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(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
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@ -22,7 +22,7 @@ enum AircraftSubType {
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AIR_HELICOPTER = 0, ///< an helicopter
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AIR_AIRCRAFT = 2, ///< an airplane
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AIR_SHADOW = 4, ///< shadow of the aircraft
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AIR_ROTOR = 6 ///< rotor of an helicopter
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AIR_ROTOR = 6, ///< rotor of an helicopter
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};
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/** Aircraft flags. */
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@ -574,7 +574,7 @@ enum AircraftSpeedLimits {
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SPEED_LIMIT_APPROACH = 230, ///< Maximum speed of an aircraft on finals
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SPEED_LIMIT_BROKEN = 320, ///< Maximum speed of an aircraft that is broken
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SPEED_LIMIT_HOLD = 425, ///< Maximum speed of an aircraft that flies the holding pattern
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SPEED_LIMIT_NONE = 0xFFFF ///< No environmental speed limit. Speed limit is type dependent
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SPEED_LIMIT_NONE = 0xFFFF, ///< No environmental speed limit. Speed limit is type dependent
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};
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/**
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@ -52,7 +52,7 @@ enum AirportMovingDataFlags {
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AMED_BRAKE = 1 << 5, ///< Taxiing at the airport.
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AMED_HELI_RAISE = 1 << 6, ///< Helicopter take-off.
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AMED_HELI_LOWER = 1 << 7, ///< Helicopter landing.
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AMED_HOLD = 1 << 8 ///< Holding pattern movement (above the airport).
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AMED_HOLD = 1 << 8, ///< Holding pattern movement (above the airport).
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};
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/** Movement States on Airports (headings target) */
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@ -144,7 +144,7 @@ public:
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AIRPLANES = 0x1, ///< Can planes land on this airport type?
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HELICOPTERS = 0x2, ///< Can helicopters land on this airport type?
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ALL = AIRPLANES | HELICOPTERS, ///< Mask to check for both planes and helicopters.
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SHORT_STRIP = 0x4 ///< This airport has a short landing strip, dangerous for fast aircraft.
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SHORT_STRIP = 0x4, ///< This airport has a short landing strip, dangerous for fast aircraft.
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};
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AirportFTAClass(
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@ -194,7 +194,7 @@ enum GraphicsFileType {
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GFT_TROPICAL, ///< Landscape replacement sprites for tropical
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GFT_TOYLAND, ///< Landscape replacement sprites for toyland
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GFT_EXTRA, ///< Extra sprites that were not part of the original sprites
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MAX_GFT ///< We are looking for this amount of GRFs
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MAX_GFT, ///< We are looking for this amount of GRFs
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};
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/** Blitter type for base graphics sets. */
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@ -47,7 +47,7 @@ enum CargoClass {
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CC_REFRIGERATED = 1 << 7, ///< Refrigerated cargo (Food, Fruit)
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CC_HAZARDOUS = 1 << 8, ///< Hazardous cargo (Nuclear Fuel, Explosives, etc.)
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CC_COVERED = 1 << 9, ///< Covered/Sheltered Freight (Transporation in Box Vans, Silo Wagons, etc.)
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CC_SPECIAL = 1 << 15 ///< Special bit used for livery refit tricks instead of normal cargoes.
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CC_SPECIAL = 1 << 15, ///< Special bit used for livery refit tricks instead of normal cargoes.
