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Codechange: [SDL2] Minor code cleanup to remove silly variable
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@ -375,13 +375,10 @@ bool VideoDriver_SDL::CreateMainSurface(uint w, uint h, bool resize)
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* appropriate event to know this. */
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if (_fullscreen) _cursor.in_window = true;
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Blitter *blitter = BlitterFactory::GetCurrentBlitter();
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blitter->PostResize();
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BlitterFactory::GetCurrentBlitter()->PostResize();
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InitPalette();
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GameSizeChanged();
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return true;
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}
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