mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-03-06 14:27:16 +00:00
(svn r26262) -Fix (r25075, r25076): Custom currency was reset on game start.
This commit is contained in:
parent
1213e6ba71
commit
e3947c8019
@ -144,14 +144,14 @@ void CheckSwitchToEuro()
|
||||
* Will fill _currency_specs array with
|
||||
* default values from origin_currency_specs
|
||||
* Called only from newgrf.cpp and settings.cpp.
|
||||
* @param preserve_custom will not reset custom currency (the latest one on the list)
|
||||
* if ever it is flagged to true. In which case, the total size of the memory to move
|
||||
* will be one currency spec less, thus preserving the custom currency from been
|
||||
* overwritten.
|
||||
* @param preserve_custom will not reset custom currency
|
||||
*/
|
||||
void ResetCurrencies(bool preserve_custom)
|
||||
{
|
||||
memcpy(&_currency_specs, &origin_currency_specs, sizeof(origin_currency_specs) - (preserve_custom ? sizeof(_custom_currency) : 0));
|
||||
for (uint i = 0; i < CURRENCY_END; i++) {
|
||||
if (preserve_custom && i == CURRENCY_CUSTOM) continue;
|
||||
_currency_specs[i] = origin_currency_specs[i];
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
Loading…
Reference in New Issue
Block a user