mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-03-12 10:30:28 +00:00
(svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found.
This commit is contained in:
parent
8896bea306
commit
d582aea639
@ -8,7 +8,9 @@
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#include "table/strings.h"
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#include "table/strings.h"
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#include "functions.h"
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#include "functions.h"
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#include "map.h"
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#include "map.h"
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#include "window_gui.h"
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#include "gui.h"
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#include "gui.h"
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#include "station_gui.h"
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#include "viewport.h"
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#include "viewport.h"
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#include "gfx.h"
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#include "gfx.h"
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#include "sound.h"
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#include "sound.h"
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@ -9,6 +9,7 @@
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#include "functions.h"
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#include "functions.h"
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#include "map.h"
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#include "map.h"
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#include "gui.h"
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#include "gui.h"
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#include "window_gui.h"
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#include "viewport.h"
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#include "viewport.h"
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#include "gfx.h"
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#include "gfx.h"
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#include "command.h"
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#include "command.h"
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@ -16,6 +16,7 @@
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#include "vehicle.h"
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#include "vehicle.h"
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#include "articulated_vehicles.h"
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#include "articulated_vehicles.h"
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#include "gfx.h"
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#include "gfx.h"
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#include "textbuf_gui.h"
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#include "station.h"
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#include "station.h"
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#include "command.h"
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#include "command.h"
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#include "engine.h"
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#include "engine.h"
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@ -16,6 +16,7 @@
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#include "variables.h"
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#include "variables.h"
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#include "genworld.h"
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#include "genworld.h"
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#include "newgrf_storage.h"
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#include "newgrf_storage.h"
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#include "tile.h"
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const char *_cmd_text = NULL;
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const char *_cmd_text = NULL;
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@ -7,6 +7,8 @@
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#include "table/strings.h"
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#include "table/strings.h"
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#include "functions.h"
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#include "functions.h"
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#include "gui.h"
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#include "gui.h"
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#include "textbuf_gui.h"
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#include "window_gui.h"
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#include "gfx.h"
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#include "gfx.h"
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#include "player.h"
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#include "player.h"
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#include "variables.h"
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#include "variables.h"
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@ -13,6 +13,7 @@
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#include "strings.h"
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#include "strings.h"
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#include "table/sprites.h"
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#include "table/sprites.h"
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#include "gui.h"
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#include "gui.h"
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#include "textbuf_gui.h"
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#include "gfx.h"
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#include "gfx.h"
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#include "vehicle.h"
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#include "vehicle.h"
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#include "viewport.h"
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#include "viewport.h"
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@ -10,6 +10,8 @@
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#include "map.h"
