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(svn r12957) -Codechange: do not misuse snprintf when you just want to copy a string, also use DEBUG instead of fprintf in one case.
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@ -934,7 +934,7 @@ make_cflags_and_ldflags() {
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fi
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if [ $cc_version -ge 30 ]; then
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CFLAGS="$CFLAGS -W -Wno-unused-parameter"
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CFLAGS="$CFLAGS -W -Wno-unused-parameter -Wformat=2"
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fi
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if [ $cc_version -ge 34 ]; then
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@ -82,10 +82,10 @@ void HashCurrentCompanyPassword()
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if (StrEmpty(_network_player_info[_local_player].password)) return;
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_password_game_seed = _patches.generation_seed;
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snprintf(_password_server_unique_id, sizeof(_password_server_unique_id), _network_unique_id);
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ttd_strlcpy(_password_server_unique_id, _network_unique_id, sizeof(_password_server_unique_id));
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const char *new_pw = GenerateCompanyPasswordHash(_network_player_info[_local_player].password);
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snprintf(_network_player_info[_local_player].password, sizeof(_network_player_info[_local_player].password), new_pw);
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ttd_strlcpy(_network_player_info[_local_player].password, new_pw, sizeof(_network_player_info[_local_player].password));
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}
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@ -1580,7 +1580,7 @@ static SaveOrLoadResult SaveFileToDisk(bool threaded)
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if (_sl.excpt_uninit != NULL) _sl.excpt_uninit();
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ShowInfo(GetSaveLoadErrorString());
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fprintf(stderr, GetSaveLoadErrorString());
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DEBUG(sl, 0, GetSaveLoadErrorString());
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if (threaded) {
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SetAsyncSaveFinish(SaveFileError);
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