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(svn r20563) -Change: [NoAI] rename AIAbstractList to AIList
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6c7384cabd
commit
dc303e550b
@ -275,7 +275,6 @@ AIRoad.BuildDriveThroughRoadStation <- function(tile, front, road_veh_type, stat
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return AIRoad._BuildDriveThroughRoadStation(tile, front, road_veh_type, station_id);
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}
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AIAbstractList.HasNext <-
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AIBridgeList.HasNext <-
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AIBridgeList_Length.HasNext <-
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AICargoList.HasNext <-
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@ -316,3 +315,5 @@ AIIndustry.IsCargoAccepted <- function(industry_id, cargo_id)
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{
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return AIIndustry._IsCargoAccepted(industry_id, cargo_id) != AIIndustry.CAS_NOT_ACCEPTED;
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}
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AIAbstractList <- AIList;
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@ -25,7 +25,6 @@ AIRoad.BuildDriveThroughRoadStation <- function(tile, front, road_veh_type, stat
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return AIRoad._BuildDriveThroughRoadStation(tile, front, road_veh_type, station_id);
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}
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AIAbstractList.HasNext <-
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AIBridgeList.HasNext <-
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AIBridgeList_Length.HasNext <-
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AICargoList.HasNext <-
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@ -67,3 +66,5 @@ AIIndustry.IsCargoAccepted <- function(industry_id, cargo_id)
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{
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return AIIndustry._IsCargoAccepted(industry_id, cargo_id) != AIIndustry.CAS_NOT_ACCEPTED;
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}
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AIAbstractList <- AIList;
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@ -58,7 +58,7 @@ function Regression::TestInit()
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}
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list = AIList();
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list.Sort(AIAbstractList.SORT_BY_VALUE, AIAbstractList.SORT_ASCENDING);
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list.Sort(AIList.SORT_BY_VALUE, AIList.SORT_ASCENDING);
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print("");
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print(" Value Ascending");
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list.AddItem( 5, 10);
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@ -93,7 +93,7 @@ function Regression::TestInit()
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}
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list = AIList();
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list.Sort(AIAbstractList.SORT_BY_ITEM, AIAbstractList.SORT_DESCENDING);
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list.Sort(AIList.SORT_BY_ITEM, AIList.SORT_DESCENDING);
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print("");
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print(" Item Descending");
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list.AddItem( 5, 10);
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@ -128,7 +128,7 @@ function Regression::TestInit()
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}
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list = AIList();
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list.Sort(AIAbstractList.SORT_BY_ITEM, AIAbstractList.SORT_ASCENDING);
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list.Sort(AIList.SORT_BY_ITEM, AIList.SORT_ASCENDING);
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print("");
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print(" Item Ascending");
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list.AddItem( 5, 10);
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@ -585,7 +585,7 @@ function Regression::Industry()
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print("--Industry--");
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print(" GetIndustryCount(): " + AIIndustry.GetIndustryCount());
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local list = AIIndustryList();
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list.Sort(AIAbstractList.SORT_BY_ITEM, AIAbstractList.SORT_ASCENDING);
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list.Sort(AIList.SORT_BY_ITEM, AIList.SORT_ASCENDING);
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for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
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if (AIIndustry.IsValidIndustry(i)) j++;
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print(" Industry " + i);
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@ -704,12 +704,12 @@ function Regression::List()
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}
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list.RemoveItem(1050);
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list.RemoveItem(1150);
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list.ChangeItem(1051, 12);
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list.SetValue(1051, 12);
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print(" Count(): " + list.Count());
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print(" HasItem(1050): " + list.HasItem(1050));
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print(" HasItem(1051): " + list.HasItem(1051));
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print(" IsEmpty(): " + list.IsEmpty());
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list.Sort(AIAbstractList.SORT_BY_ITEM, AIAbstractList.SORT_ASCENDING);
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list.Sort(AIList.SORT_BY_ITEM, AIList.SORT_ASCENDING);
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print(" List Dump:");
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for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
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print(" " + i + " => " + list.GetValue(i));
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@ -1198,7 +1198,7 @@ function Regression::Sign()
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print(" RemoveSign(" + sign_id + "): " + AISign.RemoveSign(sign_id));
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print("");
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local list = AISignList();
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list.Sort(AIAbstractList.SORT_BY_ITEM, AIAbstractList.SORT_ASCENDING);
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list.Sort(AIList.SORT_BY_ITEM, AIList.SORT_ASCENDING);
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for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
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j++;
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print(" Sign " + i);
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@ -1467,7 +1467,7 @@ function Regression::Town()
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print("--Town--");
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print(" GetTownCount(): " + AITown.GetTownCount());
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local list = AITownList();
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list.Sort(AIAbstractList.SORT_BY_ITEM, AIAbstractList.SORT_ASCENDING);
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list.Sort(AIList.SORT_BY_ITEM, AIList.SORT_ASCENDING);
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for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
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if (AITown.IsValidTown(i)) j++;
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print(" Town " + i);
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@ -845,7 +845,6 @@
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<ClCompile Include="..\src\ai\ai_scanner.cpp" />
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<ClInclude Include="..\src\ai\ai_scanner.hpp" />
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<ClInclude Include="..\src\ai\ai_storage.hpp" />
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<ClInclude Include="..\src\ai\api\ai_abstractlist.hpp" />
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<ClInclude Include="..\src\ai\api\ai_accounting.hpp" />
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<ClInclude Include="..\src\ai\api\ai_airport.hpp" />
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<ClInclude Include="..\src\ai\api\ai_base.hpp" />
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@ -873,6 +872,7 @@
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<ClInclude Include="..\src\ai\api\ai_industrytype.hpp" />
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<ClInclude Include="..\src\ai\api\ai_industrytypelist.hpp" />
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<ClInclude Include="..\src\ai\api\ai_info_docs.hpp" />
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<ClInclude Include="..\src\ai\api\ai_list.hpp" />
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<ClInclude Include="..\src\ai\api\ai_log.hpp" />
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<ClInclude Include="..\src\ai\api\ai_map.hpp" />
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<ClInclude Include="..\src\ai\api\ai_marine.hpp" />
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@ -898,7 +898,6 @@
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<ClInclude Include="..\src\ai\api\ai_vehiclelist.hpp" />
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<ClInclude Include="..\src\ai\api\ai_waypoint.hpp" />
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<ClInclude Include="..\src\ai\api\ai_waypointlist.hpp" />
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<ClCompile Include="..\src\ai\api\ai_abstractlist.cpp" />
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<ClCompile Include="..\src\ai\api\ai_accounting.cpp" />
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<ClCompile Include="..\src\ai\api\ai_airport.cpp" />
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<ClCompile Include="..\src\ai\api\ai_base.cpp" />
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@ -924,6 +923,7 @@
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<ClCompile Include="..\src\ai\api\ai_industrylist.cpp" />
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<ClCompile Include="..\src\ai\api\ai_industrytype.cpp" />
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<ClCompile Include="..\src\ai\api\ai_industrytypelist.cpp" />
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<ClCompile Include="..\src\ai\api\ai_list.cpp" />
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<ClCompile Include="..\src\ai\api\ai_log.cpp" />
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<ClCompile Include="..\src\ai\api\ai_map.cpp" />
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<ClCompile Include="..\src\ai\api\ai_marine.cpp" />
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@ -1738,9 +1738,6 @@
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<ClInclude Include="..\src\ai\ai_storage.hpp">
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<Filter>AI Core</Filter>
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</ClInclude>
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<ClInclude Include="..\src\ai\api\ai_abstractlist.hpp">
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<Filter>AI API</Filter>
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</ClInclude>
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<ClInclude Include="..\src\ai\api\ai_accounting.hpp">
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<Filter>AI API</Filter>
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</ClInclude>
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@ -1822,6 +1819,9 @@
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<ClInclude Include="..\src\ai\api\ai_info_docs.hpp">
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<Filter>AI API</Filter>
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</ClInclude>
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<ClInclude Include="..\src\ai\api\ai_list.hpp">
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<Filter>AI API</Filter>
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</ClInclude>
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<ClInclude Include="..\src\ai\api\ai_log.hpp">
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<Filter>AI API</Filter>
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</ClInclude>
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@ -1897,9 +1897,6 @@
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<ClInclude Include="..\src\ai\api\ai_waypointlist.hpp">
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<Filter>AI API</Filter>
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</ClInclude>
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<ClCompile Include="..\src\ai\api\ai_abstractlist.cpp">
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<Filter>AI API Implementation</Filter>
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</ClCompile>
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<ClCompile Include="..\src\ai\api\ai_accounting.cpp">
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<Filter>AI API Implementation</Filter>
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</ClCompile>
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@ -1975,6 +1972,9 @@
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<ClCompile Include="..\src\ai\api\ai_industrytypelist.cpp">
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<Filter>AI API Implementation</Filter>
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</ClCompile>
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<ClCompile Include="..\src\ai\api\ai_list.cpp">
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<Filter>AI API Implementation</Filter>
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</ClCompile>
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<ClCompile Include="..\src\ai\api\ai_log.cpp">
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<Filter>AI API Implementation</Filter>
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</ClCompile>
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@ -2695,10 +2695,6 @@
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<Filter
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Name="AI API"
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>
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<File
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RelativePath=".\..\src\ai\api\ai_abstractlist.hpp"
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>
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</File>
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<File
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RelativePath=".\..\src\ai\api\ai_accounting.hpp"
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>
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@ -2807,6 +2803,10 @@
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RelativePath=".\..\src\ai\api\ai_info_docs.hpp"
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>
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</File>
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<File
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RelativePath=".\..\src\ai\api\ai_list.hpp"
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>
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</File>
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<File
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RelativePath=".\..\src\ai\api\ai_log.hpp"
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>
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@ -2911,10 +2911,6 @@
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<Filter
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Name="AI API Implementation"
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>
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<File
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RelativePath=".\..\src\ai\api\ai_abstractlist.cpp"
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>
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</File>
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<File
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RelativePath=".\..\src\ai\api\ai_accounting.cpp"
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>
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@ -3015,6 +3011,10 @@
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RelativePath=".\..\src\ai\api\ai_industrytypelist.cpp"
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>
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</File>
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<File
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RelativePath=".\..\src\ai\api\ai_list.cpp"
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>
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</File>
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<File
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RelativePath=".\..\src\ai\api\ai_log.cpp"
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>
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@ -2692,10 +2692,6 @@
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<Filter
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Name="AI API"
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>
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<File
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RelativePath=".\..\src\ai\api\ai_abstractlist.hpp"
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>
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</File>
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<File
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RelativePath=".\..\src\ai\api\ai_accounting.hpp"
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>
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@ -2804,6 +2800,10 @@
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RelativePath=".\..\src\ai\api\ai_info_docs.hpp"
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>
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</File>
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<File
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RelativePath=".\..\src\ai\api\ai_list.hpp"
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>
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</File>
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<File
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RelativePath=".\..\src\ai\api\ai_log.hpp"
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>
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@ -2908,10 +2908,6 @@
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<Filter
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Name="AI API Implementation"
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>
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<File
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RelativePath=".\..\src\ai\api\ai_abstractlist.cpp"
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>
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</File>
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<File
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RelativePath=".\..\src\ai\api\ai_accounting.cpp"
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>
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@ -3012,6 +3008,10 @@
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RelativePath=".\..\src\ai\api\ai_industrytypelist.cpp"
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>
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</File>
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<File
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RelativePath=".\..\src\ai\api\ai_list.cpp"
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>
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</File>
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<File
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RelativePath=".\..\src\ai\api\ai_log.cpp"
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>
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@ -611,7 +611,6 @@ ai/ai_scanner.hpp
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ai/ai_storage.hpp
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# AI API
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ai/api/ai_abstractlist.hpp
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ai/api/ai_accounting.hpp
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ai/api/ai_airport.hpp
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ai/api/ai_base.hpp
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@ -639,6 +638,7 @@ ai/api/ai_industrylist.hpp
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ai/api/ai_industrytype.hpp
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ai/api/ai_industrytypelist.hpp
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ai/api/ai_info_docs.hpp
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ai/api/ai_list.hpp
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ai/api/ai_log.hpp
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ai/api/ai_map.hpp
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ai/api/ai_marine.hpp
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@ -666,7 +666,6 @@ ai/api/ai_waypoint.hpp
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ai/api/ai_waypointlist.hpp
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# AI API Implementation
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ai/api/ai_abstractlist.cpp
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ai/api/ai_accounting.cpp
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ai/api/ai_airport.cpp
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ai/api/ai_base.cpp
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@ -692,6 +691,7 @@ ai/api/ai_industry.cpp
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ai/api/ai_industrylist.cpp
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ai/api/ai_industrytype.cpp
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ai/api/ai_industrytypelist.cpp
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ai/api/ai_list.cpp
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ai/api/ai_log.cpp
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ai/api/ai_map.cpp
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ai/api/ai_marine.cpp
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@ -26,7 +26,6 @@
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/* Convert all AI related classes to Squirrel data.