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};
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static const byte INVALID_CARGO = 0xFF; ///< Constant representing invalid cargo
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@ -24,7 +24,7 @@ enum ClearGround {
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CLEAR_ROCKS = 2, ///< 3
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CLEAR_FIELDS = 3, ///< 3
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CLEAR_SNOW = 4, ///< 0-3
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CLEAR_DESERT = 5 ///< 1,3
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CLEAR_DESERT = 5, ///< 1,3
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};
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@ -293,7 +293,7 @@ enum Commands {
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CMD_AUTOFILL_TIMETABLE, ///< autofill the timetable
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CMD_SET_TIMETABLE_START, ///< set the date that a timetable should start
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CMD_END ///< Must ALWAYS be on the end of this list!! (period)
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CMD_END, ///< Must ALWAYS be on the end of this list!! (period)
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};
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/**
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@ -28,7 +28,7 @@ enum GenderEthnicity {
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GE_BF = 1 << ETHNICITY_BLACK | 1 << GENDER_FEMALE, ///< A female of African origin (black)
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GE_END,
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};
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DECLARE_ENUM_AS_BIT_SET(GenderEthnicity) ///< See GenderRace as a bitset
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DECLARE_ENUM_AS_BIT_SET(GenderEthnicity); ///< See GenderRace as a bitset
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/** Bitgroups of the CompanyManagerFace variable */
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enum CompanyManagerFaceVariable {
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@ -50,9 +50,9 @@ enum CompanyManagerFaceVariable {
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CMFV_COLLAR,
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CMFV_TIE_EARRING,
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CMFV_GLASSES,
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CMFV_END
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CMFV_END,
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};
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DECLARE_POSTFIX_INCREMENT(CompanyManagerFaceVariable)
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DECLARE_POSTFIX_INCREMENT(CompanyManagerFaceVariable);
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/** Information about the valid values of CompanyManagerFace bitgroups as well as the sprites to draw */
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struct CompanyManagerFaceBitsInfo {
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@ -60,7 +60,7 @@ enum CompanyRemoveReason {
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CRR_AUTOCLEAN, ///< The company is removed due to autoclean.
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CRR_BANKRUPT, ///< The company went belly-up.
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CRR_END ///< Sentinel for end.
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CRR_END, ///< Sentinel for end.
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};
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#endif /* COMPANY_TYPE_H */
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@ -18,7 +18,7 @@
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enum IConsoleModes {
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ICONSOLE_FULL, ///< In-game console is closed.
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ICONSOLE_OPENED, ///< In-game console is opened, upper 1/3 of the screen.
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ICONSOLE_CLOSED ///< In-game console is opened, whole screen.
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ICONSOLE_CLOSED, ///< In-game console is opened, whole screen.
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};
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/* Colours of the console messages. */
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@ -68,7 +68,7 @@ enum DirDiff {
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DIRDIFF_90RIGHT = 2, ///< Angle of 90 degrees right
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DIRDIFF_REVERSE = 4, ///< One direction is the opposit of the other one
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DIRDIFF_90LEFT = 6, ///< Angle of 90 degrees left
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DIRDIFF_45LEFT = 7 ///< Angle of 45 degrees left
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DIRDIFF_45LEFT = 7, ///< Angle of 45 degrees left
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};
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@ -109,7 +109,7 @@ enum DiagDirDiff {
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DIAGDIRDIFF_SAME = 0, ///< Same directions
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DIAGDIRDIFF_90RIGHT = 1, ///< 90 degrees right
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DIAGDIRDIFF_REVERSE = 2, ///< Reverse directions
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DIAGDIRDIFF_90LEFT = 3 ///< 90 degrees left
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DIAGDIRDIFF_90LEFT = 3, ///< 90 degrees left
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};
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/** Allow incrementing of DiagDirDiff variables */
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@ -49,7 +49,7 @@ enum ScoreID {
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SCORE_TOTAL = 9, ///< This must always be the last entry
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SCORE_END = 10, ///< How many scores are there..
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SCORE_MAX = 1000 ///< The max score that can be in the performance history
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SCORE_MAX = 1000, ///< The max score that can be in the performance history
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/* the scores together of score_info is allowed to be more! */
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};
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DECLARE_POSTFIX_INCREMENT(ScoreID)
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@ -24,7 +24,7 @@
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/** Supported endian types */
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enum Endian {
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ENDIAN_LITTLE, ///< little endian
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ENDIAN_BIG ///< big endian
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ENDIAN_BIG, ///< big endian
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};
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/**
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@ -100,7 +100,7 @@ public:
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NEWGRF = 1 << 1, ///< Scan for non-base sets.