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#include "map.h"
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#include "station.h"
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#include "station.h"
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#include "gui.h"
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#include "gui.h"
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#include "window_gui.h"
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#include "station_gui.h"
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#include "viewport.h"
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#include "viewport.h"
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#include "gfx.h"
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#include "gfx.h"
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#include "sound.h"
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#include "sound.h"
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@ -9,6 +9,7 @@
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#include "table/sprites.h"
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#include "table/sprites.h"
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#include "functions.h"
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#include "functions.h"
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#include "gui.h"
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#include "gui.h"
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#include "window_gui.h"
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#include "viewport.h"
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#include "viewport.h"
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#include "gfx.h"
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#include "gfx.h"
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#include "engine.h"
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#include "engine.h"
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@ -14,7 +14,7 @@
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#include "genworld.h"
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#include "genworld.h"
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#include "gfx.h"
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#include "gfx.h"
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#include "gfxinit.h"
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#include "gfxinit.h"
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#include "gui.h"
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#include "window_func.h"
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#include "network/network.h"
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#include "network/network.h"
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#include "debug.h"
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#include "debug.h"
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#include "settings.h"
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#include "settings.h"
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@ -9,7 +9,10 @@
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#include "table/strings.h"
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#include "table/strings.h"
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#include "table/sprites.h"
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#include "table/sprites.h"
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#include "gui.h"
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#include "gui.h"
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#include "window_gui.h"
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#include "textbuf_gui.h"
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#include "gfx.h"
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#include "gfx.h"
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#include "tile.h"
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#include "strings.h"
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#include "strings.h"
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#include "gfxinit.h"
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#include "gfxinit.h"
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#include "player.h"
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#include "player.h"
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@ -9,6 +9,7 @@
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#include "table/sprites.h"
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#include "table/sprites.h"
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#include "functions.h"
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#include "functions.h"
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#include "gui.h"
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#include "gui.h"
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#include "window_gui.h"
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#include "gfx.h"
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#include "gfx.h"
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#include "player.h"
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#include "player.h"
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#include "economy.h"
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#include "economy.h"
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@ -8,6 +8,8 @@
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#include "table/strings.h"
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#include "table/strings.h"
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#include "table/sprites.h"
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#include "table/sprites.h"
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#include "gui.h"
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#include "gui.h"
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#include "window_gui.h"
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#include "textbuf_gui.h"
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#include "gfx.h"
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#include "gfx.h"
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#include "vehicle.h"
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#include "vehicle.h"
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#include "command.h"
