mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-03-06 06:15:04 +00:00
(svn r11848) -Codechange: New class-based drop down list functionality. Lists are now dynamically generated, and can include parameters, or be extended however needed.
This commit is contained in:
parent
7beb63a93b
commit
e4c05f8d78
@ -93,6 +93,7 @@ vehicle.cpp
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viewport.cpp
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viewport.cpp
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waypoint.cpp
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waypoint.cpp
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widget.cpp
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widget.cpp
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widgets/dropdown.cpp
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#if WIN32
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#if WIN32
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win32.cpp
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win32.cpp
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#end
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#end
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@ -210,6 +211,7 @@ music/win32_m.h
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sound/win32_s.h
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sound/win32_s.h
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video/win32_v.h
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video/win32_v.h
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window.h
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window.h
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widgets/dropdown.h
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zoom.hpp
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zoom.hpp
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# GUI Source Code
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# GUI Source Code
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@ -18,6 +18,7 @@
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#include "autoreplace_func.h"
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#include "autoreplace_func.h"
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#include "gfx_func.h"
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#include "gfx_func.h"
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#include "player_func.h"
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#include "player_func.h"
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#include "widgets/dropdown_func.h"
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#include "table/sprites.h"
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#include "table/sprites.h"
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#include "table/strings.h"
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#include "table/strings.h"
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@ -29,6 +29,7 @@
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#include "vehicle_func.h"
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#include "vehicle_func.h"
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#include "settings_type.h"
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#include "settings_type.h"
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#include "gfx_func.h"
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#include "gfx_func.h"
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#include "widgets/dropdown_func.h"
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#include "table/sprites.h"
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#include "table/sprites.h"
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#include "table/strings.h"
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#include "table/strings.h"
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@ -25,6 +25,7 @@
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#include "string_func.h"
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#include "string_func.h"
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#include "gfx_func.h"
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#include "gfx_func.h"
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#include "settings_type.h"
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#include "settings_type.h"
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#include "widgets/dropdown_func.h"
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#include "table/strings.h"
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#include "table/strings.h"
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#include "table/sprites.h"
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#include "table/sprites.h"
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@ -23,6 +23,7 @@
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#include "viewport_func.h"
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#include "viewport_func.h"
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#include "gfx_func.h"
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#include "gfx_func.h"
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#include "player_func.h"
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#include "player_func.h"
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#include "widgets/dropdown_func.h"
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#include "table/strings.h"
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#include "table/strings.h"
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#include "table/sprites.h"
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#include "table/sprites.h"
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@ -328,14 +329,7 @@ static void GroupWndProc(Window *w, WindowEvent *e)
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/* The drop down menu is out, *but* it may not be used, retract it. */