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AI = 1 << 2, ///< Scan for AIs and its libraries.
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SCENARIO = 1 << 3, ///< Scan for scenarios and heightmaps.
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ALL = BASESET | NEWGRF | AI | SCENARIO ///< Scan for everything.
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ALL = BASESET | NEWGRF | AI | SCENARIO, ///< Scan for everything.
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};
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/* virtual */ bool AddFile(const char *filename, size_t basepath_length, const char *tar_filename = NULL);
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@ -20,7 +20,7 @@
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/** What is the status of our acceleration? */
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enum AccelStatus {
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AS_ACCEL, ///< We want to go faster, if possible of course.
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AS_BRAKE ///< We want to stop.
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AS_BRAKE, ///< We want to stop.
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};
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/**
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@ -57,7 +57,7 @@ enum IndustryConstructionType {
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ICT_UNKNOWN, ///< in previous game version or without newindustries activated
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ICT_NORMAL_GAMEPLAY, ///< either by user or random creation process
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ICT_MAP_GENERATION, ///< during random map creation
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ICT_SCENARIO_EDITOR ///< while editing a scenario
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ICT_SCENARIO_EDITOR, ///< while editing a scenario
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};
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/** Various industry behaviours mostly to represent original TTD specialities */
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@ -66,7 +66,7 @@ enum PacketAdminType {
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enum AdminStatus {
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ADMIN_STATUS_INACTIVE, ///< The admin is not connected nor active.
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ADMIN_STATUS_ACTIVE, ///< The admin is active.
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ADMIN_STATUS_END ///< Must ALWAYS be on the end of this list!! (period)
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ADMIN_STATUS_END, ///< Must ALWAYS be on the end of this list!! (period)
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};
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/** Update types an admin can register a frequency for */
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@ -80,7 +80,7 @@ enum AdminUpdateType {
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ADMIN_UPDATE_CONSOLE, ///< The admin would like to have console messages.
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ADMIN_UPDATE_CMD_NAMES, ///< The admin would like a list of all DoCommand names.
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ADMIN_UPDATE_CMD_LOGGING, ///< The admin would like to have DoCommand information.
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ADMIN_UPDATE_END ///< Must ALWAYS be on the end of this list!! (period)
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ADMIN_UPDATE_END, ///< Must ALWAYS be on the end of this list!! (period)
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};
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/** Update frequencies an admin can register. */
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@ -101,7 +101,7 @@ enum AdminCompanyRemoveReason {
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ADMIN_CRR_AUTOCLEAN, ///< The company is removed due to autoclean.
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ADMIN_CRR_BANKRUPT, ///< The company went belly-up.
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ADMIN_CRR_END ///< Sentinel for end.
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ADMIN_CRR_END, ///< Sentinel for end.
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};
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/** Main socket handler for admin related connections. */
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@ -44,12 +44,12 @@ enum PacketContentType {
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PACKET_CONTENT_SERVER_INFO, ///< Reply of content server with information about content
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PACKET_CONTENT_CLIENT_CONTENT, ///< Request a content file given an internal ID
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PACKET_CONTENT_SERVER_CONTENT, ///< Reply with the content of the given ID
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PACKET_CONTENT_END ///< Must ALWAYS be on the end of this list!! (period)
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PACKET_CONTENT_END, ///< Must ALWAYS be on the end of this list!! (period)
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};
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/** Unique identifier for the content. */
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enum ContentID {
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INVALID_CONTENT_ID = UINT32_MAX ///< Sentinel for invalid content.
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INVALID_CONTENT_ID = UINT32_MAX, ///< Sentinel for invalid content.