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#include "command.h"
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31
src/gui.h
31
src/gui.h
@ -5,12 +5,13 @@
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#ifndef GUI_H
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#ifndef GUI_H
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#define GUI_H
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#define GUI_H
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#include "station.h"
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#include "window_gui.h"
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#include "string.h"
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#include "string.h"
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#include "window_type.h"
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#include "rail_type.h"
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#include "road_type.h"
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#include "vehicle.h"
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/* main_gui.cpp */
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/* main_gui.cpp */
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void SetupColorsAndInitialWindow();
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void CcPlaySound10(bool success, TileIndex tile, uint32 p1, uint32 p2);
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void CcPlaySound10(bool success, TileIndex tile, uint32 p1, uint32 p2);
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void CcBuildCanal(bool success, TileIndex tile, uint32 p1, uint32 p2);
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void CcBuildCanal(bool success, TileIndex tile, uint32 p1, uint32 p2);
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void CcTerraform(bool success, TileIndex tile, uint32 p1, uint32 p2);
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void CcTerraform(bool success, TileIndex tile, uint32 p1, uint32 p2);
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@ -106,15 +107,6 @@ void ShowPlayerCompany(PlayerID player);
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void ShowEstimatedCostOrIncome(Money cost, int x, int y);
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void ShowEstimatedCostOrIncome(Money cost, int x, int y);
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void ShowErrorMessage(StringID msg_1, StringID msg_2, int x, int y);
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void ShowErrorMessage(StringID msg_1, StringID msg_2, int x, int y);
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enum StationCoverageType {
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SCT_PASSENGERS_ONLY,
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SCT_NON_PASSENGERS_ONLY,
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SCT_ALL
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};
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void DrawStationCoverageAreaText(int sx, int sy, StationCoverageType sct, int rad);
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void CheckRedrawStationCoverage(const Window *w);
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void ShowSmallMap();
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void ShowSmallMap();
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void ShowExtraViewPortWindow();
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void ShowExtraViewPortWindow();
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void SetVScrollCount(Window *w, int num);
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void SetVScrollCount(Window *w, int num);
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@ -123,19 +115,6 @@ void SetHScrollCount(Window *w, int num);
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void ShowCheatWindow();
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void ShowCheatWindow();
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void DrawEditBox(Window *w, querystr_d *string, int wid);
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void HandleEditBox(Window *w, querystr_d *string, int wid);
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int HandleEditBoxKey(Window *w, querystr_d *string, int wid, WindowEvent *we);
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bool HandleCaret(Textbuf *tb);
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void DeleteTextBufferAll(Textbuf *tb);
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bool DeleteTextBufferChar(Textbuf *tb, int delmode);
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bool InsertTextBufferChar(Textbuf *tb, uint32 key);
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bool InsertTextBufferClipboard(Textbuf *tb);
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bool MoveTextBufferPos(Textbuf *tb, int navmode);
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void InitializeTextBuffer(Textbuf *tb, const char *buf, uint16 maxlength, uint16 maxwidth);
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void UpdateTextBufferSize(Textbuf *tb);
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void BuildFileList();
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void BuildFileList();
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void SetFiosType(const byte fiostype);
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void SetFiosType(const byte fiostype);
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@ -146,8 +125,6 @@ extern const TextColour _fios_colors[];
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void ShowBuildBridgeWindow(uint start, uint end, byte type);
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void ShowBuildBridgeWindow(uint start, uint end, byte type);
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void ShowBuildIndustryWindow();
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void ShowBuildIndustryWindow();
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void ShowQueryString(StringID str, StringID caption, uint maxlen, uint maxwidth, Window *parent, CharSetFilter afilter);
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void ShowQuery(StringID caption, StringID message, Window *w, void (*callback)(Window*, bool));
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void ShowMusicWindow();
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void ShowMusicWindow();
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/* main_gui.cpp */