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/* The drop down menu is out, *but* it may not be used, retract it. */
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if (gv->l.list_length == 0 && w->IsWidgetLowered(GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN)) {
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if (gv->l.list_length == 0 && w->IsWidgetLowered(GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN)) {
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w->RaiseWidget(GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN);
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w->RaiseWidget(GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN);
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Window **w2;
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HideDropDownMenu(w);
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FOR_ALL_WINDOWS(w2) {
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if (w->window_class == WP(*w2, dropdown_d).parent_wnd_class &&
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w->window_number == WP(*w2, dropdown_d).parent_wnd_num) {
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DeleteWindow(*w2);
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break;
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}
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}
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}
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}
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/* Disable all lists management button when the list is empty */
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/* Disable all lists management button when the list is empty */
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@ -26,6 +26,7 @@
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#include "../gfx_func.h"
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#include "../gfx_func.h"
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#include "../player_func.h"
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#include "../player_func.h"
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#include "../settings_type.h"
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#include "../settings_type.h"
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#include "../widgets/dropdown_func.h"
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#include "table/strings.h"
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#include "table/strings.h"
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#include "../table/sprites.h"
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#include "../table/sprites.h"
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@ -15,6 +15,7 @@
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#include "vehicle_base.h"
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#include "vehicle_base.h"
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#include "sound_func.h"
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#include "sound_func.h"
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#include "string_func.h"
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#include "string_func.h"
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#include "widgets/dropdown_func.h"
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#include "table/sprites.h"
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#include "table/sprites.h"
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#include "table/strings.h"
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#include "table/strings.h"
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@ -28,6 +28,7 @@
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#include "date_func.h"
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#include "date_func.h"
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#include "string_func.h"
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#include "string_func.h"
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#include "settings_type.h"
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#include "settings_type.h"
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#include "widgets/dropdown_func.h"
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#include "table/sprites.h"
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#include "table/sprites.h"
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#include "table/strings.h"
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#include "table/strings.h"
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@ -27,6 +27,7 @@
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#include "sound_func.h"
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#include "sound_func.h"
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#include "player_func.h"
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#include "player_func.h"
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#include "settings_type.h"
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#include "settings_type.h"
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#include "widgets/dropdown_func.h"
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#include "bridge_map.h"
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#include "bridge_map.h"
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#include "rail_map.h"
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#include "rail_map.h"
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@ -24,6 +24,7 @@
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#include "core/alloc_func.hpp"
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#include "core/alloc_func.hpp"
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#include "string_func.h"
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#include "string_func.h"
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#include "gfx_func.h"