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* Note: this line a marker in squirrel_export.sh. Do not change! */
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#include "api/ai_abstractlist.hpp.sq"
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#include "api/ai_accounting.hpp.sq"
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#include "api/ai_airport.hpp.sq"
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#include "api/ai_base.hpp.sq"
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@ -52,6 +51,7 @@
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#include "api/ai_industrylist.hpp.sq"
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#include "api/ai_industrytype.hpp.sq"
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#include "api/ai_industrytypelist.hpp.sq"
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#include "api/ai_list.hpp.sq"
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#include "api/ai_log.hpp.sq"
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#include "api/ai_map.hpp.sq"
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#include "api/ai_marine.hpp.sq"
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@ -171,7 +171,7 @@ void AIInstance::RegisterAPI()
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{
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/* Register all classes */
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squirrel_register_std(this->engine);
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SQAIAbstractList_Register(this->engine);
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SQAIList_Register(this->engine);
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SQAIAccounting_Register(this->engine);
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SQAIAirport_Register(this->engine);
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SQAIBase_Register(this->engine);
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@ -1,72 +0,0 @@
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/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */
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#include "ai_abstractlist.hpp"
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namespace SQConvert {
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/* Allow enums to be used as Squirrel parameters */
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template <> AIAbstractList::SorterType GetParam(ForceType<AIAbstractList::SorterType>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (AIAbstractList::SorterType)tmp; }
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template <> int Return<AIAbstractList::SorterType>(HSQUIRRELVM vm, AIAbstractList::SorterType res) { sq_pushinteger(vm, (int32)res); return 1; }
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/* Allow AIAbstractList to be used as Squirrel parameter */
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template <> AIAbstractList *GetParam(ForceType<AIAbstractList *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (AIAbstractList *)instance; }
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template <> AIAbstractList &GetParam(ForceType<AIAbstractList &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(AIAbstractList *)instance; }
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template <> const AIAbstractList *GetParam(ForceType<const AIAbstractList *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (AIAbstractList *)instance; }
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template <> const AIAbstractList &GetParam(ForceType<const AIAbstractList &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(AIAbstractList *)instance; }
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template <> int Return<AIAbstractList *>(HSQUIRRELVM vm, AIAbstractList *res) { if (res == NULL) { sq_pushnull(vm); return 1; } res->AddRef(); Squirrel::CreateClassInstanceVM(vm, "AIAbstractList", res, NULL, DefSQDestructorCallback<AIAbstractList>); return 1; }
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} // namespace SQConvert
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void SQAIAbstractList_Register(Squirrel *engine)
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{
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DefSQClass <AIAbstractList> SQAIAbstractList("AIAbstractList");
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SQAIAbstractList.PreRegister(engine);
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SQAIAbstractList.AddConstructor<void (AIAbstractList::*)(), 1>(engine, "x");
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SQAIAbstractList.DefSQConst(engine, AIAbstractList::SORT_BY_VALUE, "SORT_BY_VALUE");
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SQAIAbstractList.DefSQConst(engine, AIAbstractList::SORT_BY_ITEM, "SORT_BY_ITEM");
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SQAIAbstractList.DefSQConst(engine, AIAbstractList::SORT_ASCENDING, "SORT_ASCENDING");
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SQAIAbstractList.DefSQConst(engine, AIAbstractList::SORT_DESCENDING, "SORT_DESCENDING");
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SQAIAbstractList.DefSQMethod(engine, &AIAbstractList::AddItem, "AddItem", 3, "xii");
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SQAIAbstractList.DefSQMethod(engine, &AIAbstractList::RemoveItem, "RemoveItem", 2, "xi");
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SQAIAbstractList.DefSQMethod(engine, &AIAbstractList::Clear, "Clear", 1, "x");
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SQAIAbstractList.DefSQMethod(engine, &AIAbstractList::HasItem, "HasItem", 2, "xi");
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SQAIAbstractList.DefSQMethod(engine, &AIAbstractList::Begin, "Begin", 1, "x");
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SQAIAbstractList.DefSQMethod(engine, &AIAbstractList::Next, "Next", 1, "x");
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SQAIAbstractList.DefSQMethod(engine, &AIAbstractList::IsEmpty, "IsEmpty", 1, "x");
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SQAIAbstractList.DefSQMethod(engine, &AIAbstractList::IsEnd, "IsEnd", 1, "x");
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SQAIAbstractList.DefSQMethod(engine, &AIAbstractList::Count, "Count", 1, "x");
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SQAIAbstractList.DefSQMethod(engine, &AIAbstractList::GetValue, "GetValue", 2, "xi");
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SQAIAbstractList.DefSQMethod(engine, &AIAbstractList::SetValue, "SetValue", 3, "xii");
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SQAIAbstractList.DefSQMethod(engine, &AIAbstractList::Sort, "Sort", 3, "xib");
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SQAIAbstractList.DefSQMethod(engine, &AIAbstractList::AddList, "AddList", 2, "xx");
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SQAIAbstractList.DefSQMethod(engine, &AIAbstractList::RemoveAboveValue, "RemoveAboveValue", 2, "xi");
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SQAIAbstractList.DefSQMethod(engine, &AIAbstractList::RemoveBelowValue, "RemoveBelowValue", 2, "xi");
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SQAIAbstractList.DefSQMethod(engine, &AIAbstractList::RemoveBetweenValue, "RemoveBetweenValue", 3, "xii");
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SQAIAbstractList.DefSQMethod(engine, &AIAbstractList::RemoveValue, "RemoveValue", 2, "xi");
|
||||
SQAIAbstractList.DefSQMethod(engine, &AIAbstractList::RemoveTop, "RemoveTop", 2, "xi");
|
||||
SQAIAbstractList.DefSQMethod(engine, &AIAbstractList::RemoveBottom, "RemoveBottom", 2, "xi");
|
||||
SQAIAbstractList.DefSQMethod(engine, &AIAbstractList::RemoveList, "RemoveList", 2, "xx");
|
||||
SQAIAbstractList.DefSQMethod(engine, &AIAbstractList::KeepAboveValue, "KeepAboveValue", 2, "xi");
|
||||
SQAIAbstractList.DefSQMethod(engine, &AIAbstractList::KeepBelowValue, "KeepBelowValue", 2, "xi");
|
||||
SQAIAbstractList.DefSQMethod(engine, &AIAbstractList::KeepBetweenValue, "KeepBetweenValue", 3, "xii");
|
||||
SQAIAbstractList.DefSQMethod(engine, &AIAbstractList::KeepValue, "KeepValue", 2, "xi");
|
||||
SQAIAbstractList.DefSQMethod(engine, &AIAbstractList::KeepTop, "KeepTop", 2, "xi");
|
||||
SQAIAbstractList.DefSQMethod(engine, &AIAbstractList::KeepBottom, "KeepBottom", 2, "xi");
|
||||
SQAIAbstractList.DefSQMethod(engine, &AIAbstractList::KeepList, "KeepList", 2, "xx");
|
||||
SQAIAbstractList.DefSQAdvancedMethod(engine, &AIAbstractList::_get, "_get");
|
||||
SQAIAbstractList.DefSQAdvancedMethod(engine, &AIAbstractList::_set, "_set");
|
||||
SQAIAbstractList.DefSQAdvancedMethod(engine, &AIAbstractList::_nexti, "_nexti");
|
||||
SQAIAbstractList.DefSQAdvancedMethod(engine, &AIAbstractList::Valuate, "Valuate");
|
||||
|
||||
SQAIAbstractList.PostRegister(engine);
|
||||
}
|
@ -12,13 +12,13 @@
|
||||
#ifndef AI_BRIDGELIST_HPP
|
||||
#define AI_BRIDGELIST_HPP
|
||||
|
||||
#include "ai_abstractlist.hpp"
|
||||
#include "ai_list.hpp"
|
||||
|
||||
/**
|
||||
* Create a list of bridges.
|
||||
* @ingroup AIList
|
||||
*/
|
||||
class AIBridgeList : public AIAbstractList {
|
||||
class AIBridgeList : public AIList {
|
||||
public:
|
||||
/** Get the name of this class to identify it towards squirrel. */
|
||||
static const char *GetClassName() { return "AIBridgeList"; }
|
||||
@ -29,7 +29,7 @@ public:
|
||||
* Create a list of bridges that can be built on a specific length.
|
||||
* @ingroup AIList
|
||||
*/
|
||||
class AIBridgeList_Length : public AIAbstractList {
|
||||
class AIBridgeList_Length : public AIList {
|
||||
public:
|
||||
/** Get the name of this class to identify it towards squirrel. */
|
||||
static const char *GetClassName() { return "AIBridgeList_Length"; }
|
||||
|
@ -23,7 +23,7 @@ namespace SQConvert {
|
||||
void SQAIBridgeList_Register(Squirrel *engine)
|
||||
{
|
||||
DefSQClass <AIBridgeList> SQAIBridgeList("AIBridgeList");
|
||||
SQAIBridgeList.PreRegister(engine, "AIAbstractList");
|
||||
SQAIBridgeList.PreRegister(engine, "AIList");
|
||||
SQAIBridgeList.AddConstructor<void (AIBridgeList::*)(), 1>(engine, "x");
|
||||
|
||||
SQAIBridgeList.PostRegister(engine);
|
||||
@ -41,7 +41,7 @@ namespace SQConvert {
|
||||
void SQAIBridgeList_Length_Register(Squirrel *engine)
|
||||
{
|
||||
DefSQClass <AIBridgeList_Length> SQAIBridgeList_Length("AIBridgeList_Length");
|
||||
SQAIBridgeList_Length.PreRegister(engine, "AIAbstractList");
|
||||
SQAIBridgeList_Length.PreRegister(engine, "AIList");
|
||||
SQAIBridgeList_Length.AddConstructor<void (AIBridgeList_Length::*)(uint length), 2>(engine, "xi");
|
||||
|
||||
SQAIBridgeList_Length.PostRegister(engine);
|
||||
|
@ -12,13 +12,13 @@
|
||||
#ifndef AI_CARGOLIST_HPP
|
||||
#define AI_CARGOLIST_HPP
|
||||
|
||||
#include "ai_abstractlist.hpp"
|
||||
#include "ai_list.hpp"
|
||||
|
||||
/**
|
||||
* Creates a list of cargos that can be produced in the current game.