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/* main_gui.cpp */
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@ -11,6 +11,8 @@
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#include "table/sprites.h"
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#include "table/sprites.h"
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#include "map.h"
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#include "map.h"
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#include "gui.h"
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#include "gui.h"
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#include "window_gui.h"
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#include "textbuf_gui.h"
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#include "gfx.h"
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#include "gfx.h"
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#include "command.h"
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#include "command.h"
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#include "viewport.h"
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#include "viewport.h"
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#include "table/sprites.h"
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#include "table/sprites.h"
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#include "functions.h"
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#include "functions.h"
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#include "gui.h"
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#include "gui.h"
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#include "window_gui.h"
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#include "textbuf_gui.h"
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#include "gfx.h"
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#include "gfx.h"
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#include "player.h"
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#include "player.h"
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#include "network/network.h"
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#include "network/network.h"
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#include "map.h"
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#include "map.h"
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#include "tile.h"
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#include "tile.h"
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#include "gui.h"
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#include "gui.h"
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#include "window_gui.h"
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#include "window_func.h"
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#include "textbuf_gui.h"
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#include "viewport.h"
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#include "viewport.h"
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#include "gfx.h"
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#include "gfx.h"
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#include "player.h"
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#include "player.h"
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#include "player.h"
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#include "player.h"
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#include "gfx.h"
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#include "gfx.h"
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#include "gui.h"
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#include "gui.h"
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#include "window_func.h"
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#include "textbuf_gui.h"
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#include "economy.h"
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#include "economy.h"
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#include "network/network.h"
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#include "network/network.h"
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#include "variables.h"
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#include "variables.h"
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@ -18,6 +18,9 @@
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#include "table/tree_land.h"
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#include "table/tree_land.h"
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#include "map.h"
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#include "map.h"
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#include "gui.h"
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#include "gui.h"
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#include "window_gui.h"
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#include "station_gui.h"
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#include "textbuf_gui.h"
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#include "viewport.h"
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#include "viewport.h"
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#include "gfx.h"
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#include "gfx.h"
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#include "station.h"
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#include "station.h"
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#include "network_gui.h"
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#include "network_gui.h"
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#include "network_gamelist.h"
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#include "network_gamelist.h"
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#include "../gui.h"
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#include "../gui.h"
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#include "../window_gui.h"
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#include "../textbuf_gui.h"
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#include "../gfx.h"
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#include "../gfx.h"
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#include "../command.h"
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#include "../command.h"
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#include "../variables.h"
