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(svn r1487) -Fix: [1100736] wrong tooltip for place desert button
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@ -1259,10 +1259,10 @@ static const int8 _multi_terraform_coords[][2] = {
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static void ScenEditLandGenWndProc(Window *w, WindowEvent *e)
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{
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// XXX: show different tooltips in desert mode
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switch(e->event) {
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case WE_PAINT:
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// XXX: only show reset button when nothing was built
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// XXX - lighthouse button is widget 11!! Don't forget when changing
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w->widget[11].tooltips = (_opt.landscape == LT_DESERT) ? STR_028F_DEFINE_DESERT_AREA : STR_028D_PLACE_LIGHTHOUSE;
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DrawWindowWidgets(w);
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{
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