(svn r1136) -Fix: [Network] Revision check on windows-servers is working now

This commit is contained in:
truelight 2004-12-16 15:35:19 +00:00
parent f6e23d726f
commit f04d49ca17

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@ -579,7 +579,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_JOIN)
NetworkRecv_string(p, client_revision, sizeof(client_revision));
#ifdef WITH_REV
#if defined(WITH_REV) || defined(WITH_REV_HACK)
// Check if the client has revision control enabled
if (strncmp(NOREV_STRING, client_revision, sizeof(client_revision)) != 0) {
if (strncmp(_network_game_info.server_revision, client_revision, sizeof(_network_game_info.server_revision) - 1) != 0) {