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Doc: 1.11.0-beta2 changelog
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1.11.0-beta2 (2021-02-28)
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------------------------------------------------------------------------
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Feature: Add setting to limit fast-forward speed (#8766)
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Feature: Significant performance improvements to all video drivers (#8605, #8652, #8660, #8685, #8702, #8703, #8707, #8726, #8740)
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Feature: Configurable display refresh-rate, default to 60fps (#8680)
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Feature: Automatically upload releases to Steam (#8644)
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Feature: Generic Linux builds (#8641)
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Feature: [GS] Allow non-question type windows to have no buttons (#8638)
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Feature: [macOS] ZIP build (#8614)
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Feature: Object class selection string filtering (#8603)
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Feature: 'Remove all industries' button in scenario editor (#8550)
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Feature: Automatic UI and font zoom levels when supported by the OS (#8537)
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Feature: [macOS] Render screen at native resolution by default for HiDPI screens (#8519)
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Feature: OpenGL video driver (#7744)
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Add: Indonesia Rupiah currency (#8616)
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Change: Improve graph period markings (#8732)
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Change: Make pathfinder account for maximum order speed, if set (#8722)
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Change: Darken graph grid lines for legibility (#8690)
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Change: Make order window hotkeys toggle for load & unload variants (#8669)
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Change: Use a more specific error message when attempting to bulldoze your own HQ (#8667)
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Change: Convert .md to .rtf for Windows/Mac packages (#8617)
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Change: Move the 'tree placer algorithm' & 'road drive side' settings to the Settings window (#8566)
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Change: Move town name generator selection to mapgen GUI (#8566)
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Change: [macOS] Native font rendering (#8518)
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Fix: Display of network lobby windows for different GUI sizes (#8765)
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Fix: Don't desync if client leaves before you finish downloading map (#8755)
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Fix: Allow estimating vehicle clone cost even if short on money (#8748)
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Fix: Don't notify twice that a client left because of a timeout (#8746)
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Fix: Vehicle cursor size did not account for the interface zoom level (#8739)
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Fix #8123: Trams on half-tiles couldn't find depots (#8738)
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Fix #8276: [NewGRF] Crash when an object's size was not set (#8719)
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Fix #8349: Close depot vehicle list windows when closing the depot window (#8717)
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Fix #8594: [NRT] Road pathfinder did not account for roadtype speed limits or lengths of tunnels/bridges (#8710)
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Fix: Whole status bar instead of money widget refreshed on money change (#8692)
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Fix: Unnecessary status bar redraws when there is no news to show (#8691)
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Fix: New orders are non-stop by default (#8689)
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Fix: Framerate window showed a slightly higher rate than actually measured (#8682)
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Fix: Autorenew failure advice due to bad refit being shown to all companies (#8681)
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Fix #8625: Wrong ending year was displayed in highscore table (#8672)
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Fix #8620: Scale spacing between date & news in history window according to font scaling (#8671)
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Fix: [Win32] Set minimum resolution for timers to 1ms (#8660)
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Fix: Mention our websites with https:// (instead of http://) (#8657)
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Fix: [Emscripten] Open links in browser (#8655)
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Fix: Don't crash when towns upgrade road tiles during expansion (#8651)
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Fix #8029: [SDL2] Blank display when under Wayland (#8648)
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Fix: Default Network Server List sorter put compatible servers in wrong order (#8626)
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Fix: Use non-pulsating red highlight for coverage (#8622)
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Fix: Center text and image in vehicle statusbar vertically (#8602)
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Fix: Don't walk out of the map when trying to build tunnels (#8600)
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Fix: Off-by-one error in desert/rainforest positioning at world gen (#8588)
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Fix #8037: Crash when restarting AI that is controlling the same company as the player (#8587)
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Fix: Stopped ships shouldn't block depots (#8578)
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1.11.0-beta1 (2021-01-22)
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------------------------------------------------------------------------
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Feature: [GS] Ability to set some extra text in the industry window (#8576)
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OpenTTD's known bugs
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Last updated: 2021-01-22
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Release version: 1.11.0-beta1
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Last updated: 2021-02-28
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Release version: 1.11.0-beta2
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------------------------------------------------------------------------
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