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#include "gfx_func.h"
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#include "widgets/dropdown_func.h"
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#include "table/sprites.h"
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#include "table/sprites.h"
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#include "table/strings.h"
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#include "table/strings.h"
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@ -23,6 +23,7 @@
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#include "window_func.h"
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#include "window_func.h"
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#include "viewport_func.h"
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#include "viewport_func.h"
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#include "gfx_func.h"
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#include "gfx_func.h"
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#include "widgets/dropdown_func.h"
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#include "table/strings.h"
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#include "table/strings.h"
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#include "table/sprites.h"
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#include "table/sprites.h"
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@ -35,6 +35,7 @@
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#include "core/alloc_func.hpp"
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#include "core/alloc_func.hpp"
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#include "string_func.h"
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#include "string_func.h"
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#include "settings_type.h"
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#include "settings_type.h"
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#include "widgets/dropdown_func.h"
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#include "table/sprites.h"
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#include "table/sprites.h"
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#include "table/strings.h"
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#include "table/strings.h"
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230
src/widget.cpp
230
src/widget.cpp
@ -9,6 +9,7 @@
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#include "gfx_func.h"
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#include "gfx_func.h"
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#include "window_gui.h"
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#include "window_gui.h"
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#include "window_func.h"
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#include "window_func.h"
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#include "widgets/dropdown_func.h"
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#include "table/sprites.h"
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#include "table/sprites.h"
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#include "table/strings.h"
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#include "table/strings.h"
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@ -484,235 +485,6 @@ draw_default:;
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}
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}
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static const Widget _dropdown_menu_widgets[] = {
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{ WWT_PANEL, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL},
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{ WWT_SCROLLBAR, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
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{ WIDGETS_END},
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};
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static int GetDropdownItem(const Window *w)
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{
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byte item, counter;
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int y;
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if (GetWidgetFromPos(w, _cursor.pos.x - w->left, _cursor.pos.y - w->top) < 0)
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return -1;
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y = _cursor.pos.y - w->top - 2 + w->vscroll.pos * 10;
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if (y < 0)
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return - 1;
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item = y / 10;
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if (item >= WP(w, dropdown_d).num_items || (HasBit(WP(w,dropdown_d).disabled_state, item) && !HasBit(WP(w,dropdown_d).hidden_state, item)) || WP(w,dropdown_d).items[item] == 0)
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return - 1;
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/* Skip hidden items -- +1 for each hidden item before the clicked item. */
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for (counter = 0; item >= counter; ++counter)
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if (HasBit(WP(w, dropdown_d).hidden_state, counter)) item++;
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return item;
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}
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static void DropdownMenuWndProc(Window *w, WindowEvent *e)
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{
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int item;
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switch (e->event) {
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case WE_PAINT: {