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};
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/** Container for all important information about a piece of content. */
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@ -61,7 +61,7 @@ struct ContentInfo {
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AUTOSELECTED, ///< The content has been selected as dependency
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ALREADY_HERE, ///< The content is already at the client side
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DOES_NOT_EXIST, ///< The content does not exist in the content system
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INVALID ///< The content's invalid
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INVALID, ///< The content's invalid
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};
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ContentType type; ///< Type of content
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@ -123,7 +123,7 @@ enum PacketGameType {
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PACKET_CLIENT_ERROR, ///< A client reports an error to the server.
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PACKET_SERVER_ERROR_QUIT, ///< A server tells that a client has hit an error and did quit.
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PACKET_END ///< Must ALWAYS be on the end of this list!! (period)
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PACKET_END, ///< Must ALWAYS be on the end of this list!! (period)
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};
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/** Packet that wraps a command */
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@ -34,7 +34,7 @@ enum PacketUDPType {
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PACKET_UDP_CLIENT_GET_NEWGRFS, ///< Requests the name for a list of GRFs (GRF_ID and MD5)
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PACKET_UDP_SERVER_NEWGRFS, ///< Sends the list of NewGRF's requested.
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PACKET_UDP_MASTER_SESSION_KEY, ///< Sends a fresh session key to the client
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PACKET_UDP_END ///< Must ALWAYS be on the end of this list!! (period)
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PACKET_UDP_END, ///< Must ALWAYS be on the end of this list!! (period)
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};
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/** The types of server lists we can get */
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@ -43,7 +43,7 @@ enum ServerListType {
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SLT_IPv6 = 1, ///< Get the IPv6 addresses
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SLT_AUTODETECT, ///< Autodetect the type based on the connection
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SLT_END = SLT_AUTODETECT ///< End of 'arrays' marker
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SLT_END = SLT_AUTODETECT, ///< End of 'arrays' marker
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};
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/** Base socket handler for all UDP sockets */
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@ -34,7 +34,7 @@ private:
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STATUS_MAP_WAIT, ///< The client is waiting as someone else is downloading the map.
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STATUS_MAP, ///< The client is downloading the map.
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STATUS_ACTIVE, ///< The client is active within in the game.
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STATUS_END ///< Must ALWAYS be on the end of this list!! (period)
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STATUS_END, ///< Must ALWAYS be on the end of this list!! (period)
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};
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ServerStatus status; ///< Status of the connection with the server.
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@ -65,7 +65,7 @@ public:
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STATUS_DONE_MAP, ///< The client has downloaded the map.
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STATUS_PRE_ACTIVE, ///< The client is catching up the delayed frames.
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STATUS_ACTIVE, ///< The client is active within in the game.
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STATUS_END ///< Must ALWAYS be on the end of this list!! (period).
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STATUS_END, ///< Must ALWAYS be on the end of this list!! (period).
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};
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byte lag_test; ///< Byte used for lag-testing the client
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@ -84,7 +84,7 @@ enum GrfSpecFeature {
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GSF_FAKE_TOWNS = GSF_END, ///< Fake town GrfSpecFeature for NewGRF debugging (parent scope)
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GSF_FAKE_END, ///< End of the fake features
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GSF_INVALID = 0xFF ///< An invalid spec feature
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GSF_INVALID = 0xFF, ///< An invalid spec feature
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};
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static const uint32 INVALID_GRFID = 0xFFFFFFFF;
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@ -36,7 +36,7 @@ enum GRFStatus {
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GCS_DISABLED, ///< GRF file is disabled
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GCS_NOT_FOUND, ///< GRF file was not found in the local cache
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GCS_INITIALISED, ///< GRF file has been initialised
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GCS_ACTIVATED ///< GRF file has been activated
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GCS_ACTIVATED, ///< GRF file has been activated
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};
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/** Encountered GRF bugs */
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@ -51,7 +51,7 @@ enum GRFBugs {
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enum GRFListCompatibility {
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GLC_ALL_GOOD, ///< All GRF needed by game are present
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GLC_COMPATIBLE, ///< Compatible (eg. the same ID, but different chacksum) GRF found in at least one case
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GLC_NOT_FOUND ///< At least one GRF couldn't be found (higher priority than GLC_COMPATIBLE)
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GLC_NOT_FOUND, ///< At least one GRF couldn't be found (higher priority than GLC_COMPATIBLE)
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};
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/** Information that can/has to be stored about a GRF's palette. */
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@ -154,7 +154,7 @@ enum TextfileType {
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TFT_CHANGELOG, ///< NewGRF changelog
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TFT_LICENSE, ///< NewGRF license
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TFT_END
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TFT_END,
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};
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DECLARE_POSTFIX_INCREMENT(TextfileType)
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@ -30,8 +30,8 @@
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* need to be persistent; it just needs to keep class ids unique.
