mirror of
https://github.com/OpenTTD/OpenTTD.git
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(svn r1859) Miscellaneous style changes
This commit is contained in:
parent
5c946cdbd8
commit
f03b8859ed
189
spritecache.c
189
spritecache.c
@ -94,7 +94,6 @@ static void CompactSpriteCache(void);
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static void ReadSpriteHeaderSkipData(int num, int load_index)
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{
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byte type;
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int8 i;
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int deaf = 0;
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if (_skip_sprites) {
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@ -133,18 +132,17 @@ static void ReadSpriteHeaderSkipData(int num, int load_index)
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if (type & 2) {
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FioSkipBytes(num);
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return;
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}
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while (num) {
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i = FioReadByte();
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if (i>=0) {
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num -= i;
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FioSkipBytes(i);
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} else {
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i = -(i >> 3);
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num -= i;
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FioReadByte();
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} else {
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while (num > 0) {
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int8 i = FioReadByte();
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if (i >= 0) {
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num -= i;
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FioSkipBytes(i);
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} else {
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i = -(i >> 3);
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num -= i;
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FioReadByte();
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}
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}
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}
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}
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@ -153,9 +151,6 @@ static void ReadSprite(SpriteID id, byte *dest)
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{
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uint num = _sprite_size[id];
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byte type;
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byte *rel;
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int8 i;
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int dist;
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FioSeekToFile(_sprite_file_pos[id]);
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@ -175,25 +170,25 @@ static void ReadSprite(SpriteID id, byte *dest)
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}
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if (type & 2) {
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while (num--)
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for (; num > 0; --num)
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*dest++ = FioReadByte();
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return;
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}
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} else {
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while (num > 0) {
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int8 i = FioReadByte();
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while (num) {
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i = FioReadByte();
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if (i>=0) {
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num -= i;
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while (i--)
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*dest++ = FioReadByte();
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} else {
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dist = -(((i&7)<<8)|FioReadByte());
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i = -(i >> 3);
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num -= i;
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if (i >= 0) {
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num -= i;
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for (; i > 0; --i)
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*dest++ = FioReadByte();
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} else {
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const byte* rel = dest - (((i & 7) << 8) | FioReadByte());
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rel = &dest[dist];
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while (i--)
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*dest++ = *rel++;
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i = -(i >> 3);
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num -= i;
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for (; i > 0; --i)
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*dest++ = *rel++;
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}
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}
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}
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}
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@ -204,14 +199,15 @@ static bool LoadNextSprite(int load_index, byte file_index)
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uint16 size;
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uint32 file_pos;
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if ((size = FioReadWord()) == 0)
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size = FioReadWord();
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if (size == 0)
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return false;
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file_pos = FioGetPos() | (file_index << 24);
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ReadSpriteHeaderSkipData(size, load_index);
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if ((_replace_sprites_count[0] > 0) && (_cur_sprite.info != 0xFF)) {
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if (_replace_sprites_count[0] > 0 && _cur_sprite.info != 0xFF) {
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int count = _replace_sprites_count[0];
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int offset = _replace_sprites_offset[0];
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@ -265,16 +261,16 @@ static bool LoadNextSprite(int load_index, byte file_index)
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return true;
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}
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static void SkipSprites(int count)
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static void SkipSprites(uint count)
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{
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while(count>0)
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for (; count > 0; --count)
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{
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uint16 size;
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if ( (size = FioReadWord()) == 0)
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uint16 size = FioReadWord();
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if (size == 0)
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return;
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ReadSpriteHeaderSkipData(size, NUM_SPRITES-1);
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count--;
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ReadSpriteHeaderSkipData(size, NUM_SPRITES - 1);
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}
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}
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@ -323,7 +319,7 @@ static int LoadNewGrfFile(const char *filename, int load_index, int file_index)
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length = FioReadWord();
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type = FioReadByte();
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if ((length == 4) && (type == 0xFF)) {
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if (length == 4 && type == 0xFF) {
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FioReadDword();
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} else {
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error("Custom .grf has invalid format.");
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@ -354,9 +350,9 @@ static void LoadGrfIndexed(const char *filename, const uint16 *index_tbl, int fi
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DEBUG(spritecache, 2) ("Reading indexed grf-file ``%s''", filename);
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for(;(start=*index_tbl++) != 0xffff;) {
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for (; (start = *index_tbl++) != 0xffff;) {
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int end = *index_tbl++;
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if(start==0xfffe) { // skip sprites (amount in second var)
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if(start == 0xfffe) { // skip sprites (amount in second var)
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SkipSprites(end);
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} else { // load sprites and use indexes from start to end
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do {
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@ -367,7 +363,7 @@ static void LoadGrfIndexed(const char *filename, const uint16 *index_tbl, int fi
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}
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}
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typedef size_t CDECL fread_t(void*,size_t,size_t,FILE*);
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typedef size_t CDECL fread_t(void*, size_t, size_t, FILE*);
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static bool HandleCachedSpriteHeaders(const char *filename, bool read)
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{
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@ -448,7 +444,7 @@ void IncreaseSpriteLRU(void)
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if (_sprite_lru_counter > 16384) {
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DEBUG(spritecache, 2) ("fixing lru %d, inuse=%d", _sprite_lru_counter, GetSpriteCacheUsage());
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for(i=0; i!=NUM_SPRITES; i++)
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for (i = 0; i != NUM_SPRITES; i++)
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if (_sprite_ptr[i] != NULL) {
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if (_sprite_lru_new[i] >= 0) {
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_sprite_lru_new[i] = -1;
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@ -459,7 +455,7 @@ void IncreaseSpriteLRU(void)
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_sprite_lru_counter = 0;
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}
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#else
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for(i=0; i!=NUM_SPRITES; i++)
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for (i = 0; i != NUM_SPRITES; i++)
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if (_sprite_ptr[i] != NULL && _sprite_lru[i] != 65535)
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_sprite_lru[i]++;
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// Reset the lru counter.
