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https://github.com/OpenTTD/OpenTTD.git
synced 2025-01-21 06:34:23 +00:00
(svn r12661) -Add: ability to send a vehicle (using default orders) to the nearest depot.
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3919c30c2d
commit
cebe2001ba
@ -2685,12 +2685,18 @@ STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}Change t
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STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Change the unloading behaviour of the highlighted order
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STR_GO_TO_STATION :{STRING} {STATION} {STRING}
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STR_ORDER_GO_TO_DROPDOWN_TOOLTIP :Insert an advanced order
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STR_ORDER_GO_TO_NEAREST_DEPOT :Go to nearest depot
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STR_ORDER_GO_TO_NEAREST_HANGAR :Go to nearest hangar
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STR_ORDER_NEAREST_DEPOT :the nearest
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STR_ORDER_NEAREST_HANGAR :the nearest Hangar
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STR_ORDER_SERVICE_AT :Service at
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STR_ORDER_SERVICE_NON_STOP_AT :Service non-stop at
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STR_ORDER_TRAIN_DEPOT :Train Depot
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STR_ORDER_ROAD_DEPOT :Road Vehicle Depot
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STR_ORDER_SHIP_DEPOT :Ship Depot
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STR_GO_TO_DEPOT :{STRING} {TOWN} {STRING}
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STR_GO_TO_NEAREST_DEPOT :{STRING} {STRING} {STRING}
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STR_GO_TO_HANGAR :{STRING} {STATION} Hangar
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STR_TIMETABLE_GO_TO :{STRING3} {STRING2}
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@ -366,44 +366,48 @@ CommandCost CmdInsertOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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}
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case OT_GOTO_DEPOT: {
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if (v->type == VEH_AIRCRAFT) {
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if (!IsValidStationID(new_order.GetDestination())) return CMD_ERROR;
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if (new_order.GetDepotActionType() != ODATFB_NEAREST_DEPOT) {
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if (v->type == VEH_AIRCRAFT) {
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if (!IsValidStationID(new_order.GetDestination())) return CMD_ERROR;
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const Station *st = GetStation(new_order.GetDestination());
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const Station *st = GetStation(new_order.GetDestination());
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if (!CheckOwnership(st->owner) ||
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!(st->facilities & FACIL_AIRPORT) ||
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st->Airport()->nof_depots == 0 ||
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!CanAircraftUseStation(v->engine_type, st)) {
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return CMD_ERROR;
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if (!CheckOwnership(st->owner) ||
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!(st->facilities & FACIL_AIRPORT) ||
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st->Airport()->nof_depots == 0 ||
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!CanAircraftUseStation(v->engine_type, st)) {
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return CMD_ERROR;
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}
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} else {
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if (!IsValidDepotID(new_order.GetDestination())) return CMD_ERROR;
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const Depot *dp = GetDepot(new_order.GetDestination());
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if (!CheckOwnership(GetTileOwner(dp->xy))) return CMD_ERROR;
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switch (v->type) {
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case VEH_TRAIN:
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if (!IsTileDepotType(dp->xy, TRANSPORT_RAIL)) return CMD_ERROR;
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break;
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case VEH_ROAD:
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if (!IsTileDepotType(dp->xy, TRANSPORT_ROAD)) return CMD_ERROR;
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break;
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case VEH_SHIP:
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if (!IsTileDepotType(dp->xy, TRANSPORT_WATER)) return CMD_ERROR;
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break;
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default: return CMD_ERROR;
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}
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}
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} else {
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if (!IsValidDepotID(new_order.GetDestination())) return CMD_ERROR;
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const Depot *dp = GetDepot(new_order.GetDestination());
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if (!CheckOwnership(GetTileOwner(dp->xy))) return CMD_ERROR;
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switch (v->type) {
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case VEH_TRAIN:
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if (!IsTileDepotType(dp->xy, TRANSPORT_RAIL)) return CMD_ERROR;
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break;
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case VEH_ROAD:
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if (!IsTileDepotType(dp->xy, TRANSPORT_ROAD)) return CMD_ERROR;
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break;
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case VEH_SHIP:
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if (!IsTileDepotType(dp->xy, TRANSPORT_WATER)) return CMD_ERROR;
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break;
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default: return CMD_ERROR;
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}
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if (!IsPlayerBuildableVehicleType(v)) return CMD_ERROR;
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}
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if (new_order.GetNonStopType() != ONSF_STOP_EVERYWHERE && v->type != VEH_TRAIN) return CMD_ERROR;
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if (new_order.GetDepotOrderType() & ~ODTFB_PART_OF_ORDERS) return CMD_ERROR;
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if (new_order.GetDepotActionType() & ~ODATFB_HALT) return CMD_ERROR;
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if (new_order.GetDepotActionType() & ~ODATFB_NEAREST_DEPOT) return CMD_ERROR;