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int x,y,i,sel;
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int width, height;
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DrawWindowWidgets(w);
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x = 1;
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y = 2 - w->vscroll.pos * 10;
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sel = WP(w, dropdown_d).selected_index;
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width = w->widget[0].right - 3;
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height = w->widget[0].bottom - 3;
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for (i = 0; WP(w, dropdown_d).items[i] != INVALID_STRING_ID; i++, sel--) {
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if (HasBit(WP(w, dropdown_d).hidden_state, i)) continue;
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if (y >= 0 && y <= height) {
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if (WP(w, dropdown_d).items[i] != STR_NULL) {
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if (sel == 0) GfxFillRect(x + 1, y, x + width, y + 9, 0);
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DrawStringTruncated(x + 2, y, WP(w, dropdown_d).items[i], sel == 0 ? TC_WHITE : TC_BLACK, x + width);
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if (HasBit(WP(w, dropdown_d).disabled_state, i)) {
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GfxFillRect(x, y, x + width, y + 9,
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(1 << PALETTE_MODIFIER_GREYOUT) | _colour_gradient[_dropdown_menu_widgets[0].color][5]
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);
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}
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} else {
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int c1 = _colour_gradient[_dropdown_menu_widgets[0].color][3];
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int c2 = _colour_gradient[_dropdown_menu_widgets[0].color][7];
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GfxFillRect(x + 1, y + 3, x + w->width - 5, y + 3, c1);
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GfxFillRect(x + 1, y + 4, x + w->width - 5, y + 4, c2);
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}
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}
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y += 10;
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}
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} break;
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case WE_CLICK: {
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if (e->we.click.widget != 0) break;
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item = GetDropdownItem(w);
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if (item >= 0) {
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WP(w, dropdown_d).click_delay = 4;
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WP(w, dropdown_d).selected_index = item;
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SetWindowDirty(w);
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}
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} break;
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case WE_MOUSELOOP: {
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Window *w2 = FindWindowById(WP(w, dropdown_d).parent_wnd_class, WP(w,dropdown_d).parent_wnd_num);
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if (w2 == NULL) {
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DeleteWindow(w);
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return;
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}
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if (WP(w, dropdown_d).click_delay != 0 && --WP(w,dropdown_d).click_delay == 0) {
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WindowEvent e;
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e.event = WE_DROPDOWN_SELECT;
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e.we.dropdown.button = WP(w, dropdown_d).parent_button;
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e.we.dropdown.index = WP(w, dropdown_d).selected_index;
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w2->wndproc(w2, &e);
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DeleteWindow(w);
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return;
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}
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if (WP(w, dropdown_d).drag_mode) {
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item = GetDropdownItem(w);
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if (!_left_button_clicked) {
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WP(w, dropdown_d).drag_mode = false;
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if (item < 0) return;
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WP(w, dropdown_d).click_delay = 2;
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} else {
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if (item < 0) return;
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}
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WP(w, dropdown_d).selected_index = item;
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SetWindowDirty(w);
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}
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} break;
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case WE_DESTROY: {
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Window *w2 = FindWindowById(WP(w, dropdown_d).parent_wnd_class, WP(w,dropdown_d).parent_wnd_num);
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if (w2 != NULL) {
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w2->RaiseWidget(WP(w, dropdown_d).parent_button);
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w2->InvalidateWidget(WP(w, dropdown_d).parent_button);
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}