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*/
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struct HouseClassMapping {
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uint32 grfid; ////< The GRF ID of the file this class belongs to
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uint8 class_id; ////< The class id within the grf file
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uint32 grfid; ///< The GRF ID of the file this class belongs to
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uint8 class_id; ///< The class id within the grf file
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};
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HouseClassID AllocateHouseClassID(byte grf_class_id, uint32 grfid);
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@ -80,7 +80,7 @@ enum NewsReferenceType {
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NR_STATION, ///< Reference station. Scroll to station when clicking on the news. Delete news when station is deleted.
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NR_INDUSTRY, ///< Reference industry. Scroll to industry when clicking on the news. Delete news when industry is deleted.
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NR_TOWN, ///< Reference town. Scroll to town when clicking on the news.
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NR_ENGINE ///< Reference engine.
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NR_ENGINE, ///< Reference engine.
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};
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/**
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@ -55,7 +55,7 @@ enum RailTypes {
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RAILTYPES_ELECTRIC = 1 << RAILTYPE_ELECTRIC, ///< Electrified rails
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RAILTYPES_MONO = 1 << RAILTYPE_MONO, ///< Monorail!
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RAILTYPES_MAGLEV = 1 << RAILTYPE_MAGLEV, ///< Ever fast maglev
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INVALID_RAILTYPES = UINT_MAX ///< Invalid railtypes
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INVALID_RAILTYPES = UINT_MAX, ///< Invalid railtypes
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};
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DECLARE_ENUM_AS_BIT_SET(RailTypes)
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@ -23,7 +23,7 @@
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enum RoadTileType {
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ROAD_TILE_NORMAL, ///< Normal road
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ROAD_TILE_CROSSING, ///< Level crossing
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ROAD_TILE_DEPOT ///< Depot (one entrance)
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ROAD_TILE_DEPOT, ///< Depot (one entrance)
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};
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/**
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@ -257,7 +257,7 @@ enum DisallowedRoadDirections {
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DRD_SOUTHBOUND, ///< All southbound traffic is disallowed
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DRD_NORTHBOUND, ///< All northbound traffic is disallowed
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DRD_BOTH, ///< All directions are disallowed
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DRD_END
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DRD_END, ///< Sentinel
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};
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DECLARE_ENUM_AS_BIT_SET(DisallowedRoadDirections)
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/** Helper information for extract tool. */
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@ -451,7 +451,7 @@ enum Roadside {
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ROADSIDE_STREET_LIGHTS = 3, ///< Road with street lights on paved sidewalks
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ROADSIDE_TREES = 5, ///< Road with trees on paved sidewalks
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ROADSIDE_GRASS_ROAD_WORKS = 6, ///< Road on grass with road works
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ROADSIDE_PAVED_ROAD_WORKS = 7 ///< Road with sidewalks and road works
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ROADSIDE_PAVED_ROAD_WORKS = 7, ///< Road with sidewalks and road works
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};
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/**
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@ -24,7 +24,7 @@ enum RoadType {
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ROADTYPE_ROAD = 0, ///< Basic road type
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ROADTYPE_TRAM = 1, ///< Trams
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ROADTYPE_END, ///< Used for iterations
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INVALID_ROADTYPE = 0xFF ///< flag for invalid roadtype
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INVALID_ROADTYPE = 0xFF, ///< flag for invalid roadtype
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};
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DECLARE_POSTFIX_INCREMENT(RoadType)
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template <> struct EnumPropsT<RoadType> : MakeEnumPropsT<RoadType, byte, ROADTYPE_BEGIN, ROADTYPE_END, INVALID_ROADTYPE, 2> {};
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@ -39,7 +39,7 @@ enum RoadTypes {
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ROADTYPES_TRAM = 1 << ROADTYPE_TRAM, ///< Trams
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ROADTYPES_ALL = ROADTYPES_ROAD | ROADTYPES_TRAM, ///< Road + trams
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ROADTYPES_END, ///< Used for iterations?