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break;
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}
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@ -1516,7 +1520,31 @@ bool ProcessOrders(Vehicle *v)
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break;
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case OT_GOTO_DEPOT:
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if (v->type != VEH_AIRCRAFT) v->dest_tile = GetDepot(order->GetDestination())->xy;
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if (v->current_order.GetDepotActionType() & ODATFB_NEAREST_DEPOT) {
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/* We need to search for the nearest depot (hangar). */
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TileIndex location;
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DestinationID destination;
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bool reverse;
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if (v->FindClosestDepot(&location, &destination, &reverse)) {
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v->dest_tile = location;
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v->current_order.MakeGoToDepot(destination, ODTFB_PART_OF_ORDERS);
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/* If there is no depot in front, reverse automatically (trains only) */
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if (v->type == VEH_TRAIN && reverse) DoCommand(v->tile, v->index, 0, DC_EXEC, CMD_REVERSE_TRAIN_DIRECTION);
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if (v->type == VEH_AIRCRAFT && v->u.air.state == FLYING && v->u.air.targetairport != destination) {
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/* The aircraft is now heading for a different hangar than the next in the orders */
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extern void AircraftNextAirportPos_and_Order(Vehicle *v);
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AircraftNextAirportPos_and_Order(v);
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}
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} else {
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UpdateVehicleTimetable(v, true);
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v->cur_order_index++;
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}
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} else if (v->type != VEH_AIRCRAFT) {
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v->dest_tile = GetDepot(order->GetDestination())->xy;
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}
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break;
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case OT_GOTO_WAYPOINT:
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@ -41,6 +41,7 @@ enum OrderWindowWidgets {
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ORDER_WIDGET_DELETE,
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ORDER_WIDGET_NON_STOP,
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ORDER_WIDGET_GOTO,
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ORDER_WIDGET_GOTO_DROPDOWN,
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ORDER_WIDGET_FULL_LOAD,
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ORDER_WIDGET_UNLOAD,
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ORDER_WIDGET_REFIT,
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@ -153,6 +154,18 @@ static const StringID _order_unload_drowdown[] = {
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INVALID_STRING_ID
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};
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static const StringID _order_goto_dropdown[] = {
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STR_ORDER_GO_TO,
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STR_ORDER_GO_TO_NEAREST_DEPOT,
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INVALID_STRING_ID
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};
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static const StringID _order_goto_dropdown_aircraft[] = {
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STR_ORDER_GO_TO,
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STR_ORDER_GO_TO_NEAREST_HANGAR,
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INVALID_STRING_ID
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};
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static void DrawOrdersWindow(Window *w)
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{
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const Vehicle *v = GetVehicle(w->window_number);
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@ -252,11 +265,22 @@ static void DrawOrdersWindow(Window *w)
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case OT_GOTO_DEPOT:
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if (v->type == VEH_AIRCRAFT) {
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SetDParam(1, STR_GO_TO_HANGAR);
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SetDParam(3, order->GetDestination());
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if (order->GetDepotActionType() & ODATFB_NEAREST_DEPOT) {
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SetDParam(1, STR_GO_TO_NEAREST_DEPOT);
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SetDParam(3, STR_ORDER_NEAREST_HANGAR);
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} else {
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SetDParam(1, STR_GO_TO_HANGAR);
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SetDParam(3, order->GetDestination());
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}
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SetDParam(4, STR_EMPTY);
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} else {
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SetDParam(1, STR_GO_TO_DEPOT);
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SetDParam(3, GetDepot(order->GetDestination())->town_index);
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if (order->GetDepotActionType() & ODATFB_NEAREST_DEPOT) {
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SetDParam(1, STR_GO_TO_NEAREST_DEPOT);
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SetDParam(3, STR_ORDER_NEAREST_DEPOT);
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} else {
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SetDParam(1, STR_GO_TO_DEPOT);
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SetDParam(3, GetDepot(order->GetDestination())->town_index);
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}
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switch (v->type) {
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case VEH_TRAIN: SetDParam(4, STR_ORDER_TRAIN_DEPOT); break;
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@ -475,6 +499,23 @@ static void OrderClick_Service(Window *w, const Vehicle *v, int i)
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DoCommandP(v->tile, v->index + (OrderGetSel(w) << 16), MOF_DEPOT_ACTION, NULL, CMD_MODIFY_ORDER | CMD_MSG(STR_8835_CAN_T_MODIFY_THIS_ORDER));
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}
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/**
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* Handle the click on the service in nearest depot button.
