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(svn r16470) -Fix (r14293): track reservation was drawn at bridge heads in the menu
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@ -1004,7 +1004,7 @@ static void DrawTile_TunnelBridge(TileInfo *ti)
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/* Bridge heads are drawn solid no matter how invisibility/transparency is set */
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AddSortableSpriteToDraw(psid->sprite, psid->pal, ti->x, ti->y, 16, 16, ti->tileh == SLOPE_FLAT ? 0 : 8, ti->z);
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if (_settings_client.gui.show_track_reservation && transport_type == TRANSPORT_RAIL && GetTunnelBridgeReservation(ti->tile)) {
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if (_game_mode != GM_MENU && _settings_client.gui.show_track_reservation && transport_type == TRANSPORT_RAIL && GetTunnelBridgeReservation(ti->tile)) {
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const RailtypeInfo *rti = GetRailTypeInfo(GetRailType(ti->tile));
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if (HasBridgeFlatRamp(ti->tileh, DiagDirToAxis(tunnelbridge_direction))) {
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AddSortableSpriteToDraw(DiagDirToAxis(tunnelbridge_direction) == AXIS_X ? rti->base_sprites.single_y : rti->base_sprites.single_x, PALETTE_CRASH, ti->x, ti->y, 16, 16, 0, ti->z + 8);
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