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INVALID_ROADTYPES = 0xFF ///< Invalid roadtypes
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INVALID_ROADTYPES = 0xFF, ///< Invalid roadtypes
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};
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DECLARE_ENUM_AS_BIT_SET(RoadTypes)
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template <> struct EnumPropsT<RoadTypes> : MakeEnumPropsT<RoadTypes, byte, ROADTYPES_NONE, ROADTYPES_END, INVALID_ROADTYPES, 2> {};
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@ -68,7 +68,7 @@ enum RoadBits {
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ROAD_ALL = ROAD_X | ROAD_Y, ///< Full 4-way crossing
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ROAD_END = ROAD_ALL + 1 ///< Out-of-range roadbits, used for iterations
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ROAD_END = ROAD_ALL + 1, ///< Out-of-range roadbits, used for iterations
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};
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DECLARE_ENUM_AS_BIT_SET(RoadBits)
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template <> struct EnumPropsT<RoadBits> : MakeEnumPropsT<RoadBits, byte, ROAD_NONE, ROAD_END, ROAD_NONE, 4> {};
|
||||
|
@ -55,7 +55,7 @@ enum RoadVehicleStates {
|
||||
RVSB_DRIVE_SIDE = 1 << RVS_DRIVE_SIDE, ///< The vehicle is at the opposite side of the road
|
||||
|
||||
RVSB_TRACKDIR_MASK = 0x0F, ///< The mask used to extract track dirs
|
||||
RVSB_ROAD_STOP_TRACKDIR_MASK = 0x09 ///< Only bits 0 and 3 are used to encode the trackdir for road stops
|
||||
RVSB_ROAD_STOP_TRACKDIR_MASK = 0x09, ///< Only bits 0 and 3 are used to encode the trackdir for road stops
|
||||
};
|
||||
|
||||
/** State information about the Road Vehicle controller */
|
||||
|
@ -78,7 +78,7 @@ enum OldChunkType {
|
||||
*/
|
||||
OC_DEREFERENCE_POINTER = 1 << 31,
|
||||
|
||||
OC_END = 0 ///< End of the whole chunk, all 32 bits set to zero
|
||||
OC_END = 0, ///< End of the whole chunk, all 32 bits set to zero
|
||||
};
|
||||
|
||||
DECLARE_ENUM_AS_BIT_SET(OldChunkType)
|
||||
|
@ -40,7 +40,7 @@ enum SavegameType {
|
||||
SGT_TTDP2, ///< TTDP savegame in new format (data at SE border)
|
||||
SGT_OTTD, ///< OTTD savegame
|
||||
SGT_TTO, ///< TTO savegame
|
||||
SGT_INVALID = 0xFF ///< broken savegame (used internally)
|
||||
SGT_INVALID = 0xFF, ///< broken savegame (used internally)
|
||||
};
|
||||
|
||||