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#include "../variables.h"
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@ -31,6 +33,11 @@
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#define BGC 5
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#define BGC 5
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#define BTC 15
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#define BTC 15
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struct chatquerystr_d : public querystr_d {
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int dest;
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};
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assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(chatquerystr_d));
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struct network_d {
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struct network_d {
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PlayerID company; // select company in network lobby
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PlayerID company; // select company in network lobby
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byte field; // select text-field in start-server and game-listing
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byte field; // select text-field in start-server and game-listing
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#include "variables.h"
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#include "variables.h"
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#include "gfx.h"
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#include "gfx.h"
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#include "gui.h"
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#include "gui.h"
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#include "window_gui.h"
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#include "textbuf_gui.h"
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#include "table/strings.h"
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#include "table/strings.h"
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#include "table/sprites.h"
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#include "table/sprites.h"
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#include "newgrf.h"
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#include "newgrf.h"
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#include "table/sprites.h"
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#include "table/sprites.h"
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#include "table/strings.h"
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#include "table/strings.h"
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#include "gui.h"
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#include "gui.h"
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#include "window_gui.h"
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#include "viewport.h"
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#include "viewport.h"
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#include "gfx.h"
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#include "gfx.h"
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#include "news.h"
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#include "news.h"
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#include "tunnel_map.h"
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#include "tunnel_map.h"
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#include "vehicle.h"
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#include "vehicle.h"
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#include "viewport.h"
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#include "viewport.h"
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#include "window_func.h"
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#include "window_gui.h"
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#include "window_gui.h"
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#include "player.h"
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#include "player.h"
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#include "command.h"
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#include "command.h"
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#include "map.h"
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#include "map.h"
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#include "tile.h"
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#include "tile.h"
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#include "gui.h"
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#include "gui.h"
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#include "window_gui.h"
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#include "gfx.h"
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#include "gfx.h"
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#include "vehicle.h"
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#include "vehicle.h"
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#include "station.h"
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#include "station.h"
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#include "strings.h"
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#include "strings.h"
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#include "functions.h"
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#include "functions.h"
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#include "gui.h"
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#include "gui.h"
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#include "window_gui.h"
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#include "textbuf_gui.h"
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#include "viewport.h"
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#include "viewport.h"
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#include "gfx.h"
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#include "gfx.h"
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#include "player.h"
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#include "player.h"
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#include "map.h"
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#include "map.h"
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#include "tile.h"
