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(svn r16149) -Fix [FS#2860]: when there's no AI and an AI is started... *boom*
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@ -258,6 +258,7 @@ void AIInstance::Died()
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ShowAIDebugWindow(_current_company);
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if (strcmp(GetCompany(_current_company)->ai_info->GetMainScript(), "%_dummy") != 0) {
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ShowErrorMessage(INVALID_STRING_ID, STR_AI_PLEASE_REPORT_CRASH, 0, 0);
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return;
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}
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const AIInfo *info = AIConfig::GetConfig(_current_company)->GetInfo();
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