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} break;
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}
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}
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void ShowDropDownMenu(Window *w, const StringID *strings, int selected, int button, uint32 disabled_mask, uint32 hidden_mask)
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{
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int i;
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const Widget *wi;
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Window *w2;
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const Window *w3;
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bool is_dropdown_menu_shown = w->IsWidgetLowered(button);
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int top, height;
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int screen_top, screen_bottom;
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bool scroll = false;
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DeleteWindowById(WC_DROPDOWN_MENU, 0);
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if (is_dropdown_menu_shown) return;
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w->LowerWidget(button);
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w->InvalidateWidget(button);
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for (i = 0; strings[i] != INVALID_STRING_ID; i++) {}
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if (i == 0) return;
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wi = &w->widget[button];
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if (hidden_mask != 0) {
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uint j;
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for (j = 0; strings[j] != INVALID_STRING_ID; j++) {
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if (HasBit(hidden_mask, j)) i--;
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}
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}
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/* The preferred position is just below the dropdown calling widget */
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top = w->top + wi->bottom + 2;
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height = i * 10 + 4;
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w3 = FindWindowById(WC_STATUS_BAR, 0);
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screen_bottom = w3 == NULL ? _screen.height : w3->top;
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/* Check if the dropdown will fully fit below the widget */
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if (top + height >= screen_bottom) {
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w3 = FindWindowById(WC_MAIN_TOOLBAR, 0);
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screen_top = w3 == NULL ? 0 : w3->top + w3->height;
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/* If not, check if it will fit above the widget */
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if (w->top + wi->top - height - 1 > screen_top) {
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top = w->top + wi->top - height - 1;
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} else {
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/* ... and lastly if it won't, enable the scroll bar and fit the
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* list in below the widget */
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int rows = (screen_bottom - 4 - top) / 10;
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height = rows * 10 + 4;
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scroll = true;
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}
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}
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w2 = AllocateWindow(
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w->left + wi[-1].left + 1,
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top,
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wi->right - wi[-1].left + 1,
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height,
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DropdownMenuWndProc,
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WC_DROPDOWN_MENU,
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_dropdown_menu_widgets);
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w2->widget[0].color = wi->color;
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w2->widget[0].right = wi->right - wi[-1].left;
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w2->widget[0].bottom = height - 1;
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w2->SetWidgetHiddenState(1, !scroll);
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if (scroll) {
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/* We're scrolling, so enable the scroll bar and shrink the list by
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* the scrollbar's width */
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w2->widget[1].color = wi->color;
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|
||||||
w2->widget[1].right = w2->widget[0].right;
|
|
||||||
w2->widget[1].left = w2->widget[1].right - 11;
|
|
||||||
w2->widget[1].bottom = height - 1;
|
|
||||||
w2->widget[0].right -= 12;
|
|
||||||
|
|
||||||
w2->vscroll.cap = (height - 4) / 10;
|
|
||||||
w2->vscroll.count = i;
|
|
||||||
}
|
|
||||||
|
|
||||||
w2->desc_flags = WDF_DEF_WIDGET;
|
|
||||||
w2->flags4 &= ~WF_WHITE_BORDER_MASK;
|
|
||||||
|
|
||||||
WP(w2, dropdown_d).disabled_state = disabled_mask;
|
|
||||||
WP(w2, dropdown_d).hidden_state = hidden_mask;
|
|
||||||
|
|
||||||
WP(w2, dropdown_d).parent_wnd_class = w->window_class;
|
|
||||||
WP(w2, dropdown_d).parent_wnd_num = w->window_number;
|
|
||||||
WP(w2, dropdown_d).parent_button = button;
|
|
||||||
|
|
||||||
WP(w2, dropdown_d).num_items = i;
|