|
||||
* @ingroup AIList
|
||||
*/
|
||||
class AICargoList : public AIAbstractList {
|
||||
class AICargoList : public AIList {
|
||||
public:
|
||||
/** Get the name of this class to identify it towards squirrel. */
|
||||
static const char *GetClassName() { return "AICargoList"; }
|
||||
@ -31,7 +31,7 @@ public:
|
||||
* by this industry, @see AIIndustry::IsCargoAccepted.
|
||||
* @ingroup AIList
|
||||
*/
|
||||
class AICargoList_IndustryAccepting : public AIAbstractList {
|
||||
class AICargoList_IndustryAccepting : public AIList {
|
||||
public:
|
||||
/** Get the name of this class to identify it towards squirrel. */
|
||||
static const char *GetClassName() { return "AICargoList_IndustryAccepting"; }
|
||||
@ -46,7 +46,7 @@ public:
|
||||
* Creates a list of cargos that the given industry can produce.
|
||||
* @ingroup AIList
|
||||
*/
|
||||
class AICargoList_IndustryProducing : public AIAbstractList {
|
||||
class AICargoList_IndustryProducing : public AIList {
|
||||
public:
|
||||
/** Get the name of this class to identify it towards squirrel. */
|
||||
static const char *GetClassName() { return "AICargoList_IndustryProducing"; }
|
||||
|
@ -23,7 +23,7 @@ namespace SQConvert {
|
||||
void SQAICargoList_Register(Squirrel *engine)
|
||||
{
|
||||
DefSQClass <AICargoList> SQAICargoList("AICargoList");
|
||||
SQAICargoList.PreRegister(engine, "AIAbstractList");
|
||||
SQAICargoList.PreRegister(engine, "AIList");
|
||||
SQAICargoList.AddConstructor<void (AICargoList::*)(), 1>(engine, "x");
|
||||
|
||||
SQAICargoList.PostRegister(engine);
|
||||
@ -41,7 +41,7 @@ namespace SQConvert {
|
||||
void SQAICargoList_IndustryAccepting_Register(Squirrel *engine)
|
||||
{
|
||||
DefSQClass <AICargoList_IndustryAccepting> SQAICargoList_IndustryAccepting("AICargoList_IndustryAccepting");
|
||||
SQAICargoList_IndustryAccepting.PreRegister(engine, "AIAbstractList");
|
||||
SQAICargoList_IndustryAccepting.PreRegister(engine, "AIList");
|
||||
SQAICargoList_IndustryAccepting.AddConstructor<void (AICargoList_IndustryAccepting::*)(IndustryID industry_id), 2>(engine, "xi");
|
||||
|
||||
SQAICargoList_IndustryAccepting.PostRegister(engine);
|
||||
@ -59,7 +59,7 @@ namespace SQConvert {
|
||||
void SQAICargoList_IndustryProducing_Register(Squirrel *engine)
|
||||
{
|
||||
DefSQClass <AICargoList_IndustryProducing> SQAICargoList_IndustryProducing("AICargoList_IndustryProducing");
|
||||
SQAICargoList_IndustryProducing.PreRegister(engine, "AIAbstractList");
|
||||
SQAICargoList_IndustryProducing.PreRegister(engine, "AIList");
|
||||
SQAICargoList_IndustryProducing.AddConstructor<void (AICargoList_IndustryProducing::*)(IndustryID industry_id), 2>(engine, "xi");
|
||||
|
||||
SQAICargoList_IndustryProducing.PostRegister(engine);
|
||||
|
@ -28,6 +28,8 @@
|
||||
*
|
||||
* API removals:
|
||||
* \li HasNext for all lists.
|
||||
* \li AIAbstractList, use AIList instead.
|
||||
* \li AIList::ChangeItem, use AIList::SetValue instead.
|
||||
*
|
||||
* Other changes:
|
||||
* \li AIEngine::GetMaxTractiveEffort can be used for road vehicles.
|
||||
|
@ -12,14 +12,14 @@
|
||||
#ifndef AI_DEPOTLIST_HPP
|
||||
#define AI_DEPOTLIST_HPP
|
||||
|
||||
#include "ai_abstractlist.hpp"
|
||||
#include "ai_list.hpp"
|
||||
#include "ai_tile.hpp"
|
||||
|
||||
/**
|
||||
* Creates a list of the locations of the depots (and hangars) of which you are the owner.
|
||||
* @ingroup AIList
|
||||
*/
|
||||
class AIDepotList : public AIAbstractList {
|
||||
class AIDepotList : public AIList {
|
||||
public:
|
||||
/** Get the name of this class to identify it towards squirrel. */
|
||||
static const char *GetClassName() { return "AIDepotList"; }
|
||||
|
@ -23,7 +23,7 @@ namespace SQConvert {
|
||||
void SQAIDepotList_Register(Squirrel *engine)
|
||||
{
|
||||
DefSQClass <AIDepotList> SQAIDepotList("AIDepotList");
|
||||
SQAIDepotList.PreRegister(engine, "AIAbstractList");
|
||||
SQAIDepotList.PreRegister(engine, "AIList");
|
||||
SQAIDepotList.AddConstructor<void (AIDepotList::*)(AITile::TransportType transport_type), 2>(engine, "xi");
|
||||
|
||||
SQAIDepotList.PostRegister(engine);
|
||||
|
@ -12,14 +12,14 @@
|
||||
#ifndef AI_ENGINELIST_HPP
|
||||
#define AI_ENGINELIST_HPP
|
||||
|
||||
#include "ai_abstractlist.hpp"
|
||||
#include "ai_list.hpp"
|
||||
#include "ai_vehicle.hpp"
|
||||
|
||||
/**
|
||||
* Create a list of engines based on a vehicle type.
|
||||
* @ingroup AIList
|
||||
*/
|
||||
class AIEngineList : public AIAbstractList {
|
||||
class AIEngineList : public AIList {
|
||||
public:
|
||||
/** Get the name of this class to identify it towards squirrel. */
|
||||
static const char *GetClassName() { return "AIEngineList"; }
|
||||
|
@ -23,7 +23,7 @@ namespace SQConvert {
|
||||
void SQAIEngineList_Register(Squirrel *engine)
|
||||
{
|
||||
DefSQClass <AIEngineList> SQAIEngineList("AIEngineList");
|
||||
SQAIEngineList.PreRegister(engine, "AIAbstractList");
|
||||
SQAIEngineList.PreRegister(engine, "AIList");
|
||||
SQAIEngineList.AddConstructor<void (AIEngineList::*)(AIVehicle::VehicleType vehicle_type), 2>(engine, "xi");
|
||||
|
||||
SQAIEngineList.PostRegister(engine);
|
||||
|
@ -12,14 +12,14 @@
|
||||
#ifndef AI_GROUPLIST_HPP
|
||||
#define AI_GROUPLIST_HPP
|
||||
|
||||
#include "ai_abstractlist.hpp"
|
||||
#include "ai_list.hpp"
|
||||
|
||||
/**
|
||||
* Creates a list of groups of which you are the owner.
|
||||
* @note Neither AIGroup::GROUP_ALL nor AIGroup::GROUP_DEFAULT is in this list.
|
||||
* @ingroup AIList
|
||||
*/
|
||||
class AIGroupList : public AIAbstractList {
|
||||
class AIGroupList : public AIList {
|
||||
public:
|
||||
/** Get the name of this class to identify it towards squirrel. */
|
||||
static const char *GetClassName() { return "AIGroupList"; }
|
||||
|
@ -23,7 +23,7 @@ namespace SQConvert {
|
||||
void SQAIGroupList_Register(Squirrel *engine)
|
||||
{
|
||||
DefSQClass <AIGroupList> SQAIGroupList("AIGroupList");
|
||||
SQAIGroupList.PreRegister(engine, "AIAbstractList");
|
||||
SQAIGroupList.PreRegister(engine, "AIList");
|
||||
SQAIGroupList.AddConstructor<void (AIGroupList::*)(), 1>(engine, "x");
|
||||
|
||||
SQAIGroupList.PostRegister(engine);
|
||||
|
@ -12,13 +12,13 @@
|
||||
#ifndef AI_INDUSTRYLIST_HPP
|
||||
#define AI_INDUSTRYLIST_HPP
|
||||
|
||||
#include "ai_abstractlist.hpp"
|
||||
#include "ai_list.hpp"
|
||||
|
||||
/**
|
||||
* Creates a list of industries that are currently on the map.
|
||||
* @ingroup AIList
|
||||
*/
|
||||
class AIIndustryList : public AIAbstractList {
|
||||
class AIIndustryList : public AIList {
|
||||
public:
|
||||
/** Get the name of this class to identify it towards squirrel. */
|
||||
static const char *GetClassName() { return "AIIndustryList"; }
|
||||
@ -29,7 +29,7 @@ public:
|
||||
* Creates a list of industries that accepts a given cargo.
|
||||
* @ingroup AIList
|
||||
*/
|
||||
class AIIndustryList_CargoAccepting : public AIAbstractList {
|
||||
class AIIndustryList_CargoAccepting : public AIList {
|
||||
public:
|
||||
/** Get the name of this class to identify it towards squirrel. */
|
||||
static const char *GetClassName() { return "AIIndustryList_CargoAccepting"; }
|
||||
@ -45,7 +45,7 @@ public:
|
||||
* @note It also contains industries that currently produces 0 units of the cargo.
|
||||
* @ingroup AIList
|
||||
*/
|
||||
class AIIndustryList_CargoProducing : public AIAbstractList {
|
||||
class AIIndustryList_CargoProducing : public AIList {
|
||||
public:
|
||||
/** Get the name of this class to identify it towards squirrel. */
|
||||
static const char *GetClassName() { return "AIIndustryList_CargoProducing"; }
|
||||
|
@ -23,7 +23,7 @@ namespace SQConvert {
|
||||
void SQAIIndustryList_Register(Squirrel *engine)
|
||||
{
|
||||
DefSQClass <AIIndustryList> SQAIIndustryList("AIIndustryList");
|
||||
SQAIIndustryList.PreRegister(engine, "AIAbstractList");
|
||||
SQAIIndustryList.PreRegister(engine, "AIList");
|
||||
SQAIIndustryList.AddConstructor<void (AIIndustryList::*)(), 1>(engine, "x");
|
||||
|
||||
SQAIIndustryList.PostRegister(engine);
|
||||
@ -41,7 +41,7 @@ namespace SQConvert {
|
||||
void SQAIIndustryList_CargoAccepting_Register(Squirrel *engine)
|
||||
{
|
||||
DefSQClass <AIIndustryList_CargoAccepting> SQAIIndustryList_CargoAccepting("AIIndustryList_CargoAccepting");
|
||||
SQAIIndustryList_CargoAccepting.PreRegister(engine, "AIAbstractList");
|
||||
SQAIIndustryList_CargoAccepting.PreRegister(engine, "AIList");
|
||||
SQAIIndustryList_CargoAccepting.AddConstructor<void (AIIndustryList_CargoAccepting::*)(CargoID cargo_id), 2>(engine, "xi");
|
||||
|
||||
SQAIIndustryList_CargoAccepting.PostRegister(engine);
|
||||
@ -59,7 +59,7 @@ namespace SQConvert {
|
||||
void SQAIIndustryList_CargoProducing_Register(Squirrel *engine)
|
||||
{
|
||||
DefSQClass <AIIndustryList_CargoProducing> SQAIIndustryList_CargoProducing("AIIndustryList_CargoProducing");
|
||||
SQAIIndustryList_CargoProducing.PreRegister(engine, "AIAbstractList");
|
||||
SQAIIndustryList_CargoProducing.PreRegister(engine, "AIList");
|
||||
SQAIIndustryList_CargoProducing.AddConstructor<void (AIIndustryList_CargoProducing::*)(CargoID cargo_id), 2>(engine, "xi");
|
||||
|
||||
SQAIIndustryList_CargoProducing.PostRegister(engine);
|
||||
|
@ -58,13 +58,13 @@
|
||||
return industrytype_name;
|
||||
}
|
||||
|
||||
/* static */ AIAbstractList *AIIndustryType::GetProducedCargo(IndustryType industry_type)
|
||||
/* static */ AIList *AIIndustryType::GetProducedCargo(IndustryType industry_type)
|
||||
{
|
||||
if (!IsValidIndustryType(industry_type)) return NULL;
|
||||
|
||||
const IndustrySpec *ins = ::GetIndustrySpec(industry_type);
|
||||
|
||||
AIAbstractList *list = new AIAbstractList();
|
||||
AIList *list = new AIList();
|
||||
for (size_t i = 0; i < lengthof(ins->produced_cargo); i++) {
|
||||
if (ins->produced_cargo[i] != CT_INVALID) list->AddItem(ins->produced_cargo[i]);
|
||||
}
|
||||
@ -72,13 +72,13 @@
|
||||
return list;
|
||||
}
|
||||
|
||||
/* static */ AIAbstractList *AIIndustryType::GetAcceptedCargo(IndustryType industry_type)
|
||||
/* static */ AIList *AIIndustryType::GetAcceptedCargo(IndustryType industry_type)
|
||||
{
|
||||
if (!IsValidIndustryType(industry_type)) return NULL;
|
||||
|
||||
const IndustrySpec *ins = ::GetIndustrySpec(industry_type);
|
||||
|
||||
AIAbstractList *list = new AIAbstractList();
|
||||
AIList *list = new AIList();
|
||||
for (size_t i = 0; i < lengthof(ins->accepts_cargo); i++) {
|
||||
if (ins->accepts_cargo[i] != CT_INVALID) list->AddItem(ins->accepts_cargo[i]);
|
||||
}
|
||||
|
@ -14,7 +14,7 @@
|
||||
|
||||
#include "ai_object.hpp"
|
||||
#include "ai_error.hpp"
|
||||
#include "ai_abstractlist.hpp"
|
||||
#include "ai_list.hpp"
|
||||
|
||||
/**
|
||||
* Class that handles all industry-type related functions.