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@ -536,14 +532,13 @@ static void DeleteEntryFromSpriteCache(void)
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#if defined(WANT_NEW_LRU)
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cur_lru = 0xffff;
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for(i=0; i!=NUM_SPRITES; i++) {
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for (i = 0; i != NUM_SPRITES; i++) {
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if (_sprite_ptr[i] != 0 &&
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_sprite_lru_new[i] < cur_lru
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#if defined(WANT_LOCKED)
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&& !_sprite_locked[i]) {
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#else
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) {
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&& !_sprite_locked[i]
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#endif
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) {
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cur_lru = _sprite_lru_new[i];
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best = i;
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}
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@ -551,7 +546,7 @@ static void DeleteEntryFromSpriteCache(void)
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#else
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{
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uint16 cur_lru = 0, cur_lru_cur = 0xffff;
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for(i=0; i!=NUM_SPRITES; i++) {
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for (i = 0; i != NUM_SPRITES; i++) {
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if (_sprite_ptr[i] == 0 ||
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#if defined(WANT_LOCKED)
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_sprite_locked[i] ||
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@ -595,7 +590,7 @@ static void DeleteEntryFromSpriteCache(void)
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}
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}
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static byte *LoadSpriteToMem(int sprite)
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static byte *LoadSpriteToMem(SpriteID sprite)
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{
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size_t mem_req;
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@ -781,7 +776,7 @@ static bool FileMD5(const MD5File file, bool warn)
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if (f == NULL) {
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char *s;
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// make lower case and check again
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for (s = buf + strlen(_path.data_dir) - 1; *s != 0; s++)
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for (s = buf + strlen(_path.data_dir) - 1; *s != '\0'; s++)
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*s = tolower(*s);
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f = fopen(buf, "rb");
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}
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@ -789,11 +784,11 @@ static bool FileMD5(const MD5File file, bool warn)
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if (f != NULL) {
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md5_init(&filemd5state);
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while ( (len = fread (buffer, 1, 1024, f)) )
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while ((len = fread(buffer, 1, 1024, f)) != 0)
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md5_append(&filemd5state, buffer, len);
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if (ferror(f))
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if (warn) printf ("Error Reading from %s \n", buf);
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if (warn) printf("Error Reading from %s \n", buf);
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fclose(f);
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md5_finish(&filemd5state, digest);
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@ -810,24 +805,26 @@ static bool FileMD5(const MD5File file, bool warn)
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* (Note: Also checks sample.cat for corruption) */
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void CheckExternalFiles(void)
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{
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int i;
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int dos=0, win=0; // count of files from this version
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uint i;
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// count of files from this version
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uint dos = 0;
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uint win = 0;
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for (i=0; i<2; i++)
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if ( FileMD5(files_dos.basic[i], true) )
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for (i = 0; i < 2; i++)
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if (FileMD5(files_dos.basic[i], true))
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dos++;
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for (i=0; i<3; i++)
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if ( FileMD5(files_dos.landscape[i], true) )
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for (i = 0; i < 3; i++)
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if (FileMD5(files_dos.landscape[i], true))
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dos++;
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for (i=0; i<2; i++)
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if ( FileMD5(files_win.basic[i], true) )
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for (i = 0; i < 2; i++)
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if (FileMD5(files_win.basic[i], true))
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win++;
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for (i=0; i<3; i++)
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if ( FileMD5(files_win.landscape[i], true) )
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for (i = 0; i < 3; i++)
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if (FileMD5(files_win.landscape[i], true))
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win++;
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if ( !FileMD5(sample_cat_win, false) && !FileMD5(sample_cat_dos, false) )
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if (!FileMD5(sample_cat_win, false) && !FileMD5(sample_cat_dos, false))
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printf("Your sample.cat file is corrupted or missing!");
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if (win == 5) { // always use the Windows palette if all Windows files are present
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@ -841,8 +838,9 @@ void CheckExternalFiles(void)
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static void LoadSpriteTables(void)
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{
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int i,j;
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FileList *files; // list of grf files to be loaded. Either Windows files or DOS files
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uint i;
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uint j;
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const FileList *files; // list of grf files to be loaded. Either Windows files or DOS files
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_loading_stage = 1;
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@ -857,7 +855,7 @@ static void LoadSpriteTables(void)
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* invest that further. --octo
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*/
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files = _use_dos_palette?(&files_dos):(&files_win);
