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(svn r19901) -Add: [NewGRF] Access to industry founder (var A7) during callbacks 28 and 2F. (yexo)
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@ -1321,10 +1321,11 @@ bool IsSlopeRefused(Slope current, Slope refused)
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* @param itspec_index The index of the itsepc to build/fund
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* @param type Type of the industry.
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* @param initial_random_bits The random bits the industry is going to have after construction.
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* @param founder Industry founder
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* @param [out] custom_shape_check Perform custom check for the site.
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* @return Failed or succeeded command.
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*/
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static CommandCost CheckIfIndustryTilesAreFree(TileIndex tile, const IndustryTileTable *it, uint itspec_index, int type, uint16 initial_random_bits, bool *custom_shape_check = NULL)
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static CommandCost CheckIfIndustryTilesAreFree(TileIndex tile, const IndustryTileTable *it, uint itspec_index, int type, uint16 initial_random_bits, Owner founder, bool *custom_shape_check = NULL)
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{
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bool refused_slope = false;
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bool custom_shape = false;
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@ -1356,7 +1357,7 @@ static CommandCost CheckIfIndustryTilesAreFree(TileIndex tile, const IndustryTil
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if (HasBit(its->callback_mask, CBM_INDT_SHAPE_CHECK)) {
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custom_shape = true;
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CommandCost ret = PerformIndustryTileSlopeCheck(tile, cur_tile, its, type, gfx, itspec_index, initial_random_bits);
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CommandCost ret = PerformIndustryTileSlopeCheck(tile, cur_tile, its, type, gfx, itspec_index, initial_random_bits, founder);
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if (ret.Failed()) return ret;
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} else {
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Slope tileh = GetTileSlope(cur_tile, NULL);
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@ -1708,11 +1709,11 @@ static CommandCost CreateNewIndustryHelper(TileIndex tile, IndustryType type, Do
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*ip = NULL;
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CommandCost ret = CheckIfIndustryTilesAreFree(tile, it, itspec_index, type, random_initial_bits, &custom_shape_check);
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CommandCost ret = CheckIfIndustryTilesAreFree(tile, it, itspec_index, type, random_initial_bits, founder, &custom_shape_check);
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if (ret.Failed()) return ret;
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if (HasBit(GetIndustrySpec(type)->callback_mask, CBM_IND_LOCATION)) {
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ret = CheckIfCallBackAllowsCreation(tile, type, itspec_index, random_var8f, random_initial_bits);
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ret = CheckIfCallBackAllowsCreation(tile, type, itspec_index, random_var8f, random_initial_bits, founder);
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} else {
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ret = _check_new_industry_procs[indspec->check_proc](tile);
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}
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@ -1811,7 +1812,7 @@ CommandCost CmdBuildIndustry(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
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do {
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if (--count < 0) return ret;
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if (--num < 0) num = indspec->num_table - 1;
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ret = CheckIfIndustryTilesAreFree(tile, itt[num], num, it, random_initial_bits);
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ret = CheckIfIndustryTilesAreFree(tile, itt[num], num, it, random_initial_bits, _current_company);
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} while (ret.Failed());
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ret = CreateNewIndustryHelper(tile, it, flags, indspec, num, random_var8f, random_initial_bits, _current_company, &ind);
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@ -453,9 +453,10 @@ uint32 IndustryLocationGetVariable(const ResolverObject *object, byte variable,
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* @param layout Layout number.
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* @param seed Seed for the random generator.
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* @param initial_random_bits The random bits the industry is going to have after construction.
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* @param founder Industry founder
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* @return Succeeded or failed command.