|
||||
@ -55,7 +55,7 @@ public:
|
||||
* @pre IsValidIndustryType(industry_type).
|
||||
* @return The CargoIDs of all cargotypes this industry could produce.
|
||||
*/
|
||||
static AIAbstractList *GetProducedCargo(IndustryType industry_type);
|
||||
static AIList *GetProducedCargo(IndustryType industry_type);
|
||||
|
||||
/**
|
||||
* Get a list of CargoID accepted by this industry-type.
|
||||
@ -65,7 +65,7 @@ public:
|
||||
* @pre IsValidIndustryType(industry_type).
|
||||
* @return The CargoIDs of all cargotypes this industry accepts.
|
||||
*/
|
||||
static AIAbstractList *GetAcceptedCargo(IndustryType industry_type);
|
||||
static AIList *GetAcceptedCargo(IndustryType industry_type);
|
||||
|
||||
/**
|
||||
* Is this industry type a raw industry?
|
||||
|
@ -12,14 +12,14 @@
|
||||
#ifndef AI_INDUSTRYTYPELIST_HPP
|
||||
#define AI_INDUSTRYTYPELIST_HPP
|
||||
|
||||
#include "ai_abstractlist.hpp"
|
||||
#include "ai_list.hpp"
|
||||
#include "ai_industrytype.hpp"
|
||||
|
||||
/**
|
||||
* Creates a list of valid industry types.
|
||||
* @ingroup AIList
|
||||
*/
|
||||
class AIIndustryTypeList : public AIAbstractList {
|
||||
class AIIndustryTypeList : public AIList {
|
||||
public:
|
||||
/** Get the name of this class to identify it towards squirrel. */
|
||||
static const char *GetClassName() { return "AIIndustryTypeList"; }
|
||||
|
@ -23,7 +23,7 @@ namespace SQConvert {
|
||||
void SQAIIndustryTypeList_Register(Squirrel *engine)
|
||||
{
|
||||
DefSQClass <AIIndustryTypeList> SQAIIndustryTypeList("AIIndustryTypeList");
|
||||
SQAIIndustryTypeList.PreRegister(engine, "AIAbstractList");
|
||||
SQAIIndustryTypeList.PreRegister(engine, "AIList");
|
||||
SQAIIndustryTypeList.AddConstructor<void (AIIndustryTypeList::*)(), 1>(engine, "x");
|
||||
|
||||
SQAIIndustryTypeList.PostRegister(engine);
|
||||
|
@ -7,24 +7,24 @@
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/** @file ai_abstractlist.cpp Implementation of AIAbstractList. */
|
||||
/** @file ai_list.cpp Implementation of AIList. */
|
||||
|
||||
#include "ai_abstractlist.hpp"
|
||||
#include "ai_list.hpp"
|
||||
#include "../../debug.h"
|
||||
#include "../../script/squirrel.hpp"
|
||||
|
||||
/**
|
||||
* Base class for any AIAbstractList sorter.
|
||||
* Base class for any AIList sorter.
|
||||
*/
|
||||
class AIAbstractListSorter {
|
||||
class AIListSorter {
|
||||
protected:
|
||||
AIAbstractList *list;
|
||||
AIList *list;
|
||||
|
||||
public:
|
||||
/**
|
||||
* Virtual dtor, needed to mute warnings.
|
||||
*/
|
||||
virtual ~AIAbstractListSorter() { }
|
||||
virtual ~AIListSorter() { }
|
||||
|
||||
/**
|
||||
* Get the first item of the sorter.
|
||||
@ -55,16 +55,16 @@ public:
|
||||
/**
|
||||
* Sort by value, ascending.
|
||||
*/
|
||||
class AIAbstractListSorterValueAscending : public AIAbstractListSorter {
|
||||
class AIListSorterValueAscending : public AIListSorter {
|
||||
private:
|
||||
AIAbstractList::AIAbstractListBucket::iterator bucket_iter;
|
||||
AIAbstractList::AIItemList *bucket_list;
|
||||
AIAbstractList::AIItemList::iterator bucket_list_iter;
|
||||
AIList::AIListBucket::iterator bucket_iter;
|
||||
AIList::AIItemList *bucket_list;
|
||||
AIList::AIItemList::iterator bucket_list_iter;
|
||||
bool has_no_more_items;
|
||||
int32 item_next;
|
||||
|
||||
public:
|
||||
AIAbstractListSorterValueAscending(AIAbstractList *list)
|
||||
AIListSorterValueAscending(AIList *list)
|
||||
{
|
||||
this->list = list;
|
||||
this->End();
|
||||
@ -141,16 +141,16 @@ public:
|
||||
/**
|
||||
* Sort by value, descending.
|
||||
*/
|
||||
class AIAbstractListSorterValueDescending : public AIAbstractListSorter {
|
||||
class AIListSorterValueDescending : public AIListSorter {
|
||||
private:
|
||||
AIAbstractList::AIAbstractListBucket::iterator bucket_iter;
|
||||
AIAbstractList::AIItemList *bucket_list;
|
||||
AIAbstractList::AIItemList::iterator bucket_list_iter;
|
||||
AIList::AIListBucket::iterator bucket_iter;
|
||||
AIList::AIItemList *bucket_list;
|
||||
AIList::AIItemList::iterator bucket_list_iter;
|
||||
bool has_no_more_items;
|
||||
int32 item_next;
|
||||
|
||||
public:
|
||||
AIAbstractListSorterValueDescending(AIAbstractList *list)
|
||||
AIListSorterValueDescending(AIList *list)
|
||||
{
|
||||
this->list = list;
|
||||
this->End();
|
||||
@ -235,14 +235,14 @@ public:
|
||||
/**
|
||||
* Sort by item, ascending.
|
||||
*/
|
||||
class AIAbstractListSorterItemAscending : public AIAbstractListSorter {
|
||||
class AIListSorterItemAscending : public AIListSorter {
|
||||
private:
|
||||
AIAbstractList::AIAbstractListMap::iterator item_iter;
|
||||
AIList::AIListMap::iterator item_iter;
|
||||
bool has_no_more_items;
|
||||
int32 item_next;
|
||||
|
||||
public:
|
||||
AIAbstractListSorterItemAscending(AIAbstractList *list)
|
||||
AIListSorterItemAscending(AIList *list)
|
||||
{
|
||||
this->list = list;
|
||||
this->End();
|
||||
@ -305,14 +305,14 @@ public:
|
||||
/**
|
||||
* Sort by item, descending.
