Codechange: Remove ship max order distance from script API.

This commit is contained in:
peter1138 2019-02-25 17:38:11 +00:00 committed by PeterN
parent f656f5e8eb
commit f0336f1f17
2 changed files with 0 additions and 6 deletions

View File

@ -256,9 +256,6 @@
if (!IsValidEngine(engine_id)) return 0; if (!IsValidEngine(engine_id)) return 0;
switch (GetVehicleType(engine_id)) { switch (GetVehicleType(engine_id)) {
case ScriptVehicle::VT_WATER:
return _settings_game.pf.pathfinder_for_ships != VPF_NPF ? 129 : 0;
case ScriptVehicle::VT_AIR: case ScriptVehicle::VT_AIR:
return ::Engine::Get(engine_id)->GetRange() * ::Engine::Get(engine_id)->GetRange(); return ::Engine::Get(engine_id)->GetRange() * ::Engine::Get(engine_id)->GetRange();

View File

@ -472,9 +472,6 @@
const ::Vehicle *v = ::Vehicle::Get(vehicle_id); const ::Vehicle *v = ::Vehicle::Get(vehicle_id);
switch (v->type) { switch (v->type) {
case VEH_SHIP:
return _settings_game.pf.pathfinder_for_ships != VPF_NPF ? 129 : 0;
case VEH_AIRCRAFT: case VEH_AIRCRAFT:
return ::Aircraft::From(v)->acache.cached_max_range_sqr; return ::Aircraft::From(v)->acache.cached_max_range_sqr;