mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-06-27 15:39:32 +01:00
Fix #8437: Crash when using certain heliports with rotated airports
This commit is contained in:
parent
619d714923
commit
e21302f481
@ -949,7 +949,14 @@ static bool AircraftController(Aircraft *v)
|
||||
return false;
|
||||
}
|
||||
|
||||
/* Vehicle is now at the airport. */
|
||||
/* Vehicle is now at the airport.
|
||||
* Helicopter has arrived at the target landing pad, so the current position is also where it should land.
|
||||
* Except for Oilrigs which are special due to being a 1x1 station, and helicopters land outside it. */
|
||||
if (st->airport.type != AT_OILRIG) {
|
||||
x = v->x_pos;
|
||||
y = v->y_pos;
|
||||
tile = TileVirtXY(x, y);
|
||||
}
|
||||
v->tile = tile;
|
||||
|
||||
/* Find altitude of landing position. */
|
||||
|
Loading…
Reference in New Issue
Block a user