void GenerateDefaultSaveName(char *buf, const char *last);
|
||||
|
@ -17,7 +17,7 @@
|
||||
/** Variant of the signal, i.e. how does the signal look? */
|
||||
enum SignalVariant {
|
||||
SIG_ELECTRIC = 0, ///< Light signal
|
||||
SIG_SEMAPHORE = 1 ///< Old-fashioned semaphore signal
|
||||
SIG_SEMAPHORE = 1, ///< Old-fashioned semaphore signal
|
||||
};
|
||||
|
||||
|
||||
@ -32,7 +32,7 @@ enum SignalType {
|
||||
|
||||
SIGTYPE_END,
|
||||
SIGTYPE_LAST = SIGTYPE_PBS_ONEWAY,
|
||||
SIGTYPE_LAST_NOPBS = SIGTYPE_COMBO
|
||||
SIGTYPE_LAST_NOPBS = SIGTYPE_COMBO,
|
||||
};
|
||||
/** Helper information for extract tool. */
|
||||
template <> struct EnumPropsT<SignalType> : MakeEnumPropsT<SignalType, byte, SIGTYPE_NORMAL, SIGTYPE_END, SIGTYPE_END, 3> {};
|
||||
|
@ -112,7 +112,7 @@ enum Foundation {
|
||||
FOUNDATION_RAIL_E, ///< Foundation for TRACK_BIT_RIGHT, but not a leveled foundation.
|
||||
FOUNDATION_RAIL_N, ///< Foundation for TRACK_BIT_UPPER, but not a leveled foundation.
|
||||
|
||||
FOUNDATION_INVALID = 0xFF ///< Used inside "rail_cmd.cpp" to indicate invalid slope/track combination.
|
||||
FOUNDATION_INVALID = 0xFF, ///< Used inside "rail_cmd.cpp" to indicate invalid slope/track combination.
|
||||
};
|
||||
|
||||
#endif /* SLOPE_TYPE_H */
|
||||
|
@ -42,7 +42,7 @@ enum StationType {
|
||||
/** Types of RoadStops */
|
||||
enum RoadStopType {
|
||||
ROADSTOP_BUS, ///< A standard stop for buses
|
||||
ROADSTOP_TRUCK ///< A standard stop for trucks
|
||||
ROADSTOP_TRUCK, ///< A standard stop for trucks
|
||||
};
|
||||
|
||||
/** The facilities a station might be having */
|
||||
|
@ -228,7 +228,7 @@ static const int8 _max_height[4] = {
|
||||
6, ///< Very flat
|
||||
9, ///< Flat
|
||||
12, ///< Hilly
|
||||
15 ///< Mountainous
|
||||
15, ///< Mountainous
|
||||
};
|
||||
|
||||
/**
|
||||
|
@ -39,7 +39,7 @@ enum HighLightStyle {
|
||||
HT_DIR_VL = 4, ///< vertical left
|
||||
HT_DIR_VR = 5, ///< vertical right
|
||||
HT_DIR_END, ///< end marker
|
||||
HT_DIR_MASK = 0x7 ///< masks the drag-direction
|
||||
HT_DIR_MASK = 0x7, ///< masks the drag-direction
|
||||
};
|
||||
DECLARE_ENUM_AS_BIT_SET(HighLightStyle)
|
||||
|
||||
|
@ -165,7 +165,7 @@ enum TownRatingCheckType {
|
||||
enum TownFlags {
|
||||
TOWN_IS_FUNDED = 0, ///< Town has received some funds for
|
||||
TOWN_HAS_CHURCH = 1, ///< There can be only one church by town.
|
||||
TOWN_HAS_STADIUM = 2 ///< There can be only one stadium by town.
|
||||
TOWN_HAS_STADIUM = 2, ///< There can be only one stadium by town.