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#include "tile.h"
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#include "gui.h"
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#include "gui.h"
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#include "window_gui.h"
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#include "station_gui.h"
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#include "viewport.h"
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#include "viewport.h"
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#include "gfx.h"
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#include "gfx.h"
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#include "sound.h"
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#include "sound.h"
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#include "map.h"
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#include "map.h"
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#include "tile.h"
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#include "tile.h"
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#include "gui.h"
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#include "gui.h"
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#include "window_gui.h"
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#include "station_gui.h"
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#include "viewport.h"
|
#include "viewport.h"
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "sound.h"
|
#include "sound.h"
|
||||||
|
@ -10,6 +10,7 @@
|
|||||||
#include "table/sprites.h"
|
#include "table/sprites.h"
|
||||||
#include "table/strings.h"
|
#include "table/strings.h"
|
||||||
#include "gui.h"
|
#include "gui.h"
|
||||||
|
#include "window_gui.h"
|
||||||
#include "strings.h"
|
#include "strings.h"
|
||||||
#include "vehicle.h"
|
#include "vehicle.h"
|
||||||
#include "viewport.h"
|
#include "viewport.h"
|
||||||
|
@ -27,6 +27,7 @@
|
|||||||
#include "variables.h"
|
#include "variables.h"
|
||||||
#include "table/strings.h"
|
#include "table/strings.h"
|
||||||
#include "strings.h"
|
#include "strings.h"
|
||||||
|
#include "window_func.h"
|
||||||
#include <list>
|
#include <list>
|
||||||
|
|
||||||
extern const uint16 SAVEGAME_VERSION = 83;
|
extern const uint16 SAVEGAME_VERSION = 83;
|
||||||
|
@ -44,6 +44,7 @@
|
|||||||
#include "train.h"
|
#include "train.h"
|
||||||
#include "helpers.hpp"
|
#include "helpers.hpp"
|
||||||
#include "news.h"
|
#include "news.h"
|
||||||
|
#include "window_func.h"
|
||||||
#ifdef WITH_FREETYPE
|
#ifdef WITH_FREETYPE
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "fontcache.h"
|
#include "fontcache.h"
|
||||||
|
@ -11,6 +11,8 @@
|
|||||||
#include "table/sprites.h"
|
#include "table/sprites.h"
|
||||||
#include "table/strings.h"
|
#include "table/strings.h"
|
||||||
#include "gui.h"
|
#include "gui.h"
|
||||||
|
#include "window_gui.h"
|
||||||
|
#include "textbuf_gui.h"
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "command.h"
|
#include "command.h"
|
||||||
#include "engine.h"
|
#include "engine.h"
|
||||||
|
@ -11,6 +11,7 @@
|
|||||||
#include "strings.h"
|
#include "strings.h"
|
||||||
#include "table/sprites.h"
|
#include "table/sprites.h"
|
||||||
#include "gui.h"
|
#include "gui.h"
|
||||||
|
#include "window_gui.h"
|
||||||
#include "vehicle.h"
|
#include "vehicle.h"
|
||||||
#include "viewport.h"
|
#include "viewport.h"
|
||||||
#include "command.h"
|
#include "command.h"
|
||||||
|
@ -8,6 +8,8 @@
|
|||||||
#include "table/sprites.h"
|
#include "table/sprites.h"
|
||||||
#include "functions.h"
|
#include "functions.h"
|
||||||
#include "gui.h"
|
#include "gui.h"
|
||||||
|
#include "textbuf_gui.h"
|
||||||
|
#include "window_gui.h"
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "player.h"
|
#include "player.h"
|
||||||
#include "signs.h"
|
#include "signs.h"
|
||||||
|
@ -17,6 +17,7 @@
|
|||||||
#include "map.h"
|
#include "map.h"
|
||||||
#include "tile.h"
|
#include "tile.h"
|
||||||
#include "gui.h"
|
#include "gui.h"
|
||||||
|
#include "window_gui.h"
|
||||||
#include "tree_map.h"
|
#include "tree_map.h"
|
||||||
#include "tunnel_map.h"
|
#include "tunnel_map.h"
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
|
@ -9,6 +9,8 @@
|
|||||||
#include "strings.h"
|
#include "strings.h"
|
||||||
#include "table/strings.h"
|
#include "table/strings.h"
|
||||||
#include "gui.h"
|
#include "gui.h"
|
||||||
|
#include "window_gui.h"
|
||||||
|
#include "textbuf_gui.h"
|
||||||
#include "station.h"
|
#include "station.h"
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "player.h"
|
#include "player.h"
|
||||||
|
@ -52,4 +52,13 @@ enum StationViewWidgets {
|
|||||||
void RebuildStationLists();
|
void RebuildStationLists();
|
||||||
void ResortStationLists();
|
void ResortStationLists();
|
||||||
|
|
||||||
|
enum StationCoverageType {
|
||||||
|
SCT_PASSENGERS_ONLY,
|
||||||
|
SCT_NON_PASSENGERS_ONLY,
|
||||||
|
SCT_ALL
|
||||||
|
};
|
||||||
|
|
||||||
|
void DrawStationCoverageAreaText(int sx, int sy, StationCoverageType sct, int rad);
|
||||||
|
void CheckRedrawStationCoverage(const Window *w);
|
||||||
|
|
||||||
#endif /* STATION_GUI_H */
|
#endif /* STATION_GUI_H */
|
||||||
|
@ -12,6 +12,7 @@
|
|||||||
#include "player.h"
|
#include "player.h"
|
||||||
#include "tile.h"
|
#include "tile.h"
|
||||||
#include "gui.h"
|
#include "gui.h"
|
||||||
|
#include "window_gui.h"
|
||||||
#include "viewport.h"
|
#include "viewport.h"
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "sound.h"
|
#include "sound.h"
|
||||||
|
45
src/textbuf_gui.h
Normal file
45
src/textbuf_gui.h
Normal file
@ -0,0 +1,45 @@
|
|||||||
|
/* $Id$ */
|
||||||
|
|
||||||
|
/** @file textbuf_gui.h Stuff related to the text buffer GUI. */
|
||||||
|
|
||||||
|
#ifndef TEXTBUF_GUI_H
|
||||||
|
#define TEXTBUF_GUI_H
|
||||||
|
|
||||||
|
#include "window_type.h"
|
||||||
|
|
||||||
|
struct Textbuf {
|
||||||
|
char *buf; ///< buffer in which text is saved
|
||||||
|
uint16 maxlength, maxwidth; ///< the maximum size of the buffer. Maxwidth specifies screensize in pixels, maxlength is in bytes
|
||||||
|
uint16 length, width; ///< the current size of the string. Width specifies screensize in pixels, length is in bytes
|
||||||
|
bool caret; ///< is the caret ("_") visible or not
|
||||||
|
uint16 caretpos; ///< the current position of the caret in the buffer, in bytes
|
||||||
|
uint16 caretxoffs; ///< the current position of the caret in pixels