|
||||||
WP(w2, dropdown_d).selected_index = selected;
|
|
||||||
WP(w2, dropdown_d).items = strings;
|
|
||||||
|
|
||||||
WP(w2, dropdown_d).click_delay = 0;
|
|
||||||
WP(w2, dropdown_d).drag_mode = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
static void ResizeWidgets(Window *w, byte a, byte b)
|
static void ResizeWidgets(Window *w, byte a, byte b)
|
||||||
{
|
{
|
||||||
int16 offset = w->widget[a].left;
|
int16 offset = w->widget[a].left;
|
||||||
|
287
src/widgets/dropdown.cpp
Normal file
287
src/widgets/dropdown.cpp
Normal file
@ -0,0 +1,287 @@
|
|||||||
|
/* $Id$ */
|
||||||
|
|
||||||
|
#include "../stdafx.h"
|
||||||
|
#include "../openttd.h"
|
||||||
|
#include "../strings_type.h"
|
||||||
|
#include "../window_gui.h"
|
||||||
|
#include "../strings_func.h"
|
||||||
|
#include "../strings_type.h"
|
||||||
|
#include "../gfx_func.h"
|
||||||
|
#include "../window_func.h"
|
||||||
|
#include "dropdown_type.h"
|
||||||
|
#include "dropdown_func.h"
|
||||||
|
|
||||||
|
#include "../table/sprites.h"
|
||||||
|
#include "table/strings.h"
|
||||||
|
|
||||||
|
StringID DropDownListItem::String() const
|
||||||
|
{
|
||||||
|
return STR_NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
StringID DropDownListStringItem::String() const
|
||||||
|
{
|
||||||
|
return this->string;
|
||||||
|
}
|
||||||
|
|
||||||
|
StringID DropDownListParamStringItem::String() const
|
||||||
|
{
|
||||||
|
for (uint i = 0; i < lengthof(this->decode_params); i++) SetDParam(i, this->decode_params[i]);
|
||||||
|
return this->string;
|
||||||
|
}
|
||||||
|
|
||||||
|
struct dropdown_d {
|
||||||
|
WindowClass parent_wnd_class;
|
||||||
|
WindowNumber parent_wnd_num;
|
||||||
|
byte parent_button;
|
||||||
|
DropDownList *list;
|
||||||
|
byte selected_index;
|
||||||
|
byte click_delay;
|
||||||
|
bool drag_mode;
|
||||||
|
};
|
||||||
|
assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(dropdown_d));
|
||||||
|
|
||||||
|
static const Widget _dropdown_menu_widgets[] = {
|
||||||
|
{ WWT_PANEL, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL},
|
||||||
|
{ WWT_SCROLLBAR, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
|
||||||
|
{ WIDGETS_END},
|
||||||
|
};
|
||||||
|
|
||||||
|
static int GetDropDownItem(const Window *w)
|
||||||
|
{
|
||||||
|
if (GetWidgetFromPos(w, _cursor.pos.x - w->left, _cursor.pos.y - w->top) < 0) return -1;
|
||||||
|
|
||||||
|
int y = _cursor.pos.y - w->top - 2 + w->vscroll.pos * 10;
|
||||||
|
if (y < 0) return -1;
|
||||||
|
|
||||||
|
uint selected_row = y / 10;
|
||||||
|
const DropDownList *list = WP(w, dropdown_d).list;
|
||||||
|
|
||||||
|
if (selected_row >= list->size()) return -1;
|
||||||
|
|
||||||
|
for (DropDownList::const_iterator it = list->begin(); it != list->end(); ++it, selected_row--) {
|
||||||
|
if (selected_row == 0) {
|
||||||
|
const DropDownListItem *item = *it;
|
||||||
|
if (item->masked || item->String() == STR_NULL) return -1;
|
||||||
|
return item->result;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void DropDownMenuWndProc(Window *w, WindowEvent *e)
|
||||||
|
{
|
||||||
|
switch (e->event) {
|
||||||
|
case WE_PAINT: {
|
||||||
|
DrawWindowWidgets(w);
|
||||||
|
|
||||||
|
int x = 1;
|
||||||
|
int y = 2 - w->vscroll.pos * 10;
|
||||||
|
|
||||||
|
int sel = WP(w, dropdown_d).selected_index;
|
||||||
|
int width = w->widget[0].right - 3;
|
||||||
|
int height = w->widget[0].bottom - 3;
|
||||||
|
|
||||||
|
DropDownList *list = WP(w, dropdown_d).list;
|
||||||
|
|
||||||
|
for (DropDownList::const_iterator it = list->begin(); it != list->end(); ++it) {
|
||||||
|
if (y >= 0 && y <= height) {
|
||||||
|
const DropDownListItem *item = *it;
|
||||||
|
if (item->String() != STR_NULL) {
|
||||||
|
if (sel == item->result) GfxFillRect(x + 1, y, x + width, y + 9, 0);
|
||||||
|
|
||||||
|
DrawStringTruncated(x + 2, y, item->String(), sel == item->result ? TC_WHITE : TC_BLACK, x + width);
|
||||||
|
|
||||||
|
if (item->masked) {
|
||||||
|
GfxFillRect(x, y, x + width, y + 9,
|
||||||
|
(1 << PALETTE_MODIFIER_GREYOUT) | _colour_gradient[_dropdown_menu_widgets[0].color][5]
|
||||||
|
);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
int c1 = _colour_gradient[_dropdown_menu_widgets[0].color][3];
|
||||||
|
int c2 = _colour_gradient[_dropdown_menu_widgets[0].color][7];
|
||||||
|
|
||||||
|
GfxFillRect(x + 1, y + 3, x + w->width - 5, y + 3, c1);
|
||||||
|
GfxFillRect(x + 1, y + 4, x + w->width - 5, y + 4, c2);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
y += 10;
|
||||||
|
}
|
||||||
|
} break;
|
||||||
|
|
||||||
|
case WE_CLICK: {
|
||||||
|
if (e->we.click.widget != 0) break;
|
||||||
|
int item = GetDropDownItem(w);
|
||||||
|
if (item >= 0) {
|
||||||
|
WP(w, dropdown_d).click_delay = 4;
|
||||||
|
WP(w, dropdown_d).selected_index = item;
|
||||||
|
SetWindowDirty(w);
|
||||||
|
}
|
||||||
|
} break;
|
||||||
|
|
||||||
|
case WE_MOUSELOOP: {
|
||||||
|
Window *w2 = FindWindowById(WP(w, dropdown_d).parent_wnd_class, WP(w,dropdown_d).parent_wnd_num);
|
||||||
|
if (w2 == NULL) {
|
||||||
|
DeleteWindow(w);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (WP(w, dropdown_d).click_delay != 0 && --WP(w,dropdown_d).click_delay == 0) {
|
||||||
|
WindowEvent e;
|
||||||
|
e.event = WE_DROPDOWN_SELECT;
|
||||||
|
e.we.dropdown.button = WP(w, dropdown_d).parent_button;
|
||||||
|
e.we.dropdown.index = WP(w, dropdown_d).selected_index;
|
||||||
|
w2->wndproc(w2, &e);
|
||||||
|
DeleteWindow(w);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (WP(w, dropdown_d).drag_mode) {
|
||||||
|
int item = GetDropDownItem(w);
|
||||||
|
|
||||||
|
if (!_left_button_clicked) {
|
||||||
|
WP(w, dropdown_d).drag_mode = false;
|
||||||
|
if (item < 0) return;
|
||||||
|
WP(w, dropdown_d).click_delay = 2;
|
||||||
|
} else {
|
||||||
|
if (item < 0) return;
|
||||||
|
}
|
||||||
|
|
||||||
|
WP(w, dropdown_d).selected_index = item;
|
||||||
|
SetWindowDirty(w);
|
||||||
|
}
|
||||||
|
} break;
|
||||||
|
|
