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Add: [Win32] Support for loading fonts from a file for the GDI font renderer.
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@ -19,6 +19,7 @@
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#include "zoom_type.h"
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#include "gfx_layout.h"
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#include "zoom_func.h"
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#include "fileio_func.h"
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#include "table/sprites.h"
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#include "table/control_codes.h"
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@ -948,6 +949,8 @@ void Win32FontCache::ClearFontCache()
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*/
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static void LoadWin32Font(FontSize fs)
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{
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static const char *SIZE_TO_NAME[] = { "medium", "small", "large", "mono" };
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FreeTypeSubSetting *settings = nullptr;
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switch (fs) {
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default: NOT_REACHED();
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@ -961,20 +964,59 @@ static void LoadWin32Font(FontSize fs)
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LOGFONT logfont;
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MemSetT(&logfont, 0);
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if (settings->os_handle != nullptr) logfont = *(const LOGFONT *)settings->os_handle;
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logfont.lfPitchAndFamily = fs == FS_MONO ? FIXED_PITCH : VARIABLE_PITCH;
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logfont.lfCharSet = DEFAULT_CHARSET;
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logfont.lfOutPrecision = OUT_OUTLINE_PRECIS;
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logfont.lfClipPrecision = CLIP_DEFAULT_PRECIS;
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if (settings->os_handle != nullptr) {
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logfont = *(const LOGFONT *)settings->os_handle;
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} else if (strchr(settings->font, '.') != nullptr && FileExists(settings->font)) {
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/* Might be a font file name, try load it. */
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TCHAR fontPath[MAX_PATH];
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convert_to_fs(settings->font, fontPath, lengthof(fontPath), false);
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if (AddFontResourceEx(fontPath, FR_PRIVATE, 0) != 0) {
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/* Try a nice little undocumented function first for getting the internal font name.
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* Some documentation is fount at: http://www.undocprint.org/winspool/getfontresourceinfo */
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typedef BOOL(WINAPI * PFNGETFONTRESOURCEINFO)(LPCTSTR, LPDWORD, LPVOID, DWORD);
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#ifdef UNICODE
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static PFNGETFONTRESOURCEINFO GetFontResourceInfo = (PFNGETFONTRESOURCEINFO)GetProcAddress(GetModuleHandle(_T("Gdi32")), "GetFontResourceInfoW");
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#else
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static PFNGETFONTRESOURCEINFO GetFontResourceInfo = (PFNGETFONTRESOURCEINFO)GetProcAddress(GetModuleHandle(_T("Gdi32")), "GetFontResourceInfoA");
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#endif
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if (GetFontResourceInfo != nullptr) {
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/* Try to query an array of LOGFONTs that describe the file. */
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DWORD len = 0;
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if (GetFontResourceInfo(fontPath, &len, nullptr, 2) && len >= sizeof(LOGFONT)) {
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LOGFONT *buf = (LOGFONT *)AllocaM(byte, len);
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if (GetFontResourceInfo(fontPath, &len, buf, 2)) {
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logfont = *buf; // Just use first entry.
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}
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}
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}
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/* No dice yet. Use the file name as the font face name, hoping it matches. */
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if (logfont.lfFaceName[0] == 0) {
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TCHAR fname[_MAX_FNAME];
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_tsplitpath(fontPath, nullptr, nullptr, fname, nullptr);
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_tcsncpy_s(logfont.lfFaceName, lengthof(logfont.lfFaceName), fname, _TRUNCATE);
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logfont.lfWeight = strcasestr(settings->font, " bold") != nullptr || strcasestr(settings->font, "-bold") != nullptr ? FW_BOLD : FW_NORMAL; // Poor man's way to allow selecting bold fonts.
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}
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} else {
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ShowInfoF("Unable to load file '%s' for %s font, using default windows font selection instead", settings->font, SIZE_TO_NAME[fs]);
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}
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}
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if (logfont.lfFaceName[0] == 0) {
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logfont.lfWeight = strcasestr(settings->font, " bold") != nullptr ? FW_BOLD : FW_NORMAL; // Poor man's way to allow selecting bold fonts.
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logfont.lfPitchAndFamily = fs == FS_MONO ? FIXED_PITCH : VARIABLE_PITCH;
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logfont.lfCharSet = DEFAULT_CHARSET;
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logfont.lfOutPrecision = OUT_OUTLINE_PRECIS;
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logfont.lfClipPrecision = CLIP_DEFAULT_PRECIS;
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convert_to_fs(settings->font, logfont.lfFaceName, lengthof(logfont.lfFaceName), false);
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}
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HFONT font = CreateFontIndirect(&logfont);
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if (font == nullptr) {
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static const char *SIZE_TO_NAME[] = { "medium", "small", "large", "mono" };
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ShowInfoF("Unable to use '%s' for %s font, Win32 reported error 0x%lX, using sprite font instead", settings->font, SIZE_TO_NAME[fs], GetLastError());
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return;
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}
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