|
||||||
|
};
|
||||||
|
|
||||||
|
struct querystr_d {
|
||||||
|
StringID caption;
|
||||||
|
Textbuf text;
|
||||||
|
const char *orig;
|
||||||
|
CharSetFilter afilter;
|
||||||
|
bool handled;
|
||||||
|
};
|
||||||
|
assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(querystr_d));
|
||||||
|
|
||||||
|
|
||||||
|
void DrawEditBox(Window *w, querystr_d *string, int wid);
|
||||||
|
void HandleEditBox(Window *w, querystr_d *string, int wid);
|
||||||
|
int HandleEditBoxKey(Window *w, querystr_d *string, int wid, WindowEvent *we);
|
||||||
|
bool HandleCaret(Textbuf *tb);
|
||||||
|
|
||||||
|
void DeleteTextBufferAll(Textbuf *tb);
|
||||||
|
bool DeleteTextBufferChar(Textbuf *tb, int delmode);
|
||||||
|
bool InsertTextBufferChar(Textbuf *tb, uint32 key);
|
||||||
|
bool InsertTextBufferClipboard(Textbuf *tb);
|
||||||
|
bool MoveTextBufferPos(Textbuf *tb, int navmode);
|
||||||
|
void InitializeTextBuffer(Textbuf *tb, const char *buf, uint16 maxlength, uint16 maxwidth);
|
||||||
|
void UpdateTextBufferSize(Textbuf *tb);
|
||||||
|
|
||||||
|
void ShowQueryString(StringID str, StringID caption, uint maxlen, uint maxwidth, Window *parent, CharSetFilter afilter);
|
||||||
|
void ShowQuery(StringID caption, StringID message, Window *w, void (*callback)(Window*, bool));
|
||||||
|
|
||||||
|
#endif /* TEXTBUF_GUI_H */
|
@ -12,6 +12,8 @@
|
|||||||
#include "date.h"
|
#include "date.h"
|
||||||
#include "engine.h"
|
#include "engine.h"
|
||||||
#include "gui.h"
|
#include "gui.h"
|
||||||
|
#include "window_gui.h"
|
||||||
|
#include "textbuf_gui.h"
|
||||||
#include "string.h"
|
#include "string.h"
|
||||||
#include "vehicle.h"
|
#include "vehicle.h"
|
||||||
#include "cargotype.h"
|
#include "cargotype.h"
|
||||||
|
@ -13,6 +13,8 @@
|
|||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "viewport.h"
|
#include "viewport.h"
|
||||||
#include "gui.h"
|
#include "gui.h"
|
||||||
|
#include "window_gui.h"
|
||||||
|
#include "textbuf_gui.h"
|
||||||
#include "command.h"
|
#include "command.h"
|
||||||
#include "player.h"
|
#include "player.h"
|
||||||
#include "network/network.h"
|
#include "network/network.h"
|
||||||
|
@ -10,6 +10,7 @@
|
|||||||
#include "table/strings.h"
|
#include "table/strings.h"
|
||||||
#include "strings.h"
|
#include "strings.h"
|
||||||
#include "gui.h"
|
#include "gui.h"
|
||||||
|
#include "window_gui.h"
|
||||||
#include "vehicle.h"
|
#include "vehicle.h"
|
||||||
#include "viewport.h"
|
#include "viewport.h"
|
||||||
#include "command.h"
|
#include "command.h"
|
||||||
|
@ -6,6 +6,7 @@
|
|||||||
#include "table/strings.h"
|
#include "table/strings.h"
|
||||||
#include "functions.h"
|
#include "functions.h"
|
||||||
#include "gui.h"
|
#include "gui.h"
|
||||||
|
#include "window_gui.h"
|
||||||
#include "viewport.h"
|
#include "viewport.h"
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "sound.h"
|
#include "sound.h"
|
||||||
|
@ -8,7 +8,7 @@
|
|||||||
#include "string.h"
|
#include "string.h"
|
||||||
#include "table/strings.h"
|
#include "table/strings.h"
|
||||||
#include "variables.h"
|
#include "variables.h"
|
||||||
#include "gui.h"
|
#include "textbuf_gui.h"
|
||||||
|
|
||||||
#include <dirent.h>
|
#include <dirent.h>
|
||||||
#include <unistd.h>
|
#include <unistd.h>
|
||||||
|
@ -14,6 +14,8 @@
|
|||||||
#include "vehicle.h"
|
#include "vehicle.h"
|
||||||
#include "engine.h"
|
#include "engine.h"
|
||||||
#include "gui.h"
|
#include "gui.h"
|
||||||
|
#include "window_gui.h"
|
||||||
|
#include "textbuf_gui.h"
|
||||||
#include "command.h"
|
#include "command.h"
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "variables.h"
|
#include "variables.h"
|
||||||
|
@ -11,6 +11,7 @@
|
|||||||
#include "saveload.h"
|
#include "saveload.h"
|
||||||
#include "string.h"
|
#include "string.h"
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
|
#include "textbuf_gui.h"
|
||||||
#include "fileio.h"
|
#include "fileio.h"
|
||||||
#include <windows.h>
|
#include <windows.h>
|
||||||
#include <winnt.h>
|
#include <winnt.h>
|
||||||
|
@ -22,10 +22,12 @@ void DeletePlayerWindows(PlayerID pi);
|
|||||||
void ChangeWindowOwner(PlayerID old_player, PlayerID new_player);
|
void ChangeWindowOwner(PlayerID old_player, PlayerID new_player);
|
||||||
|
|
||||||
void ResizeWindow(Window *w, int x, int y);
|
void ResizeWindow(Window *w, int x, int y);
|
||||||
|
int PositionMainToolbar(Window *w);
|
||||||
|
|
||||||
void InitWindowSystem();
|
void InitWindowSystem();
|
||||||
void UnInitWindowSystem();
|
void UnInitWindowSystem();
|
||||||
void ResetWindowSystem();
|
void ResetWindowSystem();
|
||||||
|
void SetupColorsAndInitialWindow();
|
||||||
void InputLoop();
|
void InputLoop();
|
||||||
void InvalidateThisWindowData(Window *w);
|
void InvalidateThisWindowData(Window *w);
|
||||||
void InvalidateWindowData(WindowClass cls, WindowNumber number);
|
void InvalidateWindowData(WindowClass cls, WindowNumber number);
|
||||||
|
@ -19,8 +19,6 @@
|
|||||||
*/
|
*/
|
||||||
static const int MAX_NUMBER_OF_WINDOWS = 25;
|
static const int MAX_NUMBER_OF_WINDOWS = 25;
|
||||||
|
|
||||||
struct WindowEvent;
|
|
||||||
|
|
||||||
typedef void WindowProc(Window *w, WindowEvent *e);
|
typedef void WindowProc(Window *w, WindowEvent *e);
|
||||||
|
|
||||||
/* How the resize system works:
|
/* How the resize system works:
|
||||||
@ -228,20 +226,7 @@ enum WindowDefaultPosition {
|
|||||||
WDP_ALIGN_TBL = -4, ///< Align the left side of the window with the left side of the main toolbar
|
WDP_ALIGN_TBL = -4, ///< Align the left side of the window with the left side of the main toolbar
|
||||||
};
|
};
|
||||||
|
|
||||||
struct Textbuf {
|
|
||||||
char *buf; ///< buffer in which text is saved
|
|
||||||
uint16 maxlength, maxwidth; ///< the maximum size of the buffer. Maxwidth specifies screensize in pixels, maxlength is in bytes
|
|
||||||
uint16 length, width; ///< the current size of the string. Width specifies screensize in pixels, length is in bytes
|
|
||||||
bool caret; ///< is the caret ("_") visible or not
|
|
||||||
uint16 caretpos; ///< the current position of the caret in the buffer, in bytes
|
|
||||||
uint16 caretxoffs; ///< the current position of the caret in pixels
|
|
||||||
};
|
|
||||||
|
|
||||||
#define WP(ptr, str) (*(str*)(ptr)->custom)
|
#define WP(ptr, str) (*(str*)(ptr)->custom)
|
||||||
/* You cannot 100% reliably calculate the biggest custom struct as
|
|
||||||
* the number of pointers in it and alignment will have a huge impact.
