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Change: [UI] Remove substitution of missing glyph with '?' glyph. (#12736)
When a glyph does not exist, we substitute it with the '?' glyph instead, but layouters are not aware of this substitution.
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@ -46,7 +46,6 @@ void TrueTypeFontCache::ClearFontCache()
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if (this->glyph_to_sprite[i] == nullptr) continue;
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for (int j = 0; j < 256; j++) {
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if (this->glyph_to_sprite[i][j].duplicate) continue;
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free(this->glyph_to_sprite[i][j].sprite);
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}
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@ -67,7 +66,7 @@ TrueTypeFontCache::GlyphEntry *TrueTypeFontCache::GetGlyphPtr(GlyphID key)
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return &this->glyph_to_sprite[GB(key, 8, 8)][GB(key, 0, 8)];
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}
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void TrueTypeFontCache::SetGlyphPtr(GlyphID key, const GlyphEntry *glyph, bool duplicate)
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void TrueTypeFontCache::SetGlyphPtr(GlyphID key, const GlyphEntry *glyph)
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{
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if (this->glyph_to_sprite == nullptr) {
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Debug(fontcache, 3, "Allocating root glyph cache for size {}", this->fs);
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@ -82,7 +81,6 @@ void TrueTypeFontCache::SetGlyphPtr(GlyphID key, const GlyphEntry *glyph, bool d
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Debug(fontcache, 4, "Set glyph for unicode character 0x{:04X}, size {}", key, this->fs);
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this->glyph_to_sprite[GB(key, 8, 8)][GB(key, 0, 8)].sprite = glyph->sprite;
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this->glyph_to_sprite[GB(key, 8, 8)][GB(key, 0, 8)].width = glyph->width;
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this->glyph_to_sprite[GB(key, 8, 8)][GB(key, 0, 8)].duplicate = duplicate;
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}
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bool TrueTypeFontCache::GetDrawGlyphShadow()
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@ -111,52 +109,5 @@ const Sprite *TrueTypeFontCache::GetGlyph(GlyphID key)
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GlyphEntry *glyph = this->GetGlyphPtr(key);
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if (glyph != nullptr && glyph->sprite != nullptr) return glyph->sprite;
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if (key == 0) {
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GlyphID question_glyph = this->MapCharToGlyph('?');
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if (question_glyph == 0) {
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/* The font misses the '?' character. Use built-in sprite.
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* Note: We cannot use the baseset as this also has to work in the bootstrap GUI. */
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#define CPSET { 0, 0, 0, 0, 1 }
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#define CP___ { 0, 0, 0, 0, 0 }
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static SpriteLoader::CommonPixel builtin_questionmark_data[10 * 8] = {
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CP___, CP___, CPSET, CPSET, CPSET, CPSET, CP___, CP___,
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CP___, CPSET, CPSET, CP___, CP___, CPSET, CPSET, CP___,
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CP___, CP___, CP___, CP___, CP___, CPSET, CPSET, CP___,
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CP___, CP___, CP___, CP___, CPSET, CPSET, CP___, CP___,
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CP___, CP___, CP___, CPSET, CPSET, CP___, CP___, CP___,
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CP___, CP___, CP___, CPSET, CPSET, CP___, CP___, CP___,
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CP___, CP___, CP___, CPSET, CPSET, CP___, CP___, CP___,
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CP___, CP___, CP___, CP___, CP___, CP___, CP___, CP___,
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CP___, CP___, CP___, CPSET, CPSET, CP___, CP___, CP___,
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CP___, CP___, CP___, CPSET, CPSET, CP___, CP___, CP___,
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};
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#undef CPSET
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#undef CP___
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static const SpriteLoader::SpriteCollection builtin_questionmark = {{ {
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10, // height
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8, // width
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0, // x_offs
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0, // y_offs
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SpriteType::Font,
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SCC_PAL,
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builtin_questionmark_data
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} }};
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Sprite *spr = BlitterFactory::GetCurrentBlitter()->Encode(builtin_questionmark, SimpleSpriteAlloc);
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assert(spr != nullptr);
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GlyphEntry new_glyph;
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new_glyph.sprite = spr;
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new_glyph.width = spr->width + (this->fs != FS_NORMAL);
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this->SetGlyphPtr(key, &new_glyph, false);
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return new_glyph.sprite;
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} else {
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/* Use '?' for missing characters. */
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this->GetGlyph(question_glyph);
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glyph = this->GetGlyphPtr(question_glyph);
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this->SetGlyphPtr(key, glyph, true);
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return glyph->sprite;
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}
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}
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return this->InternalGetGlyph(key, GetFontAAState());
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}
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@ -30,8 +30,7 @@ protected:
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/** Container for information about a glyph. */
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struct GlyphEntry {
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Sprite *sprite; ///< The loaded sprite.
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uint8_t width; ///< The width of the glyph.
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bool duplicate; ///< Whether this glyph entry is a duplicate, i.e. may this be freed?
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uint8_t width; ///< The width of the glyph.
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};
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/**
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@ -50,7 +49,7 @@ protected:
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GlyphEntry **glyph_to_sprite;
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GlyphEntry *GetGlyphPtr(GlyphID key);
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void SetGlyphPtr(GlyphID key, const GlyphEntry *glyph, bool duplicate = false);
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void SetGlyphPtr(GlyphID key, const GlyphEntry *glyph);
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virtual const Sprite *InternalGetGlyph(GlyphID key, bool aa) = 0;
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