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*/
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CommandCost CheckIfCallBackAllowsCreation(TileIndex tile, IndustryType type, uint layout, uint32 seed, uint16 initial_random_bits)
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CommandCost CheckIfCallBackAllowsCreation(TileIndex tile, IndustryType type, uint layout, uint32 seed, uint16 initial_random_bits, Owner founder)
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{
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const IndustrySpec *indspec = GetIndustrySpec(type);
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@ -470,6 +471,7 @@ CommandCost CheckIfCallBackAllowsCreation(TileIndex tile, IndustryType type, uin
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ind.selected_layout = layout;
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ind.town = ClosestTownFromTile(tile, UINT_MAX);
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ind.random = initial_random_bits;
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ind.founder = founder;
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NewIndustryResolver(&object, tile, &ind, type);
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object.GetVariable = IndustryLocationGetVariable;
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@ -37,7 +37,7 @@ uint32 IndustryGetVariable(const ResolverObject *object, byte variable, byte par
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uint16 GetIndustryCallback(CallbackID callback, uint32 param1, uint32 param2, Industry *industry, IndustryType type, TileIndex tile);
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uint32 GetIndustryIDAtOffset(TileIndex new_tile, const Industry *i, uint32 cur_grfid);
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void IndustryProductionCallback(Industry *ind, int reason);
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CommandCost CheckIfCallBackAllowsCreation(TileIndex tile, IndustryType type, uint layout, uint32 seed, uint16 initial_random_bits);
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CommandCost CheckIfCallBackAllowsCreation(TileIndex tile, IndustryType type, uint layout, uint32 seed, uint16 initial_random_bits, Owner founder);
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bool CheckIfCallBackAllowsAvailability(IndustryType type, IndustryAvailabilityCallType creation_type);
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IndustryType MapNewGRFIndustryType(IndustryType grf_type, uint32 grf_id);
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@ -258,9 +258,10 @@ extern bool IsSlopeRefused(Slope current, Slope refused);
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* @param gfx Gfx of the tile.
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* @param itspec_index Layout.
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* @param initial_random_bits Random bits of industry after construction
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* @param founder Industry founder
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* @return Suceeded or failed command.
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*/
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CommandCost PerformIndustryTileSlopeCheck(TileIndex ind_base_tile, TileIndex ind_tile, const IndustryTileSpec *its, IndustryType type, IndustryGfx gfx, uint itspec_index, uint16 initial_random_bits)
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CommandCost PerformIndustryTileSlopeCheck(TileIndex ind_base_tile, TileIndex ind_tile, const IndustryTileSpec *its, IndustryType type, IndustryGfx gfx, uint itspec_index, uint16 initial_random_bits, Owner founder)
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{
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Industry ind;
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ind.index = INVALID_INDUSTRY;
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@ -268,6 +269,7 @@ CommandCost PerformIndustryTileSlopeCheck(TileIndex ind_base_tile, TileIndex ind
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ind.location.w = 0;
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ind.type = type;
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ind.random = initial_random_bits;
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ind.founder = founder;
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uint16 callback_res = GetIndustryTileCallback(CBID_INDTILE_SHAPE_CHECK, 0, itspec_index, gfx, &ind, ind_tile);
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if (callback_res == CALLBACK_FAILED) {
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@ -27,7 +27,7 @@ enum IndustryAnimationTrigger {
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bool DrawNewIndustryTile(TileInfo *ti, Industry *i, IndustryGfx gfx, const IndustryTileSpec *inds);
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uint16 GetIndustryTileCallback(CallbackID callback, uint32 param1, uint32 param2, IndustryGfx gfx_id, Industry *industry, TileIndex tile);
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CommandCost PerformIndustryTileSlopeCheck(TileIndex ind_base_tile, TileIndex ind_tile, const IndustryTileSpec *its, IndustryType type, IndustryGfx gfx, uint itspec_index, uint16 initial_random_bits);
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CommandCost PerformIndustryTileSlopeCheck(TileIndex ind_base_tile, TileIndex ind_tile, const IndustryTileSpec *its, IndustryType type, IndustryGfx gfx, uint itspec_index, uint16 initial_random_bits, Owner founder);
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void AnimateNewIndustryTile(TileIndex tile);
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bool StartStopIndustryTileAnimation(TileIndex tile, IndustryAnimationTrigger iat, uint32 random = Random());
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