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(svn r21416) -Codechange: limit vehicle name by amount of characters, not bytes
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44d1c55347
commit
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@ -208,7 +208,7 @@
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{
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{
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EnforcePrecondition(false, IsValidVehicle(vehicle_id));
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EnforcePrecondition(false, IsValidVehicle(vehicle_id));
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EnforcePrecondition(false, !::StrEmpty(name));
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EnforcePrecondition(false, !::StrEmpty(name));
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EnforcePreconditionCustomError(false, ::strlen(name) < MAX_LENGTH_VEHICLE_NAME_BYTES, AIError::ERR_PRECONDITION_STRING_TOO_LONG);
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EnforcePreconditionCustomError(false, ::Utf8StringLength(name) < MAX_LENGTH_VEHICLE_NAME_CHARS, AIError::ERR_PRECONDITION_STRING_TOO_LONG);
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return AIObject::DoCommand(0, vehicle_id, 0, CMD_RENAME_VEHICLE, name);
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return AIObject::DoCommand(0, vehicle_id, 0, CMD_RENAME_VEHICLE, name);
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}
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}
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@ -882,7 +882,7 @@ CommandCost CmdRenameVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
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bool reset = StrEmpty(text);
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bool reset = StrEmpty(text);
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if (!reset) {
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if (!reset) {
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if (strlen(text) >= MAX_LENGTH_VEHICLE_NAME_BYTES) return CMD_ERROR;
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if (Utf8StringLength(text) >= MAX_LENGTH_VEHICLE_NAME_CHARS) return CMD_ERROR;
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if (!(flags & DC_AUTOREPLACE) && !IsUniqueVehicleName(text)) return_cmd_error(STR_ERROR_NAME_MUST_BE_UNIQUE);
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if (!(flags & DC_AUTOREPLACE) && !IsUniqueVehicleName(text)) return_cmd_error(STR_ERROR_NAME_MUST_BE_UNIQUE);
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}
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}
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@ -1810,7 +1810,7 @@ struct VehicleDetailsWindow : Window {
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const Vehicle *v = Vehicle::Get(this->window_number);
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const Vehicle *v = Vehicle::Get(this->window_number);
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SetDParam(0, v->index);
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SetDParam(0, v->index);
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ShowQueryString(STR_VEHICLE_NAME, STR_QUERY_RENAME_TRAIN_CAPTION + v->type,
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ShowQueryString(STR_VEHICLE_NAME, STR_QUERY_RENAME_TRAIN_CAPTION + v->type,
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MAX_LENGTH_VEHICLE_NAME_BYTES, MAX_LENGTH_VEHICLE_NAME_PIXELS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT);
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MAX_LENGTH_VEHICLE_NAME_CHARS, MAX_LENGTH_VEHICLE_NAME_PIXELS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT | QSF_LEN_IN_CHARS);
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break;
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break;
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}
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}
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@ -64,7 +64,7 @@ enum DepotCommand {
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DEPOT_COMMAND_MASK = 0xFU << 28,
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DEPOT_COMMAND_MASK = 0xFU << 28,
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};
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};
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static const uint MAX_LENGTH_VEHICLE_NAME_BYTES = 31; ///< The maximum length of a vehicle name in bytes including '\0'
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static const uint MAX_LENGTH_VEHICLE_NAME_CHARS = 31; ///< The maximum length of a vehicle name in characters including '\0'
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static const uint MAX_LENGTH_VEHICLE_NAME_PIXELS = 150; ///< The maximum length of a vehicle name in pixels
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static const uint MAX_LENGTH_VEHICLE_NAME_PIXELS = 150; ///< The maximum length of a vehicle name in pixels
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/** Vehicle acceleration models. */
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/** Vehicle acceleration models. */
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