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(svn r27126) -Fix [FS#6218] (r26873): Reduce memory footprint of map array by shuffling its variables
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@ -19,8 +19,8 @@
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struct Tile {
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byte type; ///< The type (bits 4..7), bridges (2..3), rainforest/desert (0..1)
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byte height; ///< The height of the northern corner.
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byte m1; ///< Primarily used for ownership information
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uint16 m2; ///< Primarily used for indices to towns, industries and stations
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byte m1; ///< Primarily used for ownership information
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byte m3; ///< General purpose
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byte m4; ///< General purpose
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byte m5; ///< General purpose
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