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(svn r23720) -Fix/Feature [FS#4935]: show the script debug window also when the game script crashes
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@ -1321,4 +1321,9 @@ void ShowAIDebugWindowIfAIError()
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break;
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}
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}
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GameInstance *g = Game::GetGameInstance();
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if (g != NULL && g->IsDead()) {
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ShowAIDebugWindow(OWNER_DEITY);
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}
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}
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@ -11,11 +11,13 @@
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#include "../stdafx.h"
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#include "../debug.h"
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#include "../error.h"
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#include "../saveload/saveload.h"
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#include "../script/squirrel_class.hpp"
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#include "../script/script_storage.hpp"
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#include "../ai/ai_gui.hpp"
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#include "game_config.hpp"
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#include "game_info.hpp"
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#include "game_instance.hpp"
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@ -196,6 +198,23 @@ ScriptInfo *GameInstance::FindLibrary(const char *library, int version)
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return (ScriptInfo *)Game::FindLibrary(library, version);
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}
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void GameInstance::Died()
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{
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ScriptInstance::Died();
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ShowAIDebugWindow(OWNER_DEITY);
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const GameInfo *info = Game::GetInfo();
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if (info != NULL) {
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ShowErrorMessage(STR_ERROR_AI_PLEASE_REPORT_CRASH, INVALID_STRING_ID, WL_WARNING);
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if (info->GetURL() != NULL) {
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ScriptLog::Info("Please report the error to the following URL:");
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ScriptLog::Info(info->GetURL());
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}
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}
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}
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/**
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* DoCommand callback function for all commands executed by Game Scripts.
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* @param result The result of the command.
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@ -30,6 +30,7 @@ public:
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private:
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/* virtual */ void RegisterAPI();
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/* virtual */ void Died();
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/* virtual */ CommandCallback *GetDoCommandCallback();
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/* virtual */ void LoadDummyScript() {}
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};
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@ -3486,7 +3486,7 @@ STR_AI_GAME_SCRIPT :{BLACK}Game Scr
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STR_AI_GAME_SCRIPT_TOOLTIP :{BLACK}Check the Game Script log
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STR_ERROR_AI_NO_AI_FOUND :No suitable AI found to load.{}This AI is a dummy AI and won't do anything.{}You can download several AIs via the 'Online Content' system
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STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}One of the running AIs crashed. Please report this to the AI author with a screenshot of the AI Debug Window
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STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}One of the running scripts crashed. Please report this to the script author with a screenshot of the AI / GameScript Debug Window
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STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}AI / GameScript Debug window is only available for the server
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# AI configuration window
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