|
||||
*/
|
||||
class AIAbstractListSorterItemDescending : public AIAbstractListSorter {
|
||||
class AIListSorterItemDescending : public AIListSorter {
|
||||
private:
|
||||
AIAbstractList::AIAbstractListMap::iterator item_iter;
|
||||
AIList::AIListMap::iterator item_iter;
|
||||
bool has_no_more_items;
|
||||
int32 item_next;
|
||||
|
||||
public:
|
||||
AIAbstractListSorterItemDescending(AIAbstractList *list)
|
||||
AIListSorterItemDescending(AIList *list)
|
||||
{
|
||||
this->list = list;
|
||||
this->End();
|
||||
@ -375,27 +375,27 @@ public:
|
||||
|
||||
|
||||
|
||||
AIAbstractList::AIAbstractList()
|
||||
AIList::AIList()
|
||||
{
|
||||
/* Default sorter */
|
||||
this->sorter = new AIAbstractListSorterValueDescending(this);
|
||||
this->sorter = new AIListSorterValueDescending(this);
|
||||
this->sorter_type = SORT_BY_VALUE;
|
||||
this->sort_ascending = false;
|
||||
this->initialized = false;
|
||||
this->modifications = 0;
|
||||
}
|
||||
|
||||
AIAbstractList::~AIAbstractList()
|
||||
AIList::~AIList()
|
||||
{
|
||||
delete this->sorter;
|
||||
}
|
||||
|
||||
bool AIAbstractList::HasItem(int32 item)
|
||||
bool AIList::HasItem(int32 item)
|
||||
{
|
||||
return this->items.count(item) == 1;
|
||||
}
|
||||
|
||||
void AIAbstractList::Clear()
|
||||
void AIList::Clear()
|
||||
{
|
||||
this->modifications++;
|
||||
|
||||
@ -404,7 +404,7 @@ void AIAbstractList::Clear()
|
||||
this->sorter->End();
|
||||
}
|
||||
|
||||
void AIAbstractList::AddItem(int32 item, int32 value)
|
||||
void AIList::AddItem(int32 item, int32 value)
|
||||
{
|
||||
this->modifications++;
|
||||
|
||||
@ -416,7 +416,7 @@ void AIAbstractList::AddItem(int32 item, int32 value)
|
||||
this->SetValue(item, value);
|
||||
}
|
||||
|
||||
void AIAbstractList::RemoveItem(int32 item)
|
||||
void AIList::RemoveItem(int32 item)
|
||||
{
|
||||
this->modifications++;
|
||||
|
||||
@ -430,13 +430,13 @@ void AIAbstractList::RemoveItem(int32 item)
|
||||
this->items.erase(item);
|
||||
}
|
||||
|
||||
int32 AIAbstractList::Begin()
|
||||
int32 AIList::Begin()
|
||||
{
|
||||
this->initialized = true;
|
||||
return this->sorter->Begin();
|
||||
}
|
||||
|
||||
int32 AIAbstractList::Next()
|
||||
int32 AIList::Next()
|
||||
{
|
||||
if (this->initialized == false) {
|
||||
DEBUG(ai, 0, "Next() is invalid as Begin() is never called");
|
||||
@ -445,12 +445,12 @@ int32 AIAbstractList::Next()
|
||||
return this->sorter->Next();
|
||||
}
|
||||
|
||||
bool AIAbstractList::IsEmpty()
|
||||
bool AIList::IsEmpty()
|
||||
{
|
||||
return this->items.empty();
|
||||
}
|
||||
|
||||
bool AIAbstractList::IsEnd()
|
||||
bool AIList::IsEnd()
|
||||
{
|
||||
if (this->initialized == false) {
|
||||
DEBUG(ai, 0, "IsEnd() is invalid as Begin() is never called");
|
||||
@ -459,19 +459,19 @@ bool AIAbstractList::IsEnd()
|
||||
return this->sorter->IsEnd();
|
||||
}
|
||||
|
||||
int32 AIAbstractList::Count()
|
||||
int32 AIList::Count()
|
||||
{
|
||||
return (int32)this->items.size();
|
||||
}
|
||||
|
||||
int32 AIAbstractList::GetValue(int32 item)
|
||||
int32 AIList::GetValue(int32 item)
|
||||
{
|
||||
if (!this->HasItem(item)) return 0;
|
||||
|
||||
return this->items[item];
|
||||
}
|
||||
|
||||
bool AIAbstractList::SetValue(int32 item, int32 value)
|
||||
bool AIList::SetValue(int32 item, int32 value)
|
||||
{
|
||||
this->modifications++;
|
||||
|
||||
@ -489,7 +489,7 @@ bool AIAbstractList::SetValue(int32 item, int32 value)
|
||||
return true;
|
||||
}
|
||||
|
||||
void AIAbstractList::Sort(SorterType sorter, bool ascending)
|
||||
void AIList::Sort(SorterType sorter, bool ascending)
|
||||
{
|
||||
this->modifications++;
|
||||
|
||||
@ -500,17 +500,17 @@ void AIAbstractList::Sort(SorterType sorter, bool ascending)
|
||||
switch (sorter) {
|
||||
case SORT_BY_ITEM:
|
||||
if (ascending) {
|
||||
this->sorter = new AIAbstractListSorterItemAscending(this);
|
||||
this->sorter = new AIListSorterItemAscending(this);
|
||||
} else {
|
||||
this->sorter = new AIAbstractListSorterItemDescending(this);
|
||||
this->sorter = new AIListSorterItemDescending(this);
|
||||
}
|
||||
break;
|
||||
|
||||
case SORT_BY_VALUE:
|
||||
if (ascending) {
|
||||
this->sorter = new AIAbstractListSorterValueAscending(this);
|
||||
this->sorter = new AIListSorterValueAscending(this);
|
||||
} else {
|
||||
this->sorter = new AIAbstractListSorterValueDescending(this);
|
||||
this->sorter = new AIListSorterValueDescending(this);
|
||||
}
|
||||
break;
|
||||
|
||||
@ -523,56 +523,56 @@ void AIAbstractList::Sort(SorterType sorter, bool ascending)
|
||||
this->initialized = false;
|
||||
}
|
||||
|
||||
void AIAbstractList::AddList(AIAbstractList *list)
|
||||
void AIList::AddList(AIList *list)
|
||||
{
|
||||
AIAbstractListMap *list_items = &list->items;
|
||||
for (AIAbstractListMap::iterator iter = list_items->begin(); iter != list_items->end(); iter++) {
|
||||
AIListMap *list_items = &list->items;
|
||||
for (AIListMap::iterator iter = list_items->begin(); iter != list_items->end(); iter++) {
|
||||
this->AddItem((*iter).first);
|
||||
this->SetValue((*iter).first, (*iter).second);
|
||||
}
|
||||
}
|
||||
|
||||
void AIAbstractList::RemoveAboveValue(int32 value)
|
||||
void AIList::RemoveAboveValue(int32 value)
|
||||
{
|
||||
this->modifications++;
|
||||
|
||||
for (AIAbstractListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
|
||||
for (AIListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
|
||||
next_iter = iter; next_iter++;
|
||||
if ((*iter).second > value) this->RemoveItem((*iter).first);
|
||||
}
|
||||
}
|
||||
|
||||
void AIAbstractList::RemoveBelowValue(int32 value)
|
||||
void AIList::RemoveBelowValue(int32 value)
|
||||
{
|
||||
this->modifications++;
|
||||
|
||||
for (AIAbstractListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
|
||||
for (AIListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
|
||||
next_iter = iter; next_iter++;
|
||||
if ((*iter).second < value) this->RemoveItem((*iter).first);
|
||||
}
|
||||
}
|
||||
|
||||
void AIAbstractList::RemoveBetweenValue(int32 start, int32 end)
|
||||
void AIList::RemoveBetweenValue(int32 start, int32 end)
|
||||
{
|
||||
this->modifications++;
|
||||
|
||||
for (AIAbstractListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
|
||||
for (AIListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
|
||||
next_iter = iter; next_iter++;
|
||||
if ((*iter).second > start && (*iter).second < end) this->RemoveItem((*iter).first);
|
||||
}
|
||||
}
|
||||
|
||||
void AIAbstractList::RemoveValue(int32 value)
|
||||
void AIList::RemoveValue(int32 value)
|
||||
{
|
||||
this->modifications++;
|
||||
|
||||
for (AIAbstractListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
|
||||
for (AIListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
|
||||
next_iter = iter; next_iter++;
|
||||
if ((*iter).second == value) this->RemoveItem((*iter).first);
|
||||
}
|
||||
}
|
||||
|
||||
void AIAbstractList::RemoveTop(int32 count)
|
||||
void AIList::RemoveTop(int32 count)
|
||||
{
|
||||
this->modifications++;
|
||||
|
||||
@ -586,7 +586,7 @@ void AIAbstractList::RemoveTop(int32 count)
|
||||
switch (this->sorter_type) {
|
||||
default: NOT_REACHED();
|
||||
case SORT_BY_VALUE:
|
||||
for (AIAbstractListBucket::iterator iter = this->buckets.begin(); iter != this->buckets.end(); iter = this->buckets.begin()) {
|
||||
for (AIListBucket::iterator iter = this->buckets.begin(); iter != this->buckets.end(); iter = this->buckets.begin()) {
|
||||
AIItemList *items = &(*iter).second;
|
||||
size_t size = items->size();
|
||||
for (AIItemList::iterator iter = items->begin(); iter != items->end(); iter = items->begin()) {
|
||||
@ -601,7 +601,7 @@ void AIAbstractList::RemoveTop(int32 count)
|
||||
break;
|
||||
|
||||
case SORT_BY_ITEM:
|
||||
for (AIAbstractListMap::iterator iter = this->items.begin(); iter != this->items.end(); iter = this->items.begin()) {
|
||||
for (AIListMap::iterator iter = this->items.begin(); iter != this->items.end(); iter = this->items.begin()) {
|
||||
if (--count < 0) return;
|
||||
this->RemoveItem((*iter).first);
|
||||
}
|
||||
@ -609,7 +609,7 @@ void AIAbstractList::RemoveTop(int32 count)
|
||||
}
|
||||
}
|
||||
|
||||
void AIAbstractList::RemoveBottom(int32 count)
|
||||
void AIList::RemoveBottom(int32 count)
|
||||
{
|
||||
this->modifications++;
|
||||
|
||||
@ -623,7 +623,7 @@ void AIAbstractList::RemoveBottom(int32 count)
|
||||
switch (this->sorter_type) {
|
||||
default: NOT_REACHED();
|
||||
case SORT_BY_VALUE:
|
||||
for (AIAbstractListBucket::reverse_iterator iter = this->buckets.rbegin(); iter != this->buckets.rend(); iter = this->buckets.rbegin()) {
|
||||
for (AIListBucket::reverse_iterator iter = this->buckets.rbegin(); iter != this->buckets.rend(); iter = this->buckets.rbegin()) {
|
||||
AIItemList *items = &(*iter).second;
|
||||
size_t size = items->size();
|
||||
for (AIItemList::reverse_iterator iter = items->rbegin(); iter != items->rend(); iter = items->rbegin()) {
|
||||
@ -637,7 +637,7 @@ void AIAbstractList::RemoveBottom(int32 count)
|
||||
}
|
||||
|
||||
case SORT_BY_ITEM:
|
||||
for (AIAbstractListMap::reverse_iterator iter = this->items.rbegin(); iter != this->items.rend(); iter = this->items.rbegin()) {
|
||||
for (AIListMap::reverse_iterator iter = this->items.rbegin(); iter != this->items.rend(); iter = this->items.rbegin()) {
|
||||
if (--count < 0) return;
|
||||
this->RemoveItem((*iter).first);
|
||||
}
|
||||
@ -645,76 +645,76 @@ void AIAbstractList::RemoveBottom(int32 count)
|
||||
}
|
||||
}
|
||||
|
||||
void AIAbstractList::RemoveList(AIAbstractList *list)
|
||||
void AIList::RemoveList(AIList *list)
|
||||
{
|
||||
this->modifications++;
|
||||
|
||||
AIAbstractListMap *list_items = &list->items;
|
||||
for (AIAbstractListMap::iterator iter = list_items->begin(); iter != list_items->end(); iter++) {
|
||||
AIListMap *list_items = &list->items;
|
||||
for (AIListMap::iterator iter = list_items->begin(); iter != list_items->end(); iter++) {
|
||||
this->RemoveItem((*iter).first);
|
||||
}
|
||||
}
|
||||
|
||||
void AIAbstractList::KeepAboveValue(int32 value)
|
||||
void AIList::KeepAboveValue(int32 value)
|
||||
{
|
||||
this->modifications++;
|
||||
|
||||
for (AIAbstractListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
|
||||
for (AIListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
|
||||
next_iter = iter; next_iter++;
|
||||
if ((*iter).second <= value) this->RemoveItem((*iter).first);
|
||||
}
|
||||
}
|
||||
|
||||
void AIAbstractList::KeepBelowValue(int32 value)
|
||||
void AIList::KeepBelowValue(int32 value)
|
||||
{
|
||||
this->modifications++;
|
||||
|
||||
for (AIAbstractListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
|
||||
for (AIListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
|
||||
next_iter = iter; next_iter++;
|
||||
if ((*iter).second >= value) this->RemoveItem((*iter).first);
|
||||
}
|
||||
}
|
||||
|
||||
void AIAbstractList::KeepBetweenValue(int32 start, int32 end)
|
||||
void AIList::KeepBetweenValue(int32 start, int32 end)
|
||||
{
|
||||
this->modifications++;
|
||||
|
||||
for (AIAbstractListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
|
||||
for (AIListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
|
||||
next_iter = iter; next_iter++;
|
||||
if ((*iter).second <= start || (*iter).second >= end) this->RemoveItem((*iter).first);
|
||||
}
|
||||
}
|
||||
|
||||
void AIAbstractList::KeepValue(int32 value)
|
||||
void AIList::KeepValue(int32 value)
|
||||
{
|
||||
this->modifications++;
|
||||
|
||||
for (AIAbstractListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
|
||||
for (AIListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
|
||||