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*
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* @param w current window
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* @param v current vehicle
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*/
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static void OrderClick_NearestDepot(Window *w, const Vehicle *v, int i)
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{
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Order order;
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order.next = NULL;
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order.index = 0;
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order.MakeGoToDepot(0, ODTFB_PART_OF_ORDERS);
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order.SetDepotActionType(ODATFB_NEAREST_DEPOT);
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DoCommandP(v->tile, v->index + (OrderGetSel(w) << 16), order.Pack(), NULL, CMD_INSERT_ORDER | CMD_MSG(STR_8833_CAN_T_INSERT_NEW_ORDER));
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}
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/**
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* Handle the click on the unload button.
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*
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@ -693,6 +734,10 @@ static void OrdersWndProc(Window *w, WindowEvent *e)
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OrderClick_Goto(w, v, 0);
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break;
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case ORDER_WIDGET_GOTO_DROPDOWN:
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ShowDropDownMenu(w, v->type == VEH_AIRCRAFT ? _order_goto_dropdown_aircraft : _order_goto_dropdown, 0, ORDER_WIDGET_GOTO, 0, 0, w->widget[ORDER_WIDGET_GOTO_DROPDOWN].right - w->widget[ORDER_WIDGET_GOTO].left);
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break;
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case ORDER_WIDGET_FULL_LOAD:
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ShowDropDownMenu(w, _order_full_load_drowdown, GetVehicleOrder(v, OrderGetSel(w))->GetLoadType(), ORDER_WIDGET_FULL_LOAD, 0, 2);
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break;
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@ -732,6 +777,13 @@ static void OrdersWndProc(Window *w, WindowEvent *e)
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case ORDER_WIDGET_UNLOAD:
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OrderClick_Unload(w, v, e->we.dropdown.index);
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break;
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case ORDER_WIDGET_GOTO:
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switch (e->we.dropdown.index) {
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case 0: OrderClick_Goto(w, v, 0); break;
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case 1: OrderClick_NearestDepot(w, v, 0); break;
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default: NOT_REACHED();
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}
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}
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break;
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@ -827,7 +879,8 @@ static const Widget _orders_train_widgets[] = {
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{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 123, 88, 99, STR_8823_SKIP, STR_8853_SKIP_THE_CURRENT_ORDER}, // ORDER_WIDGET_SKIP
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{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 124, 247, 88, 99, STR_8824_DELETE, STR_8854_DELETE_THE_HIGHLIGHTED}, // ORDER_WIDGET_DELETE
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{ WWT_DROPDOWN, RESIZE_TB, 14, 0, 123, 76, 87, STR_NULL, STR_ORDER_TOOLTIP_NON_STOP}, // ORDER_WIDGET_NON_STOP
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{ WWT_TEXTBTN, RESIZE_TB, 14, 248, 371, 88, 99, STR_8826_GO_TO, STR_8856_INSERT_A_NEW_ORDER_BEFORE}, // ORDER_WIDGET_GOTO
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{ WWT_TEXTBTN, RESIZE_TB, 14, 248, 359, 88, 99, STR_8826_GO_TO, STR_8856_INSERT_A_NEW_ORDER_BEFORE}, // ORDER_WIDGET_GOTO
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{ WWT_DROPDOWN, RESIZE_TB, 14, 360, 371, 88, 99, STR_EMPTY, STR_ORDER_GO_TO_DROPDOWN_TOOLTIP}, // ORDER_WIDGET_GOTO_DROPDOWN
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{ WWT_DROPDOWN, RESIZE_TB, 14, 124, 247, 76, 87, STR_NULL, STR_ORDER_TOOLTIP_FULL_LOAD}, // ORDER_WIDGET_FULL_LOAD
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{ WWT_DROPDOWN, RESIZE_TB, 14, 248, 371, 76, 87, STR_NULL, STR_ORDER_TOOLTIP_UNLOAD}, // ORDER_WIDGET_UNLOAD
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{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 124, 247, 76, 87, STR_REFIT, STR_REFIT_TIP}, // ORDER_WIDGET_REFIT
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@ -863,7 +916,8 @@ static const Widget _orders_widgets[] = {
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{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 123, 88, 99, STR_8823_SKIP, STR_8853_SKIP_THE_CURRENT_ORDER}, // ORDER_WIDGET_SKIP
