mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-03-06 14:27:16 +00:00
(svn r12101) -Fix (r12100): there are void tiles at MapMaxX,Y - have to substract one to be on water border tiles
This commit is contained in:
parent
ad933e1ddb
commit
e075cf5500
@ -2364,7 +2364,7 @@ bool AfterLoadGame()
|
||||
|
||||
if (CheckSavegameVersion(87)) {
|
||||
for (TileIndex t = 0; t < map_size; t++) {
|
||||
if (!IsTileType(t, MP_VOID) && (TileX(t) == 0 || TileY(t) == 0 || TileX(t) == MapMaxX() || TileY(t) == MapMaxY())) {
|
||||
if (!IsTileType(t, MP_VOID) && (TileX(t) == 0 || TileY(t) == 0 || TileX(t) == MapMaxX() - 1 || TileY(t) == MapMaxY() - 1)) {
|
||||
/* Some version 86 savegames have wrong water class at map borders (under buoy, or after removing buoy).
|
||||
* This conversion has to be done before buoys with invalid owner are removed. */
|
||||
SetWaterClass(t, WATER_CLASS_SEA);
|
||||
|
@ -111,7 +111,7 @@ void SetWaterClassDependingOnSurroundings(TileIndex t)
|
||||
/* Mark tile dirty in all cases */
|
||||
MarkTileDirtyByTile(t);
|
||||
|
||||
if (TileX(t) == 0 || TileY(t) == 0 || TileX(t) == MapMaxX() || TileY(t) == MapMaxY()) {
|
||||
if (TileX(t) == 0 || TileY(t) == 0 || TileX(t) == MapMaxX() - 1 || TileY(t) == MapMaxY() - 1) {
|
||||
/* tiles at map borders are always WATER_CLASS_SEA */
|
||||
SetWaterClass(t, WATER_CLASS_SEA);
|
||||
return;
|
||||
|
Loading…
Reference in New Issue
Block a user