diff --git a/src/lang/english.txt b/src/lang/english.txt index 0589ec4f11..6f3e5778a7 100644 --- a/src/lang/english.txt +++ b/src/lang/english.txt @@ -815,6 +815,7 @@ STR_NEWS_MERGER_TAKEOVER_TITLE :{BIG_FONT}{BLAC STR_PRESIDENT_NAME_MANAGER :{BLACK}{PRESIDENT_NAME}{}(Manager) STR_NEWS_NEW_TOWN :{BLACK}{BIG_FONT}{RAW_STRING} sponsored construction of new town {TOWN}! +STR_NEWS_NEW_TOWN_UNSPONSORED :{BLACK}{BIG_FONT}A new town called {TOWN} has been constructed! STR_NEWS_INDUSTRY_CONSTRUCTION :{BIG_FONT}{BLACK}New {STRING} under construction near {TOWN}! STR_NEWS_INDUSTRY_PLANTED :{BIG_FONT}{BLACK}New {STRING} being planted near {TOWN}! diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp index 92a3991ba9..6ebf4e2987 100644 --- a/src/town_cmd.cpp +++ b/src/town_cmd.cpp @@ -1798,15 +1798,21 @@ CommandCost CmdFoundTown(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 if (_game_mode != GM_EDITOR) { /* 't' can't be NULL since 'random' is false outside scenedit */ assert(!random); - char company_name[MAX_LENGTH_COMPANY_NAME_CHARS * MAX_CHAR_LENGTH]; - SetDParam(0, _current_company); - GetString(company_name, STR_COMPANY_NAME, lastof(company_name)); - char *cn = stredup(company_name); - SetDParamStr(0, cn); - SetDParam(1, t->index); + if (_current_company == OWNER_DEITY) { + SetDParam(0, t->index); + AddTileNewsItem(STR_NEWS_NEW_TOWN_UNSPONSORED, NT_INDUSTRY_OPEN, tile); + } else { + char company_name[MAX_LENGTH_COMPANY_NAME_CHARS * MAX_CHAR_LENGTH]; + SetDParam(0, _current_company); + GetString(company_name, STR_COMPANY_NAME, lastof(company_name)); - AddTileNewsItem(STR_NEWS_NEW_TOWN, NT_INDUSTRY_OPEN, tile, cn); + char *cn = stredup(company_name); + SetDParamStr(0, cn); + SetDParam(1, t->index); + + AddTileNewsItem(STR_NEWS_NEW_TOWN, NT_INDUSTRY_OPEN, tile, cn); + } AI::BroadcastNewEvent(new ScriptEventTownFounded(t->index)); Game::NewEvent(new ScriptEventTownFounded(t->index)); }