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{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 124, 247, 88, 99, STR_8824_DELETE, STR_8854_DELETE_THE_HIGHLIGHTED}, // ORDER_WIDGET_DELETE
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{ WWT_EMPTY, RESIZE_TB, 14, 0, 0, 76, 87, 0x0, 0x0}, // ORDER_WIDGET_NON_STOP
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{ WWT_TEXTBTN, RESIZE_TB, 14, 248, 371, 88, 99, STR_8826_GO_TO, STR_8856_INSERT_A_NEW_ORDER_BEFORE}, // ORDER_WIDGET_GOTO
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{ WWT_TEXTBTN, RESIZE_TB, 14, 248, 359, 88, 99, STR_8826_GO_TO, STR_8856_INSERT_A_NEW_ORDER_BEFORE}, // ORDER_WIDGET_GOTO
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{ WWT_DROPDOWN, RESIZE_TB, 14, 360, 371, 88, 99, STR_EMPTY, STR_ORDER_GO_TO_DROPDOWN_TOOLTIP}, // ORDER_WIDGET_GOTO_DROPDOWN
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{ WWT_DROPDOWN, RESIZE_TB, 14, 0, 185, 76, 87, STR_NULL, STR_ORDER_TOOLTIP_FULL_LOAD}, // ORDER_WIDGET_FULL_LOAD
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{ WWT_DROPDOWN, RESIZE_TB, 14, 186, 372, 76, 87, STR_NULL, STR_ORDER_TOOLTIP_UNLOAD}, // ORDER_WIDGET_UNLOAD
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{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 185, 76, 87, STR_REFIT, STR_REFIT_TIP}, // ORDER_WIDGET_REFIT
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@ -900,6 +954,7 @@ static const Widget _other_orders_widgets[] = {
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{ WWT_EMPTY, RESIZE_NONE, 14, 0, 0, 76, 87, 0x0, STR_NULL}, // ORDER_WIDGET_DELETE
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{ WWT_EMPTY, RESIZE_NONE, 14, 0, 0, 76, 87, 0x0, STR_NULL}, // ORDER_WIDGET_NON_STOP
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{ WWT_EMPTY, RESIZE_NONE, 14, 0, 0, 76, 87, 0x0, STR_NULL}, // ORDER_WIDGET_GOTO
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{ WWT_EMPTY, RESIZE_NONE, 14, 0, 0, 76, 87, 0x0, STR_NULL}, // ORDER_WIDGET_GOTO_DROPDOWN
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{ WWT_EMPTY, RESIZE_NONE, 14, 0, 0, 76, 87, 0x0, STR_NULL}, // ORDER_WIDGET_FULL_LOAD
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{ WWT_EMPTY, RESIZE_NONE, 14, 0, 0, 76, 87, 0x0, STR_NULL}, // ORDER_WIDGET_UNLOAD
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{ WWT_EMPTY, RESIZE_NONE, 14, 0, 0, 76, 87, 0x0, STR_NULL}, // ORDER_WIDGET_REFIT
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@ -82,6 +82,7 @@ enum OrderDepotTypeFlags {
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enum OrderDepotActionFlags {
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ODATF_SERVICE_ONLY = 0, ///< Only service the vehicle.
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ODATFB_HALT = 1 << 0, ///< Service the vehicle and then halt it.
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ODATFB_NEAREST_DEPOT = 1 << 1, ///< Send the vehicle to the nearest depot.
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};
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/**
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@ -135,11 +135,22 @@ static void DrawTimetableWindow(Window *w)
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case OT_GOTO_DEPOT:
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if (v->type == VEH_AIRCRAFT) {
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SetDParam(0, STR_GO_TO_HANGAR);
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SetDParam(2, order->GetDestination());
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if (order->GetDepotActionType() & ODATFB_NEAREST_DEPOT) {
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SetDParam(1, STR_GO_TO_NEAREST_DEPOT);
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SetDParam(3, STR_ORDER_NEAREST_HANGAR);
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} else {
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SetDParam(1, STR_GO_TO_HANGAR);
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SetDParam(3, order->GetDestination());
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}
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SetDParam(4, STR_EMPTY);
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} else {
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SetDParam(0, STR_GO_TO_DEPOT);
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SetDParam(2, GetDepot(order->GetDestination())->town_index);
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if (order->GetDepotActionType() & ODATFB_NEAREST_DEPOT) {
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SetDParam(1, STR_GO_TO_NEAREST_DEPOT);
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SetDParam(3, STR_ORDER_NEAREST_DEPOT);
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} else {
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SetDParam(1, STR_GO_TO_DEPOT);
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SetDParam(3, GetDepot(order->GetDestination())->town_index);
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}
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switch (v->type) {
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case VEH_TRAIN: SetDParam(3, STR_ORDER_TRAIN_DEPOT); break;
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