||||||
|
case WE_DESTROY: {
|
||||||
|
Window *w2 = FindWindowById(WP(w, dropdown_d).parent_wnd_class, WP(w,dropdown_d).parent_wnd_num);
|
||||||
|
if (w2 != NULL) {
|
||||||
|
w2->RaiseWidget(WP(w, dropdown_d).parent_button);
|
||||||
|
w2->InvalidateWidget(WP(w, dropdown_d).parent_button);
|
||||||
|
}
|
||||||
|
|
||||||
|
delete WP(w, dropdown_d).list;
|
||||||
|
} break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void ShowDropDownList(Window *w, DropDownList *list, int selected, int button)
|
||||||
|
{
|
||||||
|
bool is_dropdown_menu_shown = w->IsWidgetLowered(button);
|
||||||
|
|
||||||
|
DeleteWindowById(WC_DROPDOWN_MENU, 0);
|
||||||
|
|
||||||
|
if (is_dropdown_menu_shown) {
|
||||||
|
delete list;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
w->LowerWidget(button);
|
||||||
|
w->InvalidateWidget(button);
|
||||||
|
|
||||||
|
/* Our parent's button widget is used to determine where to place the drop
|
||||||
|
* down list window. */
|
||||||
|
const Widget *wi = &w->widget[button];
|
||||||
|
|
||||||
|
/* The preferred position is just below the dropdown calling widget */
|
||||||
|
int top = w->top + wi->bottom + 2;
|
||||||
|
int height = list->size() * 10 + 4;
|
||||||
|
|
||||||
|
/* Check if the status bar is visible, as we don't want to draw over it */
|
||||||
|
Window *w3 = FindWindowById(WC_STATUS_BAR, 0);
|
||||||
|
int screen_bottom = w3 == NULL ? _screen.height : w3->top;
|
||||||
|
|
||||||
|
bool scroll = false;
|
||||||
|
|
||||||
|
/* Check if the dropdown will fully fit below the widget */
|
||||||
|
if (top + height >= screen_bottom) {
|
||||||
|
w3 = FindWindowById(WC_MAIN_TOOLBAR, 0);
|
||||||
|
int screen_top = w3 == NULL ? 0 : w3->top + w3->height;
|
||||||
|
|
||||||
|
/* If not, check if it will fit above the widget */
|
||||||
|
if (w->top + wi->top - height - 1 > screen_top) {
|
||||||
|
top = w->top + wi->top - height - 1;
|
||||||
|
} else {
|
||||||
|
/* ... and lastly if it won't, enable the scroll bar and fit the
|
||||||
|
* list in below the widget */
|
||||||
|
int rows = (screen_bottom - 4 - top) / 10;
|
||||||
|
height = rows * 10 + 4;
|
||||||
|
scroll = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Window *dw = AllocateWindow(
|
||||||
|
w->left + wi[-1].left + 1,
|
||||||
|
top,
|
||||||
|
wi->right - wi[-1].left + 1,
|
||||||
|
height,
|
||||||
|
DropDownMenuWndProc,
|
||||||
|
WC_DROPDOWN_MENU,
|
||||||
|
_dropdown_menu_widgets);
|
||||||
|
|
||||||
|
dw->widget[0].color = wi->color;
|
||||||
|
dw->widget[0].right = wi->right - wi[-1].left;
|
||||||
|
dw->widget[0].bottom = height - 1;
|
||||||
|
|
||||||
|
dw->SetWidgetHiddenState(1, !scroll);
|
||||||
|
|
||||||
|
if (scroll) {
|
||||||
|
/* We're scrolling, so enable the scroll bar and shrink the list by
|
||||||
|
* the scrollbar's width */
|
||||||
|
dw->widget[1].color = wi->color;
|
||||||
|
dw->widget[1].right = dw->widget[0].right;
|
||||||
|
dw->widget[1].left = dw->widget[1].right - 11;
|
||||||
|
dw->widget[1].bottom = height - 1;
|
||||||
|
dw->widget[0].right -= 12;
|
||||||
|
|
||||||
|
dw->vscroll.cap = (height - 4) / 10;
|
||||||
|
dw->vscroll.count = list->size();
|
||||||
|
}
|
||||||
|
|
||||||
|
dw->desc_flags = WDF_DEF_WIDGET;
|
||||||
|
dw->flags4 &= ~WF_WHITE_BORDER_MASK;
|
||||||
|
|
||||||
|
WP(dw, dropdown_d).parent_wnd_class = w->window_class;
|
||||||
|
WP(dw, dropdown_d).parent_wnd_num = w->window_number;
|
||||||
|
WP(dw, dropdown_d).parent_button = button;
|
||||||
|
WP(dw, dropdown_d).list = list;
|
||||||
|
WP(dw, dropdown_d).selected_index = selected;
|
||||||
|
WP(dw, dropdown_d).click_delay = 0;
|
||||||
|
WP(dw, dropdown_d).drag_mode = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void ShowDropDownMenu(Window *w, const StringID *strings, int selected, int button, uint32 disabled_mask, uint32 hidden_mask)
|
||||||
|
{
|
||||||
|
uint result = 0;
|
||||||
|
DropDownList *list = new DropDownList();
|
||||||
|
|
||||||
|
for (uint i = 0; strings[i] != INVALID_STRING_ID; i++) {
|
||||||
|
if (!HasBit(hidden_mask, i)) {
|
||||||
|
list->push_back(new DropDownListStringItem(strings[i], result, HasBit(disabled_mask, i)));
|
||||||
|
}
|
||||||
|
result++;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* No entries in the list? */
|
||||||
|
if (list->size() == 0) {
|
||||||
|
delete list;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
ShowDropDownList(w, list, selected, button);
|
||||||
|
}
|
||||||
|
|
||||||
|
void HideDropDownMenu(Window *pw)
|
||||||
|
{
|
||||||
|
Window **wz;
|
||||||
|
FOR_ALL_WINDOWS(wz) {
|
||||||
|
if ((*wz)->window_class != WC_DROPDOWN_MENU) continue;
|
||||||
|
|
||||||
|
if (pw->window_class == WP(*wz, dropdown_d).parent_wnd_class &&
|
||||||
|
pw->window_number == WP(*wz, dropdown_d).parent_wnd_num) {
|
||||||
|
DeleteWindow(*wz);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
12
src/widgets/dropdown_func.h
Normal file
12
src/widgets/dropdown_func.h
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
/* $Id$ */
|
||||||
|
|
||||||
|
#ifndef WIDGETS_DROPDOWN_FUNC_H
|
||||||
|
#define WIDGETS_DROPDOWN_FUNC_H
|
||||||
|
|
||||||
|
/* Show drop down menu containing a fixed list of strings */
|
||||||
|
void ShowDropDownMenu(Window *w, const StringID *strings, int selected, int button, uint32 disabled_mask, uint32 hidden_mask);
|
||||||
|
|
||||||
|
/* Hide drop down menu of a parent window */
|
||||||
|
void HideDropDownMenu(Window *pw);
|
||||||
|
|
||||||
|
#endif /* WIDGETS_DROPDOWN_FUNC_H */
|
65
src/widgets/dropdown_type.h
Normal file
65
src/widgets/dropdown_type.h
Normal file
@ -0,0 +1,65 @@
|
|||||||
|
/* $Id$ */
|
||||||
|
|
||||||
|
#ifndef WIDGETS_DROPDOWN_TYPE_H
|
||||||
|
#define WIDGETS_DROPDOWN_TYPE_H
|
||||||
|
|
||||||
|
#include "../window_type.h"
|
||||||
|
#include <list>
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Base list item class from which others are derived. If placed in a list it
|
||||||
|
* will appear as a horizontal line in the menu.
