforcePrecondition(false, company != ScriptCompany::COMPANY_INVALID);
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const Town *t = ::Town::Get(town_id);
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int16 new_rating = Clamp(t->ratings[company] + delta, RATING_MINIMUM, RATING_MAXIMUM);
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if (new_rating == t->ratings[company]) return false;
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uint16 p2 = 0;
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memcpy(&p2, &new_rating, sizeof(p2));
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return ScriptObject::DoCommand(0, town_id | (company_id << 16), p2, CMD_TOWN_RATING);
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}
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/* static */ int ScriptTown::GetAllowedNoise(TownID town_id)
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{
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if (!IsValidTown(town_id)) return -1;
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@ -423,6 +423,30 @@ public:
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*/
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static TownRating GetRating(TownID town_id, ScriptCompany::CompanyID company_id);
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/**
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* Get the accurate rating of a company within a town.
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* @param town_id The town to get the rating for.
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* @param company_id The company to get the rating for.
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* @pre IsValidTown(town_id).
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* @pre ScriptCompany.ResolveCompanyID(company) != ScriptCompany::COMPANY_INVALID.
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* @return The rating as a number between -1000 (worst) and 1000 (best).
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* @api -ai
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*/
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static int GetDetailedRating(TownID town_id, ScriptCompany::CompanyID company_id);
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/**
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* Change the rating of a company within a town.
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* @param town_id The town to change the rating in.
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* @param company_id The company to change the rating for.
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* @param delta How much to change rating by (range -1000 to +1000).
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* @return True if the rating was changed.
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* @pre IsValidTown(town_id).
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* @pre ScriptCompany.ResolveCompanyID(company) != ScriptCompany::COMPANY_INVALID.
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* @pre no company mode in scope
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* @api -ai
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*/
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static bool ChangeRating(TownID town_id, ScriptCompany::CompanyID company_id, int delta);
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/**
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* Get the maximum level of noise that still can be added by airports
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* before the town start to refuse building a new airport.
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@ -2804,6 +2804,35 @@ CommandCost CmdTownGrowthRate(TileIndex tile, DoCommandFlag flags, uint32 p1, ui
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return CommandCost();
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}
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/**
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* Change the rating of a company in a town
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* @param tile Unused.
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* @param flags Type of operation.
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* @param p1 Bit 0..15 = Town ID to change, bit 16..23 = Company ID to change.
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* @param p2 Bit 0..15 = New rating of company (signed int16).
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* @param text Unused.
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* @return Empty cost or an error.
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*/
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CommandCost CmdTownRating(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
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{
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if (_current_company != OWNER_DEITY) return CMD_ERROR;
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TownID town_id = (TownID)GB(p1, 0, 16);
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Town *t = Town::GetIfValid(town_id);
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if (t == nullptr) return CMD_ERROR;
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CompanyID company_id = (CompanyID)GB(p1, 16, 8);
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if (!Company::IsValidID(company_id)) return CMD_ERROR;
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int16 new_rating = Clamp((int16)GB(p2, 0, 16), RATING_MINIMUM, RATING_MAXIMUM);
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if (flags & DC_EXEC) {
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t->ratings[company_id] = new_rating;
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InvalidateWindowData(WC_TOWN_AUTHORITY, town_id);
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}
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return CommandCost();
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}
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/**
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* Expand a town (scenario editor only).
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* @param tile Unused.
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