diff --git a/src/newgrf_object.cpp b/src/newgrf_object.cpp index e38fa9c9ee..19507c326d 100644 --- a/src/newgrf_object.cpp +++ b/src/newgrf_object.cpp @@ -99,9 +99,6 @@ void ResetObjects() template /* static */ void NewGRFClass::InsertDefaults() { - /* We only add the transmitters in the scenario editor. */ - if (_game_mode != GM_EDITOR) return; - ObjectClassID cls = ObjectClass::Allocate('LTHS'); ObjectClass::Get(cls)->name = STR_OBJECT_CLASS_LTHS; _object_specs[OBJECT_LIGHTHOUSE].cls_id = cls;