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(svn r2987) -Fix: restart_game_date is an UINT16, not a BYTE. Now setting the game restart year via the console should work (Debolaz)
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@ -1399,7 +1399,7 @@ void IConsoleStdLibRegister(void)
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IConsoleVarRegister("autoclean_unprotected", &_network_autoclean_unprotected, ICONSOLE_VAR_BYTE, "Automatically shut down inactive companies after the given amount of months");
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IConsoleVarHookAdd("autoclean_unprotected", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
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IConsoleVarRegister("restart_game_date", &_network_restart_game_date, ICONSOLE_VAR_BYTE, "Auto-restart the server when Jan 1st of the set year is reached. Use '0' to disable this");
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IConsoleVarRegister("restart_game_date", &_network_restart_game_date, ICONSOLE_VAR_UINT16, "Auto-restart the server when Jan 1st of the set year is reached. Use '0' to disable this");
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IConsoleVarHookAdd("restart_game_date", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
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#endif /* ENABLE_NETWORK */
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