next_iter = iter; next_iter++;
|
||||
if ((*iter).second != value) this->RemoveItem((*iter).first);
|
||||
}
|
||||
}
|
||||
|
||||
void AIAbstractList::KeepTop(int32 count)
|
||||
void AIList::KeepTop(int32 count)
|
||||
{
|
||||
this->modifications++;
|
||||
|
||||
this->RemoveBottom(this->Count() - count);
|
||||
}
|
||||
|
||||
void AIAbstractList::KeepBottom(int32 count)
|
||||
void AIList::KeepBottom(int32 count)
|
||||
{
|
||||
this->modifications++;
|
||||
|
||||
this->RemoveTop(this->Count() - count);
|
||||
}
|
||||
|
||||
void AIAbstractList::KeepList(AIAbstractList *list)
|
||||
void AIList::KeepList(AIList *list)
|
||||
{
|
||||
this->modifications++;
|
||||
|
||||
AIAbstractList tmp;
|
||||
for (AIAbstractListMap::iterator iter = this->items.begin(); iter != this->items.end(); iter++) {
|
||||
AIList tmp;
|
||||
for (AIListMap::iterator iter = this->items.begin(); iter != this->items.end(); iter++) {
|
||||
tmp.AddItem((*iter).first);
|
||||
tmp.SetValue((*iter).first, (*iter).second);
|
||||
}
|
||||
@ -723,7 +723,7 @@ void AIAbstractList::KeepList(AIAbstractList *list)
|
||||
this->RemoveList(&tmp);
|
||||
}
|
||||
|
||||
SQInteger AIAbstractList::_get(HSQUIRRELVM vm)
|
||||
SQInteger AIList::_get(HSQUIRRELVM vm)
|
||||
{
|
||||
if (sq_gettype(vm, 2) != OT_INTEGER) return SQ_ERROR;
|
||||
|
||||
@ -736,7 +736,7 @@ SQInteger AIAbstractList::_get(HSQUIRRELVM vm)
|
||||
return 1;
|
||||
}
|
||||
|
||||
SQInteger AIAbstractList::_set(HSQUIRRELVM vm)
|
||||
SQInteger AIList::_set(HSQUIRRELVM vm)
|
||||
{
|
||||
if (sq_gettype(vm, 2) != OT_INTEGER) return SQ_ERROR;
|
||||
if (sq_gettype(vm, 3) != OT_INTEGER || sq_gettype(vm, 3) == OT_NULL) {
|
||||
@ -760,7 +760,7 @@ SQInteger AIAbstractList::_set(HSQUIRRELVM vm)
|
||||
return 0;
|
||||
}
|
||||
|
||||
SQInteger AIAbstractList::_nexti(HSQUIRRELVM vm)
|
||||
SQInteger AIList::_nexti(HSQUIRRELVM vm)
|
||||
{
|
||||
if (sq_gettype(vm, 2) == OT_NULL) {
|
||||
if (this->IsEmpty()) {
|
||||
@ -784,15 +784,15 @@ SQInteger AIAbstractList::_nexti(HSQUIRRELVM vm)
|
||||
return 1;
|
||||
}
|
||||
|
||||
SQInteger AIAbstractList::Valuate(HSQUIRRELVM vm)
|
||||
SQInteger AIList::Valuate(HSQUIRRELVM vm)
|
||||
{
|
||||
this->modifications++;
|
||||
|
||||
/* The first parameter is the instance of AIAbstractList. */
|
||||
/* The first parameter is the instance of AIList. */
|
||||
int nparam = sq_gettop(vm) - 1;
|
||||
|
||||
if (nparam < 1) {
|
||||
return sq_throwerror(vm, _SC("You need to give a least a Valuator as parameter to AIAbstractList::Valuate"));
|
||||
return sq_throwerror(vm, _SC("You need to give a least a Valuator as parameter to AIList::Valuate"));
|
||||
}
|
||||
|
||||
/* Make sure the valuator function is really a function, and not any
|
||||
@ -811,7 +811,7 @@ SQInteger AIAbstractList::Valuate(HSQUIRRELVM vm)
|
||||
/* Push the function to call */
|
||||
sq_push(vm, 2);
|
||||
|
||||
for (AIAbstractListMap::iterator iter = this->items.begin(); iter != this->items.end(); iter++) {
|
||||
for (AIListMap::iterator iter = this->items.begin(); iter != this->items.end(); iter++) {
|
||||
/* Check for changing of items. */
|
||||
int previous_modification_count = this->modifications;
|
||||
|
||||
@ -873,7 +873,7 @@ SQInteger AIAbstractList::Valuate(HSQUIRRELVM vm)
|
||||
* 1. The root stable (as instance object).
|
||||
* 2. The valuator function.
|
||||
* 3. The parameters given to this function.
|
||||
* 4. The AIAbstractList instance object. */
|
||||
* 4. The AIList instance object. */
|
||||
sq_pop(vm, nparam + 3);
|
||||
|
||||
AIObject::SetAllowDoCommand(backup_allow);
|
@ -7,25 +7,25 @@
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/** @file ai_abstractlist.hpp A list which can keep item/value pairs, which you can walk. */
|
||||
/** @file ai_list.hpp A list which can keep item/value pairs, which you can walk. */
|
||||
/** @defgroup AIList Classes that create a list of items. */
|
||||
|
||||
#ifndef AI_ABSTRACTLIST_HPP
|
||||
#define AI_ABSTRACTLIST_HPP
|
||||
#ifndef AI_LIST_HPP
|
||||
#define AI_LIST_HPP
|
||||
|
||||
#include "ai_object.hpp"
|
||||
#include <map>
|
||||
#include <set>
|
||||
|
||||
class AIAbstractListSorter;
|
||||
class AIListSorter;
|
||||
|
||||
/**
|
||||
* Class that creates a list which can keep item/value pairs, which you can walk.
|
||||
*/
|
||||
class AIAbstractList : public AIObject {
|
||||
class AIList : public AIObject {
|
||||
public:
|
||||
/** Get the name of this class to identify it towards squirrel. */
|
||||
static const char *GetClassName() { return "AIAbstractList"; }
|
||||
static const char *GetClassName() { return "AIList"; }
|
||||
|
||||
/** Type of sorter */
|
||||
enum SorterType {
|
||||
@ -39,22 +39,22 @@ public:
|
||||
static const bool SORT_DESCENDING = false;
|
||||
|
||||
private:
|
||||
AIAbstractListSorter *sorter; ///< Sorting algorithm
|
||||
AIListSorter *sorter; ///< Sorting algorithm
|
||||
SorterType sorter_type; ///< Sorting type
|
||||
bool sort_ascending; ///< Whether to sort ascending or descending
|
||||
bool initialized; ///< Whether an iteration has been started
|
||||
int modifications; ///< Number of modification that has been done. To prevent changing data while valuating.
|
||||
|
||||
public:
|
||||
typedef std::set<int32> AIItemList; ///< The list of items inside the bucket
|
||||
typedef std::map<int32, AIItemList> AIAbstractListBucket; ///< The bucket list per value
|
||||
typedef std::map<int32, int32> AIAbstractListMap; ///< List per item
|
||||
typedef std::set<int32> AIItemList; ///< The list of items inside the bucket
|
||||
typedef std::map<int32, AIItemList> AIListBucket; ///< The bucket list per value
|
||||
typedef std::map<int32, int32> AIListMap; ///< List per item
|
||||
|
||||
AIAbstractListMap items; ///< The items in the list
|
||||
AIAbstractListBucket buckets; ///< The items in the list, sorted by value
|
||||
AIListMap items; ///< The items in the list
|
||||
AIListBucket buckets; ///< The items in the list, sorted by value
|
||||
|
||||
AIAbstractList();
|
||||
~AIAbstractList();
|
||||
AIList();
|
||||
~AIList();
|
||||
|
||||
/**
|
||||
* Add a single item to the list.
|
||||
@ -149,7 +149,7 @@ public:
|
||||
* @note If the item already exists inside the caller, the value of the
|
||||
* list that is added is set on the item.
|
||||
*/
|
||||
void AddList(AIAbstractList *list);
|
||||
void AddList(AIList *list);
|
||||
|
||||
/**
|
||||
* Removes all items with a higher value than 'value'.
|
||||
@ -193,7 +193,7 @@ public:
|
||||
* @param list the list of items to remove.
|
||||
* @pre list != NULL
|
||||
*/
|
||||
void RemoveList(AIAbstractList *list);
|
||||
void RemoveList(AIList *list);
|
||||
|
||||
/**
|
||||
* Keep all items with a higher value than 'value'.
|
||||
@ -237,7 +237,7 @@ public:
|
||||
* @param list the list of items to keep.
|
||||
* @pre list != NULL
|
||||
*/
|
||||
void KeepList(AIAbstractList *list);
|
||||
void KeepList(AIList *list);
|
||||
|
||||
#ifndef DOXYGEN_SKIP
|
||||
/**
|
72
src/ai/api/ai_list.hpp.sq
Normal file
72
src/ai/api/ai_list.hpp.sq
Normal file
@ -0,0 +1,72 @@
|
||||
/* $Id$ */
|
||||
|
||||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */
|
||||
|
||||
#include "ai_list.hpp"
|
||||
|
||||
namespace SQConvert {
|
||||
/* Allow enums to be used as Squirrel parameters */
|
||||
template <> AIList::SorterType GetParam(ForceType<AIList::SorterType>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (AIList::SorterType)tmp; }
|
||||
template <> int Return<AIList::SorterType>(HSQUIRRELVM vm, AIList::SorterType res) { sq_pushinteger(vm, (int32)res); return 1; }
|
||||
|
||||
/* Allow AIList to be used as Squirrel parameter */
|
||||
template <> AIList *GetParam(ForceType<AIList *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (AIList *)instance; }
|
||||
template <> AIList &GetParam(ForceType<AIList &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(AIList *)instance; }
|
||||
template <> const AIList *GetParam(ForceType<const AIList *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (AIList *)instance; }
|
||||
template <> const AIList &GetParam(ForceType<const AIList &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(AIList *)instance; }
|
||||
template <> int Return<AIList *>(HSQUIRRELVM vm, AIList *res) { if (res == NULL) { sq_pushnull(vm); return 1; } res->AddRef(); Squirrel::CreateClassInstanceVM(vm, "AIList", res, NULL, DefSQDestructorCallback<AIList>); return 1; }
|
||||
} // namespace SQConvert
|
||||
|
||||
void SQAIList_Register(Squirrel *engine)
|
||||
{
|
||||
DefSQClass <AIList> SQAIList("AIList");
|
||||
SQAIList.PreRegister(engine);
|
||||
SQAIList.AddConstructor<void (AIList::*)(), 1>(engine, "x");
|
||||
|
||||
SQAIList.DefSQConst(engine, AIList::SORT_BY_VALUE, "SORT_BY_VALUE");
|
||||
SQAIList.DefSQConst(engine, AIList::SORT_BY_ITEM, "SORT_BY_ITEM");
|
||||
|
||||
SQAIList.DefSQConst(engine, AIList::SORT_ASCENDING, "SORT_ASCENDING");
|
||||
SQAIList.DefSQConst(engine, AIList::SORT_DESCENDING, "SORT_DESCENDING");
|
||||
|
||||
SQAIList.DefSQMethod(engine, &AIList::AddItem, "AddItem", 3, "xii");
|
||||
SQAIList.DefSQMethod(engine, &AIList::RemoveItem, "RemoveItem", 2, "xi");
|
||||
SQAIList.DefSQMethod(engine, &AIList::Clear, "Clear", 1, "x");
|
||||
SQAIList.DefSQMethod(engine, &AIList::HasItem, "HasItem", 2, "xi");
|
||||
SQAIList.DefSQMethod(engine, &AIList::Begin, "Begin", 1, "x");
|
||||
SQAIList.DefSQMethod(engine, &AIList::Next, "Next", 1, "x");
|
||||
SQAIList.DefSQMethod(engine, &AIList::IsEmpty, "IsEmpty", 1, "x");
|
||||
SQAIList.DefSQMethod(engine, &AIList::IsEnd, "IsEnd", 1, "x");
|
||||
SQAIList.DefSQMethod(engine, &AIList::Count, "Count", 1, "x");
|
||||
SQAIList.DefSQMethod(engine, &AIList::GetValue, "GetValue", 2, "xi");
|
||||
SQAIList.DefSQMethod(engine, &AIList::SetValue, "SetValue", 3, "xii");
|
||||
SQAIList.DefSQMethod(engine, &AIList::Sort, "Sort", 3, "xib");
|
||||
SQAIList.DefSQMethod(engine, &AIList::AddList, "AddList", 2, "xx");
|
||||
SQAIList.DefSQMethod(engine, &AIList::RemoveAboveValue, "RemoveAboveValue", 2, "xi");
|
||||
SQAIList.DefSQMethod(engine, &AIList::RemoveBelowValue, "RemoveBelowValue", 2, "xi");
|
||||
SQAIList.DefSQMethod(engine, &AIList::RemoveBetweenValue, "RemoveBetweenValue", 3, "xii");
|
||||
SQAIList.DefSQMethod(engine, &AIList::RemoveValue, "RemoveValue", 2, "xi");
|
||||
SQAIList.DefSQMethod(engine, &AIList::RemoveTop, "RemoveTop", 2, "xi");
|
||||
SQAIList.DefSQMethod(engine, &AIList::RemoveBottom, "RemoveBottom", 2, "xi");
|
||||
SQAIList.DefSQMethod(engine, &AIList::RemoveList, "RemoveList", 2, "xx");
|
||||
SQAIList.DefSQMethod(engine, &AIList::KeepAboveValue, "KeepAboveValue", 2, "xi");
|
||||
SQAIList.DefSQMethod(engine, &AIList::KeepBelowValue, "KeepBelowValue", 2, "xi");
|
||||
SQAIList.DefSQMethod(engine, &AIList::KeepBetweenValue, "KeepBetweenValue", 3, "xii");
|
||||
SQAIList.DefSQMethod(engine, &AIList::KeepValue, "KeepValue", 2, "xi");
|
||||
SQAIList.DefSQMethod(engine, &AIList::KeepTop, "KeepTop", 2, "xi");
|
||||
SQAIList.DefSQMethod(engine, &AIList::KeepBottom, "KeepBottom", 2, "xi");
|
||||
SQAIList.DefSQMethod(engine, &AIList::KeepList, "KeepList", 2, "xx");
|
||||
SQAIList.DefSQAdvancedMethod(engine, &AIList::_get, "_get");
|
||||
SQAIList.DefSQAdvancedMethod(engine, &AIList::_set, "_set");
|
||||
SQAIList.DefSQAdvancedMethod(engine, &AIList::_nexti, "_nexti");
|
||||
SQAIList.DefSQAdvancedMethod(engine, &AIList::Valuate, "Valuate");
|
||||
|
||||
SQAIList.PostRegister(engine);
|
||||
}
|
@ -12,13 +12,13 @@
|
||||
#ifndef AI_RAILTYPELIST_HPP
|
||||
#define AI_RAILTYPELIST_HPP
|
||||
|
||||
#include "ai_abstractlist.hpp"
|
||||
#include "ai_list.hpp"
|
||||
|
||||
/**
|
||||
* Creates a list of all available railtypes.
