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(svn r13502) -Fix (r11212): drawing of zoomed out partial sprites could cause deadlocks or crashes
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@ -689,7 +689,7 @@ void DrawSprite(SpriteID img, SpriteID pal, int x, int y, const SubSprite *sub)
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}
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}
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static inline void GfxMainBlitter(const Sprite *sprite, int x, int y, BlitterMode mode, const SubSprite *sub)
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static void GfxMainBlitter(const Sprite *sprite, int x, int y, BlitterMode mode, const SubSprite *sub)
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{
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const DrawPixelInfo *dpi = _cur_dpi;
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Blitter::BlitterParams bp;
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@ -715,8 +715,8 @@ static inline void GfxMainBlitter(const Sprite *sprite, int x, int y, BlitterMod
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bp.height = UnScaleByZoom(sprite->height - clip_top - clip_bottom, dpi->zoom);
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bp.top = 0;
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bp.left = 0;
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bp.skip_left = UnScaleByZoom(clip_left, dpi->zoom);
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bp.skip_top = UnScaleByZoom(clip_top, dpi->zoom);
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bp.skip_left = UnScaleByZoomLower(clip_left, dpi->zoom);
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bp.skip_top = UnScaleByZoomLower(clip_top, dpi->zoom);
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x += ScaleByZoom(bp.skip_left, dpi->zoom);
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y += ScaleByZoom(bp.skip_top, dpi->zoom);
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@ -767,6 +767,9 @@ static inline void GfxMainBlitter(const Sprite *sprite, int x, int y, BlitterMod
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if (bp.width <= 0) return;
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}
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assert(bp.skip_left + bp.width <= UnScaleByZoom(sprite->width, dpi->zoom));
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assert(bp.skip_top + bp.height <= UnScaleByZoom(sprite->height, dpi->zoom));
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BlitterFactoryBase::GetCurrentBlitter()->Draw(&bp, mode, dpi->zoom);
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}
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