|
||||
};
|
||||
|
||||
CommandCost CheckforTownRating(DoCommandFlag flags, Town *t, TownRatingCheckType type);
|
||||
|
@ -27,7 +27,7 @@ enum Track {
|
||||
TRACK_LEFT = 4, ///< Track in the left corner of the tile (west)
|
||||
TRACK_RIGHT = 5, ///< Track in the right corner of the tile (east)
|
||||
TRACK_END, ///< Used for iterations
|
||||
INVALID_TRACK = 0xFF ///< Flag for an invalid track
|
||||
INVALID_TRACK = 0xFF, ///< Flag for an invalid track
|
||||
};
|
||||
|
||||
/** Allow incrementing of Track variables */
|
||||
@ -57,7 +57,7 @@ enum TrackBits {
|
||||
TRACK_BIT_MASK = 0x3FU, ///< Bitmask for the first 6 bits
|
||||
TRACK_BIT_WORMHOLE = 0x40U, ///< Bitflag for a wormhole (used for tunnels)
|
||||
TRACK_BIT_DEPOT = 0x80U, ///< Bitflag for a depot
|
||||
INVALID_TRACK_BIT = 0xFF ///< Flag for an invalid trackbits value
|
||||
INVALID_TRACK_BIT = 0xFF, ///< Flag for an invalid trackbits value
|
||||
};
|
||||
DECLARE_ENUM_AS_BIT_SET(TrackBits)
|
||||
typedef SimpleTinyEnumT<TrackBits, byte> TrackBitsByte;
|
||||
|
@ -73,7 +73,7 @@ enum CreateScenarioWidgets {
|
||||
WID_CS_START_DATE_UP, ///< Increase start year (start later).
|
||||
WID_CS_FLAT_LAND_HEIGHT_DOWN, ///< Decrease flat land height.
|
||||
WID_CS_FLAT_LAND_HEIGHT_TEXT, ///< Clickable flat land height value.
|
||||
WID_CS_FLAT_LAND_HEIGHT_UP ///< Increase flat land height.
|
||||
WID_CS_FLAT_LAND_HEIGHT_UP, ///< Increase flat land height.
|
||||
};
|
||||
|
||||
/** Widgets of the WC_MODAL_PROGRESS (WC_MODAL_PROGRESS is also used in ScanProgressWidgets). */
|
||||
|
@ -34,7 +34,7 @@ enum QueryStringWidgets {
|
||||
WID_QS_TEXT, ///< Text of the query.
|
||||
WID_QS_DEFAULT, ///< Default button.
|
||||
WID_QS_CANCEL, ///< Cancel button.
|
||||
WID_QS_OK ///< OK button.
|
||||
WID_QS_OK, ///< OK button.
|
||||
};
|
||||
|
||||
/** Widgets of the WC_CONFIRM_POPUP_QUERY (WC_CONFIRM_POPUP_QUERY is also used in BootstrapAskForDownloadWidgets). */
|
||||
@ -42,7 +42,7 @@ enum QueryWidgets {
|
||||
WID_Q_CAPTION, ///< Caption of the window.
|
||||
WID_Q_TEXT, ///< Text of the query.
|
||||
WID_Q_NO, ///< Yes button.
|
||||
WID_Q_YES ///< No button.
|
||||
WID_Q_YES, ///< No button.
|
||||
};
|
||||
|
||||
#endif /* WIDGETS_MISC_WIDGET_H */
|
||||
|
@ -43,7 +43,7 @@ enum ToolbarNormalWidgets {
|
||||
WID_TN_MESSAGES, ///< Messages menu.
|
||||
WID_TN_HELP, ///< Help menu.
|
||||
WID_TN_SWITCH_BAR, ///< Only available when toolbar has been split to switch between different subsets.
|
||||
WID_TN_END ///< Helper for knowing the amount of widgets.
|
||||
WID_TN_END, ///< Helper for knowing the amount of widgets.
|
||||
};
|
||||
|
||||
/** Widgets of the WC_MAIN_TOOLBAR, when in scenario editor. */
|
||||
|
Loading…
Reference in New Issue
Block a user