|
||||
* @ingroup AIList
|
||||
*/
|
||||
class AIRailTypeList : public AIAbstractList {
|
||||
class AIRailTypeList : public AIList {
|
||||
public:
|
||||
/** Get the name of this class to identify it towards squirrel. */
|
||||
static const char *GetClassName() { return "AIRailTypeList"; }
|
||||
|
@ -23,7 +23,7 @@ namespace SQConvert {
|
||||
void SQAIRailTypeList_Register(Squirrel *engine)
|
||||
{
|
||||
DefSQClass <AIRailTypeList> SQAIRailTypeList("AIRailTypeList");
|
||||
SQAIRailTypeList.PreRegister(engine, "AIAbstractList");
|
||||
SQAIRailTypeList.PreRegister(engine, "AIList");
|
||||
SQAIRailTypeList.AddConstructor<void (AIRailTypeList::*)(), 1>(engine, "x");
|
||||
|
||||
SQAIRailTypeList.PostRegister(engine);
|
||||
|
@ -12,13 +12,13 @@
|
||||
#ifndef AI_SIGNLIST_HPP
|
||||
#define AI_SIGNLIST_HPP
|
||||
|
||||
#include "ai_abstractlist.hpp"
|
||||
#include "ai_list.hpp"
|
||||
|
||||
/**
|
||||
* Create a list of signs your company has created.
|
||||
* @ingroup AIList
|
||||
*/
|
||||
class AISignList : public AIAbstractList {
|
||||
class AISignList : public AIList {
|
||||
public:
|
||||
/** Get the name of this class to identify it towards squirrel. */
|
||||
static const char *GetClassName() { return "AISignList"; }
|
||||
|
@ -23,7 +23,7 @@ namespace SQConvert {
|
||||
void SQAISignList_Register(Squirrel *engine)
|
||||
{
|
||||
DefSQClass <AISignList> SQAISignList("AISignList");
|
||||
SQAISignList.PreRegister(engine, "AIAbstractList");
|
||||
SQAISignList.PreRegister(engine, "AIList");
|
||||
SQAISignList.AddConstructor<void (AISignList::*)(), 1>(engine, "x");
|
||||
|
||||
SQAISignList.PostRegister(engine);
|
||||
|
@ -12,14 +12,14 @@
|
||||
#ifndef AI_STATIONLIST_HPP
|
||||
#define AI_STATIONLIST_HPP
|
||||
|
||||
#include "ai_abstractlist.hpp"
|
||||
#include "ai_list.hpp"
|
||||
#include "ai_station.hpp"
|
||||
|
||||
/**
|
||||
* Creates a list of stations of which you are the owner.
|
||||
* @ingroup AIList
|
||||
*/
|
||||
class AIStationList : public AIAbstractList {
|
||||
class AIStationList : public AIList {
|
||||
public:
|
||||
/** Get the name of this class to identify it towards squirrel. */
|
||||
static const char *GetClassName() { return "AIStationList"; }
|
||||
@ -34,7 +34,7 @@ public:
|
||||
* Creates a list of stations which the vehicle has in its orders.
|
||||
* @ingroup AIList
|
||||
*/
|
||||
class AIStationList_Vehicle : public AIAbstractList {
|
||||
class AIStationList_Vehicle : public AIList {
|
||||
public:
|
||||
/** Get the name of this class to identify it towards squirrel. */
|
||||
static const char *GetClassName() { return "AIStationList_Vehicle"; }
|
||||
|
@ -23,7 +23,7 @@ namespace SQConvert {
|
||||
void SQAIStationList_Register(Squirrel *engine)
|
||||
{
|
||||
DefSQClass <AIStationList> SQAIStationList("AIStationList");
|
||||
SQAIStationList.PreRegister(engine, "AIAbstractList");
|
||||
SQAIStationList.PreRegister(engine, "AIList");
|
||||
SQAIStationList.AddConstructor<void (AIStationList::*)(AIStation::StationType station_type), 2>(engine, "xi");
|
||||
|
||||
SQAIStationList.PostRegister(engine);
|
||||
@ -41,7 +41,7 @@ namespace SQConvert {
|
||||
void SQAIStationList_Vehicle_Register(Squirrel *engine)
|
||||
{
|
||||
DefSQClass <AIStationList_Vehicle> SQAIStationList_Vehicle("AIStationList_Vehicle");
|
||||
SQAIStationList_Vehicle.PreRegister(engine, "AIAbstractList");
|
||||
SQAIStationList_Vehicle.PreRegister(engine, "AIList");
|
||||
SQAIStationList_Vehicle.AddConstructor<void (AIStationList_Vehicle::*)(VehicleID vehicle_id), 2>(engine, "xi");
|
||||
|
||||
SQAIStationList_Vehicle.PostRegister(engine);
|
||||
|
@ -12,13 +12,13 @@
|
||||
#ifndef AI_SUBSIDYLIST_HPP
|
||||
#define AI_SUBSIDYLIST_HPP
|
||||
|
||||
#include "ai_abstractlist.hpp"
|
||||
#include "ai_list.hpp"
|
||||
|
||||
/**
|
||||
* Creates a list of all current subsidies.
|
||||
* @ingroup AIList
|
||||
*/
|
||||
class AISubsidyList : public AIAbstractList {
|
||||
class AISubsidyList : public AIList {
|
||||
public:
|
||||
/** Get the name of this class to identify it towards squirrel. */
|
||||
static const char *GetClassName() { return "AISubsidyList"; }
|
||||
|
@ -23,7 +23,7 @@ namespace SQConvert {
|
||||
void SQAISubsidyList_Register(Squirrel *engine)
|
||||
{
|
||||
DefSQClass <AISubsidyList> SQAISubsidyList("AISubsidyList");
|
||||
SQAISubsidyList.PreRegister(engine, "AIAbstractList");
|
||||
SQAISubsidyList.PreRegister(engine, "AIList");
|
||||
SQAISubsidyList.AddConstructor<void (AISubsidyList::*)(), 1>(engine, "x");
|
||||
|
||||
SQAISubsidyList.PostRegister(engine);
|
||||
|
@ -12,7 +12,7 @@
|
||||
#ifndef AI_TILE_HPP
|
||||
#define AI_TILE_HPP
|
||||
|
||||
#include "ai_abstractlist.hpp"
|
||||
#include "ai_list.hpp"
|
||||
#include "ai_error.hpp"
|
||||
#include "ai_company.hpp"
|
||||
|
||||
|
@ -12,14 +12,14 @@
|
||||
#ifndef AI_TILELIST_HPP
|
||||
#define AI_TILELIST_HPP
|
||||
|
||||
#include "ai_abstractlist.hpp"
|
||||
#include "ai_list.hpp"
|
||||
#include "ai_station.hpp"
|
||||
|
||||
/**
|
||||
* Creates an empty list, in which you can add tiles.
|
||||
* @ingroup AIList
|
||||
*/
|
||||
class AITileList : public AIAbstractList {
|
||||
class AITileList : public AIList {
|
||||
public:
|
||||
/** Get the name of this class to identify it towards squirrel. */
|
||||
static const char *GetClassName() { return "AITileList"; }
|
||||
|
@ -23,7 +23,7 @@ namespace SQConvert {
|
||||
void SQAITileList_Register(Squirrel *engine)
|
||||
{
|
||||
DefSQClass <AITileList> SQAITileList("AITileList");
|
||||
SQAITileList.PreRegister(engine, "AIAbstractList");
|
||||
SQAITileList.PreRegister(engine, "AIList");
|
||||
SQAITileList.AddConstructor<void (AITileList::*)(), 1>(engine, "x");
|
||||
|
||||
SQAITileList.DefSQMethod(engine, &AITileList::AddRectangle, "AddRectangle", 3, "xii");
|
||||
|
@ -12,13 +12,13 @@
|
||||
#ifndef AI_TOWNLIST_HPP
|
||||
#define AI_TOWNLIST_HPP
|
||||
|
||||
#include "ai_abstractlist.hpp"
|
||||
#include "ai_list.hpp"
|
||||
|
||||
/**
|
||||
* Creates a list of towns that are currently on the map.