|
||||||
|
*/
|
||||||
|
class DropDownListItem {
|
||||||
|
public:
|
||||||
|
int result; ///< Result code to return to window on selection
|
||||||
|
bool masked; ///< Masked and unselectable item
|
||||||
|
|
||||||
|
virtual StringID String() const;
|
||||||
|
};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Common string list item.
|
||||||
|
*/
|
||||||
|
class DropDownListStringItem : public DropDownListItem {
|
||||||
|
public:
|
||||||
|
StringID string; ///< String ID of item
|
||||||
|
|
||||||
|
DropDownListStringItem(StringID string, uint result, bool masked)
|
||||||
|
{
|
||||||
|
this->string = string;
|
||||||
|
this->result = result;
|
||||||
|
this->masked = masked;
|
||||||
|
}
|
||||||
|
|
||||||
|
StringID String() const;
|
||||||
|
};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* String list item with parameters.
|
||||||
|
*/
|
||||||
|
class DropDownListParamStringItem : public DropDownListStringItem {
|
||||||
|
public:
|
||||||
|
uint64 decode_params[10]; ///< Parameters of the string
|
||||||
|
|
||||||
|
StringID String() const;
|
||||||
|
void SetParam(uint index, uint64 value) { decode_params[index] = value; }
|
||||||
|
};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* A drop down list is a collection of drop down list items.
|
||||||
|
*/
|
||||||
|
typedef std::list<DropDownListItem *> DropDownList;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Show a drop down list.
|
||||||
|
* @param w Parent window for the list.
|
||||||
|
* @param list Prepopulated DropDownList. Will be deleted when the list is
|
||||||
|
* closed.
|
||||||
|
* @param selected The initially selected list item.
|
||||||
|
* @param button The widget within the parent window that is used to determine
|
||||||
|
* the list's location.
|
||||||
|
*/
|
||||||
|
void ShowDropDownList(Window *w, DropDownList *list, int selected, int button);
|
||||||
|
|
||||||
|
#endif /* WIDGETS_DROPDOWN_TYPE_H */
|
@ -439,20 +439,6 @@ struct message_d {
|
|||||||
};
|
};
|
||||||
assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(message_d));
|
assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(message_d));
|
||||||
|
|
||||||
struct dropdown_d {
|
|
||||||
uint32 disabled_state;
|
|
||||||
uint32 hidden_state;
|
|
||||||
WindowClass parent_wnd_class;
|
|
||||||
WindowNumber parent_wnd_num;
|
|
||||||
byte parent_button;
|
|
||||||
byte num_items;
|
|
||||||
byte selected_index;
|
|
||||||
const StringID *items;
|
|
||||||
byte click_delay;
|
|
||||||
bool drag_mode;
|
|
||||||
};
|
|
||||||
assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(dropdown_d));
|
|
||||||
|
|
||||||
struct vehiclelist_d {
|
struct vehiclelist_d {
|
||||||
const Vehicle** sort_list; // List of vehicles (sorted)
|
const Vehicle** sort_list; // List of vehicles (sorted)
|
||||||
Listing *_sorting; // pointer to the appropiate subcategory of _sorting
|
Listing *_sorting; // pointer to the appropiate subcategory of _sorting
|
||||||
@ -592,7 +578,6 @@ static inline void GuiShowTooltips(StringID str)
|
|||||||
/* widget.cpp */
|
/* widget.cpp */
|
||||||
int GetWidgetFromPos(const Window *w, int x, int y);
|
int GetWidgetFromPos(const Window *w, int x, int y);
|
||||||
void DrawWindowWidgets(const Window *w);
|
void DrawWindowWidgets(const Window *w);
|
||||||
void ShowDropDownMenu(Window *w, const StringID *strings, int selected, int button, uint32 disabled_mask, uint32 hidden_mask);
|
|
||||||
|
|
||||||
|
|
||||||
Window *GetCallbackWnd();
|
Window *GetCallbackWnd();
|
||||||
|
Loading…
Reference in New Issue
Block a user