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(svn r23703) -Codechange: allow a compiler to inline a wrapper function, avoiding creation of a function stack, massively increasing its speed, for a function that is called often
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@ -66,7 +66,7 @@
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static SmallVector<GRFFile *, 16> _grf_files;
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/** Miscellaneous GRF features, set by Action 0x0D, parameter 0x9E */
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static byte _misc_grf_features = 0;
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byte _misc_grf_features = 0;
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/** 32 * 8 = 256 flags. Apparently TTDPatch uses this many.. */
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static uint32 _ttdpatch_flags[8];
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@ -9062,13 +9062,3 @@ void LoadNewGRF(uint load_index, uint file_index)
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_tick_counter = tick_counter;
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_display_opt = display_opt;
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}
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/**
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* Check for grf miscelaneous bits
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* @param bit The bit to check.
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* @return Whether the bit is set.
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*/
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bool HasGrfMiscBit(GrfMiscBit bit)
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{
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return HasBit(_misc_grf_features, bit);
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}
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13
src/newgrf.h
13
src/newgrf.h
@ -15,6 +15,7 @@
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#include "cargotype.h"
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#include "rail_type.h"
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#include "fileio_type.h"
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#include "core/bitmath_func.hpp"
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/**
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* List of different canal 'features'.
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@ -162,6 +163,17 @@ struct GRFLoadedFeatures {
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ShoreReplacement shore; ///< It which way shore sprites were replaced.
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};
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/**
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* Check for grf miscelaneous bits
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* @param bit The bit to check.
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* @return Whether the bit is set.
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*/
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static inline bool HasGrfMiscBit(GrfMiscBit bit)
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{
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extern byte _misc_grf_features;
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return HasBit(_misc_grf_features, bit);
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}
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/* Indicates which are the newgrf features currently loaded ingame */
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extern GRFLoadedFeatures _loaded_newgrf_features;
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@ -173,7 +185,6 @@ void ResetPersistentNewGRFData();
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void CDECL grfmsg(int severity, const char *str, ...) WARN_FORMAT(2, 3);
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bool HasGrfMiscBit(GrfMiscBit bit);
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bool GetGlobalVariable(byte param, uint32 *value, const GRFFile *grffile);
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StringID MapGRFStringID(uint32 grfid, StringID str);
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