|
||||
* @ingroup AIList
|
||||
*/
|
||||
class AITownList : public AIAbstractList {
|
||||
class AITownList : public AIList {
|
||||
public:
|
||||
/** Get the name of this class to identify it towards squirrel. */
|
||||
static const char *GetClassName() { return "AITownList"; }
|
||||
|
@ -23,7 +23,7 @@ namespace SQConvert {
|
||||
void SQAITownList_Register(Squirrel *engine)
|
||||
{
|
||||
DefSQClass <AITownList> SQAITownList("AITownList");
|
||||
SQAITownList.PreRegister(engine, "AIAbstractList");
|
||||
SQAITownList.PreRegister(engine, "AIList");
|
||||
SQAITownList.AddConstructor<void (AITownList::*)(), 1>(engine, "x");
|
||||
|
||||
SQAITownList.PostRegister(engine);
|
||||
|
@ -12,14 +12,14 @@
|
||||
#ifndef AI_VEHICLELIST_HPP
|
||||
#define AI_VEHICLELIST_HPP
|
||||
|
||||
#include "ai_abstractlist.hpp"
|
||||
#include "ai_list.hpp"
|
||||
#include "ai_vehicle.hpp"
|
||||
|
||||
/**
|
||||
* Creates a list of vehicles of which you are the owner.
|
||||
* @ingroup AIList
|
||||
*/
|
||||
class AIVehicleList : public AIAbstractList {
|
||||
class AIVehicleList : public AIList {
|
||||
public:
|
||||
/** Get the name of this class to identify it towards squirrel. */
|
||||
static const char *GetClassName() { return "AIVehicleList"; }
|
||||
@ -30,7 +30,7 @@ public:
|
||||
* Creates a list of vehicles that have orders to a given station.
|
||||
* @ingroup AIList
|
||||
*/
|
||||
class AIVehicleList_Station : public AIAbstractList {
|
||||
class AIVehicleList_Station : public AIList {
|
||||
public:
|
||||
/** Get the name of this class to identify it towards squirrel. */
|
||||
static const char *GetClassName() { return "AIVehicleList_Station"; }
|
||||
@ -50,7 +50,7 @@ public:
|
||||
* an empty list will be returned.
|
||||
* @ingroup AIList
|
||||
*/
|
||||
class AIVehicleList_Depot : public AIAbstractList {
|
||||
class AIVehicleList_Depot : public AIList {
|
||||
public:
|
||||
/** Get the name of this class to identify it towards squirrel. */
|
||||
static const char *GetClassName() { return "AIVehicleList_Depot"; }
|
||||
@ -65,7 +65,7 @@ public:
|
||||
* Creates a list of vehicles that share orders.
|
||||
* @ingroup AIList
|
||||
*/
|
||||
class AIVehicleList_SharedOrders : public AIAbstractList {
|
||||
class AIVehicleList_SharedOrders : public AIList {
|
||||
public:
|
||||
/** Get the name of this class to identify it towards squirrel. */
|
||||
static const char *GetClassName() { return "AIVehicleList_SharedOrders"; }
|
||||
@ -80,7 +80,7 @@ public:
|
||||
* Creates a list of vehicles that are in a group.
|
||||
* @ingroup AIList
|
||||
*/
|
||||
class AIVehicleList_Group : public AIAbstractList {
|
||||
class AIVehicleList_Group : public AIList {
|
||||
public:
|
||||
/** Get the name of this class to identify it towards squirrel. */
|
||||
static const char *GetClassName() { return "AIVehicleList_Group"; }
|
||||
@ -95,7 +95,7 @@ public:
|
||||
* Creates a list of vehicles that are in the default group.
|
||||
* @ingroup AIList
|
||||
*/
|
||||
class AIVehicleList_DefaultGroup : public AIAbstractList {
|
||||
class AIVehicleList_DefaultGroup : public AIList {
|
||||
public:
|
||||
/** Get the name of this class to identify it towards squirrel. */
|
||||
static const char *GetClassName() { return "AIVehicleList_DefaultGroup"; }
|
||||
|
@ -23,7 +23,7 @@ namespace SQConvert {
|
||||
void SQAIVehicleList_Register(Squirrel *engine)
|
||||
{
|
||||
DefSQClass <AIVehicleList> SQAIVehicleList("AIVehicleList");
|
||||
SQAIVehicleList.PreRegister(engine, "AIAbstractList");
|
||||
SQAIVehicleList.PreRegister(engine, "AIList");
|
||||
SQAIVehicleList.AddConstructor<void (AIVehicleList::*)(), 1>(engine, "x");
|
||||
|
||||
SQAIVehicleList.PostRegister(engine);
|
||||
@ -41,7 +41,7 @@ namespace SQConvert {
|
||||
void SQAIVehicleList_Station_Register(Squirrel *engine)
|
||||
{
|
||||
DefSQClass <AIVehicleList_Station> SQAIVehicleList_Station("AIVehicleList_Station");
|
||||
SQAIVehicleList_Station.PreRegister(engine, "AIAbstractList");
|
||||
SQAIVehicleList_Station.PreRegister(engine, "AIList");
|
||||
SQAIVehicleList_Station.AddConstructor<void (AIVehicleList_Station::*)(StationID station_id), 2>(engine, "xi");
|
||||
|
||||
SQAIVehicleList_Station.PostRegister(engine);
|
||||
@ -59,7 +59,7 @@ namespace SQConvert {
|
||||
void SQAIVehicleList_Depot_Register(Squirrel *engine)
|
||||
{
|
||||
DefSQClass <AIVehicleList_Depot> SQAIVehicleList_Depot("AIVehicleList_Depot");
|
||||
SQAIVehicleList_Depot.PreRegister(engine, "AIAbstractList");
|
||||
SQAIVehicleList_Depot.PreRegister(engine, "AIList");
|
||||
SQAIVehicleList_Depot.AddConstructor<void (AIVehicleList_Depot::*)(TileIndex tile), 2>(engine, "xi");
|
||||
|
||||
SQAIVehicleList_Depot.PostRegister(engine);
|
||||
@ -77,7 +77,7 @@ namespace SQConvert {
|
||||
void SQAIVehicleList_SharedOrders_Register(Squirrel *engine)
|
||||
{
|
||||
DefSQClass <AIVehicleList_SharedOrders> SQAIVehicleList_SharedOrders("AIVehicleList_SharedOrders");
|
||||
SQAIVehicleList_SharedOrders.PreRegister(engine, "AIAbstractList");
|
||||
SQAIVehicleList_SharedOrders.PreRegister(engine, "AIList");
|
||||
SQAIVehicleList_SharedOrders.AddConstructor<void (AIVehicleList_SharedOrders::*)(VehicleID vehicle_id), 2>(engine, "xi");
|
||||
|
||||
SQAIVehicleList_SharedOrders.PostRegister(engine);
|
||||
@ -95,7 +95,7 @@ namespace SQConvert {
|
||||
void SQAIVehicleList_Group_Register(Squirrel *engine)
|
||||
{
|
||||
DefSQClass <AIVehicleList_Group> SQAIVehicleList_Group("AIVehicleList_Group");
|
||||
SQAIVehicleList_Group.PreRegister(engine, "AIAbstractList");
|
||||
SQAIVehicleList_Group.PreRegister(engine, "AIList");
|
||||
SQAIVehicleList_Group.AddConstructor<void (AIVehicleList_Group::*)(GroupID group_id), 2>(engine, "xi");
|
||||
|
||||
SQAIVehicleList_Group.PostRegister(engine);
|
||||
@ -113,7 +113,7 @@ namespace SQConvert {
|
||||
void SQAIVehicleList_DefaultGroup_Register(Squirrel *engine)
|
||||
{
|
||||
DefSQClass <AIVehicleList_DefaultGroup> SQAIVehicleList_DefaultGroup("AIVehicleList_DefaultGroup");
|
||||
SQAIVehicleList_DefaultGroup.PreRegister(engine, "AIAbstractList");
|
||||
SQAIVehicleList_DefaultGroup.PreRegister(engine, "AIList");
|
||||
SQAIVehicleList_DefaultGroup.AddConstructor<void (AIVehicleList_DefaultGroup::*)(AIVehicle::VehicleType vehicle_type), 2>(engine, "xi");
|
||||
|
||||
SQAIVehicleList_DefaultGroup.PostRegister(engine);
|
||||
|
@ -12,14 +12,14 @@
|
||||
#ifndef AI_WAYPOINTLIST_HPP
|
||||
#define AI_WAYPOINTLIST_HPP
|
||||
|
||||
#include "ai_abstractlist.hpp"
|
||||
#include "ai_list.hpp"
|
||||
#include "ai_waypoint.hpp"
|
||||
|
||||
/**
|
||||
* Creates a list of waypoints of which you are the owner.
|
||||
* @ingroup AIList
|
||||
*/
|
||||
class AIWaypointList : public AIAbstractList {
|
||||
class AIWaypointList : public AIList {
|
||||
public:
|
||||
/** Get the name of this class to identify it towards squirrel. */
|
||||
static const char *GetClassName() { return "AIWaypointList"; }
|
||||
@ -34,7 +34,7 @@ public:
|
||||
* Creates a list of waypoints which the vehicle has in its orders.
|
||||
* @ingroup AIList
|
||||
*/
|
||||
class AIWaypointList_Vehicle : public AIAbstractList {
|
||||
class AIWaypointList_Vehicle : public AIList {
|
||||
public:
|
||||
/** Get the name of this class to identify it towards squirrel. */
|
||||
static const char *GetClassName() { return "AIWaypointList_Vehicle"; }
|
||||
|
@ -23,7 +23,7 @@ namespace SQConvert {
|
||||
void SQAIWaypointList_Register(Squirrel *engine)
|
||||
{
|
||||
DefSQClass <AIWaypointList> SQAIWaypointList("AIWaypointList");
|
||||
SQAIWaypointList.PreRegister(engine, "AIAbstractList");
|
||||
SQAIWaypointList.PreRegister(engine, "AIList");
|
||||
SQAIWaypointList.AddConstructor<void (AIWaypointList::*)(AIWaypoint::WaypointType waypoint_type), 2>(engine, "xi");
|
||||
|
||||
SQAIWaypointList.PostRegister(engine);
|
||||
@ -41,7 +41,7 @@ namespace SQConvert {
|
||||
void SQAIWaypointList_Vehicle_Register(Squirrel *engine)
|
||||
{
|
||||
DefSQClass <AIWaypointList_Vehicle> SQAIWaypointList_Vehicle("AIWaypointList_Vehicle");
|
||||
SQAIWaypointList_Vehicle.PreRegister(engine, "AIAbstractList");
|
||||
SQAIWaypointList_Vehicle.PreRegister(engine, "AIList");
|
||||
SQAIWaypointList_Vehicle.AddConstructor<void (AIWaypointList_Vehicle::*)(VehicleID vehicle_id), 2>(engine, "xi");
|
||||
|
||||
SQAIWaypointList_Vehicle.PostRegister(engine);
|
||||
|
@ -89,7 +89,9 @@ echo "
|
||||
print \$0
|
||||
gsub(\"^.*/\", \"\")
|
||||
print \" squirrel_register_std(this->engine);\" \$0
|
||||
split(\"`grep '^void SQAI.*_Register(Squirrel \*engine)$' *.hpp.sq | sed 's/^.*void //;s/Squirrel \*/this->/;s/$/;/;s/_Register/0000Register/g;' | sort | sed 's/0000Register/_Register/g' | tr -d '\r' | tr '\n' ' '`\", regs, \" \")
|
||||
# AIList needs to be registered with squirrel before all AIList subclasses.
|
||||
print \" SQAIList_Register(this->engine);\" \$0
|
||||
split(\"`grep '^void SQAI.*_Register(Squirrel \*engine)$' *.hpp.sq | grep -v 'SQAIList_Register' | sed 's/^.*void //;s/Squirrel \*/this->/;s/$/;/;s/_Register/0000Register/g;' | sort | sed 's/0000Register/_Register/g' | tr -d '\r' | tr '\n' ' '`\", regs, \" \")
|
||||
|
||||
for (i = 1; regs[i] != \"\"; i++) {
|
||||
if (regs[i] == \"SQAIController_Register(this->engine);\") continue
|
||||
|
Loading…
Reference in New Issue
Block a user