(svn r6437) -Fix: reset the location of the last sound as that location can be outside the map when you are loading another (smaller) map. Thanks to MeusH for noticing.

This commit is contained in:
rubidium 2006-09-10 08:28:32 +00:00
parent 8c33c92237
commit eb543de4cd

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@ -1903,6 +1903,7 @@ void InitializeIndustries(void)
_total_industries = 0; _total_industries = 0;
_industry_sort_dirty = true; _industry_sort_dirty = true;
_industry_sound_tile = 0;
} }
const TileTypeProcs _tile_type_industry_procs = { const TileTypeProcs _tile_type_industry_procs = {