|
|
||||||
* 96 is the largest window-size for 64-bit machines currently */
|
|
||||||
#define WINDOW_CUSTOM_SIZE 96
|
|
||||||
|
|
||||||
struct Scrollbar {
|
struct Scrollbar {
|
||||||
uint16 count, cap, pos;
|
uint16 count, cap, pos;
|
||||||
@ -307,20 +292,6 @@ struct Window {
|
|||||||
void InvalidateWidget(byte widget_index) const;
|
void InvalidateWidget(byte widget_index) const;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct querystr_d {
|
|
||||||
StringID caption;
|
|
||||||
Textbuf text;
|
|
||||||
const char *orig;
|
|
||||||
CharSetFilter afilter;
|
|
||||||
bool handled;
|
|
||||||
};
|
|
||||||
assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(querystr_d));
|
|
||||||
|
|
||||||
struct chatquerystr_d : public querystr_d {
|
|
||||||
int dest;
|
|
||||||
};
|
|
||||||
assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(chatquerystr_d));
|
|
||||||
|
|
||||||
struct menu_d {
|
struct menu_d {
|
||||||
byte item_count; ///< follow_vehicle
|
byte item_count; ///< follow_vehicle
|
||||||
byte sel_index; ///< scrollpos_x
|
byte sel_index; ///< scrollpos_x
|
||||||
@ -637,7 +608,6 @@ void InputLoop();
|
|||||||
void InvalidateThisWindowData(Window *w);
|
void InvalidateThisWindowData(Window *w);
|
||||||
void InvalidateWindowData(WindowClass cls, WindowNumber number);
|
void InvalidateWindowData(WindowClass cls, WindowNumber number);
|
||||||
void RelocateAllWindows(int neww, int newh);
|
void RelocateAllWindows(int neww, int newh);
|
||||||
int PositionMainToolbar(Window *w);
|
|
||||||
|
|
||||||
/* misc_gui.cpp */
|
/* misc_gui.cpp */
|
||||||
void GuiShowTooltipsWithArgs(StringID str, uint paramcount, const uint64 params[]);
|
void GuiShowTooltipsWithArgs(StringID str, uint paramcount, const uint64 params[]);
|
||||||
|
@ -93,6 +93,14 @@ enum WindowClass {
|
|||||||
};
|
};
|
||||||
|
|
||||||
struct Window;
|
struct Window;
|
||||||
|
struct WindowEvent;
|
||||||
typedef int32 WindowNumber;
|
typedef int32 WindowNumber;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* You cannot 100% reliably calculate the biggest custom struct as
|
||||||
|
* the number of pointers in it and alignment will have a huge impact.
|
||||||
|
* 96 is the largest window-size for 64-bit machines currently.
|
||||||
|
*/
|
||||||
|
#define WINDOW_CUSTOM_SIZE 96
|
||||||
|
|
||||||
#endif /* WINDOW_TYPE_H */
|
#endif /* WINDOW_TYPE_H */
|
||||||
|
Loading…
Reference in New Issue
Block a user