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(svn r25495) -Fix [FS#5553]: when addings bits to a (train) station, the train trying to stop there could overshoot the (new) stop location and not stop at all
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@ -3124,7 +3124,7 @@ static VehicleEnterTileStatus VehicleEnter_Station(Vehicle *v, TileIndex tile, i
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* begin of the platform to the stop location is longer than the length
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* of the platform. Station ahead 'includes' the current tile where the
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* vehicle is on, so we need to subtract that. */
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if (!IsInsideBS(stop + station_ahead, station_length, TILE_SIZE)) return VETSB_CONTINUE;
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if (stop + station_ahead - (int)TILE_SIZE >= station_length) return VETSB_CONTINUE;
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DiagDirection dir = DirToDiagDir(v->direction);
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@ -3136,15 +3136,12 @@ static VehicleEnterTileStatus VehicleEnter_Station(Vehicle *v, TileIndex tile, i
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if (dir != DIAGDIR_SE && dir != DIAGDIR_SW) x = TILE_SIZE - 1 - x;
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stop &= TILE_SIZE - 1;
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if (x == stop) return VETSB_ENTERED_STATION | (VehicleEnterTileStatus)(station_id << VETS_STATION_ID_OFFSET); // enter station
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if (x < stop) {
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uint16 spd;
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if (x >= stop) return VETSB_ENTERED_STATION | (VehicleEnterTileStatus)(station_id << VETS_STATION_ID_OFFSET); // enter station
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v->vehstatus |= VS_TRAIN_SLOWING;
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spd = max(0, (stop - x) * 20 - 15);
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uint16 spd = max(0, (stop - x) * 20 - 15);
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if (spd < v->cur_speed) v->cur_speed = spd;
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}
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}
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} else if (v->type == VEH_ROAD) {
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RoadVehicle *rv = RoadVehicle::From(v);
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if (rv->state < RVSB_IN_ROAD_STOP && !IsReversingRoadTrackdir((Trackdir)rv->state) && rv->frame == 0) {
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