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files = _use_dos_palette? &files_dos : &files_win;
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// Try to load the sprites from cache
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if (!HandleCachedSpriteHeaders(_cached_filenames[_opt.landscape], true)) {
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@ -866,14 +864,18 @@ static void LoadSpriteTables(void)
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int load_index = 0;
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for(i=0; files->basic[i].filename != NULL; i++) {
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for (i = 0; files->basic[i].filename != NULL; i++) {
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load_index += LoadGrfFile(files->basic[i].filename, load_index, (byte)i);
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}
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LoadGrfIndexed("openttd.grf", _openttd_grf_indexes, i++);
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if (_sprite_page_to_load != 0)
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LoadGrfIndexed(files->landscape[_sprite_page_to_load-1].filename, _landscape_spriteindexes[_sprite_page_to_load-1], i++);
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LoadGrfIndexed(
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files->landscape[_sprite_page_to_load - 1].filename,
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_landscape_spriteindexes[_sprite_page_to_load - 1],
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i++
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);
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LoadGrfIndexed("trkfoundw.grf", _slopes_spriteindexes[_opt.landscape], i++);
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@ -886,13 +888,14 @@ static void LoadSpriteTables(void)
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load_index = SPR_OPENTTD_BASE + OPENTTD_SPRITES_COUNT + 1;
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/* Load newgrf sprites */
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// in each loading stage, (try to) open each file specified in the config and load information from it.
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/* Load newgrf sprites
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* in each loading stage, (try to) open each file specified in the config
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* and load information from it. */
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_custom_sprites_base = load_index;
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for (_loading_stage = 0; _loading_stage < 2; _loading_stage++) {
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load_index = _custom_sprites_base;
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for (j = 0; j != lengthof(_newgrf_files) && _newgrf_files[j]; j++) {
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if ( !FiosCheckFileExists(_newgrf_files[j]) )
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if (!FiosCheckFileExists(_newgrf_files[j]))
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continue;
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if (_loading_stage == 0)
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InitNewGRFFile(_newgrf_files[j], load_index);
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@ -912,13 +915,13 @@ static void LoadSpriteTables(void)
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//
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// NOTE: the order of the files must be identical as in the section above!!
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for(i = 0; files->basic[i].filename != NULL; i++)
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for (i = 0; files->basic[i].filename != NULL; i++)
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FioOpenFile(i,files->basic[i].filename);
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FioOpenFile(i++, "openttd.grf");
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if (_sprite_page_to_load != 0)
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FioOpenFile(i++, files->landscape[_sprite_page_to_load-1].filename);
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FioOpenFile(i++, files->landscape[_sprite_page_to_load - 1].filename);
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FioOpenFile(i++, "trkfoundw.grf");
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FioOpenFile(i++, "canalsw.grf");
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@ -927,7 +930,7 @@ static void LoadSpriteTables(void)
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// invalid. We should have some kind of check for this.
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// The best solution for this is to delete the cached-sprites.. but how
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// do we detect it?
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for(j=0; j!=lengthof(_newgrf_files) && _newgrf_files[j]; j++)
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for (j = 0; j != lengthof(_newgrf_files) && _newgrf_files[j] != NULL; j++)
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FioOpenFile(i++, _newgrf_files[j]);
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}
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@ -972,33 +975,23 @@ void GfxLoadSprites(void)
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const SpriteDimension *GetSpriteDimension(SpriteID sprite)
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{
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static SpriteDimension sd_static;
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SpriteDimension *sd;
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SpriteDimension *sd = &sd_static;
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#ifndef WANT_SPRITESIZES
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const Sprite* p;
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p = _sprite_ptr[sprite];
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if (p == NULL)
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p = GetSprite(sprite);
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/* decode sprite header */
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sd = &sd_static;
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sd->xoffs = p->x_offs;
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sd->yoffs = p->y_offs;
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sd->xsize = p->width;
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sd->ysize = p->height;
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#else
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sd = &sd_static;
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#ifdef WANT_SPRITESIZES
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sd->xoffs = _sprite_xoffs[sprite];
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sd->yoffs = _sprite_yoffs[sprite];
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sd->xsize = _sprite_xsize[sprite];
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sd->ysize = _sprite_ysize[sprite];
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#else
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const Sprite* p = GetSprite(sprite);
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/* decode sprite header */
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sd->xoffs = p->x_offs;
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sd->yoffs = p->y_offs;
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sd->xsize = p->width;
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sd->ysize = p->height;
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#endif
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/* sd->xoffs = _sprite_xoffs[sprite];
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sd->yoffs = _sprite_yoffs[sprite];
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sd->xsize = _sprite_xsize[sprite];
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sd->ysize = _sprite_ysize[sprite];
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*/
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return sd;
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}
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